Archipelago/worlds
Trevor L 54a7bb5664
Blasphemous: Total overhaul (#3355)
* Blasphemous: WIP overhaul

* Entrance rule mistake

* stuff

* Getting closer

* Real?? Maybe??

* Don't fail me now 🙏

* Add starting location tests

* More tests (it still doesn't work actually 😔)

* REAL

* Add unreachable regions to test_reachability.py

* PR ready

- Remove unused functions from init
- Use group exclusive functions in rules
- Style changes

* Bump required client version

* Clean up unused imports

* Change slot data

* Review fixes

- Prevent strength calculations from including excess items
- Add new lines to ends of files
- Fix missed deprecated option and random usage in init

* Update option docstrings, add groups

* Add preprocessor files

* Update option docstrings again actually

* Update player strength calculation

* Rename group methods

* Fix missing logic for RESCUED_CHERUB_06

* Register indirect conditions

* Register indirect conditions (part 2)

* Update extracted logic, change slot data key

* Add region to excluded list

* A capital letter

* Use camelCase keys in preprocessor

* Write some of new setup guide

* Remove indents before list points

* Change locationinfo to list of dictonaries

* Finish docs, update extractor config and data

* Mark region_data.py as generated

* Suggested changes

* More suggested changes

* Suggested changes again

- Use OptionError
- Create list of disabled locations before looping
- Check if options are equal to str instead of int
- Clean up start location override
- Reword some of setup guide
- Organize location list
- Remove unnecessary escaped quotes from option docstrings
- Add world type to test base

