Commit Graph

231 Commits

Author SHA1 Message Date
Zach Parks 37d9eb2752 Added filesafe player name function and updated generator functions in all worlds to use filesafe player name during output
Thanks Windows for your bad filesystem.
2022-04-03 20:45:44 +02:00
Fabian Dill 64ac619b46
Core: use assert correctly (#345)
Core: add some more types to State and add count() method
2022-03-25 20:12:54 -04:00
Fabian Dill 75de616465
Core: remove sending_visible (#339)
* Core: remove sending_visible
Only used by Factorio and that use predates start_location_hints, which works perfectly fine for this purpose.

* Factorio: minor cleanup
2022-03-24 12:15:52 -04:00
Fabian Dill 7394598aff
Patch: update to version 4 (#312) 2022-03-18 04:53:09 +01:00
Fabian Dill ca95d47127 Factorio: improve generation speed of make_quick_recipe slightly 2022-03-15 14:02:05 +01:00
Fabian Dill a5a0c94a2c Factorio: increase cost of Energy Bridge 2022-03-15 14:01:15 +01:00
Fabian Dill 8d3ea9c50f Factorio: write Group names to mod 2022-03-14 20:26:16 +01:00
Fabian Dill f01a31ce56 Factorio: add recipe for energy bridge 2022-03-14 19:40:35 +01:00
Fabian Dill 6667c1f03d Factorio: set parenthesis correctly 2022-02-24 22:50:51 +01:00
Fabian Dill e985fc41ce Factorio: make EnergyLink an option 2022-02-24 22:40:16 +01:00
CaitSith2 508eb04e94 Tweak energy bridge values
ENERGY_INCREMENT now set dynamically by whatever the ap-energy-bridge buffer capacity ends up being.
2022-02-24 13:16:18 -08:00
Fabian Dill 6bf2f5611a EnergyLink: lots of cleanup 2022-02-24 04:47:01 +01:00
Fabian Dill 05fe423ef1 Factorio: implement EnergyLink 2022-02-24 00:51:31 +01:00
Fabian Dill 3fc93a33c8 WebHost: check for duplicate names
Generate: use Counter for duplicate names to make finding the dupes easier
2022-02-14 04:58:21 +01:00
Fabian Dill 28201a6c38 Core: implement first version of ItemLinks 2022-02-05 15:49:19 +01:00
Fabian Dill dc4b064c73 Options: change displayname to display_name 2022-02-02 16:29:29 +01:00
vgZerst 4841926f83 Note evolution trap scaling in Options docstring 2022-01-18 06:22:00 +01:00
vgZerst eebf1a5126 Attenuate evolution trap increases
Attenuate evolution trap increases based on game's current evolution_factor to improve difficulty slider scaling. See drive.google.com/file/d/1RBBZV3XRmvgwOTXJhr6aQJIaTatJc2WF
2022-01-18 06:22:00 +01:00
Fabian Dill 52e01c0925 Factorio: fill in some missing doc strings 2021-12-22 14:00:41 +01:00
Fabian Dill d5abadc6d0 Requirements: remove no longer used appdirs and move kivy to core 2021-12-20 23:10:04 +01:00
Fabian Dill 3a2a584ad3 Factorio: fix singles layout not generating correctly. 2021-12-18 13:05:43 +01:00
Fabian Dill c42f53d64f Factorio: add some more tech tree shapes 2021-12-18 13:01:30 +01:00
CaitSith2 9c74d648f8 Tie the need for satellite recipe to satellite goal, not max science pack. 2021-12-04 06:20:16 -08:00
Fabian Dill feb2e0be03 Factorio: fix selecting wrong goal requirements due to convoluted if tree. 2021-12-04 10:54:11 +01:00
CaitSith2 6f12ed38d9 Add in whitelist for overriding blacklist. 2021-12-02 15:27:48 -08:00
CaitSith2 efb4e5a7b3 Use OptionSet for blacklist 2021-12-02 15:27:00 -08:00
CaitSith2 a15689e380 Allow explicit blacklisting (and whitelisting) of free samples from yaml 2021-12-02 09:26:51 -08:00
CaitSith2 548d893eaa Convenient runtime changing of death link status requires 0.2.1 2021-12-01 23:42:09 -08:00
CaitSith2 763edf00f2 Satellite now a possible goal for ALL science pack levels, chosen by option.
