black-sliver
ea51df432d
Factorio: map gen: allow arbitrary property expressions
...
Can be used to override tile generation; we don't want to define all of them
2022-05-05 02:34:11 +02:00
black-sliver
c27bfc515e
Factorio: map gen: allow width and height
...
Don't accept arbitrary keys to catch typos.
This should be all 'basic' map gen settings now.
2022-05-05 02:34:11 +02:00
Fabian Dill
7fad0b0f51
Test: introduce test for every game has a tutorial ( #478 )
2022-05-03 22:14:03 +02:00
Fabian Dill
666760f0cf
Merge branch 'main' into oot
2022-05-02 11:54:00 +02:00
espeon65536
76a4dce66a
OoT: move Thieves' Hideout location IDs to match with old ID
2022-05-01 14:44:26 -05:00
espeon65536
c102d602b3
OoT: update ASM to version 6.2
2022-05-01 13:27:53 -05:00
espeon65536
e711490f6c
OoT: bump data version
2022-05-01 13:07:15 -05:00
espeon65536
c801cdbb3b
OoT: update logic files, naming, and logic tricks to version 6.2
...
Gerudo Training Grounds -> Ground
Composers Grave -> Royal Familys Tomb
Gerudo Fortress -> Thieves Hideout for the indoor sections
2022-05-01 13:05:52 -05:00
metzner
9d638671bb
Removed Tutorial Gate Close as a location for compatibility with current randomizer version
2022-04-30 15:10:50 -07:00
metzner
4a703481ba
Removed Mountain Trap Door Triple Exit location.
2022-04-30 15:10:50 -07:00
metzner
897cbb9826
Moved Quarry Big Panel to uncommon
2022-04-30 15:10:50 -07:00
metzner
bb710cc360
Fix: Traps weren't showing up
2022-04-30 15:10:50 -07:00
espeon65536
894a30b9bd
Check for ROMs at beginning of generation ( #475 )
2022-04-30 03:37:28 +02:00
beauxq
46d31c3ee3
typing, mostly in AutoWorld.py
...
includes a bugfix (that was found by static type checking)
in `get_filler_item_name`
2022-04-29 03:00:39 +02:00
NewSoupVi
3e8c821c02
Add The Witness ( #467 )
...
* Added The Witness
Co-authored-by: metzner <unconfigured@null.spigotmc.org>
Co-authored-by: Jarno Westhof <jarnowesthof@gmail.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-04-29 00:42:11 +02:00
espeon65536
f476747ade
OoT: remove early ROM check
...
Will be replaced with an Autoworld class method, can_generate
2022-04-28 09:44:53 -05:00
espeon65536
d8d881085f
OoT: permit dungeon_items: overworld to fill into shops
2022-04-27 21:45:31 -05:00
espeon65536
fd6e1b3046
OoT: fix bad interaction between dungeon_items: overworld and songs: dungeon
2022-04-27 21:43:16 -05:00
espeon65536
d6697924cb
OoT: item links don't crash
...
still point to not-helpful locations though
2022-04-27 21:11:04 -05:00
espeon65536
3001926ae4
OoT: fix locations pointing to wrong entrance in server hints
2022-04-27 20:12:32 -05:00
espeon65536
d57bdf6dc3
OoT: No Logic modifications
...
NL now uses the glitchless world graph, which enables entrance randomizer
NL forces all logic tricks on, progression balancing off, minimal accessibility
2022-04-26 15:16:02 -05:00
espeon65536
0309fac592
OoT: check for existence of ROM at start of generation
2022-04-26 13:43:02 -05:00
Fabian Dill
9ecd320c8c
OoT: prevent connection from outdated clients
2022-04-26 07:40:01 -07:00
N00byKing
cb6d377796
sm64ex: Rule updates
2022-04-24 08:29:26 -07:00
Jarno Westhof
b5f58b0a03
Fixed copy paste issue
2022-04-24 08:28:14 -07:00
Colin Lenzen
75a76fb184
Include options in options dict
2022-04-24 05:01:53 +02:00
Colin Lenzen
21f1ccbfb4
Timespinner: Options to Support Loot Randomization
2022-04-24 05:01:53 +02:00
Fabian Dill
0f5a7cda6c
LttP: fix retro allowing arrows in "P" price shuffle in shops ( #448 )
2022-04-22 09:12:51 +02:00
N00byKing
587d4dc8b6
v6,sm64ex: Allow location exclusions
2022-04-15 02:02:39 +02:00
black-sliver
b5613ffcf5
OoT: mark Compress/Decompress as executables
2022-04-13 23:34:44 +02:00
KonoTyran
1fe82b1312
Add bug report link to WebWorld ( #440 )
...
