129d2ec037 
								
							 
						 
						
							
							
								
								remove unnecessary ternaries in multiclient  
							
							
							
						 
						
							2021-02-19 13:50:41 +01:00  
				
					
						
							
							
								 
						
							
								96dfccdbfc 
								
							 
						 
						
							
							
								
								set correct version in multidata  
							
							
							
						 
						
							2021-02-19 13:47:25 +01:00  
				
					
						
							
							
								 
						
							
								122e360ec8 
								
							 
						 
						
							
							
								
								Merge branch 'main' into breaking_changes  
							
							... 
							
							
							
							# Conflicts:
#	MultiClient.py
#	Utils.py
#	worlds/alttp/ItemPool.py
#	worlds/alttp/Main.py
#	worlds/alttp/Shops.py 
							
						 
						
							2021-02-19 13:45:50 +01:00  
				
					
						
							
							
								 
						
							
								b1cf1a80e6 
								
							 
						 
						
							
							
								
								Fix non-activated flute.  
							
							
							
						 
						
							2021-02-15 14:46:31 -08:00  
				
					
						
							
							
								 
						
							
								930a0135d2 
								
							 
						 
						
							
							
								
								remove now outdated comment  
							
							
							
						 
						
							2021-02-15 22:52:06 +01:00  
				
					
						
							
							
								 
						
							
								d8366fbac7 
								
							 
						 
						
							
							
								
								Add Activated Flute as a proper item  
							
							
							
						 
						
							2021-02-15 22:33:44 +01:00  
				
					
						
							
							
								 
						
							
								1bad02e029 
								
							 
						 
						
							
							
								
								warn about missing logic on door-rando branch  
							
							
							
						 
						
							2021-02-14 19:08:31 +01:00  
				
					
						
							
							
								 
						
							
								e4d7e08963 
								
							 
						 
						
							
							
								
								when sweeping for events, only filter them once  
							
							
							
						 
						
							2021-02-14 17:52:01 +01:00  
				
					
						
							
							
								 
						
							
								e4d8823662 
								
							 
						 
						
							
							
								
								fix missing {choice} from default bottle_vendor_choice  
							
							... 
							
							
							
							was never found as it gets removed as part of "unwanted text" 
							
						 
						
							2021-02-14 05:53:11 +01:00  
				
					
						
							
							
								 
						
							
								acefb47a00 
								
							 
						 
						
							
							
								
								Warn if trigger option name doesn't match something in the yaml.  
							
							
							
						 
						
							2021-02-13 13:57:52 -08:00  
				
					
						
							
							
								 
						
							
								44f4f7f20c 
								
							 
						 
						
							
							
								
								Allow for rom options in linked/triggered options without needing to...  
							
							... 
							
							
							
							...overwrite the entire rom tree. 
							
						 
						
							2021-02-13 10:26:02 -08:00  
				
					
						
							
							
								 
						
							
								5e619dec60 
								
							 
						 
						
							
							
								
								add mystery triggers  
							
							
							
						 
						
							2021-02-13 14:03:23 +01:00  
				
					
						
							
							
								 
						
							
								d0c4df7408 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/main'  
							
							
							
						 
						
							2021-02-13 06:53:35 +01:00  
				
					
						
							
							
								 
						
							
								2fd0c96369 
								
							 
						 
						
							
							
								
								update hint writing a bit  
							
							
							
						 
						
							2021-02-13 06:53:27 +01:00  
				
					
						
							
							
								 
						
							
								259bcdd7ff 
								
							 
						 
						
							
							
								
								Merge pull request  #174  from TWest3D/main  
							
							... 
							
							
							
							Update playerSettings.yaml 
							
						 
						
							2021-02-13 06:48:18 +01:00  
				
					
						
							
							
								 
						
							
								a90cb86da5 
								
							 
						 
						
							
							
								
								Update playerSettings.yaml  
							
							... 
							
							
							
							Change "price" to "prize" in description for prize shuffle description. 
							
						 
						
							2021-02-12 20:46:46 -09:00  
				
					
						
							
							
								 
						
							
								71dd1da24d 
								
							 
						 
						
							
							
								
								Merge pull request  #173  from StructuralMike/patch-1  
							
							... 
							
							
							
							Correctly parse Turtle Rock Medallion settings 
							
						 
						
							2021-02-12 22:54:23 +01:00  
				
					
						
							
							
								 
						
							
								14b20e2c0d 
								
							 
						 
						
							
							
								
								Correctly parse Turtle Rock Medallion settings  
							
							
							
						 
						
							2021-02-12 22:11:48 +01:00  
				
					
						
							
							
								 
						
							
								26d69032e9 
								
							 
						 
						
							
							
								
								Base rom changes  
							
							... 
							
