Kevin Cathcart
81aca40605
only adjust exit offsets for exits that need it
2018-02-10 18:12:48 -05:00
Kevin Cathcart
8be73a8c86
Update ROM
2018-02-06 21:31:53 -05:00
Kevin Cathcart
cd18be71d9
Add new full_cross_worlds shuffle
...
Untested, seed generates, but might be horrifically broken.
2018-02-06 19:18:14 -05:00
Kevin Cathcart
8672099a3c
Add new Full Shuffle
...
Add stubs for other new modes
2018-02-06 19:18:12 -05:00
Kevin Cathcart
6acad0c037
Re-implement multi-entrance cave patching
...
Make it function in a way that will be compatible with placing them in
single entrance doorways.
2018-02-06 19:18:11 -05:00
AmazingAmpharos
a461341c64
Initial equipment handling
...
Properly sets the initial equipment parameters to the defaults established in v28.
2018-01-29 19:46:16 -06:00
Kevin Cathcart
405e157da8
Adjust white space for music_volumes
2018-01-27 15:01:16 -05:00
Kevin Cathcart
b523d5bf8a
Don't mute mirror sound effect
2018-01-27 14:58:19 -05:00
Kevin Cathcart
d29d298d1f
Implement Fake World fix
...
Fixes the issues caused by a light world escape with dark world hyrule
castle
2018-01-25 22:04:12 -05:00
AmazingAmpharos
564495648d
Custom item pool feature
...
This is the starting point for the new custom item pool feature that will let users specify the item pool. It is functional, perhaps due for some minor tweaking and definitely needs more testing. The command line side is bad, just two parameters that hopefully don't do anything under any circumstance if the user tries to use them (don't really intend to support a command line version of this feature); maybe there's a better way to let the command line ER work in general without having any opportunity to activate this feature. The GUI should probably show the user the sum of the current item pool out of 153 so the user knows how to size the item pool more easily, but that's a todo.
2018-01-21 20:43:44 -06:00
Kevin Cathcart
9a2198ac8f
Bump version number & new logic hash
2018-01-07 04:49:47 -05:00
Kevin Cathcart
a57a64ecf9
Update base2current
2018-01-07 04:31:48 -05:00
AmazingAmpharos
398de826f8
Fastmenu update
...
Fastmenu is now a variable menu speed setting instead of an on/off toggle. This update reflects that and gives the player a lot of options for the particular setting (normal, instant, double, triple, quadruple, half). A smaller change in this update is removing quickswap and fastmenu from the output file name of the randomizer (reflective of how the adjuster allows them to be shifted freely anyway) and shortening the verbiage for when progressive settings are changed (quality of life change there).
2018-01-05 16:53:29 -06:00
Kevin Cathcart
6007aed5d7
Add a button to return to default link sprite
2018-01-05 00:42:35 -05:00
Kevin Cathcart
9982567227
Update base2current
2018-01-04 23:02:20 -05:00
Kevin Cathcart
79f1b0bbf3
Fix progressive requirements to respect overflow limits
2018-01-04 23:01:09 -05:00
Kevin Cathcart
1c587f9ce1
Update various texts
...
Especially the puns. which now have more variety
2018-01-02 21:19:17 -05:00
Kevin Cathcart
d36b6b1beb
Fix running on non-windows platforms
...
Also remove incorrect comment
2018-01-01 11:50:35 -05:00
Kevin Cathcart
ce30913121
Get sprite json from vt.alttp.run
...
Fix plando's sprite support
Always write both sprite and pallet (using the default if a sprite does
not include a pallet)
so that the adjuster still works.
2017-12-17 17:31:52 -05:00
Kevin Cathcart
823657bc26
Style fixes
...
A bunch of style fixes. Mostly white space and style import order
tweaks, but a few other stylistic changes are present too.
2017-12-17 17:05:39 -05:00
Kevin Cathcart
8b20e39588
Merge branch 'Dev' into sprites
2017-12-16 19:13:21 -05:00
AmazingAmpharos
24043bce52
Wrong value fixes
...
Bee catchability was writing 0x08 instead of 0xF0 which causes crashing when bees spawn.
We wrote to the wrong value for Byrna's base cost which ended up corrupting the value of Cape cost.
Both are fixed.
2017-12-16 08:36:29 -06:00
Kevin Cathcart
1cfbe2e9ef
Refactor adjuster code to share code with Rom.py
2017-12-14 18:38:39 -05:00
Kevin Cathcart
9f8e412488
Improve code to always write out most values
...
