Commit Graph

1115 Commits

Author SHA1 Message Date
wildham0 5e8ac74b2a
FFR: fix NoOverworld mode (#999)
* Add Sigil/Mark to item list
2022-09-05 09:21:00 +02:00
PoryGone 2acc129381
SA2B: Fix typo in doc string (#997) 2022-09-04 14:45:45 +02:00
lordlou 0cbb3c2839
SMZ3: data package fix (#996) 2022-09-03 23:52:09 +02:00
espeon65536 539d2e80f1 OoT: prevent glitched + mq dungeons
this combo is not allowed on main ootr, so we won't have it here either
2022-09-03 21:26:31 +02:00
lordlou f9e28004a0
SMZ3: item link gt fill fix (#995) 2022-09-03 21:25:55 +02:00
Sunny Bat b7cfcc9272
New features and fixes for Raft (#984)
* Add DeathLink, small logic changes

* Fix generation, rules, use bool for slotData

* Add more island options

* Update Shovel-related logic

* Update docs
2022-09-03 21:25:04 +02:00
Fabian Dill f7d107fc0c Subnautica: add some more missed aggressive creatures 2022-09-02 09:06:33 +02:00
skrawpie 8d2333006a
Minecraft: Added shuffled recipe list to en_Minecraft.md (#980)
Co-authored-by: KonoTyran <Kono.Tyran@gmail.com>
2022-09-01 21:26:04 +02:00
Yussur Mustafa Oraji 03f66a922d
sm64ex: Fix a Location (#979) 2022-09-01 21:21:53 +02:00
lordlou 0444fdc379
SM: wasteland ap (#983) 2022-09-01 02:20:30 +02:00
Fabian Dill c617bba959
SC2: client revamp (#967)
SC2 client now relies almost entirely on the map file and server for the locations and just facilitates them, should make it significantly more resilient to objectives being added or removed


* SC2: fix client crash on printjson messages with more [ than ]

* SC2: move text to queue, that actually clears memory

* SC2: Announce which mission is being loaded


Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-08-31 20:55:15 +02:00
lordlou 8da1cfeeb7
SM: remove events from data package (#973) 2022-08-31 06:14:17 +02:00
espeon65536 a753905ee4
OoT bug fixes (#955)
* OoT: fix shop patching crash due to Item changes

* OoT: more informative failure in triforce piece replacement

* OoT: in triforce hunt, remove ganon BK from pool and lock the door

* OoT: no longer store trap information on the item
2022-08-30 20:54:40 +02:00
Fabian Dill 60d1a27079
Subnautica: revamp aggressive creature scans (#966)
* add forgotten aggressive creatures
* fix logic requirements
* added option to opt out of aggressive creature scans
2022-08-30 17:14:34 +02:00
Fabian Dill 4a2a184db1
Core: remove game-specific arguments from Generate (#971)
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-08-30 17:12:33 +02:00
PoryGone 3eb9e7050f
DKC3: Fix Wrinkly Softlock (#963) 2022-08-29 20:04:02 +02:00
CaitSith2 26aed9351e
Factorio: Fix a bug with single craft free samples. (#974) 2022-08-29 05:58:26 +02:00
Fabian Dill b1ffbc49c9
LttPAdjuster: fix GUI for invalid sprite files (#885)
* LttPAdjuster: ignore invalid sprite files

* LttPAdjuster: ignore .gitignore in sprites

* LttPAdjuster: log and show message for invalid sprites

* Alttp: set sprite.valid to False for bad zspr and apsprite ...

