Commit Graph

2566 Commits

Author SHA1 Message Date
Star Rauchenberger cc22161644
Lingo: Add panels mode door shuffle (#3163)
* Created panels mode door shuffle

* Added some panel door item names

* Remove RUNT TURN panel door

Not really useful.

* Fix logic with First SIX related stuff

* Add group_doors to slot data

* Fix LEVEL 2 behavior with panels mode

* Fixed unit tests

* Fixed duplicate IDs from merge

* Just regenerated new IDs

* Fixed duplication of color and door group items

* Removed unnecessary unit test option

* Fix The Seeker being achievable without entrance door

* Fix The Observant being achievable without locked panels

* Added some more panel doors

* Added Progressive Suits Area

* Lingo: Fix Basement access with THE MASTER

* Added indirect conditions for MASTER-blocked entrances

* Fixed Incomparable achievement access

* Fix STAIRS panel logic

* Fix merge error with good items

* Is this clearer?

* DREAD and TURN LEARN

* Allow a weird edge case for reduced locations

Panels mode door shuffle + grouped doors + color shuffle + pilgrimage enabled is exactly the right number of items for reduced locations. Removing color shuffle also allows for disabling pilgrimage, adding sunwarp locking, or both, with a couple of locations left over.

* Prevent small sphere one on panels mode

* Added shuffle_doors aliases for old options

* Fixed a unit test

* Updated datafile

* Tweaked requirements for reduced locations

* Added player name to OptionError messages

* Update generated.dat
2024-07-26 10:53:11 +02:00
Star Rauchenberger d030a698a6
Lingo: Changed minimum progression requirement (#3672) 2024-07-25 23:09:37 +02:00
Tsukino 5fb1ebdcfd
Docs: Add Swedish Guide for Pokemon Emerald (#3252)
* Docs: Add Swedish Guide for Pokemon Emerald

Swedish Translation

* v2

some proof reading & clarification changes

* v3

* v4

* v5

typo

* v6

* Update worlds/pokemon_emerald/docs/setup_sv.md

Co-authored-by: Bryce Wilson <gyroscope15@gmail.com>

* Update worlds/pokemon_emerald/docs/setup_sv.md

Co-authored-by: Bryce Wilson <gyroscope15@gmail.com>

* v7

Tried to reduce the length of lines, this should still convey the same message/meaning

* typo

* v8

Removed Leading/Trailing Spaces

* typo v2

* Added a couple of full stops.

* lowercase typos

* Update setup_sv.md

* Apply suggestions from code review

Co-authored-by: Bryce Wilson <gyroscope15@gmail.com>

---------

Co-authored-by: Bryce Wilson <gyroscope15@gmail.com>
Co-authored-by: bittersweetrin <chandraherbozo@gmail.com>
2024-07-25 09:30:23 +02:00
CookieCat b019485944
AHIT: Update Setup Guide (#3647) 2024-07-25 09:27:22 +02:00
Witchybun 205ca7fa37
Stardew Valley: Fix Daggerfish, Cropsanity; Move Some Rules to Content Packs; Add Missing Shipsanity Location (#3626)
* Fix logic bug on daggerfish

* Make new region for pond.

* Fix SVE logic for crops

* Fix Distant Lands Cropsanity

* Fix failing tests.

* Reverting removing these for now.

* Fix bugs, add combat requirement

* convert str into tuple directly

* add ginger island to mod tests

* Move a lot of mod item logic to content pack

* Gut the rules from DL while we're at it.

* Import nuke

* Fix alecto

* Move back some rules for now.

* Move archaeology rules

* Add some comments why its done.