							
							
							* Stop resuing the memory region that was used formerly for compass stats.
* Add flags for dungeon prize collected. 7EF46B-7EF46C, same bit ordering as maps/compass/big key.   Something useful for auto-tracking, so that it can know that you actually collected the Swamp Palace prize, even if duped out of another dungeon. 
							
						 
						
							2021-02-10 09:31:53 -08:00  
				
					
						
							
							
								 
						
							
								0af77421fc 
								
							 
						 
						
							
							
								
								remove fairy and big magic from bonk prizes in hard/expert  
							
							... 
							
							
							
							remove arrow prizes in retro when "g" is not toggled
rename "difficulty_adjustments" to "item_functionality" 
							
						 
						
							2021-02-10 07:01:03 +01:00  
				
					
						
							
							
								 
						
							
								6bc1ed5584 
								
							 
						 
						
							
							
								
								remove no longer needed code  
							
							
							
						 
						
							2021-02-09 00:40:52 +01:00  
				
					
						
							
							
								 
						
							
								35eb2067f2 
								
							 
						 
						
							
							
								
								add Botte Merchant hint  
							
							
							
						 
						
							2021-02-09 00:34:25 +01:00  
				
					
						
							
							
								 
						
							
								1eaab4e843 
								
							 
						 
						
							
							
								
								Implement a versioning system for the weighted-settings page  
							
							
							
						 
						
							2021-02-07 13:58:24 -05:00  
				
					
						
							
							
								 
						
							
								4684c2349c 
								
							 
						 
						
							
							
								
								Fix Ice rod hunt beemizer level 4 still having 'Nothing' Items.  
							
							
							
						 
						
							2021-02-07 06:34:42 -08:00  
				
					
						
							
							
								 
						
							
								28e2c62884 
								
							 
						 
						
							
							
								
								add Zora hint  
							
							... 
							
							
							
							(probably add and condition for shop_slot_shuffle, testing things) 
							
						 
						
							2021-02-07 10:42:20 +01:00  
				
					
						
							
							
								 
						
							
								54ca6bb26f 
								
							 
						 
						
							
							
								
								significantly reduce price of maps and compasses  
							
							
							
						 
						
							2021-02-07 10:05:25 +01:00  
				
					
						
							
							
								 
						
							
								191834200f 
								
							 
						 
						
							
							
								
								introduce 100 rupee piles for retro and universal keys to be swapped into pool for shop slots  
							
							
							
						 
						
							2021-02-07 09:45:30 +01:00  
				
					
						
							
							
								 
						
							
								47837f4dae 
								
							 
						 
						
							
							
								
								Update modules  
							
							
							
						 
						
							2021-02-07 04:41:51 +01:00  
				
					
						
							
							
								 
						
							
								d0d5ad4fe0 
								
							 
						 
						
							
							
								
								Remove debug statement  
							
							
							
						 
						
							2021-02-06 17:35:44 -06:00  
				
					
						
							
							
								 
						
							
								1d1abb7d22 
								
							 
						 
						
							
							
								
								Removed remnants of team stuff, make hide_goal default  
							
							
							
						 
						
							2021-02-05 20:37:27 -06:00  
				
					
						
							
							
								 
						
							
								87be751e45 
								
							 
						 
						
							
							
								
								Adjust the weighted settings json config file to properly reflect the key values for the shop_shuffle_slots option  
							
							
							
						 
						
							2021-02-05 19:01:38 -05:00  
				
					
						
							
							
								 
						
							
								5d84df4fa0 
								
							 
						 
						
							
							
								
								Fix a bug in the weighted settings causing the sprite list to not update when a preset is changed  
							
							
							
						 
						
							2021-02-05 18:55:53 -05:00  
				
					
						
							
							
								 
						
							
								96d544ac84 
								
							 
						 
						
							
							
								
								Speed up Progression Balancing, mostly by using generators and pre-sorts where the opportunity exists  
							
							... 
							
							
							
							In some cases multi-thousand element lists were created in-memory with near identical contents, per player, then discarded and reassembled.
Was testing against a case with 3 GB of additional memory use (50 players) which appeared to get stuck, but really was just very slow. This example case is fixed with these changes.
Additionally, progression balancing is now run after ShopSlotFill, so it is now "aware" of the changed progression shops can produce.
As well, special handling for keys was removed, as not all games will have the notion of keys. 
							