... when throwing exceptions

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-08-28 18:30:19 +02:00
strotlog af19180ff0 SM: Fix rolling saves, add SRAM features
- fix receiving items in an old save (issue #855) by moving receive queue's read pointer to a per-saveslot value
- clear SRAM over $70:2000, and invalidate save data, when booting a new seed number for the first time
- copy important ROM data to SRAM so future clients don't have to read ROM
2022-08-26 10:32:22 +02:00
CaitSith2 a175aa93e7
Factorio: Detect if more than one AP factorio mod is loaded. (#964) 2022-08-26 10:31:30 +02:00
Fabian Dill 0d6cbd9093 Core: convert item name groups to frozenset
Some worlds define them in lists, this speeds up lookup via state.has_group() or similar
2022-08-24 00:19:27 +02:00
Magnemania 1aaf89ff2c
SC2: Switched mission item group to a list comprehension to fix missile shuffle errors (#959) 2022-08-23 23:20:39 +02:00
Fabian Dill 295ea97544 Subnautica: increment client version 2022-08-23 23:19:46 +02:00
Fabian Dill fab12dca0b SC2: add anti air to Devil's Playground Victory
People seem to be on the mission long enough to get attacked by Mutalisks, so Victory should require anti air.
Optional Objectives are doable quite comfortably before Mutalisks show up, allowing the anti-air to be on them for later in the mission.
2022-08-23 23:06:58 +02:00
Fabian Dill e548abd332
Subnautica: use correct option parent class (#954)
* Subnautica: use correct option parent class

* Update Options.py
2022-08-22 19:02:29 -04:00
alwaysintreble b66a265726
Docs: Make webworld attribute descriptions docstrings instead of comments for nice IDE things (#929) 2022-08-22 23:50:16 +02:00
Fabian Dill c695f91198
Subnautica: add Options to Creature Scans (#950) 2022-08-22 23:35:41 +02:00
CaitSith2 11cbc0b40b
Factorio: Make the energy bridge a different color. (#952) 2022-08-22 23:30:42 +02:00
N00byKing 87d91aeef3 sm64ex: Option for 1Up Block Rando 2022-08-22 17:52:56 +02:00
Fabian Dill 6a6dfcbaff Core: add some types to generic.Rules 2022-08-22 17:51:06 +02:00
NewSoupVi 9553627136
Witness: More bug fixes (#937)
* Fixed disable_non_randomized and other bugs

* Slight performance & code sensibility increase

* Added River Shortcut to Garden as a disabled check in disable_non_randomized

* Changed no progression items exception to a warning

* Added a list of disabled panels to slot_data for disable_non_randomized, so the client can automatically disable the right panels in the future

* Made no progression exception conditional on playercount
2022-08-22 05:50:01 +02:00
wordfcuk bf217dcf85
RoR2: Fixed the link to the game settings page (#945) 2022-08-21 17:30:30 +02:00
CaitSith2 484ee9f065
OoT: More item.type bugs. (#930) 2022-08-21 01:55:41 +02:00
alwaysintreble fb122df5f5
RoR2: code cleanup and styling consistency (#833)
* build locations dict dynamically from the TotalLocations option. Minor styling cleanup

* Minor items styling cleanup. remove unused event items

* minor options cleanup. clarify preset toggle slightly better

* make items.py more readable. add chaos weights dict to use as reference point for generation

* small rules styling and consistency cleanup

* create less regions and other init cleanup

* move region creation to less function calls and move revivals calculation

* typing

* use enum instead of hardcoded ints. fix bug i introduced

* better typing
2022-08-20 19:09:35 -04:00
KonoTyran be8c3131d8
fix allay advancements requiring note block on the wrong one. (#896) 2022-08-20 19:02:50 -04:00
Fabian Dill 83bcb441bf Factorio: typo 2022-08-21 00:34:36 +02:00
PoryGone a074d16297
DKC3 v1.1.0 (#938)
Features:

* KONGsanity option (Collect all KONG letters in each level for a check)
* Autosave option
* Difficulty option
* MERRY option
* Handle collected/co-op locations


Bugfixes:

 * Fixed Mekanos softlock
 * Prevent Brothers Bear giving extra Banana Birds
 * Fixed Banana Bird Mother check sending prematurely
 * Fix Logic bug with Krematoa level costs
2022-08-20 16:46:44 +02:00
TheCondor07 89ab4aff9c
SC2: Logic changes and fixes, 6 new locations, 2 removed locations (#933) 2022-08-19 22:50:44 +02:00
lordlou 0ac67bfe76
Smz3 early sword fix (#939) 2022-08-19 15:02:39 +02:00
Fabian Dill 0d61192c67
Factorio: make apworld compatible(#935) 2022-08-18 01:33:40 +02:00
Fabian Dill a1aa9c17ff Core: convert is_zip to zip_path 2022-08-18 01:20:30 +02:00
CaitSith2 6602c580f4
Fix another item.type crash bug. (#927)
* Fix another item.type crash bug.

