Commit Graph

289 Commits

Author SHA1 Message Date
Hussein Farran 2e56c226db WebHost: Patch downloads now prompt you with a dialog box/file save dialog. 2021-12-28 14:18:49 +01:00
Hussein Farran 3508cf21c7 WebHost: Add game listing for all players on room info page. 2021-12-28 14:18:49 +01:00
TauAkiou f003c7130f
[WebHost] Add Super Metroid support to Web Tracker (#153)
* [WebHost]: Added Super Metroid tracker, based on TimeSpinner & OOT
2021-12-14 17:04:24 +01:00
Fabian Dill c1a73e7839 WebHost: document how to bring up a slot tracker 2021-12-03 20:54:19 +01:00
espeon65536 3fa253bac5
MC: 1.17 support (#120)
* MC: add death_link option

* Minecraft: 1.17 advancements and logic support

* Update Minecraft tracker to 1.17

* Minecraft: add tests for new advancements

* removed jdk/forge download install out of iss and into MinecraftClient.py using flag --install

* Add required_bosses option
choices are none, ender_dragon, wither, both
postgame advancements are set according to the required boss for completion

* fix docstring for PostgameAdvancements

* Minecraft: add starting_items
List of dicts: item, amount, nbt

* Update descriptions for AdvancementGoal and EggShardsRequired

* Minecraft: fix tests for required_bosses attribute

* Minecraft: updated logic for various dragon-related advancements
Split the logic into can_respawn and can_kill dragon
Free the End, Monsters Hunted, The End Again still require both respawn and kill, since the player needs to kill and be credited with the kill
You Need a Mint and Is It a Plane now require only respawn, since the dragon need only be alive; if killed out of logic, it's ok
The Next Generation only requires kill, since the egg spawns regardless of whether the player was credited with the kill or not

* Minecraft client: ignore prereleases unless --prerelease flag is on

* explicitly state all defaults
change structure shuffle and structure compass defaults to true
update install tutorial to point to player-settings page, as well as removing instructions for manual install

* Minecraft client: add Minecraft version check
Adds a minecraft_version field in the apmc, and downloads only mods which contain that version in the name of the .jar file.
This ensures that the client remains compatible even if new mods are released for later versions, since they won't download a mod for a later version than the apmc says.