						 
						
							2021-02-05 08:07:12 +01:00  
				
					
						
							
							
								 
						
							
								239b365264 
								
							 
						 
						
							
							
								
								Remove outdated warning about QUsb2Snes version  
							
							
							
						 
						
							2021-02-03 23:15:09 -05:00  
				
					
						
							
							
								 
						
							
								100ac7634e 
								
							 
						 
						
							
							
								
								Merge branch 'inverted_flut' into main  
							
							
							
						 
						
							2021-02-03 06:43:41 -08:00  
				
					
						
							
							
								 
						
							
								88980fb3b6 
								
							 
						 
						
							
							
								
								Make playthrough text deterministic, by sorting alphabetically  
							
							
							
						 
						
							2021-02-03 14:26:00 +01:00  
				
					
						
							
							
								 
						
							
								e4d4ff667c 
								
							 
						 
						
							
							
								
								Some Shop fixes:  
							
							... 
							
							
							
							Make sure that dark lake hylia shop in inverted retains the blue potion, while allowing shop slots on top (potion will always be the leftmost slot, ignoring "i"/"f"/"g")
Cull Shop swap Candidates before generating weights, then keep track of updated sphere sizes during swaps. This significantly reduces the chance to run out of candidates, as large clumps of false candidates do not get included in the weight
Shop fill is slower with this, as all candidates need to be swept once, instead of on-demand; but this seemed the best way to address the remaining issues. 
							
						 
						
							2021-02-03 14:24:29 +01:00  
				
					
						
							
							
								 
						
							
								5503547663 
								
							 
						 
						
							
							
								
								use less memory to assemble playthrough  
							
							
							
						 
						
							2021-02-03 07:14:53 +01:00  
				
					
						
							
							
								 
						
							
								60e1b52c55 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/main'  
							
							
							
						 
						
							2021-02-03 06:55:14 +01:00  
				
					
						
							
							
								 
						
							
								07866bbd3c 
								
							 
						 
						
							
							
								
								Speed up Playthrough creation  
							
							
							
						 
						
							2021-02-03 06:55:08 +01:00  
				
					
						
							
							
								 
						
							
								fe0f41c884 
								
							 
						 
						
							
							
								
								Merge branch 'main' of  https://github.com/berserker66/MultiWorld-Utilities  into main  
							
							
							
						 
						
							2021-02-02 22:58:31 -05:00  
				
					
						
							
							
								 
						
							
								db6642f290 
								
							 
						 
						
							
							
								
								Update WebUI to show unique items as a different color, and with a drop-shadow  
							
							
							
						 
						
							2021-02-02 22:58:22 -05:00  
				
					
						
							
							
								 
						
							
								3d9085e98a 
								
							 
						 
						
							
							
								
								put that sign back where i found it  
							
							
							
						 
						
							2021-02-02 21:48:08 -06:00  
				
					
						
							
							
								 
						
							
								ee06aca908 
								
							 
						 
						
							
							
								
								Update timestamp of own rights  
							
							
							
						 
						
							2021-02-02 19:07:02 -08:00  
				
					
						
							
							
								 
						
							
								52de7f6a22 
								
							 
						 
						
							
							
								
								Update timestamp of own rights  
							
							
							
						 
						
							2021-02-03 03:56:47 +01:00  
				
					
						
							
							
								 
						
							
								cf49cd5e4b 
								
							 
						 
						
							
							
								
								Mark Advancement items in the client  
							
							
							
						 
						
							2021-02-03 03:19:25 +01:00  
				
					
						
							
							
								 
						
							
								25bbfb2f3e 
								
							 
						 
						
							
							
								
								Update README.md ( #163 )  
							
							... 
							
							
							
							* Update README.md 
							
						 
						
							2021-02-03 01:37:05 +01:00  
				
					
						
							
							
								 
						
							
								fcbaa35cc5 
								
							 
						 
						
							
							
								
								new inverted logic, accounting for dark world flute activation  
							
							
							
						 
						
							2021-02-02 11:24:17 +01:00  
				
					
						
							
							
								 
						
							
								842be54ab9 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/main' into main  
							
							
							
						 
						
							2021-02-02 00:10:01 -08:00  
				
					
						
							
							
								 
						
							
								e497a88137 
								
							 
						 
						
							
							
								
								Inverted flute mechanics ( #169 )  
							
							... 
							
							
							
							* inverted_flute
* Added hash/inverted sign message
* Fixed flute working in both worlds instead of just dark
* Moved inverted goal sign to castle lawn 
							
						 
						
							2021-02-02 08:04:57 +01:00