Fabian Dill
569e0e3004
Factorio: add option: random tech ingredients
2021-04-24 01:16:49 +02:00
Fabian Dill
0cf9baef4b
Factorio: add document visibility option to playerSettings.yaml
2021-04-14 02:45:36 +02:00
Fabian Dill
4292cdddd5
Factorio: add Funnel tech shape
2021-04-11 18:19:47 +02:00
Fabian Dill
9aef76767a
Include example trigger for legacy weapons
2021-04-11 15:53:13 +02:00
Chris Wilson
50f06c3aac
Add "swords" option back to playerSettings.yaml
2021-04-10 12:31:04 -04:00
Fabian Dill
0586b24579
Factorio: add small_diamonds tech tree layout
2021-04-10 03:03:46 +02:00
Fabian Dill
ceea55e3c6
traverse recipe tree for Factorio logic
2021-04-09 22:10:04 +02:00
Fabian Dill
96a28ed41e
implement Factorio option "free_samples"
2021-04-06 21:16:25 +02:00
Fabian Dill
91bcd59940
implement Factorio options max_science_pack and tech_cost
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also give warnings about deprecated LttP options
also fix FactorioClient.py getting stuck if send an unknown item id
also fix !missing having an extra newline after each entry
also default to no webui
2021-04-03 14:47:49 +02:00
Fabian Dill
01ef041b86
last minute fixing
2021-04-01 20:31:39 +02:00
Fabian Dill
d24ee45462
Merge branch 'main' into Archipelago_Main
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# Conflicts:
# BaseClasses.py
# LttPAdjuster.py
# Main.py
# Mystery.py
# Utils.py
# WebHostLib/generate.py
# playerSettings.yaml
2021-04-01 11:44:37 +02:00
Fabian Dill
dc73fa0f33
Factorio integration
2021-04-01 11:40:58 +02:00
CaitSith2
9233a7e208
name variable changes
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* Convert %number%, %player% and %% to {number}, {player} and %.
* added {NUMBER} - output number if greater than 1.
* added {PLAYER}, output player slot number if greater than 1.
2021-03-28 16:52:32 -07:00
Fabian Dill
f55096b8cc
use python str formatting for player variable names
2021-03-17 06:26:06 +01:00
Fabian Dill
6455dc3ffc
Merge branch 'main' into breaking_changes
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# Conflicts:
# README.md
2021-03-13 23:34:38 +01:00
CaitSith2
a331c397aa
Allow %%, %player%, %number% variables in names.
2021-03-12 17:43:50 -08:00
CaitSith2
c73b843f41
Document group settings for doors.
2021-03-07 14:12:20 -08:00
Fabian Dill
f7dc21ddcc
Merge branch 'main' into breaking_changes
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# Conflicts:
# Main.py
# Utils.py
2021-03-07 22:04:06 +01:00
Fabian Dill
cd5696527d
some er layout group fixes
2021-03-07 20:11:36 +01:00
Fabian Dill
567954a17f
Merge branch 'main' into breaking_changes
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# Conflicts:
# BaseClasses.py
2021-03-06 05:27:16 +01:00
Chris Wilson
280f3938ed
Add Triforce HUD options to weighted settings page
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- Added triforce hud options
- Fix a bug causing weighted settings to always fail to load (git blame forthcoming)
- Update ws_version to prompt users to update
- Who is Murahalda? (corrected to Murahadala)
2021-03-03 17:47:35 -05:00
Fabian Dill
0d576eefbb
Merge branch 'main' into breaking_changes
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# Conflicts:
# Main.py
# worlds/alttp/EntranceRandomizer.py
2021-03-03 01:54:52 +01:00
Fabian Dill
7871555620
Implement PrintJSON
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Remove deprecated network packets
Make Client send new locations checked only once
Simplify register_location_checks
Rip out Server savegame compatibility
2021-03-02 22:31:44 +01:00
pepperpow
222784dbb6
Merge branch 'main' of https://github.com/Berserker66/MultiWorld-Utilities into triforce_changes
2021-02-22 22:44:43 -06:00
Fabian Dill
c55cf28229
allow ER coop
2021-02-20 02:30:55 +01:00
pepperpow
fca64f1177
Removes Flashing instances in game ( #168 )
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* Added reduced flashing, triforce hud and cutscene options
* Corrected parameters and replacement order
* Mixed up rom byte
* Removed triforce hud, smoothed cutscene speed and reset tables
* Removed triforcehud line and added bird cutscene speedup
* Added options to yaml
* Added check for race rom generation (is not internal asm)
* Added options to GUI (check sprite adjust crash)
* Fixed inconsistency in setting weight
* A "slow" setting for the cutscenespeed (#1 )
* Slow wall setting
* Slow wall setting
* Slow wall setting
* Slow wall setting
* Slow wall setting
* Slow wall setting
* Update playerSettings.yaml
* Remove instances of cutscene speed modification
* Changed command to remove to mitigate frame advantage
* Antiepilepsy enabled for default/race roms, param change, RTL byte
* Found a frame independent antiflashing patch for real
* Further ASM patching style
* Reduce these changes to just two bytes
* Added patches for Dark Mountain and Ether Flashing palette reveal
Co-authored-by: StructuralMike <66819228+StructuralMike@users.noreply.github.com>
2021-02-19 17:45:54 +01:00
Fabian Dill
1bad02e029
warn about missing logic on door-rando branch
2021-02-14 19:08:31 +01:00
Fabian Dill
5e619dec60
add mystery triggers
2021-02-13 14:03:23 +01:00
TWest3D
a90cb86da5
Update playerSettings.yaml
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Change "price" to "prize" in description for prize shuffle description.