* Another location that can crash, in the instance of plando fixed.
2022-08-17 07:16:14 -07:00
Joethepic 431a9b7023
Docs: Mc: fix version in setup guide (#873)
Co-authored-by: SoldierofOrder <107806872+SoldierofOrder@users.noreply.github.com>
2022-08-17 09:59:22 +02:00
Fabian Dill d426226bce LttP: run optimize imports on __init__ 2022-08-16 23:57:59 +02:00
Fabian Dill ca83905d9f
Core: allow loading worlds from zip modules (#747)
* Core: allow loading worlds from zip modules
RoR2: make it zipimport compatible (remove relative imports beyond local top-level)

* WebHost: add support for .apworld
2022-08-15 23:52:03 +02:00
alwaysintreble 81cf1508e0
Core: Refactor Autoworld.options to Autoworld.option_definitions (#906)
* refactor `world.options` -> `world.option_definitions`

* rename world api reference

* missed some self.options
2022-08-15 23:46:59 +02:00
Fabian Dill d10fbf8263 Minecraft: update requests 2022-08-15 23:35:51 +02:00
Fabian Dill f73b3d71bf Factorio: fix typo 2022-08-15 23:03:03 +02:00
Fabian Dill d48d775a59
Subnautica: fix 2 logic/locations bugs and add a bit of docs (#917) 2022-08-15 22:53:59 +02:00
Yussur Mustafa Oraji f716bfc58f
sm64ex: Fix Second Floor Door Cost (#909) 2022-08-15 17:29:35 +02:00
lordlou 898fa203ad
Smz3 updated to version 11.3 (#886) 2022-08-15 16:48:13 +02:00
CaitSith2 c02c6ee58c
Fix generation failure for Final Fantasy 1 and Dark Souls 3. (#907)
* Fix generation failure for Final Fantasy 1.

* Fix spoiler log giving "Location (Player x): Item (Player y)" for FF1.

* Dark Soul 3 Items/Locations now get player names in spoiler log.
2022-08-14 12:34:46 -07:00
black-sliver 23b04b5069 SM: correctly check if items are SM items 2022-08-14 13:38:52 +02:00
Ludovic Marechal 0ed0d17f38
DS3: Update the setup guide (#878)
* Merge pull request #1 from eudaimonistic/patch-2

Update setup_en.md

(cherry picked from commit 41567697fb89e74301afe651fbde0bafca5946e0)

* DS3: Update english documentation

* DS3: Add French setup guide

* DS3: Fix space formatting in doc

* DS3: Resolve comment
2022-08-14 00:07:36 +02:00
espeon65536 645ede869f
OoT: Fix blind item.type reference (#905)
* oot: remove blind reference to item.type

* oot: logical reasoning is hard

* oot: fix blind item.type reference
2022-08-13 04:36:06 +02:00
CaitSith2 adc16fdd3d
Factorio: Don't send researches completed by editor extensions testing forces. (#894) 2022-08-11 18:11:34 +02:00
NewSoupVi b32d0efe6d
Witness: Logic fix for Treehouse in Doors (#892) 2022-08-11 15:57:33 +02:00
CaitSith2 e1e2526322
LttP: Do a check for enemizer much earlier in generation. (#875) 2022-08-10 22:21:52 +02:00
alwaysintreble 2c4e819010
docs: plando update (#861)
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-08-09 10:47:01 +02:00
Fabian Dill a378d62dfd
SC2: fix Moebius Factor rescue condition (#882) 2022-08-08 23:20:18 +02:00
lordlou eb5ba72cfc
Smz3 min accessibility fix (#880) 2022-08-08 22:23:22 +02:00
Fabian Dill c1e9d0ab4f
WebHost: allow customserver to skip importing worlds subsystem for hosting a Room (#877)
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-08-07 18:28:50 +02:00
black-sliver 181cc47079 Core: cleanup BaseClasses.Location
This is just cleanup and has virtually no performance impact.
2022-08-07 13:11:12 +02:00
Zach Parks 04eef669f9
StS: Add a description for the game. (#876) 2022-08-06 21:36:32 -05:00
PoryGone 9167e5363d
DKC3: Correct File Extension in Setup Guide (#872) 2022-08-06 13:26:02 +02:00
Joethepic 69e5627cd7
HK: fix indentation on mimic grubs (#868) 2022-08-06 02:11:10 +02:00
PoryGone ae3e6c29e3
DKC3: Add Link to Tracker from Setup Guide (#871) 2022-08-06 00:53:48 +02:00
black-sliver f6da81ac70
Core: cleanup Item classes (#849) 2022-08-06 00:49:54 +02:00
Fabian Dill 21f7c6c0ad
Core: optimize away Item.world (#840)
* Core: optimize away Item.world