Co-authored-by: Kono Tyran <Kono.Tyran@gmail.com>
2021-12-01 02:37:11 +01:00
Jarno Westhof 8363d1749b
[Timespinner] New seed options and new locations checks (#140) 2021-11-28 22:59:34 +01:00
Fabian Dill bd0b7ea80a WebHost: fix some PEP8 2021-11-25 20:48:58 +01:00
Fabian Dill cd1c38515b WebHost: add remaining and collect to options page 2021-11-17 16:58:43 +01:00
Fabian Dill 5d29184801 WebHost: retrieve PATCH_TARGET from config directly 2021-11-16 21:38:34 +01:00
CaitSith2 899e9331fa Make /connect archipelago.gg:port reflect PATCH_TARGET. 2021-11-16 11:00:36 -08:00
Fabian Dill fc3b8c40be WebHost: handle SM and SoE 2021-11-13 20:52:30 +01:00
Jarno Westhof 2217a9304d Fixed v card not getting marked
Changed order of A-D cards
2021-10-29 08:03:49 +00:00
Jarno Westhof bdb9b7803c Added timespinner tracker 2021-10-29 08:03:49 +00:00
Fabian Dill 3f415b8265 WebHost: Re-Remove multidata race difference explanation, as it no longer exists. 2021-10-14 19:41:23 +02:00
Chris Wilson ef8af7d618 Move config files and player-settings js files to /generated/configs and /generated/player-settings and update the pages that use them 2021-10-11 21:37:08 -04:00
Chris Wilson 79e33899a8 Supported game page game links now point to the game info page. Added a link below for the settings pages. 2021-10-11 21:20:31 -04:00
Chris Wilson 11fc220d4d Minor wording change on landing page. 2021-10-11 21:13:40 -04:00
Chris Wilson a94a30168c Greatly improve the Start Playing page 2021-10-11 21:11:37 -04:00
Chris Wilson 19704920a4 TOuch up host game page 2021-10-11 20:58:05 -04:00
Chris Wilson e4f4c1f1be Add Start Playing page, clean up /generate page 2021-10-11 20:52:30 -04:00
Fabian Dill a8b105267c WebHost: add hint cost and forfeit mode to webgen page 2021-10-11 00:46:18 +02:00
Fabian Dill 8f66f94ffa WebHost: Generate: Fix dead link 2021-10-10 20:14:11 +02:00
espeon65536 c3070be14a Update small and boss key counters during the normal update cycle 2021-09-24 23:10:26 +00:00
espeon65536 5570440eb1 Ocarina of Time webtracker 2021-09-24 18:44:25 +00:00
Fluffyhairedguy 68a5784650
New column for generic tracker (#78)
* Adding order received column to generic tracker. Progressive items will have the most recent number only.
2021-09-23 13:48:25 +02:00
Chris Wilson 090678776e Add version hashing to player-settings pages 2021-09-17 21:23:31 -04:00
Chris Wilson 9be6d443d7 Fix /gameInfo pages not loading markdown correctly 2021-09-17 20:39:53 -04:00
Chris Wilson 678253d037 Fix /games page not working 2021-09-17 20:35:31 -04:00
Fabian Dill bd561fd191 WebHost: fix Py39(only?) jinja weirdness with undefined attribute checking 2021-09-18 01:32:34 +02:00
Chris Wilson 11245462f0 Added gameInfo page using markdown, removed old game sub-pages and directories 2021-09-17 18:41:26 -04:00
Fabian Dill a82bf1bb32 Options: raise Exception if per-game options are in root
Options: implement progression balancing and accessibility on new system
Options: implement the notion of "common" and "per_game_common" options in various systems
Options: centralize item and location name checking
Spoiler: prettier print some lists, sets and dicts
WebHost: add common options into /templates
2021-09-17 00:17:54 +02:00
Chris Wilson 61b875256f Add table styling to markdown css 2021-09-07 19:41:04 -04:00
espeon65536 51c38fc628
Ocarina of Time (#64)
* first commit (not including OoT data files yet)

* added some basic options

* rule parser works now at least

* make sure to commit everything this time

* temporary change to BaseClasses for oot

* overworld location graph builds mostly correctly

* adding oot data files

* commenting out world options until later since they only existed to make the RuleParser work

* conversion functions between AP ids and OOT ids

* world graph outputs

* set scrub prices

* itempool generates, entrances connected, way too many options added

* fixed set_rules and set_shop_rules

* temp baseclasses changes

* Reaches the fill step now, old event-based system retained in case the new way breaks

* Song placements and misc fixes everywhere

* temporary changes to make oot work

* changed root exits for AP fill framework

* prevent infinite recursion due to OoT sharing usage of the address field

* age reachability works hopefully, songs are broken again

* working spoiler log generation on beatable-only

* Logic tricks implemented

* need this for logic tricks

* fixed map/compass being placed on Serenade location

* kill unreachable events before filling the world

* add a bunch of utility functions to prepare for rom patching

* move OptionList into generic options

* fixed some silly bugs with OptionList

* properly seed all random behavior (so far)

* ROM generation working

* fix hints trying to get alttp dungeon hint texts

* continue fixing hints

* add oot to network data package

* change item and location IDs to 66000 and 67000 range respectively

* push removed items to precollected items

* fixed various issues with cross-contamination with multiple world generation

* reenable glitched logic (hopefully)

* glitched world files age-check fix

* cleaned up some get_locations calls

* added token shuffle and scrub shuffle, modified some options slightly to make the parsing work