* Clean up archaeology and fix sve

* Moved dulse to water item class

* Remove digging like worms for now

* fix

* Add missing shipsanity location

* Move background names around or something idk

* Revert ArchaeologyTrash for now

---------

Co-authored-by: Jouramie <jouramie@hotmail.com>
2024-07-25 09:22:46 +02:00
agilbert1412 f34da74012
Stardew Valley: Make Fairy Dust a Ginger Island only item and location (#3650) 2024-07-25 06:13:16 +02:00
Alchav 94e6e978f3
Pokémon R/B: Also fix Rt 4 Hidden Item (#3668)
Co-authored-by: alchav <alchav@jalchavware.com>
2024-07-25 06:07:20 +02:00
qwint 2307694012
HK: fix remove issues failing collect/remove test (#3667) 2024-07-25 03:08:58 +02:00
Exempt-Medic b23c120258
Subnautica: Fix deprecated option getting (#3685) 2024-07-24 22:17:43 +02:00
Silent ea1bb8d927
TUNIC: Missing slot data bugfix (#3628)
* Fix certain items not being added to slot data

* Change where items get added to slot data
2024-07-24 14:37:18 +02:00
Star Rauchenberger e714d2e129
Lingo: Add option to prevent shuffling postgame (#3350)
* Lingo: Add option to prevent shuffling postgame

* Allow roof access on door shuffle

* Fix broken unit test

* Simplified THE END edge case

* Revert unnecessary change

* Review comments

* Fix mastery unit test

* Update generated.dat

* Added player's name to error message
2024-07-24 14:34:51 +02:00
Ladybunne 1852287c91
LADX: Add an item group for instruments (#3666)
* Add an item group for LADX instruments

* Update worlds/ladx/__init__.py

Co-authored-by: Scipio Wright <scipiowright@gmail.com>

* Fix indent depth

---------

Co-authored-by: Scipio Wright <scipiowright@gmail.com>
Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
2024-07-24 14:07:07 +02:00
t3hf1gm3nt 8756f48e46
[TLOZ]: Fix determinism / Add Location Name Groups / Remove Level 9 Junk Fill (#3670)
* [TLOZ]: Fix determinism / Add Location Name Groups / Remove Level 9 Junk Fill

Axing the final uses of world.multiworld.random that were missed before, hopefully fixing the determinism issue brought up in Issue #3664 (at least on TLOZ's end, leaving SMZ3 alone). Also adding location name groups finally, as well as axing the Level 9 Junk Fill because with the new location name groups players can choose to exclude Level 9 with exclude locations instead.

* location name groups

* add take any item and sword cave location name groups

* use sets like you're supposed to, silly
2024-07-24 14:00:16 +02:00
agilbert1412 ff680b26cc
DLC Quest: Add options presets to DLC Quest (#3676)
* - Add options presets to DLC Quest

* - Removed unused import

---------

Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
2024-07-24 13:49:28 +02:00
JaredWeakStrike 29a0b013cb
KH2: Hotfix update for game verison 1.0.0.9 (#3534)
* update the addresses hopefully

* todo

* update address for steam and epic

* oops

* leftover hard address

* made auto tracking say which version of the game

* not needed anymore since they were updated
2024-07-24 13:47:19 +02:00
Alchav e7dbfa7fcd
FFMQ: Efficiency Improvement and Use New Options Methods (#2767)
* FFMQ Efficiency improvement and use new options methods

* Hard check for 0x01 game status

* Fixes

* Why were Mac's Ship entrance hints excluded?

* Two remaining per_slot_randoms purged

* reformat generate_early

* Utils.parse_yaml
2024-07-24 13:46:14 +02:00
agilbert1412 ad5089b5a3
DLC Quest - Add option groups to DLC Quest (#3677)
* - Add option groups to DLC Quest

* - Slight reorganisation

* - Add type hint
2024-07-24 13:36:41 +02:00
NewSoupVi dc50444edd
The Witness: Small naming inconsistencies (#3618) 2024-07-24 13:13:41 +02:00
Silent ed4ad386e8
TUNIC: Add setting to disable local spoiler to host yaml (#3661)
* Add TunicSettings class for host yaml options

* Update __init__.py

* Update worlds/tunic/__init__.py

Co-authored-by: Scipio Wright <scipiowright@gmail.com>

* Use self.settings

* Remove unused import

---------

Co-authored-by: Scipio Wright <scipiowright@gmail.com>
2024-07-23 09:04:24 +02:00
Star Rauchenberger 5188375736
Lingo: Add pilgrimage logic through Starting Room (#3654)
* Lingo: Add pilgrimage logic through Starting Room