* Add bug report link to WebWorld
* change bug_report_page to an optional
reword bug report link text.
* update Minecraft bug report page to a template.
* change wording of link.
* add `bug_report_page` documentation to api.md
2022-04-12 17:37:05 -04:00
Fabian Dill
a4daa78c0b
HK: plando charm cost ( #431 )
...
* HK: Charm costs in spoiler log now with charm name.
* HK: Allow Plando Charm costs
* HK: skip unnecessary checks
https://github.com/ArchipelagoMW/Archipelago/pull/431#discussion_r847804916
2022-04-12 11:13:52 -04:00
Vince Lund
0eea1a1d89
Timespinner: Added Lore names to Downloads
2022-04-10 09:28:33 +02:00
Fabian Dill
15dcdca6fc
HK: slight optimization
...
items are marked as advancement if they have an additional effect, so instead of a lookup we can just refer to a bool that's already local as a quick pre-check
2022-04-08 21:53:30 +02:00
Fabian Dill
7a6aef03e7
HK: Charm costs in spoiler log now with charm name.
2022-04-08 21:53:17 +02:00
Fabian Dill
c61f3b9110
MC: make slot data json compatible
...
(Changing base type of Options in recent PR broke this)
2022-04-08 21:37:08 +02:00
black-sliver
42fecc7491
Core: change how required versions work, deprecate IgnoreGame ( #426 )
...
`AutoWorld.World`s can set required_server_version and required_client_version properties. Drop `get_required_client_version()`.
`MultiServer` will set an absolute minimum client version based on its capability (protocol level).
`IgnoreVersion` tag is replaced by using `Tracker` or `TextOnly` with empty or null `game`.
Ignoring game will also ignore game's required_client_version (and fall back to server capability).
2022-04-08 11:16:36 +02:00
Fabian Dill
ec00d1b710
SMZ3: allow TextClient to connect by name ( #423 )
2022-04-07 10:50:55 -04:00
Fabian Dill
f093e90c23
ModuleUpdate: add it to a few more common entry points
...
MinecraftClient: add requests import to requirements.txt
2022-04-07 15:21:47 +02:00
Fabian Dill
491e6c8730
HK: don't progression balance "Currency"-like progression items ( #419 )
...
* HK: don't progression balance "Currency"-like progression items
* only skip prog balancing on charms that don't unlock checks by themselves
Co-authored-by: Kono Tyran <HAklowner@gmail.com>
2022-04-05 18:41:15 -04:00
Fabian Dill
2def8f35ad
KH: what? yeah, it's HK ( #420 )
...
* KH: what? yeah, it's HK
someone this hadn't been spotted yet.
* KH: also fix the start AST Node, just in case we add those in at some point (currently they resolve to True/False anyway)
2022-04-05 09:01:33 -04:00
CaitSith2
944571ea89
LttP: Add Allow collect option, default Off. ( #414 )
...
* LttP: Add Allow collect option, default Off.
* Add allow_collect to the sample yaml.
2022-04-05 03:54:49 +02:00
Fabian Dill
f7c601b863
HK: Fix web gen
...
By allowing pickle to find the options
2022-04-05 02:35:55 +02:00
Fabian Dill
7315da2ccb
AutoWorld: don't import __pycache__
2022-04-05 02:26:58 +02:00
Fabian Dill
71bd87f293
HK: don't flag maps as progression
2022-04-03 19:38:39 -04:00
Fabian Dill
574e2abba8
HK: write shop prices to spoiler log
2022-04-03 19:38:39 -04:00
Hussein Farran
cffa772801
Fix unit test and generation failures. Whoops.