* reenable MQ dungeons

* fix forest mq exception

* made targeting style an option for now, will be cosmetic later

* reminder to move targeting to cosmetics

* some oot option maintenance

* enabled starting time of day

* fixed issue breaking shop slots in multiworld generation

* added "off" option for text shuffle and hints

* shopsanity functionality restored

* change patch file extension

* remove unnecessary utility functions + imports

* update MIT license

* change option to "patch_uncompressed_rom" instead of "compress_rom"

* compliance with new AutoWorld systems

* Kill only internal events, remove non-internal big poe event in code

* re-add the big poe event and handle it correctly

* remove extra method in Range option

* fix typo

* Starting items, starting with consumables option

* do not remove nonexistent item

* move set_shop_rules to after shop items are placed

* some cleanup

* add retries for song placement

* flagged Skull Mask and Mask of Truth as advancement items

* update OoT to use LogicMixin

* Fixed trying to assign starting items from the wrong players

* fixed song retry step

* improved option handling, comments, and starting item replacements

* DefaultOnToggle writes Yes or No to spoiler

* enable compression of output if Compress executable is present

* clean up compression

* check whether (de)compressor exists before running the process

* allow specification of rom path in host.yaml

* check if decompressed file already exists before decompressing again

* fix triforce hunt generation

* rename all the oot state functions with prefix

* OoT: mark triforce pieces as completion goal for triforce hunt

* added overworld and any-dungeon shuffle for dungeon items

* Hide most unshuffled locations and events from the list of locations in spoiler

* build oot option ranges with a generic function instead of defining each separately

* move oot output-type control to host.yaml instead of individual yamls

* implement dungeon song shuffle

* minor improvements to overworld dungeon item shuffle

* remove random ice trap names in shops, mostly to avoid maintaining a massive censor list

* always output patch file to folder, remove option to generate ROM in preparation for removal

* re-add the fix for infinite recursion due to not being light or dark world

* change AP-sendable to Ocarina of Time model, since the triforce piece has some extra code apparently

* oot: remove item_names and location_names

* oot: minor fixes

* oot: comment out ROM patching

* oot: only add CollectionState objects on creation if actually needed

* main entrance shuffle method and entrances-based rules

* fix entrances based rules

* disable master quest and big poe count options for client compatibility

* use get_player_name instead of get_player_names

* fix OptionList

* fix oot options for new option system

* new coop section in oot rom: expand player names to 16 bytes, write AP_PLAYER_NAME at end of PLAYER_NAMES

* fill AP player name in oot rom with 0 instead of 0xDF

* encode player name with ASCII for fixed-width

* revert oot player name array to 8 bytes per name

* remove Pierre location if fast scarecrow is on

* check player name length

* "free_scarecrow" not "fast_scarecrow"

* OoT locations now properly store the AP ID instead of the oot internal ID

* oot __version__ updates in lockstep with AP version

* pull in unmodified oot cosmetic files

* also grab JSONDump since it's needed apparently

* gather extra needed methods, modify imports

* delete cosmetics log, replace all instances of SettingsList with OOTWorld

* cosmetic options working, except for sound effects (due to ear-safe issues)

* SFX, Music, and Fanfare randomization reenabled

* move OoT data files into the worlds folder

* move Compress and Decompress into oot data folder

* Replace get_all_state with custom method to avoid the cache

* OoT ROM: increment item counter before setting incoming item/player values to 0, preventing desync issues

* set data_version to 0

* make Kokiri Sword shuffle off by default

* reenable "Random Choice" for various cosmetic options

* kill Ruto's Letter turnin if open fountain
also fix for shopsanity

* place Buy Goron/Zora Tunic first in shop shuffle

* make ice traps appear as other items instead of breaking generation

* managed to break ice traps on non-major-only

* only handle ice traps if they are on

* fix shopsanity for non-oot games, and write player name instead of player number

* light arrows hint uses player name instead of player number

* Reenable "skip child zelda" option

* fix entrances_based_rules

* fix ganondorf hint if starting with light arrows

* fix dungeonitem shuffle and shopsanity interaction

* remove has_all_of, has_any_of, count_of in BaseClasses, replace usage with has_all, has_any, has_group