* Added unit test

* Reverse order of two doors in unit test

* Remove print statements from TestPilgrimage

* Update generated.dat
2024-07-23 08:34:47 +02:00
Star Rauchenberger 9c2933f803
Lingo: Fix Early Color Hallways painting in pilgrimages (#3645) 2024-07-23 00:45:49 +02:00
Scipio Wright b840c3fe1a
TUNIC: Move 3 locations to Quarry Back (#3649)
* Move 3 locations to Quarry Back

* Change the non-er region too
2024-07-23 00:43:41 +02:00
agilbert1412 c12d3dd6ad
Stardew valley: Fix Queen of Sauce Cookbook conditions (#3651)
* - Extracted walnut logic to a Mixin so it can be used in content pack requirements

* - Add 100 walnut requirements to the Queen of Sauce Cookbook

* - Woops a file wasn't added to previous commits

* - Make the queen of sauce cookbook a ginger island only thing, due to the walnut requirement

* - Moved the book in the correct content pack

* - Removed an empty class that I'm not sure where it came from
2024-07-23 00:36:42 +02:00
Trevor L f7989780fa
Bomb Rush Cyberfunk: Fix final graffiti location being unobtainable (#3669) 2024-07-22 09:17:34 +02:00
agilbert1412 e59bec36ec
Stardew Valley: Add gourmand frog rules for completing his tasks sequentially (#3652) 2024-07-22 08:32:40 +02:00
agilbert1412 48a0fb05a2
Stardew Valley: Removed Stardrop Tea from Full Shipment (#3655) 2024-07-22 01:52:44 +02:00
chandler05 12f1ef873c
A Short Hike: Fix Boat Rental purchase being incorrectly calculated (#3639) 2024-07-22 01:47:46 +02:00
Rensen3 d7d4565429
YGO06: fixes non-deterministic bug by changing sets to lists (#3674) 2024-07-22 01:27:10 +02:00
Jérémie Bolduc 34e7748f23
Stardew Valley: Make sure number of month in time logic is a int to improve performance by ~20% (#3665)
* make sure number of month is actually a int

* improve rule explain like in pr

* remove redundant if in can_complete_bundle

* assert number is int so cache is not bloated
2024-07-20 21:24:24 +02:00
Fabian Dill 7b39b23f73
Subnautica: increase minimum client version (#3657) 2024-07-17 22:33:51 +02:00
Sunny Bat 925e02dca7
Raft: Move to new Options API (#3587) 2024-07-15 15:09:02 +02:00
CookieCat e76d32e908
AHIT: Fix act shuffle test fail (#3522) 2024-07-14 14:17:05 +02:00
Bryce Wilson 48dc14421e
Pokemon Emerald: Fix logic for coin case location (#3631) 2024-07-14 14:05:50 +02:00
Scipio Wright eaec41d885
TUNIC: Fix event region for Quarry fuse (#3635) 2024-07-11 22:44:29 +02:00
Doug Hoskisson 1e3a4b6db5
Zillion: more rooms added to map_gen option (#3634) 2024-07-10 23:11:47 -07:00
Alchav 8c86139066
ALTTP: Bombable Wall to Crystaroller Room Logic (#3627) 2024-07-10 17:15:29 +02:00
agilbert1412 9b22458f44
Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 15:04:25 +02:00
NewSoupVi f99ee77325
The Witness: Add some unit tests (#3328)
* Add hidden early symbol item option, make some unit tests

* Add early symbol item false to the arrows test

* I guess it's not an issue

* more tests

* assertEqual

* cleanup

* add minimum symbols test for all 3 modes

* Formatting

* Add more minimal beatability tests

* one more for the road

* I HATE THIS AAAAAAAAAAAHHHHHHHHHHH WHY DID WE GO WITH OPTIONS

* loiaqeäsdhgalikSDGHjasDÖKHGASKLDÖGHJASKLJGHJSAÖkfaöslifjasöfASGJÖASDLFGJ'sklgösLGIKsdhJLGÖsdfjälghklDASFJghjladshfgjasdfälkjghasdöLfghasd-kjgjASDLÖGHAESKDLJGJÖsdaLGJHsadöKGjFDSLAkgjölSÄDghbASDFKGjasdLJGhjLÖSDGHLJASKDkgjldafjghjÖLADSFghäasdökgjäsadjlgkjsadkLHGsaDÖLGSADGÖLwSdlgkJLwDSFÄLHBJsaöfdkHweaFGIoeWjvlkdösmVJÄlsafdJKhvjdsJHFGLsdaövhWDsköLV-ksdFJHGVöSEKD

