LLCoolDave
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52835bba5c
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Fix up some key rules.
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2017-08-05 17:50:47 +02:00 |
LLCoolDave
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6eff675ae7
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Fix issue where logic assumed you could pass through hyrule castle sewers without lamp if there is no free light cone.
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2017-08-04 20:17:33 +02:00 |
LLCoolDave
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4a3e7ce851
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Add missing fire rod requirement to gtower compass room.
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2017-08-04 08:50:47 +02:00 |
LLCoolDave
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abff299f25
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Remove starhunt, replaced by triforce hunt. Change to match VT normal settings (collect 20 out of 30 pieces). Rename restrictive algorithm to vt25. Add crystals goal, which removes aga2 requirement for hurting ganon. No noticeable difference without --shuffleganon enabled.
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2017-08-01 19:07:44 +02:00 |
LLCoolDave
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4758ea6402
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Promote Cane of Byrna to progression item. Add cane as weapon that can damage Blind. Add Byrna || Cape requirements to Spike Cave, Eye Bridge Chests and Spike Room Chest in Misery Mire.
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2017-08-01 17:28:13 +02:00 |
LLCoolDave
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1fae8d4a1b
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Add Moon Pearl requirements to Pyramid Entrances.
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2017-08-01 17:25:42 +02:00 |
LLCoolDave
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b6c4bf6bd6
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Refactor spoiler generation for VT integration.
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2017-07-18 12:44:13 +02:00 |
LLCoolDave
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3b7b65cf56
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Add crystal and aga 2 requirement to beating Ganon.
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2017-07-18 00:10:00 +02:00 |
LLCoolDave
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0514ade3b3
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Store Trock Back Entrance state so it can properly be copied between worlds for the playthrough.
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2017-07-17 23:13:39 +02:00 |
LLCoolDave
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8c624e62a4
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Fix up rules for Ganon shuffle modes.
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2017-07-17 22:20:03 +02:00 |
LLCoolDave
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de37916379
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Add Ganons Tower and Pyramid to the shuffle pool in non-ganon goal modes.
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2017-07-14 16:28:14 +02:00 |
LLCoolDave
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6464b516f8
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For now, ganon's invincibility prevents the ganon drop transition form being used outside of ganon seeds.
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2017-07-14 16:11:44 +02:00 |
LLCoolDave
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dcef154609
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Move exit points of PoD, SW and TR down so you cannot get stuck in them when exiting through them before opening them.
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2017-06-24 19:11:00 +02:00 |
LLCoolDave
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54b63355b3
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Correct mistake in Misery Mire key logic.
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2017-06-24 18:49:50 +02:00 |
LLCoolDave
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7bef9f6aaa
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Add support for swordless mode.
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2017-06-24 18:48:03 +02:00 |
LLCoolDave
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350c688d93
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vt23 updates
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2017-06-23 21:33:04 +02:00 |
LLCoolDave
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4ec20fa997
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Fix up TRock key rules. Should be good enough, may still prevent some valid fire rod/cane of somaria placements with shuffled entrances, but not a big deal I hope.
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2017-06-23 21:32:31 +02:00 |
LLCoolDave
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197b341940
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Some fixups to restrictive algo
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2017-06-23 19:07:34 +02:00 |
LLCoolDave
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a73dba985f
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Make keys, pendants, crystals and agahnim fights "events", which we sweep for everytime we have new unlock potential. Simplifies searching for items significantly.
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2017-06-17 14:40:37 +02:00 |
LLCoolDave
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2d81e87e7f
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Fix up some misery mire rules.
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2017-06-17 13:15:37 +02:00 |
LLCoolDave
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e3ddd8dcdc
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Add missing Bow requirement for upstairs in GTower.
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2017-06-05 13:09:28 +02:00 |
LLCoolDave
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dd049e5a52
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As blacksmith now sticks with you post S&Q, we need to reduce the available pool of delivery locations, as having him as a follower may prevent you from collecting the item required to reach some cave entrances.