* Update test/general/TestFill.py

* Test: undo unnecessary changes

* lttp: remove two more Item.world writes

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-08-05 17:09:21 +02:00
black-sliver 7c808bb03b SMZ3: Fix Swamp Palace Entrace for minimal accessibility 2022-08-05 14:29:36 +02:00
black-sliver 530b6cc360 SMZ3: FixJunkFillGT making invalid placements 2022-08-05 14:29:22 +02:00
Fabian Dill 95012c004f
Subnautica: update docs with resume info (#853)
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
Co-authored-by: strotlog <49286967+strotlog@users.noreply.github.com>
2022-08-05 14:23:21 +02:00
alwaysintreble b47cca4515
HK: Add bug report link (#824)
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2022-08-03 14:41:27 +02:00
NewSoupVi 0b228834c2
The Witness: Logic fix (unbeatable seed) (#850) 2022-08-01 20:09:34 +02:00
CaitSith2 4b85000960
Fixed a crafting category bug related to fluids. (#848) 2022-07-31 14:01:39 -07:00
lordlou 75165803a0
Sm smz3 create item fix (#844) 2022-07-31 11:08:41 +02:00
lordlou afc9c772be
Sm broken start location fix (#841)
* - fixed basepatches application order breaking (at least) starting location
2022-07-30 18:42:02 +02:00
PoryGone 07450bb83d
Migrate DKC3 to APDeltaPatch (#838)
* Add DKC3 to APDeltaPatch

* Undo unintended commit

* More undoing

* Remove else clause
2022-07-29 01:51:22 +02:00
PoryGone f3d966897f
Prevent Krematoa Crash (#832)
* Prevent Krematoa Crash, add crash robustness

* Remove print statements

* Don't remove ctx.rom if save file dies

* Consolidate logic for readability
2022-07-29 01:13:00 +02:00
NewSoupVi fd6a0b547f
Witness: Fatal logic bug fix (#837)
* Renamed some event items

* Fatal logic bug: Door panels did not check their symbol items
2022-07-28 23:43:35 +02:00
lordlou c02f355479
Smz3 no progression gt fix (#818) 2022-07-28 12:04:48 +02:00
SoldierofOrder c61f77029b
SC2 docs: Extensive reworks and rewordings. (#809) 2022-07-26 16:53:30 +02:00
strotlog 1e366ff66f
SM: smoother co-op, basepatch internal improvements (#793)
* SM: remote touch instantly, pull ips refactor and symbols

* SM: remove hard-coded ROM address writes

* SM: Full length player table, incl. receive-only player ids

+ apply PR feedback (correct graphic offset, readable data file paths)
2022-07-26 09:43:39 +02:00
Fabian Dill a0482cf27e Archipidle: Fix forgotten version increment when a new item was added 2022-07-26 09:32:21 +02:00
Ludovic Marechal 288a623ab6
Update ds3 locations and items (#819)
* DS3: Add more rules to avoid softlocks, remove Path of the Dragon gesture location/item and remove useless comments

* DS3: Add more Hostile NPCs locations/items

* DS3: Add missing key items to the key items list
2022-07-26 09:31:16 +02:00
Alchav 3b2037a2d4
HK - focus location (#778) 2022-07-25 22:19:07 +02:00
Fabian Dill ce536fa3ac Subnautica: fix Multipurpose Room not acquirable in valuable item pool
BaseRoomFragment doesn't exist in vanilla, so when valuable item pool marked it as scannable in vanilla location it did not work, as it's technically BaseRoom
BaseRoom is also required to install other modules into, modules that are already marked as useful, so logically if it's required for other useful stuff it should also be marked as useful
By switching from Fragment to non-fragment one now needs 1 out of 2 instead of 2 out of 2 items, which I consider a plus as well.
2022-07-25 22:17:42 +02:00
PoryGone 41883e44e7
DKC3 - Logic Softlock Fix (#817)
* Add two locations to Trade Sequence List