* fix imports (within apworld needs to be relative)

* Update worlds/witness/options.py

Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>

* Sure

* good suggestion

* subtest

* Add some EP shuffle unit tests, also an explicit event-checking unit test

* add more tests yay

* oops

* mypy

* Update worlds/witness/options.py

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

* Collapse into one test :(

* More efficiency

* line length

* More collapsing

* Cleanup and docstrings

---------

Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2024-07-06 13:40:55 +02:00
jamesbrq bfac100567
MLSS: Fix for missing cutscene trigger 2024-07-05 22:54:35 +02:00
Scipio Wright e7a8e195e6
TUNIC: Use fewer parameters in helper functions (#3356)
* Clean these functions up, get the hell out of here 5 parameter function

* Clean up a bunch of rules that no longer need to be multi-lined since the functions are shorter

* Clean up some range functions

* Update to use world instead of player like Vi recommended

* Fix merge conflict

* Fix after merge
2024-07-05 22:50:12 +02:00
Louis M 4054a9f15f
Aquaria: Renaming some locations for consistency (#3533)
* Change 'The Body main area' by 'The Body center area' for consistency

* Renaming some locations for consistency

* Adding a line for standard

* Replacing Cathedral by Mithalas Cathedral and addin Blind goal option

* Client option renaming for consistency

* Fix death link not working

* Removing death link from the option to put it client side

* Changing Left to Right
2024-07-05 22:40:26 +02:00
Phaneros ca76628813
sc2: Fixing typo in itemgroups.py causing spurious item groups with 2 letters chopped off (#3612) 2024-07-05 22:37:32 +02:00
Scipio Wright d4d0a3e945
TUNIC: Make the shop checks require a sword 2024-07-05 22:36:55 +02:00
Scipio Wright 315e0c89e2
Docs: Lastest -> Latest (#3616) 2024-07-03 18:13:16 +02:00
Doug Hoskisson 50f7a79ea7
Zillion: new map generation feature (#3604) 2024-07-02 19:32:01 -07:00
NewSoupVi 95110c4787
The Witness: Fix door shuffle being completely broken 2024-07-03 00:34:17 +02:00
NewSoupVi 93617fa546
The Witness: mypy compliance (#3112)
* Make witness apworld mostly pass mypy

* Fix all remaining mypy errors except the core ones

* I'm a goofy stupid poopoo head

* Two more fixes

* ruff after merge

* Mypy for new stuff

* Oops

* Stricter ruff rules (that I already comply with :3)

* Deprecated ruff thing

* wait no i lied

* lol super nevermind

* I can actually be slightly more specific

* lint
2024-07-02 23:59:26 +02:00
Scipio Wright 31bd5e3ebc
OOT: Add keys item_name_group (#3218)
* Add keys item_name_group

* Pep8ify

* Capitalizing Keys cause Bottles is capitalized, also putting it in the clearly marked hint groups area
2024-06-30 01:19:36 +02:00
Sunny Bat 192f1b3fae
Update Raft option text, setup guide text (#3272)
* Update Raft option text, setup guide

* Address comments

* Address PR comments

---------

Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
2024-06-30 01:18:09 +02:00
Silent 55cb81d487
TUNIC: Update victory condition (#3579)
* Add hero relics to victory condition

* Update __init__.py

* Remove unneeded local variables for options

* Use has_group_unique

* fix spacing
2024-06-30 01:17:00 +02:00
Justus Lind 2424fb0c5b
Muse Dash: 6th Anniversary Song update (#3593)
* 6th Anniversary Update songs.

* Forgot to fix the name of Heartbeat.
2024-06-30 01:15:13 +02:00
Mrks 6191ff4b47
LADX: Fixed Display Names In Options Page (#3584)
* Fixed option group display names.

* Fixed display names for -at the moment- unused options.
2024-06-30 01:14:39 +02:00
Justus Lind 1c817e1eb7
Muse Dash: Update installation guides to recommend installing v0.6.1. (#3594)
* Update installation guides to recommend installing v0.6.1.

* Fix spanish spacing.