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2017-06-04 21:10:09 +02:00 |
LLCoolDave
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a7bc3cc1a3
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Remove mirror requirement for purple chest: Can S&Q with it.
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2017-06-03 21:35:53 +02:00 |
LLCoolDave
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2ef977b386
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Update to v22 rom and logic.
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2017-06-03 21:27:34 +02:00 |
LLCoolDave
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761479e414
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Prevent gloves from being in link's house in standard so you can't slip out in rain state before talking to your uncle.
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2017-06-03 17:09:26 +02:00 |
LLCoolDave
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e2b4d259d9
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Add addresses and regions for pyramid and ganons tower. Not currently shuffled, but may be of interest to Plandomizers.
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2017-06-03 17:09:03 +02:00 |
LLCoolDave
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d817f5972c
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Improve light cone handling.
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2017-06-03 15:46:05 +02:00 |
LLCoolDave
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d0196cbe41
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Renamed some locations for clarity. Updated location hints. Still uncertain what to do with silver arrows hint.
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2017-06-03 14:19:49 +02:00 |
LLCoolDave
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e47c72d1b0
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Add proper Big Bomb Rules (thanks to Amazing Ampharos for this)
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2017-06-02 21:56:39 +02:00 |
LLCoolDave
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e2e9ecc234
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Rocks on Death Mountain are heavy.
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2017-06-01 20:51:42 +02:00 |
LLCoolDave
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e3a9d73ca1
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Fix up bunny requirements on east dark world, split up lake hylia central island properly into regions.
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2017-05-27 10:02:54 +02:00 |
LLCoolDave
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31eb98a2b8
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Allow access to Kholdstare with 1 less key if the player has cane of somaria.
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2017-05-26 09:51:48 +02:00 |
LLCoolDave
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2f9b91d7fc
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Fix Misery Mire entrance not requiring a weapon to kill wizzrobes (they are immune to bombs)
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2017-05-25 12:50:23 +02:00 |
LLCoolDave
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32538c41d2
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Fix issue where wrong chest in hookshot cave is marked reachable with boots.
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2017-05-25 12:20:38 +02:00 |
LLCoolDave
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1630215a24
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Add Prize Pack shuffling and standard/open mode rom switches. Can now work off one base rom.
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2017-05-25 12:09:50 +02:00 |
LLCoolDave
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7a9cff60ee
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Ensure that entering PoD or reaching east dark world through PoD exit is not required without paying off kiki first as you get stuck in the door.
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2017-05-22 19:51:06 +02:00 |
LLCoolDave
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32591ea4dc
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Fix issue with lamp not considered as required in open seeds.
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2017-05-22 19:50:21 +02:00 |
LLCoolDave
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0a23b5c1de
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Fix Typo in Agahnim's Name.
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2017-05-21 16:32:34 +02:00 |
LLCoolDave
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329cdeebdb
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Add rules to prevent reverse traversal of the TRock and SW Skulls to be required when you would get stuck in them.
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2017-05-21 16:03:43 +02:00 |
LLCoolDave
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0b0f43f5bf
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Minor bug fixes, added text to all NPCs.
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2017-05-20 20:03:13 +02:00 |
LLCoolDave
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d6050eb0e1
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Fix lightcone rules for standard, where cones depend on where a region IS, not where it WOULD BE in vanilla.
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2017-05-20 15:47:28 +02:00 |
LLCoolDave
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40baeef6a9
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Rules: Fix up some issues, add new rules for reverse exits for full shuffle. Big Bomb Rule needs to be overhauled. Bunny exploration not added yet.
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2017-05-20 14:04:02 +02:00 |
LLCoolDave
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f374c637c3
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Fixed remaining key logic, correctly implemented sewers. Added support for other game modes, create playthrough.
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2017-05-16 21:23:47 +02:00 |
LLCoolDave
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abcacd36eb
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First Iteration (can handle no glitches open/standard logic), WIP
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2017-05-15 20:28:04 +02:00 |