2021-02-12 20:46:46 -09:00
pepperpow
1d1abb7d22
Removed remnants of team stuff, make hide_goal default
2021-02-05 20:37:27 -06:00
Chris Wilson
889d24606f
Updated weighted settings to reflect new beemizer documentation and include pyramid_open options
2021-01-30 19:03:54 -05:00
Fabian Dill
24e8fb54ad
update fast_ganon hole description
2021-01-30 23:17:54 +01:00
Fabian Dill
61bef142a3
New Beemizer implementation, no longer replacing health; leaving that to item pool settings.
2021-01-30 06:46:17 +01:00
CaitSith2
7f74aa7cb0
Implement open_pyramid yaml settings
2021-01-29 13:27:42 -08:00
CaitSith2
5c427f5e3e
Add Ice rod hunt to player settings and weighted settings.
2021-01-24 14:52:42 -08:00
Fabian Dill
6e3ca3cc39
add misery_mire_medallion and turtle_rock_medallion to sample yaml
2021-01-24 22:41:58 +01:00
Fabian Dill
03552ecf12
remove duplicate Shop name in location names
2021-01-09 22:48:03 +01:00
Fabian Dill
00d1f272e8
set reasonable upper bounds for shop_shuffle_slots
2021-01-09 22:37:57 +01:00
Fabian Dill
166594a52b
remove potion_shop_shuffle from example yaml
2021-01-09 19:41:54 +01:00
Fabian Dill
9fcb317aca
convert potion_shop_shuffle into 'w' shop_shuffle flag
2021-01-09 17:53:38 +01:00
Fabian Dill
e36c6e97c1
Merge remote-tracking branch 'pepper/multishop-all' into multishop
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# Conflicts:
# EntranceRandomizer.py
# Rom.py
# WebHostLib/static/static/playerSettings.json
# data/basepatch.bmbp
2021-01-09 16:03:59 +01:00
Fabian Dill
e8fd575379
tile_shuffle option no longer requires Enemizer, document it as such
...
also shuffle things around in gui.py
2020-12-29 19:59:20 +01:00
Fabian Dill
95730400e6
mark door-rando only options in sample playerSettings.yaml
2020-12-19 22:36:06 +01:00
pepperpow
37493c85dc
Merge branch 'shop-generate' of github.com:pepperpow/MultiWorld-Utilities into multishop-all
2020-12-02 20:41:49 -06:00
pepperpow
7b5bd016b9
Merge branch 'potion-shop' of github.com:pepperpow/MultiWorld-Utilities into multishop-all
2020-12-02 20:35:59 -06:00
pepperpow
7da69d5140
Added missing potion shop compatability
2020-11-23 20:21:53 -06:00
pepperpow
608d96329f
Shop Item Pool fill feature + multiworld player compatability
2020-11-23 20:05:04 -06:00
pepperpow
4f58459742
Shop Generation options
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(reduced from previous PR)
2020-11-23 19:38:57 -06:00
pepperpow
fe218fffa6
Potion Shop Changes
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(reduced)
2020-11-23 19:00:11 -06:00
Fabian Dill
fc2f1dfd29
implement "non_local_items"
2020-11-22 22:53:31 +01:00