Generator: Re-allow names with spaces (and see what breaks)
Generator: Removed teams (Note that teams are intended to move from a generation step feature to a server runtime feature, allowing dynamic creation of an already generated MW)
LttP: All Rom Options are now on the new system
LttP: palette option "random" is now called "good"
LttP: Roms are now created as part of the general output file creation step
LttP: disable Music is now Music, removing potential double negatives
LttP & Factorio: Progressive option random is now grouped_random
LttP: Enemy damage option random is now Enemy damage: chaos
* Implement excluded locations
* Update Minecraft to use exclusion_rules for its exclusion pools
* Flag the enchanted books as advancement so they don't go on excluded locations (particularly the Infinity book)
* update playerSettings for exclusion
* new items: 32 Arrows, Saddle, structure compasses for overworld structures
* move structure linking to create_regions instead of generate_basic
* Update Minecraft to use LogicMixin
* add separate can_exclude property, so non-progression items can be marked non-excluded
* separate fill step for nonadvancement nonexcluded items
* made Saddle not a progression item, but also nonexcluded
* fix missing player arg
* remove higher xp amounts from pool, leaving only 50 XP
* fix new Minecraft item IDs
* added shulker box item for starting inventory
* increment client and data version
* change client_version to int instead of tuple
* make saddle a progression item
* added structure compass option and appropriate logic for all compasses
* Update playerSettings.yaml with MC options
* update minecraft tests
* update exclusion procedure for clarity
Other changes:
host.yaml Multi Mystery options were moved and changed
generate_output now has an output_directory argument
MultiWorld.get_game_players(<game>) now replaces <game>_player_ids
Python venv should now work properly