Commit Graph

469 Commits

Author SHA1 Message Date
Fabian Dill e66a2a7c30 Core: change precollected_items to dict-style
Core: make sure there are enough threads available during generate_output to prevent deadlocks if event waiting is used
2021-10-10 16:50:08 +02:00
CaitSith2 438e53d25e hints for visible tech should be free no matter who it is for. 2021-10-09 20:48:13 -07:00
CaitSith2 f8deb1bd7f Make visible_sending part of AutoWorld. 2021-10-09 20:38:53 -07:00
Fabian Dill 6acd08431e Core: fix set_seed seed passthrough 2021-10-09 02:30:46 +02:00
Fabian Dill 9ebab4a382 Core: fix set_seed argument order 2021-10-08 12:16:15 +02:00
Fabian Dill 1217179f8a Tests: Implement generic default options reachability test
Tests: remove duplicate TestDeathMountain.py
LttP: Move er_seeds out of Main
OriBF: Fix Mapstone typo
2021-10-06 11:32:49 +02:00
Fabian Dill c937167a11 Options: add option start_location_hints, works identical as start_hints, just for locations 2021-10-03 14:40:25 +02:00
Fabian Dill 858d4c74ce Options: fix start_hints 2021-09-30 19:49:36 +02:00
Fabian Dill 8db8c60e75 Core: fix start_inventory ignoring count 2021-09-23 03:53:16 +02:00
Fabian Dill 8e569a1d1f AutoWorld: split remote_start_inventory out from remote_items 2021-09-23 03:48:37 +02:00
Fabian Dill f85dde6323 LttP: remove rom handling from Main.py 2021-09-18 22:13:19 +02:00
Fabian Dill a82bf1bb32 Options: raise Exception if per-game options are in root
Options: implement progression balancing and accessibility on new system
Options: implement the notion of "common" and "per_game_common" options in various systems
Options: centralize item and location name checking
Spoiler: prettier print some lists, sets and dicts
WebHost: add common options into /templates
2021-09-17 00:17:54 +02:00
Fabian Dill 5d68dc568f Fill: fix non_local_items breaking in single player 2021-09-15 01:02:06 +02:00
Fabian Dill 007a393ab5 Generate: don't count the 0th output file. 2021-09-13 03:38:18 +02:00
Fabian Dill 033adceb6f LttP: move some simple Toggle options over to new system 2021-09-13 01:32:32 +02:00
Fabian Dill 89984a0d09 Core: don't start threads for 'pass'
Core: print output progress every 10 files (OoT output may take a while, so let's give some user feedback on progress)
Subnautica: remove empty output method
2021-09-03 20:35:40 +02:00
Fabian Dill 2e2ca1665b Core: don't start threads for 'pass'
Core: print output progress every 10 files (OoT output may take a while, so let's give some user feedback on progress)
Subnautica: remove empty output method
2021-09-03 17:30:10 +02:00
Fabian Dill 5daadcb2d5 LttP: implement new dungeon_items handling
LttP: move glitch_boots to new options system
WebHost: options.yaml no longer lists aliases
General: remove region.can_fill, it was only used as a hack to make dungeon-specific items to work
2021-08-30 16:31:56 +02:00
Fabian Dill baa7992a7a AutoWorld: add post_fill
LttP: Move ShopSlotFill to post_fill
2021-08-30 01:16:04 +02:00
Fabian Dill 7ba4bfc0d5 Generate: make sure no None items make it into multidata. 2021-08-30 00:52:57 +02:00
Fabian Dill de567cc701 LttP: Move more functionality into ALttPItem from Item
LttP: More efficiently build !hint entrance info
LttP: More efficiently check for and build Big Bomb Shop playthrough path
2021-08-28 12:56:52 +02:00
Fabian Dill de4775b0c8 LttP: Move difficulties and er seed sharing to generate_early 2021-08-28 00:26:02 +02:00
Fabian Dill 104cc0ea83 document World.hidden 2021-08-27 20:46:33 +02:00
Fabian Dill 21255b3b46 LttP: Rename Shop Slot 1, 2, 3 to Shop Slot Left, Center, Right
General: Move generic IDs from LttP to new Generic World
