Fabian Dill
fadf073acd
remove "s" in dungeon_items if "u" is present
2020-08-30 03:19:02 +02:00
Fabian Dill
a0c4337bac
give Mystery.py the create_diff argument, then make MultiMystery.py use them
2020-08-26 22:28:48 +02:00
Fabian Dill
76f9717c99
fix chaos boss shuffle in mystery being vanilla, and prevent that mistake in the future
2020-08-25 23:53:15 +02:00
Fabian Dill
6370f4793b
Make triforce hunt item pool fully dynamic
2020-08-25 19:45:33 +02:00
Fabian Dill
9cabd41d3b
shopsanity
2020-08-23 21:38:21 +02:00
Fabian Dill
26ab3dd69a
Shop Shuffle
...
- more can be done here, but this works fine as a sometimes fun proof of concept
2020-08-23 15:03:06 +02:00
Fabian Dill
8e85e2892a
secure sprite table fill with threadlock
2020-08-22 02:56:33 +02:00
Fabian Dill
f1772982b0
remove a rogue log
2020-08-21 00:37:37 +02:00
Fabian Dill
685ff49711
make "universal" small key shuffle a thing and split it out of retro
...
also make retro usable independently from the other world modes in mystery
2020-08-20 20:13:00 +02:00
CaitSith2
c9bd32a809
Whoops, fix double assignment.
2020-08-19 16:10:09 -07:00
CaitSith2
458e4a988a
chaosthieves is supposed to be 50/50 killable thieves.
2020-08-19 15:59:28 -07:00
Fabian Dill
cb4fa6dd33
Split enemy shuffle into its components
2020-08-19 23:24:17 +02:00
Fabian Dill
c2e2c2d5f9
merge singularity and duality into one; under the singularity name
2020-08-19 21:10:02 +02:00
Fabian Dill
5247bd0ff0
Mystery: fix player naming if per-player and general weights are mixed
2020-08-11 22:11:37 +02:00
Fabian Dill
22abd09087
WebHost: On-Server rolling
2020-08-02 22:11:52 +02:00
Fabian Dill
25b43e8357
Add Singularity and Duality Boss Shuffles
2020-07-31 00:07:55 +02:00
Fabian Dill
5cd5223ae0
WebHost: Add youtube livestreaming and autogenerated multistream link
2020-07-25 22:40:24 +02:00
Fabian Dill
93ecf5988b
implement secrets.SystemRandom() for --race
2020-07-14 07:01:51 +02:00
Fabian Dill
baa1f1d2ba
fix "l" in dungeon items to actually work
2020-07-08 23:50:08 +02:00
Fabian Dill
252f9600fe
restore unkillable thieves in chaosthieves option
2020-07-05 03:12:28 +02:00
Fabian Dill
d2e3c457be
restore mystery determinism
2020-06-29 03:59:16 +02:00
Fabian Dill
36db420120
significantly increase the amount of seed numbers, reducing capability to infer source seed
2020-06-28 00:24:45 +02:00
CaitSith2
545bb8023c
Add ganon triforce hunt ( #117 )
...
* Add ganon triforce hunt
* Add self to license
* Correction of help message for Local Ganon Triforce Hunt.
* if 'triforcehunt in world.goal[player]:
2020-06-26 16:18:53 +02:00
caitsith2
6beeb7934d
Add local_keys option to go in line with the *_shuffle options, and document both local_keys and l in easy.yaml
2020-06-19 16:10:22 -07:00
Fabian Dill
10f675a61e
Merge pull request #111 from Berserker66/tweaks_and_fixes
...
Tweaks and fixes
2020-06-19 04:52:07 +02:00
caitsith2
55a5812b6b
Remove list(map(int, x))
2020-06-18 19:21:52 -07:00
Fabian Dill
5d3e22a911
make "l" for local keysanity a thing in mystery
2020-06-19 03:17:54 +02:00
caitsith2
d7d7f32d0c
Clean up get_choice(x,weights) if x in weights else y code.
2020-06-18 08:55:15 -07:00
caitsith2
f8ad83c86d
yaml descriptions are now optional
2020-06-18 08:52:31 -07:00
caitsith2
75e185e437
Allow specififying returned default values. Disallow ALL zero weights.
2020-06-18 08:51:38 -07:00
caitsith2
63eb0ffc7b
Max triforce pieces reduced to 90
2020-06-18 08:48:33 -07:00
caitsith2
d8bc5ca2a8
Set triforce pieces available to max of available and required.
2020-06-17 01:33:34 -07:00
caitsith2
617312fd4b
add available_triforce_pieces
2020-06-17 01:02:54 -07:00
caitsith2
233d12be30
Change max triforce_pieces_required from 30 to 112.
2020-06-11 11:53:10 -07:00
Fabian Dill
3a1f98aab6
add minor_glitches to mystery
2020-06-10 19:02:11 +02:00
CaitSith2
96bea214da
Merge branch 'master' into msu_v32
2020-06-08 02:04:41 -07:00
Fabian Dill
17f884d047
make triforce pieces required an option
2020-06-07 15:22:24 +02:00
caitsith2
73d1f56ffb
base rom changes
...
* V32 MSU
* All items from chests/received in dark rooms now visible.
* Regular bunny can read signs
* Players up to Player 255 supported on send/received.
2020-06-06 20:49:53 -07:00
Fabian Dill
59a26e071c
clean up
2020-06-04 21:12:05 +02:00
Fabian Dill
e55726efca
make world-local items available as a general option
2020-06-03 22:13:58 +02:00
Fabian Dill
3864eb5071
fix /snes <snes_interface> if interface contains spaces (which it shouldn't, but meh)
2020-06-03 02:19:16 +02:00
Fabian Dill
f918efb645
implement skip_playthrough in mystery
2020-05-31 00:28:03 +02:00
Fabian Dill
11678fa20b
turn progression balancing into a per-player option
2020-05-18 03:54:29 +02:00
Fabian Dill
cb7d4d43e1
implement progression balancing as an option in CLI, gui and MultiMystery
2020-05-11 02:17:18 +02:00
Fabian Dill
4a5fe1333c
don't crash on empty meta-ignore dicts
2020-05-07 08:26:50 +02:00
Fabian Dill
3017aa3b9f
remove old debug stuff
2020-04-28 17:42:25 +02:00
CaitSith2
f380542bab
2.1.1 hotfix ( #76 )
...
* 2.1.1 hotfix
* debug log options that have nothing defined.
* make sure there is at least one value in the dictionary before considering it important.
* only attempt to create outputpath if it is defined.
* whoops
2020-04-26 02:57:20 +02:00
CaitSith2
8f91e86223
Put Linked options before name roll. ( #74 )
2020-04-25 05:49:59 +02:00
Fabian Dill
43bf11b296
A dangling "
2020-04-25 02:25:46 +02:00
Fabian Dill
e98981b57e
introduce linked options to mystery
2020-04-25 02:24:37 +02:00