2022-04-03 19:38:39 -04:00
Fabian Dill
66bd793306
HK: add item name groups
2022-04-03 19:38:39 -04:00
Hussein Farran
0eb37883ca
Add docstrings to hollow knight YAML options.
2022-04-03 19:38:39 -04:00
Fabian Dill
8c2c6877b6
HK: sort shop contents by cost
2022-04-03 19:38:39 -04:00
Fabian Dill
d1d40d8a60
HK: ignore relics logic
...
HK: write sets ordered, to reduce history changes
2022-04-03 19:38:39 -04:00
Fabian Dill
b026a0a372
HK: write charm costs to spoiler
2022-04-03 19:38:39 -04:00
Fabian Dill
73bcd0058a
HK: force disabled options to actually be disabled
2022-04-03 19:38:39 -04:00
Fabian Dill
0cf396e5d6
HK: account for "Start" location in another place
2022-04-03 19:38:39 -04:00
Fabian Dill
1bc09d4292
make black sliver happy
2022-04-03 19:38:39 -04:00
Fabian Dill
97d0c51db1
HK: allow webgen
2022-04-03 19:38:39 -04:00
Zach Parks
37d9eb2752
Added filesafe player name function and updated generator functions in all worlds to use filesafe player name during output
...
Thanks Windows for your bad filesystem.
2022-04-03 20:45:44 +02:00
CaitSith2
05e267a0bd
Prevent use of old collection clients without boss collection blocklist. ( #406 )
2022-04-03 14:45:06 -04:00
Fabian Dill
fb2e780c56
LttP/SMZ3: some more file ending fixes ( #393 )
2022-04-03 13:42:18 -04:00
Fabian Dill
215d5e9adf
AutoWorld: ensure WebWorld is instantiated, preventing an easy mistake. ( #404 )
2022-04-03 13:08:50 -04:00
black-sliver
5392b32d5c
SoE: WebWorld theme and fix long standing bug ( #397 )
2022-04-03 04:48:43 +02:00
Jarno Westhof
6f5ab05345
[Docs] Added WebWorld Theme ( #387 )
2022-04-01 22:39:39 +02:00
Chris Wilson
95f8647f09
Added 50 items to ArchipIDLE ( #385 )
2022-04-01 10:04:42 -04:00
Fabian Dill
931bf7da16
SMZ3: fix loading TextScript on systems that don't default to something utf-8 compatible ( #384 )
2022-04-01 01:14:20 -04:00
Fabian Dill
1a24a73ccd
add forgotten file ( #378 )
2022-03-31 22:14:51 -04:00
Fabian Dill
ae163319e0
More bug fixes
2022-04-01 03:54:30 +02:00
Fabian Dill
65864e273b
Fix bugs
2022-04-01 03:54:30 +02:00
Fabian Dill
199b778d2b
Bug Squashing
2022-04-01 03:54:30 +02:00
Jarno Westhof
0fd59063d9
[Timespinner] Fixed typo
2022-03-31 22:16:23 +02:00
black-sliver
7d830362a7
Setup, Launcher, Linux Support ( #359 )
2022-03-31 05:08:15 +02:00
alwaysintreble
6aef6f2c11
Revert "increment data version since progression of items changed"
...
This reverts commit 22436868478dc16c2773d8d88d0438c17aee92e3.
2022-03-31 04:57:01 +02:00
alwaysintreble
000f0bf2f1
clean, concise method for flagging dio's as progression
...
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2022-03-31 04:57:01 +02:00
alwaysintreble
0f1c08b43a
increment data version since progression of items changed
2022-03-31 04:57:01 +02:00
alwaysintreble
76ffb5cd53
fix event location and victory rules.
2022-03-31 04:57:01 +02:00
alwaysintreble
23d245d43c
Update RoR2 logic to use event locations
2022-03-31 04:57:01 +02:00
Chris Wilson
aabc86fc01
ArchipIDLE "Improvements" ( #366 )
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* Increase ArchipIDLE location count to 150
* Reduce location count per seed to 100. Game will now complete between 50 and 100 minutes.