* force local giveable item on ZL if skip_child_zelda and shuffle_song_items is any

* keep bosses and bombchu bowling chus out of data package

* revert workaround for infinite recursion and fix it properly

* fix shared shop id caches during patching process

* fix shop text box overflows, as much as possible

* add default oot host.yaml option

* add .apz5, .n64, .z64 to gitignore

* Properly document and name all (functioning) OOT options

* clean up some imports

* remove unnecessary files from oot's data

* fix typo in gitignore

* readd the Compress and Decompress utilities, since they are needed for generation

* cleanup of imports and some minor optimizations

* increase shop offset for item IDs to 0xCB

* remove shop item AP ids entirely

* prevent triforce pieces for other players from being received by yourself

* add "excluded" property to Location

* Hint system adapted and reenabled; hints still unseeded

* make hints deterministic with lists instead of sets

* do not allow hints to point to Light Arrows on non-vanilla bridge

* foreign locations hint as their full name in OoT rather than their region

* checkedLocations now stores hint names by player ID, so that the same location in different worlds can have hints associated

* consolidate versioning in Utils

* ice traps appear as major items rather than any progression item

* set prescription and claim check as defaults for adult trade item settings

* add oot options to playerSettings

* allow case-insensitive logic tricks in yaml

* fix oot shopsanity option formatting

* Write OoT override info even if local item, enabling local checks to show up immediately in the client

* implement CollectionState.can_live_dmg for oot glitched logic

* filter item names for invalid characters when patching shops

* make ice traps appear according to the settings of the world they are shuffled into, rather than the original world

* set hidden-spoiler items and locations with Shop items to events

* make GF carpenters, Gerudo Card, Malon, ZL, and Impa events if the relevant settings are enabled, preventing them from appearing in the client on game start

