t3hf1gm3nt
773c517757
update LTTP player template to add all universal AP options ( #1372 )
2023-01-07 10:09:33 +01:00
JoshuaEagles
2509b7fa3f
SA2B: Add Linux section to setup guide ( #1374 )
2023-01-07 10:00:19 +01:00
toasterparty
10652d23e0
[OC2] Logic: fixes fails when horde levels/items are excluded from location pool ( #1369 )
2023-01-05 15:49:50 +01:00
JoshuaEagles
f0bc3d33ac
Subnautica: add Linux note to setup guide ( #1365 )
2023-01-04 15:26:32 +01:00
toasterparty
92d1ed60c6
[OC2] Fix "Moon 1-5" never appearing in level pool ( #1366 )
2023-01-04 15:21:52 +01:00
Zach Parks
fe2b431821
MultiServer: Remove `forced_auto_forfeit` ( #1363 )
2023-01-02 19:26:34 -06:00
Zach Parks
0cc83698f9
Docs: Add special name keywords to docs. ( #1353 )
2023-01-02 14:42:47 -06:00
Alchav
428f643b07
Pokémon R/B: Fix Pokémon Tower 7F crash ( #1362 )
2023-01-02 13:29:44 -06:00
Fabian Dill
d4e2b75520
Clients: retry connection with ssl ( #1341 )
2023-01-02 20:24:54 +01:00
Fabian Dill
96cc7f79dc
Subnautica: fix early seaglide
2023-01-02 20:24:14 +01:00
Fabian Dill
bdfbc7e14a
Network: allow sending frozenset
2023-01-02 20:23:31 +01:00
Fabian Dill
94c6562f82
Tests: make sure DB overwrite actually takes
2023-01-02 20:23:00 +01:00
alwaysintreble
22fe31a141
Generate: fix default utils options ( #1361 )
2023-01-02 12:48:31 -06:00
alwaysintreble
72fa19ee1f
MultiServer/WebHost: rename all references to forfeit and deprecate it ( #1243 )
...
* Webhost: rename all references to forfeit and deprecate it
* needed some renames in multiserver for all the commands to function
* remove forfeit commands
* support forfeit_mode for clients
* rename `forfeit_player` to `release_player`
2023-01-02 12:29:21 -06:00
Zach Parks
d899e918b4
Rogue Legacy: Fix early vendors and architect... again. ( #1359 )
2023-01-02 12:25:47 -06:00
Zach Parks
33d31c4f0f
WebHost: Capitalize Special Range choices to keep consistency. ( #1360 )
2023-01-02 12:25:33 -06:00
Jarno
9c3c69702a
WebHost: Fixed game order by title in Site Map ( #1349 )
2023-01-02 12:24:08 -06:00
Alchav
dae1a3e0f9
Pokemon R/B: Add Revive to better_shops ( #1352 )
2023-01-02 12:21:08 -06:00
Alchav
1f1ef10cfe
[Pokémon R/B] Fix DeathLink softlock and increment data version ( #1348 )
2022-12-24 08:25:34 +01:00
Alchav
760af59308
[Pokemon R/B] Fix missing lift key logic
2022-12-23 09:39:21 +01:00
Alchav
3dd7e3e706
[Pokemon R/B] actually implement lose_money_on_blackout
2022-12-23 09:39:21 +01:00
espeon65536
189b129dca
oot: repair closed forest + dungeon ER
2022-12-22 06:40:51 +01:00
Fabian Dill
092e8d14ad
Core: Make apworlds function mostly before Python 3.10
2022-12-20 17:24:04 +01:00
el-u
4cfc73b582
lufia2ac: rename starting_capsule/starting_party options to default_capsule/default_party
2022-12-19 12:45:49 +01:00
el-u
ff9c11d772
lufia2ac: prevent using party member items if party is full
2022-12-19 12:45:49 +01:00
Alchav
b83aec5c12
[Pokemon R/B] add logic to Fighting Dojo and check for non-vanilla old_man setting for cinnabar gym
2022-12-19 07:04:26 +01:00
Alchav
caf63dd737
[Pokemon R/B] Allow 0 exp setting and add logic rule to Cinnabar Gym to ensure higher level Pokémon are catchable
2022-12-19 07:04:26 +01:00
espeon65536
395d35571c
Ocarina of Time 0.3.7 hotfixes ( #1336 )
...
- Since multiprocessing and exceptions apparently don't interact well, any exceptions in `generate_output` are handled more gracefully now. The event is always set as well, so the process will no longer hang on an exception there.
- The triforce object file was renamed in 7.0. I didn't change the filename in the code, so it would crash on non-Windows systems.
- Some hint distributions just crash, so I'm temporarily removing them. It will take a while to port the relevant functionality and I'd rather not hold up the next version release.
