Commit Graph

274 Commits

Author SHA1 Message Date
Fabian Dill 78dd0d4280 log enemizer errors if present 2020-07-05 02:41:42 +02:00
Fabian Dill a45ae5deaf make shuffled thieves killable by popular request 2020-07-05 02:23:36 +02:00
Fabian Dill 346a08c3dd Use EasyModeEscape flag of upcoming Enemizer 2020-07-05 02:06:00 +02:00
Fabian Dill dd19834e94 implement Silver Bow as default non-progressive Bow 2020-06-30 09:51:11 +02:00
CaitSith2 545bb8023c
Add ganon triforce hunt (#117)
* Add ganon triforce hunt

* Add self to license

* Correction of help message for Local Ganon Triforce Hunt.

* if 'triforcehunt in world.goal[player]:
2020-06-26 16:18:53 +02:00
Fabian Dill d3d68fcba2 Rename Escape Dungeon to Hyrule Castle by vote on discord 2020-06-24 16:22:49 +02:00
caitsith2 780ae4ebcc Fix fake lightworld bug with climbing GT a second time. @compiling 2020-06-20 19:47:07 -07:00
caitsith2 e1bfa8780c Create basepatch in proper directory if required. 2020-06-20 19:14:09 -07:00
caitsith2 95742ddb98 Skull Woods MSU v32 fix 2020-06-20 18:55:15 -07:00
Fabian Dill cb1d4cc39e apply local items in no_logic 2020-06-19 01:31:32 +02:00
Fabian Dill 29ee4fe307 rename baserom to basepatch to make it clearer what it is
Also move actual baserom to root folder to make it harder to accidentally share it with others when copying stuff
2020-06-17 08:59:50 +02:00
Fabian Dill fdaba7e28c Merge branch 'bsdiff4_baserom'
# Conflicts:
#	Main.py
2020-06-13 22:51:44 +02:00
Fabian Dill 5692041a5b call enemizer with binary rom data 2020-06-11 04:56:47 +02:00
Fabian Dill b3d8368b70 differentiate goal text for local triforce hunt 2020-06-10 03:34:07 +02:00
Fabian Dill 4192e0fabb fix verify 2020-06-09 22:12:46 +02:00
Fabian Dill 8f6fd314ef remove jsonout #2 2020-06-09 22:11:14 +02:00
caitsith2 de9ae7d111 baserom now derived from bmbp file. 2020-06-09 12:18:48 -07:00
caitsith2 0aa6bc5a94 Updated baserom patch 2020-06-08 11:55:40 -07:00
CaitSith2 96bea214da
Merge branch 'master' into msu_v32 2020-06-08 02:04:41 -07:00
caitsith2 f1614a4e4c Convert _ to space in player names in rom. (_ shows up as ?) 2020-06-07 11:52:03 -07:00
Fabian Dill 17f884d047 make triforce pieces required an option 2020-06-07 15:22:24 +02:00
caitsith2 705266da9b Actually write to the player slots past player 64, and at the correct location. 2020-06-07 04:26:20 -07:00
caitsith2 73d1f56ffb base rom changes
* V32 MSU
* All items from chests/received in dark rooms now visible.
* Regular bunny can read signs
* Players up to Player 255 supported on send/received.
2020-06-06 20:49:53 -07:00
Fabian Dill 3864eb5071 fix /snes <snes_interface> if interface contains spaces (which it shouldn't, but meh) 2020-06-03 02:19:16 +02:00
Fabian Dill 23e989312c fix rom-internal RNG not being deterministic due to outside multithreading in _gen_rom (Main.py) setting a random seed across threads while it is in use in any order. 2020-05-24 12:43:03 +02:00
CaitSith2 c8343df81e
Added Extended msu option to gui (#95)
* Added Extended msu option to gui
2020-05-18 05:45:09 +02:00
compiling 195f6c86d2 Replace world exploration with a faster algorithm - use BFS and keep track of all entrances that are currently blocked by progression items 2020-05-10 19:27:13 +10:00
compiling bd7325b03d Fix progressive silvers hint. 2020-05-05 18:57:59 +10:00
Fabian Dill 951778f11f looks like prog bow ganon hints got swapped and duped in a merge. 2020-04-21 21:40:15 +02:00
Fabian Dill 30ae9487d4 Merge branch 'owg_test' 2020-04-16 10:44:59 +02:00
Fabian Dill 5c2c3041a7 speed up write_bytes 2020-04-16 10:38:18 +02:00
Fabian Dill 770f3c305a write 1024 bytes in one go instead of one by one 2020-04-16 09:55:55 +02:00
Fabian Dill c6a61e9008 Merge branch 'master' into owg_test 2020-04-14 03:49:33 +02:00
CaitSith2 34df144f8c
Changes (#64)
* Fix bug where collected maps show on item menu if compass shuffle is on, (and collected compasses if map shuffle is on.)