Satellite unlocks by respective science pack (or by automation in the case of automation science pack)
2021-11-30 23:18:17 -08:00
CaitSith2 11285fb0aa Fixed root cause of science-not-invited 9.223e+18 problem. 2021-11-26 09:16:42 -08:00
CaitSith2 b0bf66bdcb Factorio: more cleanup of code. Makes it easier to add a max liquids allowed option. 2021-11-25 18:28:07 -08:00
Fabian Dill 8af5855af6 Factorio: cleanup and optimize some requirement graph functions 2021-11-26 02:37:15 +01:00
CaitSith2 383d0f1a66 ensure the tech enabling chemical plant gets marked as advancement if required. 2021-11-25 17:04:22 -08:00
CaitSith2 1a63ed970a fixed bug with not being able to use fluid barrels as last ingredient in balanced recipes.
fluid barrels don't have a direct recipe name to ingredient name match, but instead recipe name is fill-ingredient.
2021-11-25 16:38:33 -08:00
CaitSith2 744b12345a hard-code only steam. Water already appears at logistic-science pack, and crude-oil at chemical. 2021-11-25 10:17:23 -08:00
CaitSith2 31b93dc2f4 Clarify not being able hand craft automation science if it has fluids. 2021-11-25 09:59:07 -08:00
CaitSith2 722af0a3ca Now possible for randomized science packs/silo/satellite recipe to use fluids. 2021-11-25 09:44:01 -08:00
CaitSith2 9dbafd3b4b Factorio can now change death link state at runtime. 2021-11-24 01:55:36 -08:00
Fabian Dill a3951c2621 Factorio: remove Desync detected message.
To my knowledge it has never warned about an actual desync, and even it did, the code right behind it fixes the desync.
2021-11-23 20:17:42 +01:00
Fabian Dill 39ff471772 Factorio: add new Recipe Time randomize options 2021-11-23 19:10:26 +01:00
CaitSith2 b10d9040df Fix "could not randomize recipe" when both silo and satellite are...
...randomized recipes.
2021-11-21 18:25:28 -08:00
CaitSith2 415f045fd8 Fix a range bug on min_energy in make_balanced_recipe 2021-11-21 18:24:25 -08:00
CaitSith2 beb4949044 typo whoops 2021-11-20 21:44:16 -08:00
CaitSith2 1b4659276c Add randomized recipe for Satellite. 2021-11-20 21:44:16 -08:00
CaitSith2 affd707717 Add satellite recipe to needed_recipes if required. 2021-11-20 21:44:16 -08:00
CaitSith2 48ed394d02 Require sending a satellite for victory in space-science-pack seeds. 2021-11-20 21:44:16 -08:00
Fabian Dill 80c3b8bbca Factorio: always build dynamic advancement flag 2021-11-20 04:47:19 +01:00
Fabian Dill 7c3ba3bc42 Factorio: fix cumulative advancement flagging 2021-11-19 19:44:34 +01:00
Fabian Dill d623cd5ce0 Factorio: fix coop sync printing desync detected 2021-11-14 16:04:44 +01:00
CaitSith2 cd3f0eabfb Actually require military science pack for rocket silo on military or higher. 2021-11-12 08:31:46 -08:00
CaitSith2 0b096528d4 implement science-not-invited filtering/scaling if that mod is installed
(Max count of research will be set to 10,000 * player_tech_cost) so as to not have an unreasonable amount.  Also,  other player installed mods, and even the infinite techs will have the max science pack level applied to them.)