2022-12-19 07:03:38 +01:00
Fabian Dill
e0be79639c
Subnautica: 2.0 compatibility ( #1329 )
2022-12-17 17:42:02 +01:00
Fabian Dill
37b7f0d32d
WebHost: fix LttP tracker crash
2022-12-17 15:22:29 +01:00
el-u
50677ee6a2
lufia2ac: document changes from the vanilla game
2022-12-17 09:26:26 +01:00
PoryGone
f8bc3359c7
SMW: Adjust Butter Bridge 2 - Dragon Coins logic ( #1332 )
2022-12-17 09:18:23 +01:00
toasterparty
6e537e17e6
[OC2] New Option - Shorter Horde Levels ( #1328 )
2022-12-16 16:52:15 +01:00
toasterparty
e853fc208b
[OC2] Remove DLC items from item pool if vanilla level order ( #1323 )
2022-12-16 16:48:57 +01:00
toasterparty
1a36da33b4
[OC2] Horde Levels Logically Give 1-Star ( #1322 )
2022-12-16 16:48:12 +01:00
0rganics
56fc614588
SC2: Bugfix for web tracker ( #1324 )
2022-12-13 07:35:12 +01:00
espeon65536
47f1fcf382
OoT: Fix region_has_shortcuts crash when boss shuffle is on ( #1325 )
2022-12-13 07:34:17 +01:00
el-u
51c6be047f
Lufia II Ancient Cave: implement new game ( #1218 )
...
Co-authored-by: wordfcuk <greili1985@gmail.com>
2022-12-12 02:36:18 +01:00
Fabian Dill
2c46c48ba9
WebHost: reduce tracker refresh delay ( #1290 )
2022-12-12 00:30:43 +01:00
Alchav
32820ba653
Pokemon R/B: Bug fixes and add trap weights ( #1319 )
...
* [Pokemon R/B] Move type chart rando to generate_early and add trap weights
* [Pokemon R/B] Update patching process on client to verify hash
2022-12-11 13:51:28 -06:00
Fabian Dill
6173bc6e03
Core: move create_playthrough under Spoiler as method ( #1310 )
...
Core: split create_playthrough, allowing skipping of paths
2022-12-11 13:48:26 -06:00
Magnemania
e71ea94fe5
SC2: Various bugfixes ( #1267 )
...
* SC2: Fixed nondeterminism resulting from early unit placement
* SC2: Renamed "world" arguments to "multiworld"
* SC2: Fixed All-In Ground including anti-air in defense score, fixed error in beats_protoss_deathball
* SC2: Fixed No Logic using logic on Beat events
* SC2: Fixed /unfinished command failing when All-In available
2022-12-11 13:46:24 -06:00
0rganics
e3f169b4c3
WebHost: Add SC2WoL game specific tracker ( #1270 )
2022-12-11 13:43:31 -06:00
kindasneaki
e4e74074f0
Docs: change connecting to archipelago in RoR2 setup guide ( #1320 )
...
* Change archipelago mod download page
* Docs: change connecting to archipelago in RoR2 setup guide
2022-12-11 13:38:11 -06:00
Fabian Dill
149630d532
Docs: add remote_start_inventory info in generate_output ( #1316 )
2022-12-11 14:14:27 +01:00
Fabian Dill
2dcfbff751
Tests: now autoload tests from /worlds/*/test ( #1318 )
...
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-12-11 13:15:23 +01:00
PoryGone
ec45479c52
SMW: Fix some stages walking Mario onto invalid tile on recomplete ( #1317 )
...
If you beat a stage that was already beaten, Mario would sometimes walk onto a tile that he shouldn't.
2022-12-11 04:14:04 +01:00
espeon65536
aee0df5359
Ocarina of Time 7.0 ( #1277 )
...
## What is this fixing or adding?
- Adds the majority of OoTR 7.0 features:
- Pot shuffle, Freestanding item shuffle, Crate shuffle, Beehive shuffle
- Key rings mode
- Dungeon shortcuts to speed up dungeons
- "Regional" shuffle for dungeon items
- New options for shop pricing in shopsanity
- Expanded Ganon's Boss Key shuffle options
- Pre-planted beans
- Improved Chest Appearance Matches Contents mode
- Blue Fire Arrows
- Bonk self-damage
- Finer control over MQ dungeons and spawn position randomization
- Several bugfixes as a result of the update:
- Items recognized by the server and valid starting items are now in a 1-to-1 correspondence. In particular, starting with keys is now supported.
- Entrance randomization success rate improved. Hopefully it is now at 100%.
Co-authored-by: Zach Parks <zach@alliware.com>
2022-12-11 04:11:40 +01:00
Fabian Dill
2cdd03f786
Network: implement 0.4 marked compatibility removals ( #757 )
...
* world remote items handling
* players list when connecting
2022-12-11 02:59:17 +01:00
Zach Parks
ce42fda85f
Rogue Legacy: Fix early vendors and architect not being added to pool. ( #1314 )
2022-12-10 17:24:05 -06:00