* Add Dungeon Counter Options
2020-04-13 00:46:32 +02:00
Fabian Dill 1a4be3d2d8 Merge remote-tracking branch 'origin/master' into owg_test
# Conflicts:
#	easy.yaml
2020-04-11 19:58:12 +02:00
CaitSith2 ab78d1a0c9
Add in support for Agahnims Tower Big Key/Map/Compass in starting items. (#60)
This ensures that a doors based yaml that specifies these doesn't cause a failure to roll a seed on master branch.
2020-04-11 06:35:07 +02:00
Fabian Dill 95d51d48bf Merge branch 'pull/23'
# Conflicts:
#	BaseClasses.py
#	EntranceShuffle.py
#	ItemList.py
#	Mystery.py
#	Rules.py
2020-04-08 15:07:19 +02:00
Fabian Dill 94e5b5962f Merge branch 'pull/58' into compilingERupdate
# Conflicts:
#	EntranceShuffle.py
#	Rom.py
#	Rules.py
2020-04-05 19:06:15 +02:00
compiling 11a91b96c6 Set inverted blacksmith to require light world access using the mirror or a portal (via starting in Link's House / Old Man Cave doesn't work).
Set the flag allowing the blacksmith to visit Link's House in simple inverted shuffle.
2020-04-05 21:12:26 +10:00
Fabian Dill f9f7916404 fix swords lookup 2020-04-04 09:32:51 +02:00
Fabian Dill 28b977d1b6 fix difficulty requirements lookup 2020-04-04 09:30:25 +02:00
Fabian Dill f89c28d5c2 Merge branch 'master' into pull/58
# Conflicts:
#	AdjusterMain.py
#	BaseClasses.py
#	EntranceShuffle.py
#	Gui.py
#	InvertedRegions.py
#	ItemList.py
#	Main.py
#	Plando.py
#	Rom.py
#	Rules.py
2020-04-04 09:16:39 +02:00
compiling 0a882bdf4e Show text box on pickup for all dungeon items in keysanity mode. 2020-04-04 15:16:49 +11:00
compiling d6db722d2e Fix silvers hint to point at the bow you didn't find.
Remove silvers hint if progressive bows do not give silvers.
2020-03-09 09:57:22 +11:00
compiling b5dccaba2c Update base2current 2020-03-08 17:27:26 +11:00
Fabian Dill 6059db3ea0 some general improvements. Mostly performance improvements of patching roms in multiworld with enemizer 2020-03-06 23:08:46 +01:00
Fabian Dill e3beb702f8 fix clock mode, again 2020-03-04 13:55:03 +01:00
Fabian Dill f4da26bd2b style 2020-02-25 14:47:52 +01:00
Fabian Dill 95aea8c4b4 rename ocarina to flute. 2020-02-17 10:08:03 +01:00
qadan 3e697f44dc was moved for an earlier thing 2020-02-09 18:49:41 -04:00