* Fix oot Glitched and No Logic generation

* fix indenting

* Greatly reduce displayed cosmetic options

* Change oot data version to 1

* add apz5 distribution to webhost

* print player name if an ALttP dungeon contains a good item for OoT world

* delete unneeded commented code

* remove OcarinaSongs import to satisfy lint
2021-09-02 14:35:05 +02:00
Chris Wilson 859316353e Link /games to player-settings pages, add link to template file to player-settings, add markdown style formatting to /templates 2021-09-01 20:47:36 -04:00
Chris Wilson 4fcce66505 Move game names and descriptions into AutoWorld, fix option value names on player-settings pages 2021-08-31 17:28:46 -04:00
Fabian Dill ddc619f2e7 WebHost: sample yamls: some formatting issues 2021-08-31 19:56:45 +02:00
Fabian Dill ff2e57705e WebHost: sample yamls now render Range defaults correctly 2021-08-31 19:54:55 +02:00
Fabian Dill a6a859b272 WebHost: fix sample yamls that have no options.
WebHost: hide hidden games from templates listing
2021-08-31 19:06:24 +02:00
Fabian Dill 88c5ebdd2f WebHost: add per-game yaml file downloads 2021-08-31 18:58:54 +02:00
Fabian Dill 5daadcb2d5 LttP: implement new dungeon_items handling
LttP: move glitch_boots to new options system
WebHost: options.yaml no longer lists aliases
General: remove region.can_fill, it was only used as a hack to make dungeon-specific items to work
2021-08-30 16:31:56 +02:00
Fabian Dill 8c72b0a6c4 AutoYAML: proper multi-line comments 2021-08-29 18:13:38 +02:00
Chris Wilson 4c0f0a16c9 Updates to WebHost
- Support displayname option for Options module
- Improvements to landing page
- Added multi-language capable FAQ page
- Removed weighted-settings page
- Removed references to weighted-settings page
2021-08-22 20:01:58 -04:00
espeon65536 f62e8b7be9 Minecraft: write server and port to apmc on download 2021-08-07 00:44:57 +00:00
espeon65536 95e0fa2672 Minecraft tracker: add progressive resource crafting 2021-08-07 00:44:57 +00:00
espeon65536 231613cb3b Minecraft tracker: automated location tracking and dropdown tabs 2021-08-07 00:44:57 +00:00
espeon65536 2af5739592 Minecraft tracker v2
group advancements by category
update font to Minecraft font
always display pearl/scrap counter
2021-08-07 00:44:57 +00:00
espeon65536 b38f7c8f2a Minecraft web tracker, built as a mix of the LttP tracker and the generic tracker 2021-08-07 00:44:57 +00:00
Chris Wilson a9ecab35d8 Add Subnautica to games list on WebHost 2021-07-26 17:21:00 -04:00
Chris Wilson e1e25d0eae Add range options to player-settings pages 2021-07-25 19:04:08 -04:00
Chris Wilson f15bb9dbd7 Fix player-settings not defaulting the select options to their proper values. Also fix tab title. 2021-07-25 18:07:03 -04:00
Chris Wilson 610871c61b Template gameName into player-settings as a data attribute to avoid potential security risks. 2021-07-25 15:49:51 -04:00
Chris Wilson 71642f494f Automatically generate and save player settings for every game 2021-07-24 23:09:34 -04:00
Fabian Dill 34ff5d9662 create options files on WebHost startup 2021-07-22 18:21:31 +02:00
Chris Wilson cc85edafc4 Add "Host Game" button back to the website landing page 2021-06-25 16:59:59 -04:00
Fabian Dill 4b495557cd Tracker: sort numbers and fractions numerically 2021-06-25 21:15:54 +02:00
Fabian Dill d1fd1cd788 Tracker: sort Last Activity numerically, instead of text. 2021-06-25 21:05:44 +02:00
Chris Wilson bc9c93b180 Improvements to the WebHost
- Improved routing structure
- Improved style imports across site
- Added placeholder player-settings pages for Factorio and Minecraft
2021-06-15 21:18:14 -04:00
Chris Wilson 883ebbf267 Updating WebHost structure 2021-06-14 22:27:43 -04:00