2021-11-08 10:04:58 -08:00
CaitSith2 ed40043448 Pick recipe with lowest energy cost for ingredient. 2021-11-06 11:49:03 -07:00
Fabian Dill e019ec5ff7 AutoWorld: add spoiler hooks
Factorio: Move Recipes to new spoiler hooks
2021-11-02 12:29:29 +01:00
Fabian Dill 0e0cc0ad16 LttP: Implement DeathLink 2021-11-01 19:37:47 +01:00
Fabian Dill 4472ef20fe Factorio: add DeathLink option 2021-10-25 09:58:08 +02:00
Fabian Dill 375a0ff208 Options: verify starting inventory counts are positive for more than just Factorio 2021-10-25 04:13:25 +02:00
Fabian Dill 1c2c1f286f Some cleanup 2021-10-21 21:06:38 +02:00
Fabian Dill 7a9f6e2a8e Factorio: Prevent invalid item counts in start items. 2021-10-19 23:23:48 +02:00
Fabian Dill 89c05cfcae FactorioClient: Fix bridge not sending, and limit bridge to run up to once a second.
Setup: Fix LttP Adjuster needs to be installed with generator/lttp
MultiServer: fix duplicate !forfeits
2021-10-19 01:47:11 +02:00
Fabian Dill 34eba2655e MultiServer: add !collect and collect_mode
CommonClient: make missing and checked location lookups faster
FactorioClient: implement reverse grant technologies for collect/forfeit/coop
2021-10-18 22:58:29 +02:00
CaitSith2 17ed957c6b Include military science pack in all techs military or higher.
This does mean you have to get military science online to research your silo.
2021-10-14 10:20:56 -07:00
CaitSith2 e4564abe41 Fix tech-maniac achievement for silo spawn. 2021-10-13 07:03:18 -07:00
CaitSith2 96ffe95404 hopefully fix lint error 2021-10-09 21:03:03 -07:00
CaitSith2 f8deb1bd7f Make visible_sending part of AutoWorld. 2021-10-09 20:38:53 -07:00
Fabian Dill bde02f696b Core: add Item.trap property 2021-09-29 05:21:33 +02:00
CaitSith2 cf070e6dd9 Fixed non-deterministic rocket silo recipe.
get_allowed_packs() was returning a list of the science packs in a non-deterministic random order, resulting in the recipe being non-deterministic.
2021-09-26 14:02:19 -07:00
Fabian Dill 7f35f6f8f4 Factorio/LttP: remove some things that were marked for removal 2021-09-26 08:49:32 +02:00
CaitSith2 ac534a6881 no free rocket silo if its recipe is randomized. 2021-09-24 21:26:11 -07:00
Fabian Dill 3da028415f Factorio: fix random rocket recipe 2021-09-22 08:08:57 +02:00
CaitSith2 bfb6d44195 Fix failure to roll seeds with silo: randomize_recipe 2021-09-21 23:05:14 -07:00
Fabian Dill 87add88436 Factorio: add stone as red science option 2021-09-13 23:50:43 +02:00
Fabian Dill 7643609e09 Factorio: add iron ore, copper ore and coal to red science pool 2021-09-13 23:26:45 +02:00
CaitSith2 d41fce6f91 Check if starting item actually exists before trying to give it to player. 2021-09-09 07:44:45 -07:00
Chris Wilson 4fcce66505 Move game names and descriptions into AutoWorld, fix option value names on player-settings pages 2021-08-31 17:28:46 -04:00
Fabian Dill 321569c542 Factorio: Fix random rocket-silo recipe unable to pick ingredients where recipe name != product name 2021-08-31 01:47:00 +02:00
Fabian Dill 6a3d1fcaf4 LttP & Factorio: fix item state removal for progressive items. 2021-08-21 06:55:08 +02:00
Chris Wilson 953ccc55d9 Update factorio icons to make progression items more distinct 2021-08-14 17:47:32 -04:00
Fabian Dill a532ceeb0a AutoWorld: Should no longer need to overwrite collect, collect_item should be used instead
AutoWorld: Now correctly automatically applies State.remove if collect_item is also correct
LttP: Make keys advancement items

This feels like it improved generation chance. Might not be the case.