Also fix minor command line issue
2017-12-14 18:38:39 -05:00
AmazingAmpharos
a11ef66935
Timed mode rebalance
...
This increases the starting time for timed-countdown and timed-ohko modes. It's +15 minutes for keysanity, +20 minutes for most varieties of entrance shuffle, and only +10 minutes for dungeonssimple and dungeonsfull. The bonus time is cut in half for hard difficulty or above with timed-ohko. Before this, it was extremely unrealistic to be able to complete these modes without a time over.
2017-12-14 15:04:28 -06:00
Kevin Cathcart
911737b84f
Add Tooltips for sprites
2017-12-08 19:29:39 -05:00
Kevin Cathcart
1d223dc0b8
Add preliminary support for ZSPR Format
2017-12-08 10:37:01 -05:00
Kevin Cathcart
d31a7d6791
Preliminary implementation of new sprite screen
2017-12-08 10:36:44 -05:00
Kevin Cathcart
793eaeed65
Create a utils file for low level helpers like path utilities
2017-12-02 16:38:35 -05:00
AmazingAmpharos
572cffc264
Add disable music feature
...
This is a feature the vt rando has that we haven't had until now. It was a fairly basic feature... though I confess I tested it minimally.
2017-11-28 04:54:14 -06:00
Kevin Cathcart
424fc3e6c6
Create data subfolder in preperation for new features
...
Move base2current.json to this new subfolder
2017-11-23 12:38:28 -05:00
Kevin Cathcart
9d4d3b8456
Whitespace fixes
...
Removing trailing whitepace.
2017-11-18 20:43:37 -05:00
Kevin Cathcart
3e31502fc0
Add untimed OHKO mode
2017-11-18 20:36:42 -05:00
AmazingAmpharos
2b6d11bef3
Credits fix
...
The "Flute Boy plays again" text is supposed to refer to the item buried by the shovel, not the item given in the Dark World. Easy fix.
2017-11-14 04:25:12 -06:00
AmazingAmpharos
cd803ffb53
Ganon flag fix
...
The correct address has been put in for this flag. Previously this conflicted with the 1/4 magic byrna spike cave damage.
2017-11-13 16:12:28 -06:00
AmazingAmpharos
399b83e6fe
Keysanity bug fix
...
This fixes the broken item menu in keysanity.
2017-11-12 04:38:41 -06:00
AmazingAmpharos
cde90cbc84
Update version number
...
Update the version number and logic hash for 0.5.0 release
2017-11-11 20:19:29 -06:00
AmazingAmpharos
fe3bcd52a2
More difficulty features
...
-Properly set overflow counts and items for progressive equipment and bottles.
-Fairy fountains can no longer give free fairies on hard or above
-Shields now have hiked prices on hard and above consistent with vt rando
-KevinCathcart's new integer based writebytes functions are added for future backend use.
2017-11-11 15:25:56 -06:00
AmazingAmpharos
260a7072e0
Timed-OHKO and easy
...
-Dungeon item counts always displayed in easy mode if not also timed mode
-Timed-OHKO timer amounts updated to modern values (didn't actually measure out the red clock, set it to "large negative number" which should be functionally identical to the -32400 seconds that vt uses)
2017-11-10 04:50:50 -06:00
AmazingAmpharos
0ebeac5727
Many updates
...
-Set most flags for hard mode (todo: fix shield prices)
-Stop writing a flag that used to set pyramid respawns (it now messes with Cape quarter magic cost in the spike cave)
-KevinCathcart's checksum fix
-KevinCathcart fix for not placing Maps/Compasses
2017-11-10 04:08:59 -06:00
Kevin Cathcart
4ca1d8b62f
Change the credits system
...
It is now possible to have longer credit texts than the original.
2017-11-05 00:06:00 -04:00
Kevin Cathcart
5b3d4449c1
Whitespace fixes
2017-11-04 23:54:35 -04:00
Kevin Cathcart
cdf04b8a45
The Great Renaming
...
This is the Great renaming. Renaming to match V27. I've renamed pretty
much all Item locations to match, with a small number kept deliberatly
deferent for clarity.
There is probably more renaming that should be done at the Enterance and
Region levels, but that can be done later.
2017-11-04 23:54:35 -04:00
Kevin Cathcart
2017b65a97
Update base rom to VT8.27
2017-11-04 23:52:57 -04:00
Kevin Cathcart
f2ea4b6442
Implement Key-sanity
...
