Fork of Archipelago Multi-Game Randomizer and Server that runs on https://ap.hollymcfarland.com
* Fix Waterfall entrance being inaccessible with the flippers. Fix Spectacle Rock and Bombos Tablet requiring moon pearl * Inverted - make the blacksmith, purple chest, bottle merchant and master sword pedestal accessible without the moon pearl. * Fix moon pearl checks to avoid requiring moon pearl for mirror accessible locations. * Dark Desert Teleporter requires the mitts * Fix OWG bunny rules * Fix another bunny rule bug. * Separate superbunny cave into 2 regions. For OWG, allow superbunny in superbunny cave with no mirror when entering from the bottom Fix boots clip logic to desert teleporter ledge and TR teleporter Fix mirror wrap logic for pyramid fairy For insanity shuffle, exiting Superbunny Cave bottom is now in logic. * Always require pearl for Swamp (Superbunny cannot do anything) * Allow clipping into the GT entrance * Add OWG tests from vt_randomizer * Add some extra vanilla test cases * Allow superbunny into the Blind's Hideout entrance. * More moon pearl / superbunny fixes Use the Catfish region properly, so Catfish Descent works. * Allow superbunny into tavern Fix inverted Kings Grave logic * Inverted OWG tests * Update unit tests for King's Tomb clip. * All superbunny to spiral cave item (with sword) * Bunny revive is not possible in Sanctuary. * More inverted tests * Add/fix test cases * Fix logic for Magic Bat * Fix merge to multiworld * Fix Floodgate superbunny rule * Require bunny revival for all dungeons except for Swamp/TR Main/Hera/Sanctuary, which have extra requirements * Require a weapon for Castle Tower. * Test case fixes * Update test case - superbunny into Kakariko Tavern is in logic |
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.github | ||
data | ||
test | ||
.gitignore | ||
Adjuster.py | ||
AdjusterMain.py | ||
BaseClasses.py | ||
Bosses.py | ||
Dungeons.py | ||
ER_hint_reference.txt | ||
EntranceRandomizer.py | ||
EntranceShuffle.py | ||
Fill.py | ||
Gui.py | ||
GuiUtils.py | ||
InvertedRegions.py | ||
ItemList.py | ||
Items.py | ||
LICENSE | ||
Main.py | ||
ModuleUpdate.py | ||
MultiClient.py | ||
MultiMystery.py | ||
MultiServer.py | ||
Mystery.py | ||
OWGSets.py | ||
Options.py | ||
Patch.py | ||
Plando.py | ||
Plandomizer_Template.txt | ||
README.md | ||
Regions.py | ||
Rom.py | ||
Rules.py | ||
Text.py | ||
Utils.py | ||
appveyor.yml | ||
easy.yaml | ||
host.yaml | ||
icon.ico | ||
inno_setup.iss | ||
meta.yaml | ||
requirements.txt | ||
setup.py |
README.md
Berserker's Multiworld
This is a complete fork of Bonta's Multiworld V31. It is a drop-in replacement with everything from Bonta's Multiworld included. You can find a guide here: https://docs.google.com/document/d/1r7qs1-MK7YbFf2d-mEUeTy2wHykIf1ALG9pLtVvUbSw/edit# Or use the Wiki button at the top
Additions/Changes
Project
- Available in precompiled form and guided setup for Windows 64Bit on Releases page.
- Compatible with Python 3.7 and 3.8. Potentially future versions as well.
- Update modules if they are too old, preventing a crash when trying to connect among potential other issues
- Autoinstall missing modules
- Allow newer versions of modules than specified, as they will usually not break compatibility
- Support for V31 extendedmsu
- Has support for binary patching to allow legal distribution of multiworld rom files
- Various performance improvements (over 100% faster in most cases)
- Various fixes
- Overworld Glitches Logic
- Newer Entrance Randomizer Logic, allowing more potential item and boss locations
- completely redesigned command interface, with
!help
and/help
MultiMystery.py
- Allows you to generate a Multiworld with individual player mystery weights. Since weights can also be set to 100%, this also allows for individual settings for each player in a regular multiworld. Basis is a .yaml file that sets these weights. You can find an easy.yaml in this project folder to get started.
- Additional instructions are at the start of the file. Open with a text editor.
- Configuration options in the host.yaml file.
MultiServer.py
- Supports automatic port-forwarding, can be enabled in host.yaml
- improved
!players
command, mentioning how many players are currently connected of how many expected and who's missing - /forfeit Playername now works when the player is not currently connected
- Added
/hint
and!hint
, configuration in host.yaml and description in help - various commands, like /send and /hint use "fuzzy text matching", no longer requiring you to enter a location, player name or item name perfectly
Mystery.py
- Defaults to generating a non-race ROM (Bonta's only makes race ROMs at this time) If a race ROM is desired, pass --create-race as argument to it
- When an error is generated due to a broken .yaml file, it now mentions in the error trace which file, line and character is the culprit
- Option for progressive items, allowing you to turn them off (see easy.yaml for more info)
- Rom-Option for extendedmsu (see easy.yaml for more info)
- Option for "timer"
- Option for "dungeon_counters", allowing you to configure the dungeon item counter
- Option for "glitch_boots", allowing to run glitched modes without automatic boots
- Supports new Meta-Mystery mode. Read meta.yaml for details.
- Added
dungeonssimple
anddungeonsfull
ER modes
MultiClient.py
- Awaits a QUsb2Snes connection when started, latching on when available
- completely redesigned command interface, with
!help
and/help
- Running it with a patch file will patch out the multiworld rom and then automatically connect to the host that created the multiworld
- Cheating is now controlled by the server and can be disabled through host.yaml
- Automatically starts QUsb2Snes, if it isn't running
- Better reconnect to both snes and server