Chris Wilson
f1984a103d
[ArchipIDLE] Set only 20 items as progressive
2022-03-13 15:31:27 -04:00
Chris Wilson
41fd7a8a56
Fixed failing tests
2022-03-13 14:37:56 -04:00
Chris Wilson
14ac139d03
Added world for ArchipIDLE
2022-03-13 04:04:12 -04:00
Yussur Mustafa Oraji
97b1ae5ee9
v6,sm64ex: Add support for offline singeplayer seeds ( #301 )
2022-03-12 22:05:54 +01:00
espeon65536
15e0763ed5
Update progression balancing algorithm ( #300 )
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* New progression balancing algo: computes based on percentage of locations available rather than absolute number of locations
2022-03-12 22:05:03 +01:00
CaitSith2
3ce5d14210
changes
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* Fix bug in overworld collected item checks.
* Don't mark checks as checked on the same cycle that its written just in case write fails for some reason. It will be later confirmed by a successful read of the newly written value on a future cycle.
2022-03-07 17:32:28 -08:00
CaitSith2
2c884e2ca5
Mark LttP items as collected in game if item is not owned by player.
2022-03-07 14:10:07 -08:00
CaitSith2
c204fb9b14
Fix LocationInfo packet handling.
2022-03-07 11:21:29 -08:00
Fabian Dill
69721d2d04
MultiServer: remove no longer needed value check from Set packet
2022-03-04 22:48:27 +01:00
Fabian Dill
73b14d3826
Factorio: rename "data" to "keys" to make EnergyLink work
2022-03-04 21:41:07 +01:00
Fabian Dill
7ca6f24e6c
MultiServer: allow multiple, ordered operations
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MultiServer: rename "data" on Get, Retrieved and SetNotify to "keys"
MultiServer: add some more operators
SniClient: some pep8 cleanup
2022-03-04 21:36:18 +01:00
lordlou
2c3e3f0d43
Sm/slot data ( #299 )
2022-03-02 19:41:03 +01:00
Alchav
3b68c6902c
Save game options with server save data ( #294 )
2022-03-02 00:39:58 +01:00
espeon65536
c5926fcf2b
OoT: rename all option displayname to display_name
2022-03-02 00:38:24 +01:00
lordlou
e6546eea85
Sm/slot data ( #298 )
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for trackers
2022-03-02 00:37:52 +01:00
lordlou
892357cc2c
Sm/item link support ( #297 )
2022-03-02 00:37:11 +01:00
CaitSith2
7c6fb26eb7
Filter new line characters from connect bar text input.
2022-02-28 18:25:07 -08:00
Fabian Dill
491530ad60
LttP: fix reveal bytes for Mysery Mire Prize
2022-02-24 23:43:33 +01:00
Fabian Dill
6667c1f03d
Factorio: set parenthesis correctly
2022-02-24 22:50:51 +01:00
Fabian Dill
e985fc41ce
Factorio: make EnergyLink an option
2022-02-24 22:40:16 +01:00
CaitSith2
508eb04e94
Tweak energy bridge values
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ENERGY_INCREMENT now set dynamically by whatever the ap-energy-bridge buffer capacity ends up being.
2022-02-24 13:16:18 -08:00
Fabian Dill
68e9368bb3
EnergyLink: cleanup the second
2022-02-24 06:17:51 +01:00
CaitSith2
db152e6790
Fix deathlink killing the game watcher on startup.
2022-02-23 21:13:17 -08:00
Fabian Dill
6bf2f5611a
EnergyLink: lots of cleanup
2022-02-24 04:47:01 +01:00
CaitSith2
11a13967d5
Report precisely what item link is invalid instead of ALL of them.
2022-02-23 16:21:53 -08:00
Fabian Dill
05fe423ef1
Factorio: implement EnergyLink
2022-02-24 00:51:31 +01:00
CaitSith2
6e0165986f
Move duplicate name item link check to verify.
2022-02-23 15:17:24 -08:00
t3hf1gm3nt
f167e11905
Update ALttP in-game hints ( #289 )
2022-02-23 19:29:37 +01:00
Jarno Westhof
727cae902a
[Subnautica] I guess someone had todo it
2022-02-23 19:26:17 +01:00
Fabian Dill
f38f9a47da
Webhost: support groups without loading multidata on every /room request
2022-02-23 19:16:45 +01:00
CaitSith2
7708d3d157
Don't list item_link on neither trackers nor main patch download page.
2022-02-23 01:51:49 -08:00
Fabian Dill
4c64c5ad05
Spectator: fix data type
2022-02-23 04:02:11 +01:00
Fabian Dill
534ce179ec
MultiServer: fix sending items_handling warning
2022-02-23 03:35:24 +01:00
espeon65536
1b73bacde1
Minecraft: add death_link attr to test world
2022-02-23 02:44:47 +01:00
espeon65536
a13ad32ec5
Minecraft: save some memory with static rules on Locations
2022-02-23 02:44:47 +01:00
espeon65536
13a6c86077
Minecraft: require bed for can_adventure if death link is on by default
2022-02-23 02:44:47 +01:00
espeon65536
5fc1b760f4
Minecraft: only add egg shards to the pool if at least 1 is required
2022-02-23 02:44:47 +01:00
jtoyoda
a6d78d9af7
Adding in the ability to disable messages in the client
2022-02-23 02:44:27 +01:00
CaitSith2
48669e96d1
Remove players from item_link pool if they don't contribute any items to the pool.
2022-02-22 16:35:41 -08:00
CaitSith2
071161176e
Deny same item_link name from same player. Also report which player caused the item_link errors.
2022-02-22 16:32:37 -08:00
CaitSith2
f046d76c59
make sure starting location hints also apply to all applicable item_link players.
2022-02-22 12:49:43 -08:00
Fabian Dill
53ab224fba
MultiServer: rip Store, Modify -> Set, Retrieve -> Get, Modified -> SetReply, ModifyNotify -> SetNotify
2022-02-22 12:17:21 +01:00
Fabian Dill
5faf1f27de
MultiServer: add network commands Store, Retrieve, Modify and ModifyNotify
2022-02-22 11:48:08 +01:00
Fabian Dill
f38b970ea2
ItemLinks: hopefully fix remaining generation issues
2022-02-22 10:14:26 +01:00
Fabian Dill
5dbccfcbbd
ItemLinks: fix all_state not collecting event locations
2022-02-22 09:49:01 +01:00
CaitSith2
de5249f99e
start_hints now work for items in item_link pools.
2022-02-21 15:33:39 -08:00
CaitSith2
420320f896
Fix item_links not even rolling
2022-02-21 14:59:01 -08:00
Hussein Farran
06ac2d1805
Merge pull request #290 from N00byKing/patch-1
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sm64ex: Documentation Updates
2022-02-21 11:35:14 -05:00
jtoyoda
cdc0b7a649
Fixing unit tests for FFR by excluding tests that use Default settings as FFR logic is controlled by the original randomizer
2022-02-21 00:01:27 +01:00
jtoyoda
6c7be51221
Adding in check to ensure there is at least one item in the FFR item pool
2022-02-21 00:01:27 +01:00