Fabian Dill
4cb5af19d6
write spoiler in unicode
2020-03-10 00:36:26 +01:00
Fabian Dill
99e7d51f11
remove reachable cache. Seems I missed invalidations somewhere as the wrong state can be retained.
2020-03-08 05:41:56 +01:00
Fabian Dill
f583db3ee9
remove collections_extended dependency and replace with much faster stdlib Counter
2020-03-07 23:35:55 +01:00
Fabian Dill
27b6dd8bd7
some speed improvments
2020-03-07 23:20:11 +01:00
Fabian Dill
6059db3ea0
some general improvements. Mostly performance improvements of patching roms in multiworld with enemizer
2020-03-06 23:08:46 +01:00
Fabian Dill
e3beb702f8
fix clock mode, again
2020-03-04 13:55:03 +01:00
Fabian Dill
d49bb10534
remove unused checks (as indicated by new type annotations)
2020-03-03 00:17:36 +01:00
Fabian Dill
260e156316
add some annotations to BaseClasses.py
2020-03-03 00:12:14 +01:00
Fabian Dill
11e1ad6901
some small improvements for mystery
2020-02-23 17:06:44 +01:00
Fabian Dill
95aea8c4b4
rename ocarina to flute.
2020-02-17 10:08:03 +01:00
Fabian Dill
b04db006e0
implement server-client handshake and move hint system to optional colorama support
2020-02-16 15:32:40 +01:00
cassidy
0e18dd06a6
Fix can_take_damage world attribute ( #24 )
2020-02-03 03:52:57 +01:00
cassidy
21b8c73179
Add "timer" as individual setting ( #23 )
2020-02-03 02:10:56 +01:00
DatXFire
fbfcb54bab
Add missing colon ( #15 )
2020-01-22 18:08:56 +01:00
Fabian Dill
06ea170ecd
Non progressive option ( #12 )
...
* allow non-progressive
* use the actual extended_collections module
2020-01-22 06:28:58 +01:00
DatXFire
341e794cd8
Add Beemizer and Pot Shuffle to Spoiler Log Output
2020-01-18 12:51:10 -05:00
Bonta-kun
f988f7671b
--remote_items toggle: items will no longer be stored in the rom, a connection to a multiworld server will be required to receive them
2020-01-18 09:50:12 +01:00
Bonta-kun
ad278f91d6
Multiworld: clients will now be automatically be identified from the rom name and have their names and teams set by the host, meaning those need to be configured during seed gen
...
Player names will show up in spoiler log and hint tiles instead of player id
MultiClient: autoreconnect to mw server
2020-01-14 10:42:27 +01:00
Bonta-kun
2f5a3e24dd
Small shops refactor, cleanup some inverted mess
2020-01-10 11:41:22 +01:00
Bonta-kun
77ae96cf1b
Refactor rom patching now that jsonrom patches can safely be merged
2020-01-10 07:02:44 +01:00
Bonta-kun
6bafdfafe6
Mystery: rom options can be set in weights file, eg
...