Generate: ensure thread errors are collected before data from their completion may be referenced in playthrough/spoiler
2021-08-27 14:52:33 +02:00
espeon65536 b8b51965d2 skip first sweep_for_events in playthrough computation, so keys are no longer treated as special 2021-08-27 07:44:05 +00:00
espeon65536 be46d128bc do not double-collect keys during playthrough computation, since they are progression items now 2021-08-27 07:44:05 +00:00
Fabian Dill f4f043ac87 MultiServer: categorize methods 2021-08-26 16:19:37 +02:00
Fabian Dill 72610d8c2f Core: log world ID ranges 2021-08-16 18:40:26 +02:00
Fabian Dill 9d6fa855d8 Multidata: fix accidental format change 2021-08-12 04:23:07 +02:00
Fabian Dill 8c7404edf9 Spoiler: fix built-in variable name shadowing 2021-08-11 12:45:03 +02:00
Fabian Dill 9ec0680ce5 LttP: move game specific fill to new AutoWorld fill_hook 2021-08-10 09:03:44 +02:00
Fabian Dill ab7a5b07eb YAML: Make player pick a game, error out if step is skipped. 2021-08-09 23:00:28 +02:00
Fabian Dill ba3bb201cd Multiple: Followed a rabbit hole of moving LttP Rom generation to AutoWorld
Generator: Re-allow names with spaces (and see what breaks)
Generator: Removed teams (Note that teams are intended to move from a generation step feature to a server runtime feature, allowing dynamic creation of an already generated MW)
LttP: All Rom Options are now on the new system
LttP: palette option "random" is now called "good"
LttP: Roms are now created as part of the general output file creation step
LttP: disable Music is now Music, removing potential double negatives
LttP & Factorio: Progressive option random is now grouped_random
LttP: Enemy damage option random is now Enemy damage: chaos
2021-08-09 09:15:41 +02:00
Fabian Dill 01d88c362a AutoWorld: Add "stage" methods and implement LttP Dungeon fill as an example. 2021-08-09 06:50:11 +02:00
Fabian Dill 95350a1fa9 Fill: Cache get_all_State 2021-08-09 06:33:26 +02:00
Fabian Dill cc458ca5b1 LttP: Remove no longer reachable code 2021-08-09 06:19:01 +02:00
Fabian Dill 1b4762715c print final output name 2021-07-25 16:15:51 +02:00
Fabian Dill af30d8b7cd ensure Hyrule Castle Small Key locality in standard + small key shuffle 2021-07-24 01:42:00 +02:00
Fabian Dill 39a5921522 round of post-test fixes 2021-07-23 20:04:51 +02:00
Fabian Dill 21af3bf563 move LttP create_regions and set_rules to AutoWorld 2021-07-22 15:51:50 +02:00
Fabian Dill b2f5f095fc turns out windows' built in zip hates LZMA
also fix APMC output path
2021-07-22 01:08:44 +02:00
Fabian Dill 2fc4006dfa RIP: MultiMystery and Mystery, now there's just Generate
Other changes:
host.yaml Multi Mystery options were moved and changed
generate_output now has an output_directory argument
MultiWorld.get_game_players(<game>) now replaces <game>_player_ids
Python venv should now work properly
2021-07-21 18:08:15 +02:00
Hussein Farran b809d76b79 Move setting of `MultiWorld.is_race` to `MultiWorld.secure`. 2021-07-20 18:38:38 +00:00
Hussein Farran bfad85223b Add race flag to APMC if AP is run with the race arg. 2021-07-20 18:38:38 +00:00
Fabian Dill 20b173453d (for now) only collect ER hint info for LttP
Optimize Entrance
2021-07-16 12:23:05 +02:00
Fabian Dill 01f0f309d1 add AutoWorld.generate_early, optimize Location 2021-07-15 08:50:08 +02:00
espeon65536 7493b7f35e Implement excluded locations 2021-07-15 06:04:09 +00:00
Fabian Dill 62a6cdc9f7 allow remote_items to be set via AutoWorld 2021-07-13 19:14:57 +02:00
Fabian Dill ae32315bf7 add World.location_names 2021-07-12 15:11:48 +02:00
Fabian Dill 38bc3d47ad Fix: No longer allow setting starting items from other games 2021-07-12 14:32:39 +02:00