* Add 50 more items to ArchipIDLE
* Update data_version to 2
2022-03-30 21:34:39 -04:00
Fabian Dill
0263130126
SM: fix Nothing type crash ( #363 )
2022-03-30 21:29:08 -04:00
Chris Wilson
7dcb6f66da
Website Style Upgrade ( #353 )
...
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Seed download page improvements
* Add styles to weighted-settings page
* Minor adjustments to styles
* Revert base theme to grass
* Add more items to ArchipIDLE
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Seed download page improvements
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Add styles to weighted-settings page
* Minor adjustments to styles
* Revert base theme to grass
* Add more items to ArchipIDLE
* Improve Archipidle item name
* [WebHost] Update background images, waiting on jungle.png, added partyTime theme
* [WebHost] Fix tab ordering on landing page, remove islands on screen scale, fix tutorial page width scaling
* [WebHost] Final touches to WebHost
* Improve get_world_theme function, add partyTime theme to ArchipIDLE WebWorld
* Remove sending_visible from AutoWorld
* AP Ocarina of Time Client (#352 )
* Core: update jinja (#351 )
* some typing and cleaning, mostly in Fill.py (#349 )
* some typing and cleaning, mostly in Fill.py
* address missing Option types
* resolve a few TODOs discussed in pull request
* SM: Optimize a bit (#350 )
* SM: Optimize a bit
* SM: init bosses only once
* New World Order (#355 )
* Core: update jinja
* SM: Optimize a bit
* AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
* Remove references to Z5Client in English OoT setup guide
* Prevent markdown code blocks from overflowing their container
Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2022-03-28 20:12:17 -04:00
Fabian Dill
420be2c44f
New World Order ( #355 )
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* Core: update jinja
* SM: Optimize a bit
* AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2022-03-27 21:45:14 -04:00
Fabian Dill
3bb3a902b3
SM: Optimize a bit ( #350 )
...
* SM: Optimize a bit
* SM: init bosses only once
2022-03-27 19:50:58 -04:00
Fabian Dill
3c2933d587
V6: fix area cost always referencing last area cost, instead of current index ( #348 )
...
* V6: fix area cost always referencing last area cost, instead of current index
* V6: autoformat Rules.py
* V6: correct a location name for rule application
2022-03-26 10:16:28 +01:00
Alchav
3b128c8512
SM - Option to remove empty locations ( #323 )
2022-03-26 07:26:55 +01:00
lordlou
fb1be7b003
[SM] min client version change ( #347 )
2022-03-26 02:36:13 +01:00
lordlou
e0aa52ed27
[SMZ3] player count fix ( #346 )
2022-03-26 02:35:55 +01:00
Fabian Dill
64ac619b46
Core: use assert correctly ( #345 )
...
Core: add some more types to State and add count() method
2022-03-25 20:12:54 -04:00
Fabian Dill
75de616465
Core: remove sending_visible ( #339 )
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* Core: remove sending_visible
Only used by Factorio and that use predates start_location_hints, which works perfectly fine for this purpose.
* Factorio: minor cleanup
2022-03-24 12:15:52 -04:00
strotlog
d8087660e6
SM: remove SNIClient read of duplicative ROM name ( #340 )
2022-03-24 11:40:02 -04:00
black-sliver
b599a7607d
SoE: mark traps as being traps
2022-03-24 01:49:45 +01:00
black-sliver
f326de2686
SoE: require client 0.2.6
...