rom:
sprite:
random: 1
randomonhit: 1
mog: 1
disablemusic: off
quickswap:
on: 1
off: 0
menuspeed:
normal: 1
instant: 1
double: 1
triple: 1
quadruple: 1
half: 1
heartcolor:
red: 1
blue: 1
green: 1
yellow: 1
random: 1
heartbeep:
double: 1
normal: 1
half: 1
quarter: 1
off: 1
ow_palettes:
default: 1
random: 1
blackout: 1
uw_palettes:
default: 1
random: 1
blackout: 1
2020-01-09 17:46:07 +01:00
Bonta-kun
42b85d7a3c
Include sphere0 items in the spoiler log and in the playthrough
2020-01-09 08:31:49 +01:00
Bonta-kun
fe307b1ac7
bzzz bzzz
2019-12-30 03:03:53 +01:00
Bonta-kun
819f6dc975
Retro: fix take any entrances with default connections
2019-12-27 19:11:41 +01:00
Bonta-kun
aa080eb455
Include unreachable items in the spoiler log
2019-12-21 13:33:07 +01:00
Bonta-kun
4a16ba74e8
Fix triforce hunt icon showing for every player
2019-12-21 10:42:59 +01:00
Bonta-kun
8721310cf7
World: include can_access_trock_eyebridge can_access_trock_front can_access_trock_big_chest can_access_trock_middle and fix_fake_world in the player specific attributes
2019-12-18 20:45:51 +01:00
Bonta-kun
36bdb5f487
Spoiler: reorder some settings for visibility
2019-12-17 21:12:05 +01:00
Bonta-kun
a24fe1f3bf
World.__init__: group player attributes to remove some redundancy
2019-12-17 21:09:33 +01:00
Bonta-kun
1ecb5fe40b
Individual settings: shufflebosses shuffleenemies enemy_health enemy_damage
2019-12-17 15:55:53 +01:00
Bonta-kun
8a5eef11ce
Individual settings: hints
2019-12-17 12:22:55 +01:00
Bonta-kun
d9281adc07
Individual settings: accessibility
2019-12-17 12:14:29 +01:00
Bonta-kun
e5246d5d5a
Individual settings: retro
2019-12-17 00:16:02 +01:00
Bonta-kun
1315eb55cf
Individual settings: map/compass/key/bk shuffle
2019-12-16 21:46:47 +01:00
Bonta-kun
dc26dfce77
Individual settings: crystals_ganon crystals_gt openpyramid
2019-12-16 19:09:15 +01:00
Bonta-kun
ec1b9eca43
Individual settings: shuffle
2019-12-16 18:24:34 +01:00
Bonta-kun
203147dda1
Individual settings: difficulty and item_functionality
2019-12-16 17:46:21 +01:00
Bonta-kun
c1788c070d
Individual settings: goal
2019-12-16 16:55:00 +01:00
Bonta-kun
9ca755d5b2
Individual settings: swords
2019-12-16 16:54:57 +01:00
Bonta-kun
ab28858a8f
Individual settings: mode
2019-12-16 16:54:46 +01:00
Bonta-kun
79786c7c9e
Individual settings: logic
2019-12-16 13:26:07 +01:00
Bonta-kun
d33582a3a2
Enable bombs in escape assist with an enemized standard start so you can beat the game
2019-12-16 09:59:16 +01:00
Bonta-kun
d608d5ca30
Optimize update_reachable_regions using the new region cache, it is almost twice as fast now
2019-12-14 19:53:19 +01:00
Bonta-kun
e4fef05d53
Initialize region cache in initialize_regions() and make it a 2d map for more efficient player filtering
2019-12-14 19:19:08 +01:00
Bonta-kun
fc9d1b501b
Replace keysanity with map/compass/key/bk shuffle
2019-12-13 22:37:52 +01:00
Bonta-kun
25068bcfdd
Added an option to pre-open the pyramid hole (aka "fast ganon")
2019-12-12 09:20:32 +01:00
Bonta-kun
d87cb2c380
BaseClasses: do not tag every location as locked by default
2019-12-10 19:21:05 +01:00
Bonta-kun
f479c8dc23
dont throw on __len__ attribute
2019-12-10 02:14:22 +01:00
Bonta-kun
55a30aa91f
multiworld
2019-12-09 19:27:56 +01:00
cassidoxa
2859acef7d
Swordless rom writes and inverted fixes
...
* Update Swordless rom writes
* Remove swordless as possible mode in ItemList.py
* Fix inverted HC Ledge access
Added collection state helper methods for determining lw/dw access
Restricted locations where Link's House can be in inverted
Dark Sanc and Link's House can no longer be at the back of Skull Woods
Fixed minor error in inverted bunny rules
* Update Link's House Shuffling in inverted insanity
* More isolated entrances not to put Link's House at
* Fix Link's House in dungeons shuffles
* More dungeons shuffle stuff I forgot
2019-09-21 21:59:16 -04:00