* Remove trace sequence locations from ROM data dict
2022-07-25 21:34:31 +02:00
Yussur Mustafa Oraji c3ff201b90
sm64ex: Various Features (#790)
* sm64ex: Course and Secret Randomizer

* sm64ex: Allow higher star door costs, raise minimum amount of stars, deprecate ExtraStars

* sm64ex: Support setting MIPS costs

* sm64ex: Safeguard MIPS Costs
2022-07-25 18:39:31 +02:00
espeon65536 e6635cdd77
OOT updates (#821)
* oot: remove all escape characters in LogicTricks.py

* only attempt to connect to client once

* oot: don't kill player outside ToT or in market entrance
fixed camera makes the game crash outside ToT. added market entrance to be safe, it doesn't matter if you don't die there
2022-07-25 02:07:22 +02:00
NewSoupVi cfc9d79c79
The Witness: Small changes in response to beta tests (#801)
* Option order and better tooltip

* Logic fix: Hedge Laser requires access to all Hedges

* Add item groups: Lasers, Symbols, Doors

* Update worlds/witness/items.py

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

* Comment for clarity

* Logic fix

* Another logic fix

Co-authored-by: metzner <unconfigured@null.spigotmc.org>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-07-23 12:42:14 +02:00
lordlou fe2c355739
Sm beam door speedkeep fun accessibility (#785)
added speedkeep option
now forces accessibility to "minimal" instead of (to be deprecated) "item" when "fun" settings is used
2022-07-22 09:44:58 +02:00
alwaysintreble 04c3429839
LttP: Fix scam options (#806) 2022-07-22 00:04:41 -05:00
PoryGone cabbe0aaf6
Donkey Kong Country 3 Implementation (#798)
* Baseline patching and logic for DKC3

* Client can send, but not yet receive

* Alpha Test Baseline

* Bug Fixes and Starting Lives Option

* Finish BBH, add world hints

* Add music shuffle

* Boomer Costs Text

* Stubbed in Collect behaviour

* Adjust Gyrocopter option

* Add Bonus Coin junk replacement and tracker support

* Delete bad logs

* Undo host.yaml change

* Refactored SNIClient

* Make Swanky Free

* Fix Typo

* Undo SNIClient run_game hack

* Fix Typo

* Remove Bosses from Level Shuffle

* Remove duplicate kivy Data

* Add DKC3 Docs and increment Data version

* Remove dead code

* Fix mislabeled region

* Add Dark Souls 3 to README

* Always force Cog on Rocket Rush Flag

* Fix Single Ski lock and too many DK Coins

* Update Retroarch version number

* Don't send DKC3 through LttP Adjuster

* Comment Location ROM Table

* Change ROM Hash prefix to D3

* Remove redundant constructor

* Add ROM Change Safeguards

* Properly mark WRAM accesses

* Remove outdated region connect

* Fix syntax error

* Fix Game description

* Fix SNES Bank Access

* Add isso_setup for DKC3

* Double Quote strings

* Escape single quotes I guess
2022-07-22 00:02:25 -05:00
Jolteon0163 a7787d87f9
Add to the ArchipIDLE items list (#807)
* Add to the ArchipIDLE items list

* Update Items.py

* Update Items.py
2022-07-21 18:08:07 -04:00
KonoTyran 79b851189f HK - Fix typos in option names
Fixed max charm and max geo cost display names.
2022-07-21 09:57:10 -07:00
Fabian Dill 9e972eafb2
Subnautica: Add DeathLink (#803) 2022-07-21 08:39:34 -05:00
Fabian Dill 53a995372f Subnautica: add missed PDA 2022-07-21 10:08:19 +02:00
Fabian Dill 17351021b3 Factorio: update rcon lib 2022-07-20 22:29:51 +02:00
Ludovic Marechal 8ff2c1b6f3
DS3: Add the Dark Souls 3 World into Archipelago (#769) 2022-07-20 12:48:14 +02:00