Require latest https://github.com/black-sliver/ap-soeclient/
currently hosted on evermizer.com/apclient.beta
2022-03-23 02:21:47 +01:00
black-sliver
2ca6b7f929
SoE: add traps and death link
2022-03-23 02:21:47 +01:00
black-sliver
79afae17e7
SoE: add item groups
2022-03-23 02:21:47 +01:00
black-sliver
cb4d9dc365
SoE: some cleanup
2022-03-23 02:21:47 +01:00
jonloveslegos
4bf8b98681
Added my game made specifically for AP, ChecksFinder (Minesweeper) ( #302 )
2022-03-22 23:30:10 +01:00
espeon65536
cb3db8ae16
ALttP: fix ROM crash when loading mail/shield overflow sprite in hard/expert
2022-03-22 18:59:47 +01:00
lordlou
7df12930ef
[SM] Add support for Remote Items ( #317 )
2022-03-21 05:34:47 +01:00
Alchav
affcaf1c02
ItemLink - ensure no extra fillers are created ( #316 )
2022-03-20 16:07:51 +01:00
Fabian Dill
7e314c0d7a
Multidata: don't include start inventory events in sendable items ( #319 )
2022-03-18 13:19:21 -04:00
Fabian Dill
1266ca314c
Options: some display name renames that were missed ( #318 )
2022-03-18 13:17:19 -04:00
Fabian Dill
7394598aff
Patch: update to version 4 ( #312 )
2022-03-18 04:53:09 +01:00
Felix R
b02a710bc5
Add Meritous ( #278 )
2022-03-18 04:30:47 +01:00
Alchav
689183edc0
[RL] Specify list of available classes ( #262 )
2022-03-16 02:31:14 +01:00
Hussein Farran
43113c7844
Merge pull request #308 from ArchipelagoMW/quick-recipe
...
Quick recipe
2022-03-15 13:19:34 -04:00
Hussein Farran
fb8879a919
Merge pull request #307 from ArchipelagoMW/energy-bridge
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Factorio: increase cost of Energy Bridge
2022-03-15 13:18:52 -04:00
Hussein Farran
136b9f9138
Merge pull request #309 from ArchipelagoMW/update-requirements
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Requirements: update modules and move bsdiff4 to be a common module
2022-03-15 13:17:17 -04:00
Fabian Dill
e3781c68be
Requirements: update modules and move bsdiff4 to be a common module
2022-03-15 14:17:03 +01:00
Fabian Dill
d2927dc68f
LttP: update required client version as behaviour changes were introduced with location check writes to savegame
2022-03-15 14:07:32 +01:00
Fabian Dill
ca95d47127
Factorio: improve generation speed of make_quick_recipe slightly
2022-03-15 14:02:05 +01:00
Fabian Dill
a5a0c94a2c
Factorio: increase cost of Energy Bridge
2022-03-15 14:01:15 +01:00
lordlou
cfa49ee757
Add SMZ3 support ( #270 )
2022-03-15 13:55:57 +01:00
Fabian Dill
8d3ea9c50f
Factorio: write Group names to mod
2022-03-14 20:26:16 +01:00
Fabian Dill
f01a31ce56
Factorio: add recipe for energy bridge
2022-03-14 19:40:35 +01:00
Chris Wilson
e0f3d6d0d7
[WebHost] Add docblock and FAQ pages for ArchipIDLE
2022-03-13 23:44:30 -04:00
Chris Wilson
0c57af40dc
[ArchipIDLE] Rename locations to indicate the time required to wait
2022-03-13 22:56:46 -04:00
Chris Wilson
0714be6b73
[ArchipIDLE] Prevent overwriting global item pool
2022-03-13 20:44:08 -04:00
Chris Wilson
b5ce6f0bb0
[ArchipIDLE] Fix inefficiency caused by indentation error
2022-03-13 20:42:20 -04:00
Chris Wilson
67d59067eb
[ArchipIDLE] Use shuffled item_table during generation
2022-03-13 20:39:13 -04:00
Chris Wilson
f1984a103d
[ArchipIDLE] Set only 20 items as progressive
2022-03-13 15:31:27 -04:00
Chris Wilson
41fd7a8a56
Fixed failing tests
2022-03-13 14:37:56 -04:00
Chris Wilson
14ac139d03
Added world for ArchipIDLE
2022-03-13 04:04:12 -04:00
Yussur Mustafa Oraji
97b1ae5ee9
v6,sm64ex: Add support for offline singeplayer seeds ( #301 )
2022-03-12 22:05:54 +01:00
espeon65536
15e0763ed5
Update progression balancing algorithm ( #300 )
...
