Commit Graph

73 Commits

Author SHA1 Message Date
LLCoolDave 30f2c1746b Implement new filling algorithms to hopefully avoid ice rod in trock biases. 2017-06-03 21:28:02 +02:00
LLCoolDave 2ef977b386 Update to v22 rom and logic. 2017-06-03 21:27:34 +02:00
LLCoolDave aa909f2eaf Update Plandomizer feature to be able to set up entrance connections. 2017-06-03 17:09:53 +02:00
LLCoolDave 761479e414 Prevent gloves from being in link's house in standard so you can't slip out in rain state before talking to your uncle. 2017-06-03 17:09:26 +02:00
LLCoolDave e2b4d259d9 Add addresses and regions for pyramid and ganons tower. Not currently shuffled, but may be of interest to Plandomizers. 2017-06-03 17:09:03 +02:00
LLCoolDave 52e172b8fa Rename default entrance shuffle to vanilla. 2017-06-03 16:02:42 +02:00
LLCoolDave d817f5972c Improve light cone handling. 2017-06-03 15:46:05 +02:00
LLCoolDave 5bb8277ade Improve handling of entrance addresses. 2017-06-03 15:33:11 +02:00
LLCoolDave 7949da8d07 Patch from base J1.0 rom now. 2017-06-03 14:20:39 +02:00
LLCoolDave d0196cbe41 Renamed some locations for clarity. Updated location hints. Still uncertain what to do with silver arrows hint. 2017-06-03 14:19:49 +02:00
LLCoolDave e47c72d1b0 Add proper Big Bomb Rules (thanks to Amazing Ampharos for this) 2017-06-02 21:56:39 +02:00
LLCoolDave 24ca5a5165 Add more locations as valid blacksmith locations, 2017-06-02 21:55:34 +02:00
LLCoolDave e2e9ecc234 Rocks on Death Mountain are heavy. 2017-06-01 20:51:42 +02:00
LLCoolDave 1011618de3 Seeds should now get unique in game identifiers based on seed # and settings. 2017-05-30 07:33:23 +02:00
LLCoolDave 02de6a37d3 Fix aga tower at mimic cave fix being applied incorrectly. Now should write the correct values. 2017-05-30 07:32:41 +02:00
LLCoolDave c49de3c737 Update README.md to current commit. 2017-05-28 16:02:03 +02:00
LLCoolDave 7174c1fb89 Merge branch 'master' of https://github.com/memco/ALttPEntranceRandomizer into memco-master 2017-05-28 15:47:04 +02:00
LLCoolDave 434ea5749f Add a basic .gitignore 2017-05-28 15:42:55 +02:00
LLCoolDave 3fee5de00c Some text updates. 2017-05-28 15:41:08 +02:00
LLCoolDave aebfcf9b94 Trock door fixes. 2017-05-28 15:40:59 +02:00
memco fca872ced2 Merge pull request #1 from memco/memco-patch-1
Document usage
2017-05-27 23:20:25 -07:00
LLCoolDave e3a9d73ca1 Fix up bunny requirements on east dark world, split up lake hylia central island properly into regions. 2017-05-27 10:02:54 +02:00
LLCoolDave c605046337 Add some support for creating a plandomizer. 2017-05-26 18:40:48 +02:00
LLCoolDave c4bfdefbdc Add a Zelda sprite sheet. 2017-05-26 18:40:20 +02:00
LLCoolDave d70e88d8f3 Fixed some typos. 2017-05-26 18:40:04 +02:00
LLCoolDave c58e63b695 Add support for custom Link sprites. 2017-05-26 18:39:32 +02:00
LLCoolDave 5207ccd8fd Significant performance upgrades in convoluted seeds. 2017-05-26 09:55:49 +02:00
LLCoolDave 2f10495248 Improve debug logging. 2017-05-26 09:55:24 +02:00
LLCoolDave f99d63b257 Ensure that playthroughs for Pedestal goal never lead to Ganon, even if it is the shorter goal. This only affects the spoiler playthrough output. 2017-05-26 09:53:34 +02:00
LLCoolDave 7076666dfc Fix swamp palace fix not being copied when cloning world, leading to potential endless recursion on creating a playthrough if mirror is inside swamp palace. 2017-05-26 09:52:38 +02:00
LLCoolDave 31eb98a2b8 Allow access to Kholdstare with 1 less key if the player has cane of somaria. 2017-05-26 09:51:48 +02:00
LLCoolDave 8e7a8d7a8d Use unique hashtable for entrance randomizer. 2017-05-25 21:41:37 +02:00
LLCoolDave 6ef621fe66 Shuffle the bottles you receive from a fairy exchange. 2017-05-25 17:52:31 +02:00
LLCoolDave e4e0304b40 Refactored Locations, added heart beep setting. 2017-05-25 17:47:15 +02:00
LLCoolDave bbd52c780d Refactored Items to one concise table and factory. Added credits texts. 2017-05-25 15:58:35 +02:00
LLCoolDave 7af2425c9f Add option to enable item quickswap with L/R 2017-05-25 12:50:42 +02:00
LLCoolDave 2f9b91d7fc Fix Misery Mire entrance not requiring a weapon to kill wizzrobes (they are immune to bombs) 2017-05-25 12:50:23 +02:00
LLCoolDave 32538c41d2 Fix issue where wrong chest in hookshot cave is marked reachable with boots. 2017-05-25 12:20:38 +02:00
LLCoolDave 1630215a24 Add Prize Pack shuffling and standard/open mode rom switches. Can now work off one base rom. 2017-05-25 12:09:50 +02:00
memco 5fff260ffe Create README.md 2017-05-23 09:14:12 -07:00
LLCoolDave 4e6484dd1d Experimental: Disable open door sprite overlays when exiting caves, which get totally misplaced with shuffled caves. 2017-05-22 23:21:37 +02:00
LLCoolDave 32b9606535 Also apply spectacle rock cave fix to insanity mode 2017-05-22 22:00:26 +02:00
LLCoolDave c82f325748 Fix issue where Spectacle Rock Cave could erroneously be used twice to place mandatory exits, despite only having one guaranteed reachable exit. 2017-05-22 21:38:10 +02:00
LLCoolDave 034715c4e1 Ensure that remaining items get placed if we run into a dead end while creating a seed. 2017-05-22 21:34:38 +02:00
LLCoolDave 090ea5282b Add experimental insanity mode that shuffles crossworld. Mirror and Pearl are provided so fake LW/DW and bunny issues in filling logic can be prevented. Should work for now, but would be much more interesting with Pearl and Mirror in pool. 2017-05-22 19:52:50 +02:00
LLCoolDave 316ffc2117 Fix issue with rom writing when agahnim fix is applied in simple dungeon shuffle rules, where we swap trock ledge east with mimic cave to put agahnim in LW. 2017-05-22 19:51:57 +02:00
LLCoolDave 7a9cff60ee Ensure that entering PoD or reaching east dark world through PoD exit is not required without paying off kiki first as you get stuck in the door. 2017-05-22 19:51:06 +02:00
LLCoolDave 32591ea4dc Fix issue with lamp not considered as required in open seeds. 2017-05-22 19:50:21 +02:00
LLCoolDave 2c35582ea0 Fix virtual hole drop regions in skull wood being in the wrong connection set, should be global. 2017-05-22 00:07:26 +02:00
LLCoolDave 8a33bf9be1 Fix Hera Basement Item 2017-05-22 00:06:09 +02:00