Still need to add documentation for this mode.
2017-11-04 23:52:57 -04:00
Kevin Cathcart
51a892e869
Enable fast menu
...
Fast menu is an instant-open menu. It is an alternative to quickswap.
2017-11-04 23:52:56 -04:00
Kevin Cathcart
9c6d649996
Updating logic and features to better match VT26
...
Updates include:
* Allow acticating tablets with hammer
* Remove 1/4 magic from the normal mode pool
* Incorporate OHKO compatible cape/cane-of-byrna requirements
* Upgrade Mirror Shield, Progressive Shield, and Bug Catching Net to
qualify as advancement items
* Allow Mirror shield as alternative to cape/byrna for Laser Bridge
* Prevent Waterfall Fairy from upgrading Boomerang or Shield
* Change PoD key logic to match VT26.
* Add restrictions on small key placement (to match VT26). I think these
restrictions may be redundant, but I'm adding them just in case any of
them are not.
2017-11-04 23:52:56 -04:00
Kevin Cathcart
a244b92665
Update rom writer to use normal key item codes in original dungeons
2017-11-04 14:28:53 -04:00
Kevin Cathcart
86ffb35748
Upgrade to VT26.2 base rom
2017-10-29 13:18:10 -04:00
LLCoolDave
1717511e76
Update version.
2017-08-05 17:52:30 +02:00
LLCoolDave
24cbb55a66
Waterfall of Wishing remodelling to make chests more accessible.
2017-08-03 23:45:14 +02:00
LLCoolDave
b7a8cedf42
Improve information on selected options in spoiler.
2017-08-01 19:43:46 +02:00
LLCoolDave
9e05284df9
Update Rom and Version.
2017-08-01 19:26:06 +02:00
LLCoolDave
7187d63108
Add config option that can disable respawning at pyramid after death to ganon if he happens to be shuffled to elsewhere. Slightly untested, but should cause no harm.
2017-08-01 19:08:46 +02:00
LLCoolDave
abff299f25
Remove starhunt, replaced by triforce hunt. Change to match VT normal settings (collect 20 out of 30 pieces). Rename restrictive algorithm to vt25. Add crystals goal, which removes aga2 requirement for hurting ganon. No noticeable difference without --shuffleganon enabled.
2017-08-01 19:07:44 +02:00
LLCoolDave
93dea89b8c
Fix: Turn Torches in Waterfall of Wishing into chests so items can actually be collected.
2017-08-01 18:59:34 +02:00
LLCoolDave
91bee83de1
Add Chests in Waterfall of Wishing.
2017-08-01 17:25:08 +02:00
LLCoolDave
b6e0956fdb
Fix using wrong object type when placing crystals in dungeons behind ganons tower entrance.
2017-07-20 19:12:55 +02:00
LLCoolDave
037c643aab
Remove pre-filling of gtower with trash items to match vt25 implementation.
2017-07-20 11:22:35 +02:00
LLCoolDave
08a42bae46
Update some credits texts.
2017-07-20 11:21:21 +02:00
LLCoolDave
465f328d11
Fix for Aga 2 check on Ganon Fight.
2017-07-20 10:38:42 +02:00
LLCoolDave
51943b17ef
Update Rom.
2017-07-18 13:42:33 +02:00
LLCoolDave
2e6cced785
Added text for ganon in invincible state.
2017-07-17 18:04:24 +02:00
LLCoolDave
0a3537bf4f
Fix address of starting sword for swordless mode.
2017-07-17 03:06:21 +02:00
LLCoolDave
a6ab6cdcf1
Add Ether Tablet and Bombos Tablet texts. Fix position of hash array table.
2017-07-14 23:32:40 +02:00
LLCoolDave
8f8e35a5fa
Update Rom to Jul 11th build.
2017-07-14 19:38:23 +02:00
LLCoolDave
33e166fb8c
Update version number.
2017-07-14 18:25:51 +02:00
LLCoolDave
2a6b4f2733
Patch glove colors for link sprites.
2017-07-14 17:47:34 +02:00
LLCoolDave
e9b752fbed
Add fix for gtower exit point to enable it for dungeon shuffling.
2017-07-14 16:11:07 +02:00
LLCoolDave
83c448f14d
Introduce classes for Rom patching to enable json patch output for VT integration. Remove halfassed door frame overlay fixes (solved in randomizer rom now), make bonk prize shuffle optional.