* New progression balancing algo: computes based on percentage of locations available rather than absolute number of locations
2022-03-12 22:05:03 +01:00
lordlou
2c3e3f0d43
Sm/slot data ( #299 )
2022-03-02 19:41:03 +01:00
espeon65536
c5926fcf2b
OoT: rename all option displayname to display_name
2022-03-02 00:38:24 +01:00
lordlou
e6546eea85
Sm/slot data ( #298 )
...
for trackers
2022-03-02 00:37:52 +01:00
lordlou
892357cc2c
Sm/item link support ( #297 )
2022-03-02 00:37:11 +01:00
Fabian Dill
491530ad60
LttP: fix reveal bytes for Mysery Mire Prize
2022-02-24 23:43:33 +01:00
Fabian Dill
6667c1f03d
Factorio: set parenthesis correctly
2022-02-24 22:50:51 +01:00
Fabian Dill
e985fc41ce
Factorio: make EnergyLink an option
2022-02-24 22:40:16 +01:00
CaitSith2
508eb04e94
Tweak energy bridge values
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ENERGY_INCREMENT now set dynamically by whatever the ap-energy-bridge buffer capacity ends up being.
2022-02-24 13:16:18 -08:00
Fabian Dill
6bf2f5611a
EnergyLink: lots of cleanup
2022-02-24 04:47:01 +01:00
Fabian Dill
05fe423ef1
Factorio: implement EnergyLink
2022-02-24 00:51:31 +01:00
t3hf1gm3nt
f167e11905
Update ALttP in-game hints ( #289 )
2022-02-23 19:29:37 +01:00
Jarno Westhof
727cae902a
[Subnautica] I guess someone had todo it
2022-02-23 19:26:17 +01:00
Fabian Dill
4c64c5ad05
Spectator: fix data type
2022-02-23 04:02:11 +01:00
espeon65536
a13ad32ec5
Minecraft: save some memory with static rules on Locations
2022-02-23 02:44:47 +01:00
espeon65536
13a6c86077
Minecraft: require bed for can_adventure if death link is on by default
2022-02-23 02:44:47 +01:00
espeon65536
5fc1b760f4
Minecraft: only add egg shards to the pool if at least 1 is required
2022-02-23 02:44:47 +01:00
Fabian Dill
5faf1f27de
MultiServer: add network commands Store, Retrieve, Modify and ModifyNotify
2022-02-22 11:48:08 +01:00
jtoyoda
6c7be51221
Adding in check to ensure there is at least one item in the FFR item pool
2022-02-21 00:01:27 +01:00
Fabian Dill
1159137c0d
FF1: set up special settings page (remote website)
2022-02-20 21:54:00 +01:00
Fabian Dill
170213e6d4
Core: reduce memory use of "Entrance" class
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SM64: reduce count of lambda creations (memory/cpu speedup)
2022-02-20 19:10:08 +01:00
Fabian Dill
919223cd2f
Super Metroid: fix start_inventory
2022-02-19 17:43:16 +01:00
Yussur Mustafa Oraji
1d19868119
v6: Update NPC Trinket Rule
2022-02-18 19:32:36 +01:00
Fabian Dill
7633392eea
update Copyright
2022-02-17 08:21:26 +01:00
Fabian Dill
daea0f3e5e
Core: provide a way to add to CollectionState init and copy
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SM: use that way
OoT: use that way
2022-02-17 07:07:34 +01:00
Fabian Dill
c525c80b49
ItemLinks: move item links to events, mess up their logic in doing so and lock them behind plando option "item_links" until they're fixed.
2022-02-17 06:07:20 +01:00
N00byKing
311fb04647
sm64ex: Add option for Bob-omb Buddy Checks
2022-02-16 19:46:28 +01:00
Fabian Dill
53340ab22c
Core: remove legacy "dynamic_regions", as all regions are now dynamic
2022-02-15 06:29:57 +01:00
N00byKing
7503317d49
sm64ex: Add DeathLink Support
2022-02-14 16:37:49 +01:00
Fabian Dill
3fc93a33c8
WebHost: check for duplicate names
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Generate: use Counter for duplicate names to make finding the dupes easier
2022-02-14 04:58:21 +01:00