3ed7092af5LttP: make sure Hyrule Castle Small Key in Standard + keyshuffle is reachable in first sphere of any such players
Fabian Dill
2021-08-14 00:37:58 +0200
9d6fa855d8Multidata: fix accidental format change
Fabian Dill
2021-08-12 04:23:07 +0200
8d4be10fd7Minecraft client first pass
espeon65536
2021-08-08 11:26:46 -0500
285b9e12eb- Add Minecraft to inno_setup_38.iss, this will download java and forge and install them.
Kono Tyran
2021-08-09 00:46:29 -0700
53fcb86174Spoiler: remove Progressive from old system to prevent crashes when no LttP is present
Fabian Dill
2021-08-10 20:40:44 +0200
a532ceeb0aAutoWorld: Should no longer need to overwrite collect, collect_item should be used instead AutoWorld: Now correctly automatically applies State.remove if collect_item is also correct LttP: Make keys advancement items
Fabian Dill
2021-08-10 09:47:28 +0200
9ec0680ce5LttP: move game specific fill to new AutoWorld fill_hook
Fabian Dill
2021-08-10 09:03:44 +0200
299036eccaLttP: move some LttP specific things more towards locations where they belong.
Fabian Dill
2021-08-10 08:00:53 +0200
4bfeb77a3aCommonClient: fix /missing found by lordlou
Fabian Dill
2021-08-10 04:38:29 +0200
ab7a5b07ebYAML: Make player pick a game, error out if step is skipped.
Fabian Dill
2021-08-09 23:00:28 +0200
50ad661796Put in support for old Progressive item key I will probably regret this.
Fabian Dill
2021-08-09 10:05:45 +0200
d3e71ecb9bInstall all modules for unittests.yml
Fabian Dill
2021-08-09 09:22:35 +0200
ba3bb201cdMultiple: Followed a rabbit hole of moving LttP Rom generation to AutoWorld Generator: Re-allow names with spaces (and see what breaks) Generator: Removed teams (Note that teams are intended to move from a generation step feature to a server runtime feature, allowing dynamic creation of an already generated MW) LttP: All Rom Options are now on the new system LttP: palette option "random" is now called "good" LttP: Roms are now created as part of the general output file creation step LttP: disable Music is now Music, removing potential double negatives LttP & Factorio: Progressive option random is now grouped_random LttP: Enemy damage option random is now Enemy damage: chaos
Fabian Dill
2021-08-09 09:15:41 +0200
01d88c362aAutoWorld: Add "stage" methods and implement LttP Dungeon fill as an example.
Fabian Dill
2021-08-09 06:50:11 +0200
2af5739592Minecraft tracker v2 group advancements by category update font to Minecraft font always display pearl/scrap counter
espeon65536
2021-08-04 12:28:57 -0500
b38f7c8f2aMinecraft web tracker, built as a mix of the LttP tracker and the generic tracker
espeon65536
2021-08-02 18:03:32 -0500
f6c85e17d5roll braking force into progressive train network
Fabian Dill
2021-08-01 02:51:20 +0200
8142306562Factorio: move adjust_energy over to "flop_random", giving half and half in each random direction, but no particular average.
Fabian Dill
2021-07-31 20:20:59 +0200
2d84245103Factorio: fix adjust_energy to hit special cases with implied energy cost
Fabian Dill
2021-07-31 20:19:05 +0200