* Apply spanish changes.
2024-06-30 01:13:00 +02:00
Scipio Wright b8f78af506
TUNIC: Fix minor logic bug in upper Zig (#3576)
* Add note about bushes to logic section of readme

* Fix missing logic on bridge switch chest in upper zig

* Revise upper zig rule change to account for ER
2024-06-27 14:01:35 +02:00
Scipio Wright 77304a8743
TUNIC: Update game info page with more tips (#3591)
* More minor updates to game info page

* Fix grammar
2024-06-27 13:00:20 +02:00
black-sliver 5882ce7380
Various worlds: Fix more absolute world imports (#3510)
* Adventure: remove absolute imports

* Alttp: remove absolute imports (all but tests)

* Aquaria: remove absolute imports in tests

running tests from apworld may fail (on 3.8 and maybe in the future) otherwise

* DKC3: remove absolute imports

* LADX: remove absolute imports

* Overcooked 2: remove absolute imports in tests

running tests from apworld may fail otherwise

* Rogue Legacy: remove absolute imports in tests

running tests from apworld may fail otherwise

* SC2: remove absolute imports

* SMW: remove absolute imports

* Subnautica: remove absolute imports in tests

running tests from apworld may fail otherwise

* Zillion: remove absolute imports in tests

running tests from apworld may fail otherwise
2024-06-27 08:51:27 +02:00
PinkSwitch 6c54b3596b
Yoshi's Island: Fix client giving victory randomly (#3586)
* Create d

* Create d

* Delete worlds/mariomissing/d

* Delete mariomissing directory

* Create d

* Add files via upload

* Delete worlds/mariomissing/d

* Delete worlds/mariomissing directory

* Add files via upload

* Delete worlds/sai2 directory

* fix dumb client bug
2024-06-26 13:19:16 +02:00
Alchav 07dd8f0671
LTTP: Add Missing Blind's Cell rule (#3589) 2024-06-25 20:15:51 +02:00
Fabian Dill 1ab1aeff15
Core: update required_server_version to 0.5.0 (#3580) 2024-06-23 07:50:00 +02:00
Mrks 60a26920e1
LADX: Probably fix generation error that palex had 2024-06-22 19:32:10 +02:00
StripesOO7 d00abe7b8e
OOT: Adds Options to slot_data for poptracker-pack (#3570)
* Add imo all needed options to fill_slot_data that are worth tracking in the poptracker pack. This is aimed at providing information for the oot poptracker-pack for autofilling of settings within this pack.

* cap line length at 120 and reorganize list

---------

Co-authored-by: StripesOO7 <54711792+StripeesOO7@users.noreply.github.com>
2024-06-22 13:50:20 +02:00
Mewlif 40c9dfd3bf
Undertale: Fixes a major logic bug, and updates Undertale to use the new Options API (#3528)
* Updated the options definitions to the new api

* Fixed the wrong base class being used for UndertaleOptions

* Undertale: Added get_filler_item_name to Undertale, changed multiworld.per_slot_randoms to self.random, removed some unused imports in options.py, and fixed rules.py still using state.multiworld instead of world.options, and simplified the set_completion_rules function in rules.py

* Undertale: Fixed it trying to add strings to the finished item pool

* fixed 1000g item not being in the key items pool for Undertale

* Removed ".copy()" for the junk_weights, reformatted the requested lines to have less new lines, and changed "itempool += [self.create_filler()]" to "itempool.append(self.create_filler())"
2024-06-21 18:21:46 +02:00
Justus Lind 4f514e5944
Muse Dash: Song name change (#3572)
* Change the song name of the removed song to the one replacing it.

* Make it not part of Streamable songs for now.
2024-06-20 13:54:38 +02:00
Aaron Wagener f515a085db
The Messenger: Fix missing rules for Double Swing Saws (#3562)
* The Messenger: Fix missing rules for Double Swing Saws

* i put it in the wrong dictionary

* remove unnecessary call
2024-06-19 16:20:47 +02:00
eudaimonistic 903a0bab1a
Docs: Change setup_en.md to use Latest releases page (#3543)
* Change setup_en.md to use Latest releases page

Really simple change to point users to the Latest release page instead of the Releases page.  Saw a user accidentally download 0.3.6 because it was the last item on the page (they're accustomed to scrolling down to the bottom of the page in GitHub for the Assets section), and this change prevents that outright.