* C# moment

* Requested changes

* Update .gitattributes

---------

Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
2024-08-21 01:18:28 +02:00
..
_bizhawk BizHawkClient: Reset finished_game if ROM changes (#3246) 2024-06-04 14:06:41 +02:00
_sc2common SC2: don't close all SC2 instances when one quits (#3507) 2024-06-12 02:14:30 +02:00
adventure Various worlds: Fix more absolute world imports (#3510) 2024-06-27 08:51:27 +02:00
ahit AHIT: Generation error fixes and some other bug fixes (#3663) 2024-07-27 19:16:52 +02:00
alttp Core: recontextualize `CollectionState.collect` (#3723) 2024-08-13 22:28:05 +02:00
apsudoku APSudoku: take over maintaining hintgame sudoku from bk_sudoku (#3432) 2024-06-02 11:45:46 -05:00
aquaria Aquaria: Logic bug fixes (#3679) 2024-08-08 00:19:52 +02:00
archipidle ArchipIDLE 2024 (#3079) 2024-04-12 00:32:10 -04:00
blasphemous Blasphemous: Total overhaul (#3355) 2024-08-21 01:18:28 +02:00
bomb_rush_cyberfunk Bomb Rush Cyberfunk: Fix Coil quest being in glitched logic too early (#3720) 2024-07-31 17:32:51 +02:00
bumpstik Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933) 2024-06-01 06:07:13 -05:00
celeste64 Celeste 64: Option Groups (#3321) 2024-05-21 18:22:39 -04:00
checksfinder ChecksFinder: Refactor/Cleaning (#3725) 2024-08-06 16:39:56 +02:00
clique Clique: Update to new options API (#3759) 2024-08-11 14:47:17 +02:00
cv64 Core: Rework accessibility (#1481) 2024-07-31 12:13:14 +02:00
dark_souls_3 DS3: Version 3.0.0 (#3128) 2024-08-09 12:14:26 +02:00
dkc3 Various worlds: Fix more absolute world imports (#3510) 2024-06-27 08:51:27 +02:00
dlcquest DLC Quest: Add options presets to DLC Quest (#3676) 2024-07-24 13:49:28 +02:00
doom_1993 DOOM, DOOM II: Update steam URLs (#3746) 2024-08-09 17:04:59 +02:00
doom_ii DOOM, DOOM II: Update steam URLs (#3746) 2024-08-09 17:04:59 +02:00
factorio Factorio: Fix ap-get-technology nil value crashes (#3517) 2024-07-28 20:57:10 +02:00
ff1 Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933) 2024-06-01 06:07:13 -05:00
ffmq Docs: Add FFMQ French Setup Guide + Minor fixes to English Guide (#3590) 2024-07-31 17:40:45 +02:00
generic Docs: Missed Full Accessibility mention/conversion #3734 2024-08-06 00:00:33 +02:00
heretic Doom 2, Heretic: fix missing items (Doom2 Megasphere, Heretic Torch) (#3561) 2024-06-19 12:59:10 +02:00
hk HK: fix iterating all worlds instead of only HK worlds in stage_pre_fill (#3750) 2024-08-09 17:02:41 +02:00
hylics2 Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933) 2024-06-01 06:07:13 -05:00
kdl3 CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514) 2024-06-16 05:37:05 -05:00
kh1 Kingdom Hearts: Implement New Game (#3201) 2024-08-19 00:39:37 +02:00
kh2 KH2: Update the docs to support steam in the setup guide (#3711) 2024-08-07 23:56:22 +02:00
ladx LADX: Add an item group for instruments (#3666) 2024-07-24 14:07:07 +02:00
landstalker Landstalker: Fixed rare generation issues (#3353) 2024-06-01 06:39:57 -05:00
lingo Lingo: Fixed Initiated-side Eight Door not opening (#3793) 2024-08-16 20:52:16 +02:00
lufia2ac CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514) 2024-06-16 05:37:05 -05:00
meritous Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933) 2024-06-01 06:07:13 -05:00
messenger Core: Rework accessibility (#1481) 2024-07-31 12:13:14 +02:00
minecraft Minecraft: Update to new options system. (#3765) 2024-08-20 00:58:30 +02:00
mlss MLSS: Fix for missing cutscene trigger 2024-07-05 22:54:35 +02:00
mm2 Mega Man 2: Implement New Game (#3256) 2024-08-20 04:59:29 +02:00
mmbn3 Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933) 2024-06-01 06:07:13 -05:00
musedash Muse Dash: 6th Anniversary Song update (#3593) 2024-06-30 01:15:13 +02:00
noita Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933) 2024-06-01 06:07:13 -05:00
oot Core: recontextualize `CollectionState.collect` (#3723) 2024-08-13 22:28:05 +02:00
osrs [OSRS] Fixes Incorrect filler item names causing failures on tests. (#3768) 2024-08-16 22:10:30 +02:00
overcooked2 Various worlds: Fix more absolute world imports (#3510) 2024-06-27 08:51:27 +02:00
pokemon_emerald Pokemon Emerald: Ensure dig tutor is always usable (#3660) 2024-08-16 22:23:47 +02:00
pokemon_rb Pokemon R/B: Removing Floats from NamedRange #3717 2024-08-05 23:40:16 +02:00
raft Raft: Move to new Options API (#3587) 2024-07-15 15:09:02 +02:00
rogue_legacy Various worlds: Fix more absolute world imports (#3510) 2024-06-27 08:51:27 +02:00
ror2 RoR2: Remove recursion from explore mode access rules (#3681) 2024-08-07 23:57:07 +02:00
sa2b Fix Incorrect Link Syntax in SA2B Linux Setup (#3524) 2024-06-13 06:53:01 +02:00
sc2 sc2: Removing unused dependency in requirements.txt (#3697) 2024-07-29 23:09:51 +02:00
shivers Shivers: New features and removes two missed options using the old options API (#3287) 2024-07-31 17:32:17 +02:00
shorthike A Short Hike: Fix Boat Rental purchase being incorrectly calculated (#3639) 2024-07-22 01:47:46 +02:00
sm CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514) 2024-06-16 05:37:05 -05:00
sm64ex Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933) 2024-06-01 06:07:13 -05:00
smw Various worlds: Fix more absolute world imports (#3510) 2024-06-27 08:51:27 +02:00
smz3 Core: Rework accessibility (#1481) 2024-07-31 12:13:14 +02:00
soe SoE: fix determinism (#3745) 2024-08-10 13:08:24 +02:00
spire Spire: Convert options, clean up random calls, and add DeathLink (#3704) 2024-07-31 18:27:35 +02:00
stardew_valley Stardew Valley: Add Quality Bobber in the logic rules for fish quality gold and above #3792 2024-08-14 17:07:06 +02:00
subnautica Subnautica: Fix deprecated option getting (#3685) 2024-07-24 22:17:43 +02:00
terraria Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933) 2024-06-01 06:07:13 -05:00
timespinner Timespinner: Fix eels check logic #3777 2024-08-12 00:24:09 +02:00
tloz TLOZ: Fix non-deterministic item pool generation (#3779) 2024-08-16 20:57:04 +02:00
tunic TUNIC: Give the fox a gun (in logic) (very small PR) (#3790) 2024-08-16 20:53:54 +02:00
undertale Undertale: Fix slot_data and options.as_dict() (#3774) 2024-08-12 01:53:40 +02:00
v6 VVVVVV: Make unnecessary Trinkets filler (#3806) 2024-08-18 23:03:57 +02:00
wargroove Wargroove: Switched to options API. (#3306) 2024-05-16 18:46:13 +02:00
witness The Witness: Add "vague" hints making use of other games' region names and location groups (#2921) 2024-08-20 01:34:40 +02:00
yoshisisland Yoshi's Island: Fix client giving victory randomly (#3586) 2024-06-26 13:19:16 +02:00
yugioh06 YGO06: fixes non-deterministic bug by changing sets to lists (#3674) 2024-07-22 01:27:10 +02:00
zillion Zillion: more rooms added to map_gen option (#3634) 2024-07-10 23:11:47 -07:00
zork_grand_inquisitor Zork Grand Inquisitor: Fix Determinism Issues on Fixed Seeds (#3134) 2024-04-18 18:47:27 +02:00
AutoSNIClient.py SNIClient: dynamically generate patch file identifier (#2870) 2024-03-07 10:18:22 +01:00
AutoWorld.py Core: update required_server_version to 0.5.0 (#3580) 2024-06-23 07:50:00 +02:00
Files.py APProcedurePatch: fix RLE/COPY incorrect sizing (#3006) 2024-03-22 09:02:38 +01:00
LauncherComponents.py Core: hot reload components from installed apworld (#3480) 2024-06-06 20:36:14 +02:00
__init__.py Core: fix invalid __package__ of zipped worlds (#3686) 2024-08-10 13:49:32 +02:00