Fabian Dill
baa1f1d2ba
fix "l" in dungeon items to actually work
2020-07-08 23:50:08 +02:00
Fabian Dill
252f9600fe
restore unkillable thieves in chaosthieves option
2020-07-05 03:12:28 +02:00
Fabian Dill
d2e3c457be
restore mystery determinism
2020-06-29 03:59:16 +02:00
Fabian Dill
36db420120
significantly increase the amount of seed numbers, reducing capability to infer source seed
2020-06-28 00:24:45 +02:00
CaitSith2
545bb8023c
Add ganon triforce hunt ( #117 )
...
* Add ganon triforce hunt
* Add self to license
* Correction of help message for Local Ganon Triforce Hunt.
* if 'triforcehunt in world.goal[player]:
2020-06-26 16:18:53 +02:00
caitsith2
6beeb7934d
Add local_keys option to go in line with the *_shuffle options, and document both local_keys and l in easy.yaml
2020-06-19 16:10:22 -07:00
Fabian Dill
10f675a61e
Merge pull request #111 from Berserker66/tweaks_and_fixes
...
Tweaks and fixes
2020-06-19 04:52:07 +02:00
caitsith2
55a5812b6b
Remove list(map(int, x))
2020-06-18 19:21:52 -07:00
Fabian Dill
5d3e22a911
make "l" for local keysanity a thing in mystery
2020-06-19 03:17:54 +02:00
caitsith2
d7d7f32d0c
Clean up get_choice(x,weights) if x in weights else y code.
2020-06-18 08:55:15 -07:00
caitsith2
f8ad83c86d
yaml descriptions are now optional
2020-06-18 08:52:31 -07:00
caitsith2
75e185e437
Allow specififying returned default values. Disallow ALL zero weights.
2020-06-18 08:51:38 -07:00
caitsith2
63eb0ffc7b
Max triforce pieces reduced to 90
2020-06-18 08:48:33 -07:00
caitsith2
d8bc5ca2a8
Set triforce pieces available to max of available and required.
2020-06-17 01:33:34 -07:00
caitsith2
617312fd4b
add available_triforce_pieces
2020-06-17 01:02:54 -07:00
caitsith2
233d12be30
Change max triforce_pieces_required from 30 to 112.
2020-06-11 11:53:10 -07:00
Fabian Dill
3a1f98aab6
add minor_glitches to mystery
2020-06-10 19:02:11 +02:00
CaitSith2
96bea214da
Merge branch 'master' into msu_v32
2020-06-08 02:04:41 -07:00
Fabian Dill
17f884d047
make triforce pieces required an option
2020-06-07 15:22:24 +02:00
caitsith2
73d1f56ffb
base rom changes
...
* V32 MSU
* All items from chests/received in dark rooms now visible.
* Regular bunny can read signs
* Players up to Player 255 supported on send/received.
2020-06-06 20:49:53 -07:00
Fabian Dill
59a26e071c
clean up
2020-06-04 21:12:05 +02:00
Fabian Dill
e55726efca
make world-local items available as a general option
2020-06-03 22:13:58 +02:00
Fabian Dill
3864eb5071
fix /snes <snes_interface> if interface contains spaces (which it shouldn't, but meh)
2020-06-03 02:19:16 +02:00
Fabian Dill
f918efb645
implement skip_playthrough in mystery
2020-05-31 00:28:03 +02:00
Fabian Dill
11678fa20b
turn progression balancing into a per-player option
2020-05-18 03:54:29 +02:00
Fabian Dill
cb7d4d43e1
implement progression balancing as an option in CLI, gui and MultiMystery
2020-05-11 02:17:18 +02:00
Fabian Dill
4a5fe1333c
don't crash on empty meta-ignore dicts
2020-05-07 08:26:50 +02:00
Fabian Dill
3017aa3b9f
remove old debug stuff
2020-04-28 17:42:25 +02:00
CaitSith2
f380542bab
2.1.1 hotfix ( #76 )
...
* 2.1.1 hotfix
* debug log options that have nothing defined.
* make sure there is at least one value in the dictionary before considering it important.
* only attempt to create outputpath if it is defined.
* whoops
2020-04-26 02:57:20 +02:00
CaitSith2
8f91e86223
Put Linked options before name roll. ( #74 )
2020-04-25 05:49:59 +02:00
Fabian Dill
43bf11b296
A dangling "
2020-04-25 02:25:46 +02:00
Fabian Dill
e98981b57e
introduce linked options to mystery
2020-04-25 02:24:37 +02:00
CaitSith2
b90484acb7
Implement logging options in mystery.py ( #73 )
...
Required for using the multimystery.py from the doors branch without modifications.
2020-04-25 02:01:55 +02:00
Fabian Dill
5a6035f6b7
fix mystery naming with --samesettings
2020-04-22 13:52:03 +02:00
Fabian Dill
31d3b7ce84
implement glitch_boots as a proper CLI option
2020-04-16 11:02:16 +02:00
Fabian Dill
c6a61e9008
Merge branch 'master' into owg_test
2020-04-14 03:49:33 +02:00
CaitSith2
34df144f8c
Changes ( #64 )
...
* Fix bug where collected maps show on item menu if compass shuffle is on, (and collected compasses if map shuffle is on.)
* Add Dungeon Counter Options
2020-04-13 00:46:32 +02:00
Fabian Dill
01b7a590e7
add glitch_boots mystery node
2020-04-10 20:58:52 +02:00
Fabian Dill
1c855fea9a
refix yaml laoding
2020-04-10 06:41:32 +02:00
Fabian Dill
95d51d48bf
Merge branch 'pull/23'
...
# Conflicts:
# BaseClasses.py
# EntranceShuffle.py
# ItemList.py
# Mystery.py
# Rules.py
2020-04-08 15:07:19 +02:00
Fabian Dill
44086152a2
add remote_items to Mystery.py
2020-03-30 08:47:53 +02:00
CaitSith2
e9669a59c8
Move sprite warning to place where it can identify which file the warning applies to. ( #54 )
2020-03-28 18:43:02 +01:00
Fabian Dill
9b82f220bb
improve some random things
2020-03-05 02:31:26 +01:00
Fabian Dill
e3beb702f8
fix clock mode, again
2020-03-04 13:55:03 +01:00
Fabian Dill
5d0747585d
pull names through files, always, unless gui.
2020-02-26 19:41:05 +01:00
Fabian Dill
11e1ad6901
some small improvements for mystery
2020-02-23 17:06:44 +01:00
Fabian Dill
76b92f960a
copy over teams argument to allow it to work in mystery
2020-02-23 07:21:05 +01:00
Fabian Dill
b755e9a9ee
implement dict-based meta_ignore
2020-02-22 03:04:55 +01:00
Fabian Dill
a5e3777484
fix an exception text
2020-02-18 09:50:50 +01:00
Fabian Dill
0220575c50
Meta-Mystery
2020-02-18 09:14:31 +01:00