* Update setup_en.md

Rewrite text and link to restore semantic compatibility.
2024-06-19 16:12:25 +02:00
Kaito Sinclaire 9bb3947d7e
Doom 2, Heretic: fix missing items (Doom2 Megasphere, Heretic Torch) (#3561)
for doom 2, some of the armor and health weights were nudged down
to compensate for the addition of the megasphere

for heretic, the torch was just added without changing anything else,
as I felt doing so would negatively impact the distribution of
artifacts (and personally I already feel there's too few in a game)
2024-06-19 12:59:10 +02:00
Mrks 240d1a3bbf
LADX: Adding 'Option Groups' to the player options page. (#3560)
* Adding 'Option Groups' to the LADX player options page.

* Moved 'Miscellaneous' group to the logic effecting groups.
2024-06-19 08:40:10 +02:00
Kory Dondzila b6191ff7ca
Shivers: Adds missing indirect conditions. (#3558)
Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
2024-06-18 05:10:54 +02:00
Scipio Wright 19d00547c2
TUNIC: Add note about bushes to logic section of game info page (#3555)
* Add note about bushes to logic section of readme

* Update worlds/tunic/docs/en_TUNIC.md

Co-authored-by: Silent <110704408+silent-destroyer@users.noreply.github.com>

---------

Co-authored-by: Silent <110704408+silent-destroyer@users.noreply.github.com>
2024-06-18 04:51:54 +02:00
Star Rauchenberger af213c9e5d
LADX: Converted to new options API (+other small refactors) (#3542)
* Refactored various things

* Renamed hidden variable in dungeon item shuffle block

* Fixed LADXRSettings initialization

* Rename ladxr_options -> ladxr_settings

* Remove unnecessary int cast

* Update worlds/ladx/LADXR/generator.py

Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>

---------

Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
2024-06-18 04:48:15 +02:00
Zach Parks 1f685b4272
CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514) 2024-06-16 05:37:05 -05:00
Scipio Wright c622240730
Tunc: Update plando connections description (#3545) 2024-06-16 05:02:48 +02:00
Mrks 1d314374d7
LADX: Moved ROM requirement from generate_output to stage_assert_generate. (#3540)
Co-authored-by: Mrks <markus.burmeister@mburm.de>
2024-06-16 04:31:32 +02:00
palex00 753eb8683f
Pokemon Red/Blue: Replaces link to R&B Poptracker with a new one (#3516)
* Update setup_en.md

* Update setup_es.md
2024-06-16 04:10:50 +02:00
NewSoupVi 2a11d610b6
The Witness: Fix Shuffle Postgame always thinking it's Challenge Victory (#3504)
* Fix postgame thinking it's the wrong panel

* Also don't have a default value for it so it doesn't happen again
2024-06-16 01:56:20 +02:00
coveleski 92023a2cb5
Pokemon RB: Add new options to slot_data (#3538)
Added require_pokedex, blind_trainers, and area_1_to_1 mapping, which would be helpful to the poptracker packs to accurately reflect the checks available to players.
2024-06-16 01:55:52 +02:00
Fabian Dill df94271d30
LttP: fix single-player no-logic generation (#3454) 2024-06-15 19:18:26 +02:00
Bryce Wilson 0354315c22
Pokemon Emerald: Remove README (#3532) 2024-06-15 04:52:01 +02:00
Natalie Weizenbaum c61505baf6
WebHost/Core/Lingo: Render option documentation as reStructuredText in the WebView (#3511)
* Render option documentation as reStructuredText in the WebView

This means that options can use the standard Python documentation
format, while producing much nicer-looking documentation in the
WebView with things like emphasis, lists, and so on.

* Opt existing worlds out of rich option docs

This avoids breaking the rendering of existing option docs which were
written with the old plain text rendering in mind, while also allowing
new options to default to the rich text rendering instead.

