LLCoolDave
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a7bc3cc1a3
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Remove mirror requirement for purple chest: Can S&Q with it.
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2017-06-03 21:35:53 +02:00 |
LLCoolDave
|
30f2c1746b
|
Implement new filling algorithms to hopefully avoid ice rod in trock biases.
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2017-06-03 21:28:02 +02:00 |
LLCoolDave
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2ef977b386
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Update to v22 rom and logic.
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2017-06-03 21:27:34 +02:00 |
LLCoolDave
|
aa909f2eaf
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Update Plandomizer feature to be able to set up entrance connections.
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2017-06-03 17:09:53 +02:00 |
LLCoolDave
|
761479e414
|
Prevent gloves from being in link's house in standard so you can't slip out in rain state before talking to your uncle.
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2017-06-03 17:09:26 +02:00 |
LLCoolDave
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e2b4d259d9
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Add addresses and regions for pyramid and ganons tower. Not currently shuffled, but may be of interest to Plandomizers.
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2017-06-03 17:09:03 +02:00 |
LLCoolDave
|
52e172b8fa
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Rename default entrance shuffle to vanilla.
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2017-06-03 16:02:42 +02:00 |
LLCoolDave
|
d817f5972c
|
Improve light cone handling.
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2017-06-03 15:46:05 +02:00 |
LLCoolDave
|
5bb8277ade
|
Improve handling of entrance addresses.
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2017-06-03 15:33:11 +02:00 |
LLCoolDave
|
7949da8d07
|
Patch from base J1.0 rom now.
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2017-06-03 14:20:39 +02:00 |
LLCoolDave
|
d0196cbe41
|
Renamed some locations for clarity. Updated location hints. Still uncertain what to do with silver arrows hint.
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2017-06-03 14:19:49 +02:00 |
LLCoolDave
|
e47c72d1b0
|
Add proper Big Bomb Rules (thanks to Amazing Ampharos for this)
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2017-06-02 21:56:39 +02:00 |
LLCoolDave
|
24ca5a5165
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Add more locations as valid blacksmith locations,
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2017-06-02 21:55:34 +02:00 |
LLCoolDave
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e2e9ecc234
|
Rocks on Death Mountain are heavy.
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2017-06-01 20:51:42 +02:00 |
LLCoolDave
|
1011618de3
|
Seeds should now get unique in game identifiers based on seed # and settings.
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2017-05-30 07:33:23 +02:00 |
LLCoolDave
|
02de6a37d3
|
Fix aga tower at mimic cave fix being applied incorrectly. Now should write the correct values.
|
2017-05-30 07:32:41 +02:00 |
LLCoolDave
|
c49de3c737
|
Update README.md to current commit.
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2017-05-28 16:02:03 +02:00 |
LLCoolDave
|
7174c1fb89
|
Merge branch 'master' of https://github.com/memco/ALttPEntranceRandomizer into memco-master
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2017-05-28 15:47:04 +02:00 |
LLCoolDave
|
434ea5749f
|
Add a basic .gitignore
|
2017-05-28 15:42:55 +02:00 |
LLCoolDave
|
3fee5de00c
|
Some text updates.
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2017-05-28 15:41:08 +02:00 |
LLCoolDave
|
aebfcf9b94
|
Trock door fixes.
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2017-05-28 15:40:59 +02:00 |
memco
|
fca872ced2
|
Merge pull request #1 from memco/memco-patch-1
Document usage
|
2017-05-27 23:20:25 -07:00 |
LLCoolDave
|
e3a9d73ca1
|
Fix up bunny requirements on east dark world, split up lake hylia central island properly into regions.
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2017-05-27 10:02:54 +02:00 |
LLCoolDave
|
c605046337
|
Add some support for creating a plandomizer.
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2017-05-26 18:40:48 +02:00 |
LLCoolDave
|
c4bfdefbdc
|
Add a Zelda sprite sheet.
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2017-05-26 18:40:20 +02:00 |
LLCoolDave
|
d70e88d8f3
|
Fixed some typos.
|
2017-05-26 18:40:04 +02:00 |
LLCoolDave
|
c58e63b695
|
Add support for custom Link sprites.
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2017-05-26 18:39:32 +02:00 |
LLCoolDave
|
5207ccd8fd
|
Significant performance upgrades in convoluted seeds.
