LLCoolDave
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bc9cfb6053
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Rom fix: Crystals on map should now work in light and dark world again.
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2017-06-04 18:31:54 +02:00 |
LLCoolDave
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e8cf884b7e
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Set correct cutoff threshold for vt22 algorithm. Collect required location names for statistical analysis from playthrough calculation.
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2017-06-04 16:15:59 +02:00 |
LLCoolDave
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c3482bbd67
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Adjust Rom name and identifier (for main screen hash).
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2017-06-04 15:02:27 +02:00 |
LLCoolDave
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a20eaae13f
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Add support for starhunt and treasurehunt goals. Add timed difficulties.
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2017-06-04 14:44:23 +02:00 |
LLCoolDave
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4ed2a5b510
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Add priority attribute to items. They are placed after advancement items, but before the rest. Ensures they are available even in seeds that overfill the itempool.
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2017-06-04 14:43:13 +02:00 |
LLCoolDave
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fd158e332f
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Update to latest Rom and add writing support for timed modes and treasure hunt.
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2017-06-04 13:10:22 +02:00 |
LLCoolDave
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b87eb3891d
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Allow option to suppress writing an output rom (for instance, for batch spoiler creation for statistical analysis)
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2017-06-04 13:09:47 +02:00 |
LLCoolDave
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94030f469e
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Ensure we place all "nice" items first before placing the trash, making the filling better in cases where we exceed the itempool limit.
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2017-06-04 13:09:11 +02:00 |
LLCoolDave
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a7bc3cc1a3
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Remove mirror requirement for purple chest: Can S&Q with it.
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2017-06-03 21:35:53 +02:00 |
LLCoolDave
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30f2c1746b
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Implement new filling algorithms to hopefully avoid ice rod in trock biases.
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2017-06-03 21:28:02 +02:00 |
LLCoolDave
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2ef977b386
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Update to v22 rom and logic.
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2017-06-03 21:27:34 +02:00 |
LLCoolDave
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aa909f2eaf
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Update Plandomizer feature to be able to set up entrance connections.
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2017-06-03 17:09:53 +02:00 |
LLCoolDave
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761479e414
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Prevent gloves from being in link's house in standard so you can't slip out in rain state before talking to your uncle.
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2017-06-03 17:09:26 +02:00 |
LLCoolDave
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e2b4d259d9
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Add addresses and regions for pyramid and ganons tower. Not currently shuffled, but may be of interest to Plandomizers.
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2017-06-03 17:09:03 +02:00 |
LLCoolDave
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52e172b8fa
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Rename default entrance shuffle to vanilla.
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2017-06-03 16:02:42 +02:00 |
LLCoolDave
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d817f5972c
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Improve light cone handling.
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2017-06-03 15:46:05 +02:00 |
LLCoolDave
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5bb8277ade
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Improve handling of entrance addresses.
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2017-06-03 15:33:11 +02:00 |
LLCoolDave
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7949da8d07
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Patch from base J1.0 rom now.
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2017-06-03 14:20:39 +02:00 |
LLCoolDave
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d0196cbe41
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Renamed some locations for clarity. Updated location hints. Still uncertain what to do with silver arrows hint.
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2017-06-03 14:19:49 +02:00 |
LLCoolDave
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e47c72d1b0
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Add proper Big Bomb Rules (thanks to Amazing Ampharos for this)
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2017-06-02 21:56:39 +02:00 |
LLCoolDave
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24ca5a5165
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Add more locations as valid blacksmith locations,
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2017-06-02 21:55:34 +02:00 |
LLCoolDave
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e2e9ecc234
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Rocks on Death Mountain are heavy.
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2017-06-01 20:51:42 +02:00 |
LLCoolDave
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1011618de3
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Seeds should now get unique in game identifiers based on seed # and settings.
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2017-05-30 07:33:23 +02:00 |
LLCoolDave
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02de6a37d3
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Fix aga tower at mimic cave fix being applied incorrectly. Now should write the correct values.
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2017-05-30 07:32:41 +02:00 |
LLCoolDave
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c49de3c737
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Update README.md to current commit.