Fabian Dill cd45116dce dynamify games listing 2021-06-15 02:35:40 +02:00
Chris Wilson d80362c4b8 Fix 404 pages 2021-06-14 20:20:23 -04:00
Chris Wilson 384e06d6fe Subdirectory pages currently 404. I'll look into this later 2021-06-14 20:18:40 -04:00
Chris Wilson 0ca90ee7e8 Add subdirectory handling for zelda3, factorio, and minecraft. Add generic 404 page. 2021-06-14 19:35:02 -04:00
Chris Wilson 8c82d3e747 Added a page to describe the games currently supported by AP 2021-06-12 02:49:36 -04:00
Chris Wilson 7b495f3d81 Website landing page preliminary update 2021-06-11 20:22:47 -04:00
Fabian Dill d872ea32af Update various links 2021-06-06 22:14:13 +02:00
Fabian Dill 518e5db55b use item_name filter for generic tracker 2021-05-19 21:57:10 +02:00
Fabian Dill 31a3c1cf33 Add a generic fallback tracker for all games 2021-05-19 21:55:18 +02:00
Fabian Dill 1f17aa394e allow uploading of Factorio mods 2021-05-16 22:59:45 +02:00
Fabian Dill de31fc320c allow webhost handling of APMC files 2021-05-16 01:16:51 +02:00
Fabian Dill 19896e1fae prepare webhost for multi-game per-slot downloads 2021-05-14 15:25:57 +02:00
Chris Wilson c24d6a0785 Add error message to player-settings and weighted-settings pages if the call to /api/generate returns a non-2xx response code. 2021-05-13 21:33:56 -04:00
Fabian Dill b82d6cec31 regain basic WebHost functionality 2021-05-13 21:57:11 +02:00
Fabian Dill fb192b989d update jinja templates to use base static files 2021-05-13 00:41:49 +02:00
Chris Wilson e8e141b206 Update copyright year on the WebHost to 2021 2021-04-29 20:09:10 -04:00
Fabian Dill ea15f221ae various fixes to WebHost 2021-04-10 15:26:30 +02:00
Fabian Dill 6455dc3ffc Merge branch 'main' into breaking_changes
# Conflicts:
#	README.md
2021-03-13 23:34:38 +01:00
CaitSith2 b898803981 single player tracker now hides small key/big key column if everything in that column would be N/A. 2021-03-07 14:53:42 -08:00
Fabian Dill f7dc21ddcc Merge branch 'main' into breaking_changes
# Conflicts:
#	Main.py
#	Utils.py
2021-03-07 22:04:06 +01:00
Fabian Dill 63fda9535a use jinja's url_for instead of manual text assembling 2021-03-06 06:09:12 +01:00
Fabian Dill 11e1125044 fixes for solo tracker 2021-03-06 05:59:49 +01:00
Fabian Dill 0d576eefbb Merge branch 'main' into breaking_changes
# Conflicts:
#	Main.py
#	worlds/alttp/EntranceRandomizer.py
2021-03-03 01:54:52 +01:00
Chris Wilson 8615b2f0f5 Finish implementing the player tracker 2021-02-25 01:16:22 -05:00
Chris Wilson c38eafeb59 Eliminate excess data being passed to playerTracker.html 2021-02-23 23:16:02 -05:00
Chris Wilson cb4ed06eb8 Fix progressive items not being tracked correctly 2021-02-23 22:43:40 -05:00
Chris Wilson 1749ca333c Fix alignment issue, include checks done / total checks 2021-02-23 20:19:41 -05:00
Chris Wilson 34c74c9d2a Set up basic template for player tracker 2021-02-23 19:34:35 -05:00
Chris Wilson 3027112a45 Finish writing backend for Jinja template for player-tracker 2021-02-23 00:05:31 -05:00
Fabian Dill dcce53f8c8 Merge branch 'main' into breaking_changes
# Conflicts:
#	Adjuster.py
#	Gui.py
#	MultiClient.py
#	setup.py
#	worlds/alttp/AdjusterMain.py
#	worlds/alttp/Main.py
2021-02-21 20:15:07 +01:00
Chris Wilson 67f0663715 Initial testing commit for a solo-tracker on the website. Nothing to see here. 2021-02-21 00:38:53 -05:00
Fabian Dill 68c639d798 empty text comes before text; right. 2021-02-19 15:23:18 +01:00
Fabian Dill 9b6a695551 default sort hints table so that it pushes found hints to the bottom 2021-02-19 15:18:26 +01:00
Fabian Dill 122e360ec8 Merge branch 'main' into breaking_changes