2017-07-14 14:37:34 +02:00
LLCoolDave
1066063ffe
Fix duplicate entry of Agahnims Tower in insanity shuffle.
2017-06-25 00:33:39 +02:00
LLCoolDave
d562739fb9
Fix for door overlay fix. Should hopefully remove all door overlays now.
2017-06-24 19:11:23 +02:00
LLCoolDave
dcef154609
Move exit points of PoD, SW and TR down so you cannot get stuck in them when exiting through them before opening them.
2017-06-24 19:11:00 +02:00
LLCoolDave
7bef9f6aaa
Add support for swordless mode.
2017-06-24 18:48:03 +02:00
LLCoolDave
28a2e3cf2d
Add flag to only check for beatable, not fully clearable configurations (only works with restrictive algorithm for now).
2017-06-23 22:15:29 +02:00
LLCoolDave
350c688d93
vt23 updates
2017-06-23 21:33:04 +02:00
LLCoolDave
f30495dfda
Remove fixed bombs in tree pull pool: There are bushes with 50% bomb drop rates accessible from link's house in the worst case.
2017-06-17 17:27:08 +02:00
LLCoolDave
a73dba985f
Make keys, pendants, crystals and agahnim fights "events", which we sweep for everytime we have new unlock potential. Simplifies searching for items significantly.
2017-06-17 14:40:37 +02:00
LLCoolDave
57a6ba73c1
Zero out more door frame tables, prepare structure for proper fix once understood.
2017-06-17 13:16:13 +02:00
LLCoolDave
f7d975eee7
Fix swamp permadrain fix being written to wrong (swamp related) address. Should now work properly again if Dam or Swamp Palace are moved.
2017-06-05 02:12:08 +02:00
LLCoolDave
dfe9d3da3b
Rom update.
2017-06-04 20:01:09 +02:00
LLCoolDave
bc9cfb6053
Rom fix: Crystals on map should now work in light and dark world again.
2017-06-04 18:31:54 +02:00
LLCoolDave
c3482bbd67
Adjust Rom name and identifier (for main screen hash).
2017-06-04 15:02:27 +02:00
LLCoolDave
a20eaae13f
Add support for starhunt and treasurehunt goals. Add timed difficulties.
2017-06-04 14:44:23 +02:00
LLCoolDave
fd158e332f
Update to latest Rom and add writing support for timed modes and treasure hunt.
2017-06-04 13:10:22 +02:00
LLCoolDave
2ef977b386
Update to v22 rom and logic.
2017-06-03 21:27:34 +02:00
LLCoolDave
52e172b8fa
Rename default entrance shuffle to vanilla.
2017-06-03 16:02:42 +02:00
LLCoolDave
d817f5972c
Improve light cone handling.
2017-06-03 15:46:05 +02:00
LLCoolDave
5bb8277ade
Improve handling of entrance addresses.
2017-06-03 15:33:11 +02:00
LLCoolDave
7949da8d07
Patch from base J1.0 rom now.
2017-06-03 14:20:39 +02:00
LLCoolDave
1011618de3
Seeds should now get unique in game identifiers based on seed # and settings.
2017-05-30 07:33:23 +02:00
LLCoolDave
02de6a37d3
Fix aga tower at mimic cave fix being applied incorrectly. Now should write the correct values.
2017-05-30 07:32:41 +02:00
LLCoolDave
aebfcf9b94
Trock door fixes.
2017-05-28 15:40:59 +02:00
LLCoolDave
c58e63b695
Add support for custom Link sprites.
2017-05-26 18:39:32 +02:00
LLCoolDave
8e7a8d7a8d
Use unique hashtable for entrance randomizer.
2017-05-25 21:41:37 +02:00
LLCoolDave
6ef621fe66
Shuffle the bottles you receive from a fairy exchange.
2017-05-25 17:52:31 +02:00
LLCoolDave
e4e0304b40
Refactored Locations, added heart beep setting.
2017-05-25 17:47:15 +02:00
LLCoolDave
bbd52c780d
Refactored Items to one concise table and factory. Added credits texts.
2017-05-25 15:58:35 +02:00
LLCoolDave
7af2425c9f
Add option to enable item quickswap with L/R
2017-05-25 12:50:42 +02:00
LLCoolDave
1630215a24
Add Prize Pack shuffling and standard/open mode rom switches. Can now work off one base rom.
2017-05-25 12:09:50 +02:00