2021-08-10 09:47:28 +02:00
Fabian Dill 50ad661796 Put in support for old Progressive item key
I will probably regret this.
2021-08-09 10:07:25 +02:00
Fabian Dill ba3bb201cd Multiple: Followed a rabbit hole of moving LttP Rom generation to AutoWorld
Generator: Re-allow names with spaces (and see what breaks)
Generator: Removed teams (Note that teams are intended to move from a generation step feature to a server runtime feature, allowing dynamic creation of an already generated MW)
LttP: All Rom Options are now on the new system
LttP: palette option "random" is now called "good"
LttP: Roms are now created as part of the general output file creation step
LttP: disable Music is now Music, removing potential double negatives
LttP & Factorio: Progressive option random is now grouped_random
LttP: Enemy damage option random is now Enemy damage: chaos
2021-08-09 09:15:41 +02:00
black-sliver eb8e8691e9 Factorio: avoid ores when spawning silo
and minor code clean-up
2021-08-08 00:40:09 +00:00
Fabian Dill 4598dd1a0f Factorio: syntax~ 2021-08-07 02:57:47 +02:00
Fabian Dill cd8452d839 Factorio: sync already cleared locations to local world 2021-08-07 01:01:56 +02:00
Fabian Dill eda8c6f263 add the forgotten progressive persoanl roboport equipment 2021-08-06 08:14:16 +02:00
Fabian Dill 9408557f03 Factorio: add Traps 2021-08-04 05:40:51 +02:00
Fabian Dill 230d9d993e clean up some spoiler display names 2021-08-03 19:03:41 +02:00
CaitSith2 dfc56a3272 Implement random progressive techs. 2021-08-02 19:33:14 -07:00
Fabian Dill 41037ce599 remove debug prints from a3924ed40a 2021-08-03 03:55:02 +02:00
CaitSith2 a3924ed40a Fix progressive items toggle 2021-08-02 18:50:56 -07:00
Fabian Dill 361bd4e5f6 Factorio: fix progressive flamethrower ordering 2021-08-03 01:14:20 +02:00
Fabian Dill 8cc245ac11 Technologies.py: add some missing types 2021-08-02 19:27:43 +02:00
Fabian Dill 2d8a6e84c1 Factorio: generalize merging of progressive technologies
use it for:
train network + braking force
flamethrower + refined flammables
inserters + inserter capacity
2021-08-02 19:12:42 +02:00
Fabian Dill d2add54cd6 Factorio: implement decent option display names for Spoiler 2021-08-02 04:57:57 +02:00
Fabian Dill 774610de7b Factorio: add progressive turret 2021-08-01 06:15:50 +02:00
Fabian Dill f6c85e17d5 roll braking force into progressive train network 2021-08-01 02:51:20 +02:00
Fabian Dill 8142306562 Factorio: move adjust_energy over to "flop_random", giving half and half in each random direction, but no particular average. 2021-07-31 20:20:59 +02:00
Fabian Dill 2d84245103 Factorio: fix adjust_energy to hit special cases with implied energy cost 2021-07-31 20:19:05 +02:00
Fabian Dill 1d954b192c Factorio: display required rocket-silo ingredients ahead of time. 2021-07-31 19:45:17 +02:00
black-sliver db0604f585 Factorio: add silo 'spawn' option 2021-07-31 16:27:53 +00:00
black-sliver 08beb5fbe6 Factorio: option to randomize silo recipe 2021-07-31 16:27:53 +00:00