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2017-05-26 09:55:49 +02:00 |
LLCoolDave
|
2f10495248
|
Improve debug logging.
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2017-05-26 09:55:24 +02:00 |
LLCoolDave
|
f99d63b257
|
Ensure that playthroughs for Pedestal goal never lead to Ganon, even if it is the shorter goal. This only affects the spoiler playthrough output.
|
2017-05-26 09:53:34 +02:00 |
LLCoolDave
|
7076666dfc
|
Fix swamp palace fix not being copied when cloning world, leading to potential endless recursion on creating a playthrough if mirror is inside swamp palace.
|
2017-05-26 09:52:38 +02:00 |
LLCoolDave
|
31eb98a2b8
|
Allow access to Kholdstare with 1 less key if the player has cane of somaria.
|
2017-05-26 09:51:48 +02:00 |
LLCoolDave
|
8e7a8d7a8d
|
Use unique hashtable for entrance randomizer.
|
2017-05-25 21:41:37 +02:00 |
LLCoolDave
|
6ef621fe66
|
Shuffle the bottles you receive from a fairy exchange.
|
2017-05-25 17:52:31 +02:00 |
LLCoolDave
|
e4e0304b40
|
Refactored Locations, added heart beep setting.
|
2017-05-25 17:47:15 +02:00 |
LLCoolDave
|
bbd52c780d
|
Refactored Items to one concise table and factory. Added credits texts.
|
2017-05-25 15:58:35 +02:00 |
LLCoolDave
|
7af2425c9f
|
Add option to enable item quickswap with L/R
|
2017-05-25 12:50:42 +02:00 |
LLCoolDave
|
2f9b91d7fc
|
Fix Misery Mire entrance not requiring a weapon to kill wizzrobes (they are immune to bombs)
|
2017-05-25 12:50:23 +02:00 |
LLCoolDave
|
32538c41d2
|
Fix issue where wrong chest in hookshot cave is marked reachable with boots.
|
2017-05-25 12:20:38 +02:00 |
LLCoolDave
|
1630215a24
|
Add Prize Pack shuffling and standard/open mode rom switches. Can now work off one base rom.
|
2017-05-25 12:09:50 +02:00 |
memco
|
5fff260ffe
|
Create README.md
|
2017-05-23 09:14:12 -07:00 |
LLCoolDave
|
4e6484dd1d
|
Experimental: Disable open door sprite overlays when exiting caves, which get totally misplaced with shuffled caves.
|
2017-05-22 23:21:37 +02:00 |
LLCoolDave
|
32b9606535
|
Also apply spectacle rock cave fix to insanity mode
|
2017-05-22 22:00:26 +02:00 |
LLCoolDave
|
c82f325748
|
Fix issue where Spectacle Rock Cave could erroneously be used twice to place mandatory exits, despite only having one guaranteed reachable exit.
|
2017-05-22 21:38:10 +02:00 |
LLCoolDave
|
034715c4e1
|
Ensure that remaining items get placed if we run into a dead end while creating a seed.
|
2017-05-22 21:34:38 +02:00 |
LLCoolDave
|
090ea5282b
|
Add experimental insanity mode that shuffles crossworld. Mirror and Pearl are provided so fake LW/DW and bunny issues in filling logic can be prevented. Should work for now, but would be much more interesting with Pearl and Mirror in pool.
|
2017-05-22 19:52:50 +02:00 |
LLCoolDave
|
316ffc2117
|
Fix issue with rom writing when agahnim fix is applied in simple dungeon shuffle rules, where we swap trock ledge east with mimic cave to put agahnim in LW.
|
2017-05-22 19:51:57 +02:00 |
LLCoolDave
|
7a9cff60ee
|
Ensure that entering PoD or reaching east dark world through PoD exit is not required without paying off kiki first as you get stuck in the door.
|
2017-05-22 19:51:06 +02:00 |
LLCoolDave
|
32591ea4dc
|
Fix issue with lamp not considered as required in open seeds.
|
2017-05-22 19:50:21 +02:00 |
LLCoolDave
|
2c35582ea0
|
Fix virtual hole drop regions in skull wood being in the wrong connection set, should be global.
|
2017-05-22 00:07:26 +02:00 |