* Use reStructuredText formatting for Lingo Options docstrings

* Disable raw and file insertion RST directives

* Update doc comments per code review

* Make rich text docs opt-in

* Put rich_text_options_doc on WebWorld

* Document rich text API

* Code review

* Update docs/options api.md

Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>

* Update Options.py

Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>

---------

Co-authored-by: Chris Wilson <chris@legendserver.info>
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
2024-06-14 18:53:42 -04:00
JoshuaEagles da34800f43
Fix Incorrect Link Syntax in SA2B Linux Setup (#3524) 2024-06-13 06:53:01 +02:00
Silvris b9e454ab4e
TS: add indirect connections (#3490) 2024-06-12 03:23:46 +02:00
Natalie Weizenbaum 7299891bdf
Allow worlds to add options to prebuilt groups (#3509)
Previously, this crashed because `typing.NamedTuple` fields such as
`group.name` aren't assignable. Now it will only fail for group names
that are actually incorrectly cased, and will fail with a better error
message.
2024-06-12 03:22:14 +02:00
Fabian Dill e755f1a0b5
SC2: don't close all SC2 instances when one quits (#3507) 2024-06-12 02:14:30 +02:00
Louis M 87d24eb38a
Aquaria: Add entrance rule and fix start_inventory_from_pool (#3473) 2024-06-11 17:59:46 -05:00
Justus Lind 54531c6eba
Muse Dash: Remove regions for a decent speed gain in generating worlds (#3435)
* Remove Muse Dash Regions.

* Update comments.
2024-06-11 03:11:19 +02:00
Fabian Dill 75bef3ddb1
Various: fix absolute imports in worlds (#3489) 2024-06-11 00:42:57 +02:00
JusticePS 484082616f
Adventure: Update to use new options api (#3326) 2024-06-11 00:42:01 +02:00
Phaneros 84a6d50ae7
sc2: Fixed sc2 client's /received command breaking after PR 1933 merged (#3497) 2024-06-09 16:55:05 +02:00
jamesbrq 5f8a8e6dad
Update Rom.py (#3498) 2024-06-09 16:54:07 +02:00
Phaneros 2198a70251
Core: CommonClient: command history and echo (#3236)
* client: Added command history access with up/down and command echo in common client

* client: Changed command echo colour to orange

* client: removed star import from typing

* client: updated code style to match style guideline

* client: adjusted ordering of calling parent constructor in command prompt input constructor

* client: Fixed issues identified by beauxq in PR; fixed some typing issues

* client: PR comments; replaced command history list with deque
2024-06-09 04:08:47 +02:00
Fabian Dill 76804d295b
Core: explicitly import importlib.util (#3224) 2024-06-08 20:04:17 +02:00
Fabian Dill 0d9fce29c6
Core: load frozen decompressed worlds (#3488) 2024-06-08 19:58:58 +02:00
qwint a0653cdfe0
HK: adds split movement items to skills item group (#3462) 2024-06-08 17:31:27 +02:00
qwint b053fee3e5
HK: adds schema to validate plando charm costs (#3471) 2024-06-07 19:12:10 +02:00
Trevor L 8c614865bb
Bomb Rush Cyberfunk: Fix missing location (#3475) 2024-06-07 19:11:35 +02:00
Silent d72afe7100
Update setup_en.md (#3483) 2024-06-07 17:45:22 +02:00
chandler05 223f2f5523
A Short Hike: Update installation instructions (#3474)
* A Short Hike: Update installation instructions

* Update setup_en.md

* Update setup_en.md

* Change link
2024-06-06 22:57:50 +02:00
Scipio Wright 31419c84a4
TUNIC: Remove rule for west Quarry bomb wall (#3481)
* Update west quarry bomb wall rule

* Update west quarry bomb wall rule
2024-06-06 22:56:35 +02:00
Doug Hoskisson 6bb1cce43f
Core: hot reload components from installed apworld (#3480)
* Core: hot reload components from installed apworld

* address PR reviews

`Launcher` widget members default to `None` so they can be defined in `build`

`Launcher._refresh_components` is not wrapped

loaded world goes into `world_sources` so we can check if it's already loaded.
(`WorldSource` can be ordered now without trying to compare `None` and `float`)
(don't load empty directories so we don't detect them as worlds)

* clarify that the installation is successful
2024-06-06 20:36:14 +02:00
NewSoupVi 86da3eb52c
Remove all functools lru cache (#3446) 2024-06-06 03:40:47 +02:00