Commit Graph

4208 Commits

Author SHA1 Message Date
Chris Wilson f1984a103d [ArchipIDLE] Set only 20 items as progressive 2022-03-13 15:31:27 -04:00
Chris Wilson 41fd7a8a56 Fixed failing tests 2022-03-13 14:37:56 -04:00
Chris Wilson 14ac139d03 Added world for ArchipIDLE 2022-03-13 04:04:12 -04:00
Yussur Mustafa Oraji 97b1ae5ee9
v6,sm64ex: Add support for offline singeplayer seeds (#301) 2022-03-12 22:05:54 +01:00
espeon65536 15e0763ed5
Update progression balancing algorithm (#300)
* New progression balancing algo: computes based on percentage of locations available rather than absolute number of locations
2022-03-12 22:05:03 +01:00
CaitSith2 3ce5d14210 changes
* Fix bug in overworld collected item checks.
* Don't mark checks as checked on the same cycle that its written just in case write fails for some reason. It will be later confirmed by a successful read of the newly written value on a future cycle.
2022-03-07 17:32:28 -08:00
CaitSith2 2c884e2ca5 Mark LttP items as collected in game if item is not owned by player. 2022-03-07 14:10:07 -08:00
CaitSith2 c204fb9b14 Fix LocationInfo packet handling. 2022-03-07 11:21:29 -08:00
Fabian Dill 69721d2d04 MultiServer: remove no longer needed value check from Set packet 2022-03-04 22:48:27 +01:00
Fabian Dill 73b14d3826 Factorio: rename "data" to "keys" to make EnergyLink work 2022-03-04 21:41:07 +01:00
Fabian Dill 7ca6f24e6c MultiServer: allow multiple, ordered operations
MultiServer: rename "data" on Get, Retrieved and SetNotify to "keys"
MultiServer: add some more operators
SniClient: some pep8 cleanup
2022-03-04 21:36:18 +01:00
lordlou 2c3e3f0d43
Sm/slot data (#299) 2022-03-02 19:41:03 +01:00
Alchav 3b68c6902c
Save game options with server save data (#294) 2022-03-02 00:39:58 +01:00
espeon65536 c5926fcf2b OoT: rename all option displayname to display_name 2022-03-02 00:38:24 +01:00
lordlou e6546eea85
Sm/slot data (#298)
for trackers
2022-03-02 00:37:52 +01:00
lordlou 892357cc2c
Sm/item link support (#297) 2022-03-02 00:37:11 +01:00
CaitSith2 7c6fb26eb7 Filter new line characters from connect bar text input. 2022-02-28 18:25:07 -08:00
Fabian Dill 491530ad60 LttP: fix reveal bytes for Mysery Mire Prize 2022-02-24 23:43:33 +01:00
Fabian Dill 6667c1f03d Factorio: set parenthesis correctly 2022-02-24 22:50:51 +01:00
Fabian Dill e985fc41ce Factorio: make EnergyLink an option 2022-02-24 22:40:16 +01:00
CaitSith2 508eb04e94 Tweak energy bridge values
ENERGY_INCREMENT now set dynamically by whatever the ap-energy-bridge buffer capacity ends up being.
2022-02-24 13:16:18 -08:00
Fabian Dill 68e9368bb3 EnergyLink: cleanup the second 2022-02-24 06:17:51 +01:00
CaitSith2 db152e6790 Fix deathlink killing the game watcher on startup. 2022-02-23 21:13:17 -08:00
Fabian Dill 6bf2f5611a EnergyLink: lots of cleanup 2022-02-24 04:47:01 +01:00
CaitSith2 11a13967d5 Report precisely what item link is invalid instead of ALL of them. 2022-02-23 16:21:53 -08:00
Fabian Dill 05fe423ef1 Factorio: implement EnergyLink 2022-02-24 00:51:31 +01:00
CaitSith2 6e0165986f Move duplicate name item link check to verify. 2022-02-23 15:17:24 -08:00
t3hf1gm3nt f167e11905
Update ALttP in-game hints (#289) 2022-02-23 19:29:37 +01:00
Jarno Westhof 727cae902a [Subnautica] I guess someone had todo it 2022-02-23 19:26:17 +01:00
Fabian Dill f38f9a47da Webhost: support groups without loading multidata on every /room request 2022-02-23 19:16:45 +01:00
CaitSith2 7708d3d157 Don't list item_link on neither trackers nor main patch download page. 2022-02-23 01:51:49 -08:00
Fabian Dill 4c64c5ad05 Spectator: fix data type 2022-02-23 04:02:11 +01:00
Fabian Dill 534ce179ec MultiServer: fix sending items_handling warning 2022-02-23 03:35:24 +01:00
espeon65536 1b73bacde1 Minecraft: add death_link attr to test world 2022-02-23 02:44:47 +01:00
espeon65536 a13ad32ec5 Minecraft: save some memory with static rules on Locations 2022-02-23 02:44:47 +01:00
espeon65536 13a6c86077 Minecraft: require bed for can_adventure if death link is on by default 2022-02-23 02:44:47 +01:00
espeon65536 5fc1b760f4 Minecraft: only add egg shards to the pool if at least 1 is required 2022-02-23 02:44:47 +01:00
jtoyoda a6d78d9af7 Adding in the ability to disable messages in the client 2022-02-23 02:44:27 +01:00
CaitSith2 48669e96d1 Remove players from item_link pool if they don't contribute any items to the pool. 2022-02-22 16:35:41 -08:00
CaitSith2 071161176e Deny same item_link name from same player. Also report which player caused the item_link errors. 2022-02-22 16:32:37 -08:00
CaitSith2 f046d76c59 make sure starting location hints also apply to all applicable item_link players. 2022-02-22 12:49:43 -08:00
Fabian Dill 53ab224fba MultiServer: rip Store, Modify -> Set, Retrieve -> Get, Modified -> SetReply, ModifyNotify -> SetNotify 2022-02-22 12:17:21 +01:00
Fabian Dill 5faf1f27de MultiServer: add network commands Store, Retrieve, Modify and ModifyNotify 2022-02-22 11:48:08 +01:00
Fabian Dill f38b970ea2 ItemLinks: hopefully fix remaining generation issues 2022-02-22 10:14:26 +01:00
Fabian Dill 5dbccfcbbd ItemLinks: fix all_state not collecting event locations 2022-02-22 09:49:01 +01:00
CaitSith2 de5249f99e start_hints now work for items in item_link pools. 2022-02-21 15:33:39 -08:00
CaitSith2 420320f896 Fix item_links not even rolling 2022-02-21 14:59:01 -08:00
Hussein Farran 06ac2d1805
Merge pull request #290 from N00byKing/patch-1
sm64ex: Documentation Updates
2022-02-21 11:35:14 -05:00
jtoyoda cdc0b7a649 Fixing unit tests for FFR by excluding tests that use Default settings as FFR logic is controlled by the original randomizer 2022-02-21 00:01:27 +01:00
jtoyoda 6c7be51221 Adding in check to ensure there is at least one item in the FFR item pool 2022-02-21 00:01:27 +01:00