# Conflicts:
#	MultiClient.py
#	Utils.py
#	worlds/alttp/ItemPool.py
#	worlds/alttp/Main.py
#	worlds/alttp/Shops.py
2021-02-19 13:45:50 +01:00
Chris Wilson 1eaab4e843 Implement a versioning system for the weighted-settings page 2021-02-07 13:58:24 -05:00
Fabian Dill 514cd19367 Merge branch 'main' into breaking_changes
# Conflicts:
#	BaseClasses.py
#	Mystery.py
#	WebHostLib/downloads.py
#	WebHostLib/models.py
#	WebHostLib/templates/macros.html
#	WebHostLib/upload.py
#	worlds/alttp/ItemPool.py
#	worlds/alttp/Main.py
2021-01-17 06:50:25 +01:00
Fabian Dill 25330bd730 Fix displaying Race Seeds 2021-01-16 00:32:52 +01:00
Chris Wilson 9aea7fa113 Update wording on host game page 2021-01-12 21:09:59 -05:00
Chris Wilson 975a40e093 Change header title to "Archipelago" 2021-01-03 17:48:27 -05:00
Chris Wilson b063407d2b Update WebHost to include new tutorial landing page.
- Added MSU-1 setup guide
- Updated header and landing page for title change
- Re-structured tutorial files
- Added tutorials.json, which is used when constructing the new /tutorial page
2021-01-03 17:46:47 -05:00
Fabian Dill eb58ee2422 fix downloading and displaying patches for seeds/rooms with teams 2021-01-03 18:28:07 +01:00
Fabian Dill 07954fc230 update connect link 2021-01-03 17:49:30 +01:00
Fabian Dill 08ca4245c1 Merge branch 'main' into breaking_changes
# Conflicts:
#	Adjuster.py
#	AdjusterMain.py
#	BaseClasses.py
#	MultiClient.py
#	MultiServer.py
#	Mystery.py
#	Utils.py
#	WebHostLib/downloads.py
#	WebHostLib/generate.py
#	dumpSprites.py
#	test/TestBase.py
#	worlds/alttp/EntranceRandomizer.py
#	worlds/alttp/Main.py
#	worlds/alttp/Rom.py
2021-01-03 13:13:59 +01:00
Fabian Dill 7f9b4ef9d0 use sortable table on Roll Results page
(cherry picked from commit 32d8f33932d913154989e41c940ba24adc98a881)
2020-12-19 19:38:12 +01:00
Fabian Dill 84d74fab77 use sortable table on Roll Results page
(cherry picked from commit 32d8f33932d913154989e41c940ba24adc98a881)
2020-12-19 19:36:23 +01:00
CaitSith2 51fa516ab9 Add nice seed generation error page. 2020-12-08 21:30:26 -08:00
Chris Wilson 6450e72deb Add options to /player-settings, fix incorrect names, note that the /weighted-settings page is advanced 2020-12-06 00:16:22 -05:00
Chris Wilson 1a62772825 Slew of minor style adjustments
- Added padding to bottom of /setup-guide to accomodate iPhone users with curved screen bottoms
- Added screen orientation detection to /player-settings to force select inputs into a single column on mobile devices
- Added an X to the cookie notice to indicate it can be closed
- Changed "Generate Game" to "Start Game" so it matches the header
2020-12-05 15:37:31 -05:00
Chris Wilson 63d4162c97 Fix missing paging on /user-content 2020-12-05 14:59:29 -05:00
Chris Wilson 64b5b28d47 Fix an animation bug on mobile devices on the landing page 2020-12-04 23:00:06 -05:00
Chris Wilson e67852ba2c Add a link to the user-content page to player-settings 2020-12-04 18:28:17 -05:00
Chris Wilson 18afeed437 Add user-content page 2020-12-04 18:22:21 -05:00
Fabian Dill 9e0ed8ab5b Add Seeds Table 2020-12-04 23:25:49 +01:00
Chris Wilson fc61e809cf Better wording for the main page 2020-12-04 16:13:07 -05:00
Chris Wilson 850c50494a Put wiki link back into the footer. 2020-12-04 16:05:14 -05:00
Chris Wilson e89dc31956 Add player names to a tooltip on player count for /uploads page 2020-12-04 16:02:41 -05:00
Chris Wilson 3979013aa9 Add player names to a tooltip on player count for /uploads page 2020-12-04 15:49:05 -05:00
Chris Wilson f2afd1eef9 Restore columns to /uploads, fix styling for table, re-enable sorting 2020-12-04 15:28:46 -05:00
Chris Wilson 929239004d Adjust table styling and content on Host Game page 2020-12-04 15:21:08 -05:00
