LLCoolDave
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1fae8d4a1b
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Add Moon Pearl requirements to Pyramid Entrances.
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2017-08-01 17:25:42 +02:00 |
LLCoolDave
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b6c4bf6bd6
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Refactor spoiler generation for VT integration.
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2017-07-18 12:44:13 +02:00 |
LLCoolDave
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3b7b65cf56
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Add crystal and aga 2 requirement to beating Ganon.
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2017-07-18 00:10:00 +02:00 |
LLCoolDave
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0514ade3b3
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Store Trock Back Entrance state so it can properly be copied between worlds for the playthrough.
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2017-07-17 23:13:39 +02:00 |
LLCoolDave
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8c624e62a4
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Fix up rules for Ganon shuffle modes.
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2017-07-17 22:20:03 +02:00 |
LLCoolDave
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de37916379
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Add Ganons Tower and Pyramid to the shuffle pool in non-ganon goal modes.
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2017-07-14 16:28:14 +02:00 |
LLCoolDave
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6464b516f8
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For now, ganon's invincibility prevents the ganon drop transition form being used outside of ganon seeds.
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2017-07-14 16:11:44 +02:00 |
LLCoolDave
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dcef154609
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Move exit points of PoD, SW and TR down so you cannot get stuck in them when exiting through them before opening them.
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2017-06-24 19:11:00 +02:00 |
LLCoolDave
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54b63355b3
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Correct mistake in Misery Mire key logic.
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2017-06-24 18:49:50 +02:00 |
LLCoolDave
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7bef9f6aaa
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Add support for swordless mode.
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2017-06-24 18:48:03 +02:00 |
LLCoolDave
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350c688d93
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vt23 updates
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2017-06-23 21:33:04 +02:00 |
LLCoolDave
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4ec20fa997
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Fix up TRock key rules. Should be good enough, may still prevent some valid fire rod/cane of somaria placements with shuffled entrances, but not a big deal I hope.
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2017-06-23 21:32:31 +02:00 |
LLCoolDave
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197b341940
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Some fixups to restrictive algo
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2017-06-23 19:07:34 +02:00 |
LLCoolDave
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a73dba985f
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Make keys, pendants, crystals and agahnim fights "events", which we sweep for everytime we have new unlock potential. Simplifies searching for items significantly.
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2017-06-17 14:40:37 +02:00 |
LLCoolDave
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2d81e87e7f
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Fix up some misery mire rules.
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2017-06-17 13:15:37 +02:00 |
LLCoolDave
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e3ddd8dcdc
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Add missing Bow requirement for upstairs in GTower.
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2017-06-05 13:09:28 +02:00 |
LLCoolDave
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dd049e5a52
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As blacksmith now sticks with you post S&Q, we need to reduce the available pool of delivery locations, as having him as a follower may prevent you from collecting the item required to reach some cave entrances.
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2017-06-04 21:10:09 +02:00 |
LLCoolDave
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a7bc3cc1a3
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Remove mirror requirement for purple chest: Can S&Q with it.
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2017-06-03 21:35:53 +02:00 |
LLCoolDave
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2ef977b386
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Update to v22 rom and logic.
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2017-06-03 21:27:34 +02:00 |
LLCoolDave
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761479e414
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Prevent gloves from being in link's house in standard so you can't slip out in rain state before talking to your uncle.
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2017-06-03 17:09:26 +02:00 |
LLCoolDave
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e2b4d259d9
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Add addresses and regions for pyramid and ganons tower. Not currently shuffled, but may be of interest to Plandomizers.
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2017-06-03 17:09:03 +02:00 |
LLCoolDave
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d817f5972c
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Improve light cone handling.
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2017-06-03 15:46:05 +02:00 |
LLCoolDave
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d0196cbe41
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Renamed some locations for clarity. Updated location hints. Still uncertain what to do with silver arrows hint.
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2017-06-03 14:19:49 +02:00 |
LLCoolDave
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e47c72d1b0
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Add proper Big Bomb Rules (thanks to Amazing Ampharos for this)
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2017-06-02 21:56:39 +02:00 |
LLCoolDave
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e2e9ecc234
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Rocks on Death Mountain are heavy.
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2017-06-01 20:51:42 +02:00 |
LLCoolDave
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e3a9d73ca1
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Fix up bunny requirements on east dark world, split up lake hylia central island properly into regions.
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2017-05-27 10:02:54 +02:00 |
LLCoolDave
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31eb98a2b8
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Allow access to Kholdstare with 1 less key if the player has cane of somaria.
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2017-05-26 09:51:48 +02:00 |
LLCoolDave
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2f9b91d7fc
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Fix Misery Mire entrance not requiring a weapon to kill wizzrobes (they are immune to bombs)
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2017-05-25 12:50:23 +02:00 |
LLCoolDave
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32538c41d2
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Fix issue where wrong chest in hookshot cave is marked reachable with boots.
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2017-05-25 12:20:38 +02:00 |
LLCoolDave
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1630215a24
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Add Prize Pack shuffling and standard/open mode rom switches. Can now work off one base rom.
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2017-05-25 12:09:50 +02:00 |
LLCoolDave
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7a9cff60ee
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Ensure that entering PoD or reaching east dark world through PoD exit is not required without paying off kiki first as you get stuck in the door.
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2017-05-22 19:51:06 +02:00 |
LLCoolDave
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32591ea4dc
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Fix issue with lamp not considered as required in open seeds.
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2017-05-22 19:50:21 +02:00 |
LLCoolDave
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0a23b5c1de
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Fix Typo in Agahnim's Name.
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2017-05-21 16:32:34 +02:00 |
LLCoolDave
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329cdeebdb
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Add rules to prevent reverse traversal of the TRock and SW Skulls to be required when you would get stuck in them.
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2017-05-21 16:03:43 +02:00 |
LLCoolDave
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0b0f43f5bf
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Minor bug fixes, added text to all NPCs.
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2017-05-20 20:03:13 +02:00 |
LLCoolDave
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d6050eb0e1
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Fix lightcone rules for standard, where cones depend on where a region IS, not where it WOULD BE in vanilla.
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2017-05-20 15:47:28 +02:00 |
LLCoolDave
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40baeef6a9
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Rules: Fix up some issues, add new rules for reverse exits for full shuffle. Big Bomb Rule needs to be overhauled. Bunny exploration not added yet.
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2017-05-20 14:04:02 +02:00 |
LLCoolDave
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f374c637c3
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Fixed remaining key logic, correctly implemented sewers. Added support for other game modes, create playthrough.
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2017-05-16 21:23:47 +02:00 |
LLCoolDave
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abcacd36eb
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First Iteration (can handle no glitches open/standard logic), WIP
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2017-05-15 20:28:04 +02:00 |