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2017-05-28 16:02:03 +02:00 |
LLCoolDave
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7174c1fb89
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Merge branch 'master' of https://github.com/memco/ALttPEntranceRandomizer into memco-master
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2017-05-28 15:47:04 +02:00 |
LLCoolDave
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434ea5749f
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Add a basic .gitignore
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2017-05-28 15:42:55 +02:00 |
LLCoolDave
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3fee5de00c
|
Some text updates.
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2017-05-28 15:41:08 +02:00 |
LLCoolDave
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aebfcf9b94
|
Trock door fixes.
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2017-05-28 15:40:59 +02:00 |
memco
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fca872ced2
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Merge pull request #1 from memco/memco-patch-1
Document usage
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2017-05-27 23:20:25 -07:00 |
LLCoolDave
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e3a9d73ca1
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Fix up bunny requirements on east dark world, split up lake hylia central island properly into regions.
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2017-05-27 10:02:54 +02:00 |
LLCoolDave
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c605046337
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Add some support for creating a plandomizer.
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2017-05-26 18:40:48 +02:00 |
LLCoolDave
|
c4bfdefbdc
|
Add a Zelda sprite sheet.
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2017-05-26 18:40:20 +02:00 |
LLCoolDave
|
d70e88d8f3
|
Fixed some typos.
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2017-05-26 18:40:04 +02:00 |
LLCoolDave
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c58e63b695
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Add support for custom Link sprites.
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2017-05-26 18:39:32 +02:00 |
LLCoolDave
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5207ccd8fd
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Significant performance upgrades in convoluted seeds.
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2017-05-26 09:55:49 +02:00 |
LLCoolDave
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2f10495248
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Improve debug logging.
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2017-05-26 09:55:24 +02:00 |
LLCoolDave
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f99d63b257
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Ensure that playthroughs for Pedestal goal never lead to Ganon, even if it is the shorter goal. This only affects the spoiler playthrough output.
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2017-05-26 09:53:34 +02:00 |
LLCoolDave
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7076666dfc
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Fix swamp palace fix not being copied when cloning world, leading to potential endless recursion on creating a playthrough if mirror is inside swamp palace.
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2017-05-26 09:52:38 +02:00 |
LLCoolDave
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31eb98a2b8
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Allow access to Kholdstare with 1 less key if the player has cane of somaria.
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2017-05-26 09:51:48 +02:00 |
LLCoolDave
|
8e7a8d7a8d
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Use unique hashtable for entrance randomizer.
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2017-05-25 21:41:37 +02:00 |
LLCoolDave
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6ef621fe66
|
Shuffle the bottles you receive from a fairy exchange.
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2017-05-25 17:52:31 +02:00 |
LLCoolDave
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e4e0304b40
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Refactored Locations, added heart beep setting.
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2017-05-25 17:47:15 +02:00 |
LLCoolDave
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bbd52c780d
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Refactored Items to one concise table and factory. Added credits texts.
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2017-05-25 15:58:35 +02:00 |
LLCoolDave
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7af2425c9f
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Add option to enable item quickswap with L/R
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2017-05-25 12:50:42 +02:00 |
LLCoolDave
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2f9b91d7fc
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Fix Misery Mire entrance not requiring a weapon to kill wizzrobes (they are immune to bombs)
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2017-05-25 12:50:23 +02:00 |
LLCoolDave
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32538c41d2
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Fix issue where wrong chest in hookshot cave is marked reachable with boots.
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2017-05-25 12:20:38 +02:00 |
LLCoolDave
|
1630215a24
|
Add Prize Pack shuffling and standard/open mode rom switches. Can now work off one base rom.
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2017-05-25 12:09:50 +02:00 |
memco
|
5fff260ffe
|
Create README.md
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2017-05-23 09:14:12 -07:00 |
LLCoolDave
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4e6484dd1d
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Experimental: Disable open door sprite overlays when exiting caves, which get totally misplaced with shuffled caves.
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2017-05-22 23:21:37 +02:00 |