Chris Wilson fbce8f26f5 Update setup guide and change MultiWorld to Archipelago on the footer 2020-12-04 15:05:48 -05:00
Chris Wilson eebaee3030 Add sprite picker to start game page. Improve styles on verification page. Update global styles. 2020-12-04 05:30:03 -05:00
Chris Wilson 5529f4232b UX Improvements. Add Generate buttons to weighted settings page. 2020-12-04 03:40:46 -05:00
Chris Wilson 73013395a7 Fix bug in api wait_seed, fix styles on seed gen pages 2020-12-04 02:59:23 -05:00
Chris Wilson 71209a962a Add simpler Player Settings page 2020-12-04 00:40:57 -05:00
Chris Wilson da6c44a1cf Working on player-settings update 2020-12-03 18:27:32 -05:00
Chris Wilson ccdc8cefe4 Many small adjustments
- Adjust header width for scrollbar presence
- Added new header assets for grass and dirt
- Adjusted styles for hosted and tracker
- Expand header to implement templating system
- Much more I have forgotten
2020-12-03 01:55:48 -05:00
Chris Wilson ef14aff201 Apply new styles to hosted room. 2020-12-03 00:18:09 -05:00
Chris Wilson af547fea12 Change footer text to MultiWorld 2020-12-03 00:06:15 -05:00
Chris Wilson 7b9c18eee2 Finalize styles. Release candidate. 2020-12-02 23:48:10 -05:00
Chris Wilson ce5f8d7267 Implement button styles 2020-12-02 23:05:37 -05:00
Chris Wilson d447dccbb5 Probably finalized landing page 2020-12-02 21:27:29 -05:00
Chris Wilson 14616623a1 Add some kick-ass animations to the landing page 2020-12-01 17:59:09 -05:00
Chris Wilson f38f6cc33a Fix header and footer positioning 2020-12-01 16:44:24 -05:00
Chris Wilson c343c5fcef Updates cliff side assets, modified styles, more to come 2020-12-01 03:08:31 -05:00
Chris Wilson 26fdb92c30 Implement new styles for tracker, mostly keep the old ones there. 2020-11-30 22:29:48 -05:00
Chris Wilson 660a65208f Added style for landing page and fixed footer style 2020-11-30 21:54:33 -05:00
Chris Wilson bd3b419de0 Updates all styles save for the tooltip and tracker, which are forthcoming. I just really wanted to commit all these changes. 2020-11-30 21:15:47 -05:00
Chris Wilson 016d09150d Merge branch 'master' into website-redesign 2020-11-23 17:49:53 -05:00
Fabian Dill aab3a3496a Webhost race support as a non-breaking change 2020-10-30 00:09:47 +01:00
CaitSith2 58765a18d3 Retrieve location_to_data area from multidata if present. 2020-10-29 15:20:41 -07:00
Fabian Dill 4dc84e1dac Update Webhost for generation on-site
uploads and tracker do not work yet
2020-10-26 00:04:58 +01:00
Chris Wilson 172d26ffb2 Swap out PNG files for SVG files, add proof-of-concept style for upload page. 2020-10-25 11:49:12 -04:00
Chris Wilson e08e650110 Create website-redesign branch. Include incomplete redesign assets. Very much in-progress. 2020-10-24 14:46:27 -04:00
Chris Wilson 008f38400d Update Player Settings page to include new yaml options. Event sprite options are forthcoming. 2020-10-16 19:33:42 -04:00
Fabian Dill 88c28c3e83 WebHost: fix a typo on upload.html 2020-09-06 16:32:12 +02:00
Chris Wilson 6a7633e51e Add player-settings link to landing page 2020-08-27 21:39:45 -04:00
Chris Wilson b5ee2edca5 Player Settings fully operational, but missing sprite options 2020-08-27 21:31:18 -04:00
Chris Wilson ad895f045c Nuked the schema file and create my own. Works much better. 2020-08-25 20:51:11 -04:00
Chris Wilson 4126d48d0d Change a couple filenames and move some files around. 2020-08-23 18:24:09 -04:00
Fabian Dill 40e4e3c0c6 WebHost: correct easy.yaml to playerSettings.yaml 2020-08-23 14:40:50 +02:00
Chris Wilson 79170f8195 Solid progress on Game Settings 2020-08-19 21:51:59 -04:00
Fabian Dill 39f85aa291 WebHost: job pool based world generation 2020-08-18 01:18:37 +02:00