Commit Graph

273 Commits

Author SHA1 Message Date
Fabian Dill 0bd252e7f5 Server: add slot_info key to Connected 2022-01-30 13:57:12 +01:00
Fabian Dill 6210630ce2 Core: increment version 2022-01-30 03:45:21 +01:00
Fabian Dill 1b3b0f199d Generate: improve duplicate key feedback by providing duplicate text, line and column 2022-01-25 04:20:08 +01:00
Robinde67 ad06d9bb4a
Adjuster fixes and added GUI prompt for applying last settings (#173) 2022-01-20 04:19:58 +01:00
Fabian Dill b4f17e67d0 Generate: disallow duplicate mapping keys in input files 2022-01-19 04:26:25 +01:00
Fabian Dill a6cca3094d WebHost: give proper incompatible version error message.. in the future when this is deployed for next time. 2022-01-18 08:23:38 +01:00
Fabian Dill aff9114c35 0.2.3 2022-01-08 16:12:56 +01:00
Fabian Dill 97d6e80556 Bump 2021-12-21 15:31:04 +01:00
Fabian Dill db56f4a6b7 Core: bump version to 0.2.1 2021-12-01 02:39:52 +01:00
Fabian Dill 7b0b243607 MultiServer: remove promp_toolkit 2021-11-28 04:06:30 +01:00
Fabian Dill 9cb24280fa Clients: log exception to logfile 2021-11-17 22:46:32 +01:00
Fabian Dill 2ffa0d0e7f Utils: ignore SSL Cert when getting IP 2021-11-13 23:14:26 +01:00
Fabian Dill fc3b8c40be WebHost: handle SM and SoE 2021-11-13 20:52:30 +01:00
Fabian Dill 4a8ba0575f Post-Merge Cleanup 2021-11-12 14:36:34 +01:00
lordlou 77ec8d4141
Added Super Metroid support (#46)
Varia Randomizer based implementation
LttPClient -> SNIClient
2021-11-12 14:00:11 +01:00
Fabian Dill 43323e59ce Logging Revamp 2021-11-10 15:35:43 +01:00
Fabian Dill 34eba2655e MultiServer: add !collect and collect_mode
CommonClient: make missing and checked location lookups faster
FactorioClient: implement reverse grant technologies for collect/forfeit/coop
2021-10-18 22:58:29 +02:00
Fabian Dill fdb8ae0cb5 FactorioClient: Warn user about the dangers of AppData
Factorio: improve setup guide somewhat
2021-10-16 19:40:27 +02:00
Fabian Dill 81afbb55cf Core: increment version 2021-10-02 07:00:16 +02:00
Fabian Dill 3caf8bc82b WebHost: Allow plando
Maybe move to a different webpage?
2021-09-23 02:29:24 +02:00
Fabian Dill 38b5ee7314 WebHost: working web-gen 2021-09-18 01:02:26 +02:00
Fabian Dill a82bf1bb32 Options: raise Exception if per-game options are in root
Options: implement progression balancing and accessibility on new system
Options: implement the notion of "common" and "per_game_common" options in various systems
Options: centralize item and location name checking
Spoiler: prettier print some lists, sets and dicts
WebHost: add common options into /templates
2021-09-17 00:17:54 +02:00
espeon65536 51c38fc628
Ocarina of Time (#64)
* first commit (not including OoT data files yet)

* added some basic options

* rule parser works now at least

* make sure to commit everything this time

* temporary change to BaseClasses for oot

* overworld location graph builds mostly correctly

* adding oot data files

* commenting out world options until later since they only existed to make the RuleParser work

* conversion functions between AP ids and OOT ids

* world graph outputs

* set scrub prices

* itempool generates, entrances connected, way too many options added

* fixed set_rules and set_shop_rules

* temp baseclasses changes

* Reaches the fill step now, old event-based system retained in case the new way breaks

* Song placements and misc fixes everywhere

* temporary changes to make oot work

* changed root exits for AP fill framework

* prevent infinite recursion due to OoT sharing usage of the address field

* age reachability works hopefully, songs are broken again

* working spoiler log generation on beatable-only

* Logic tricks implemented

* need this for logic tricks

* fixed map/compass being placed on Serenade location

* kill unreachable events before filling the world

* add a bunch of utility functions to prepare for rom patching

* move OptionList into generic options

* fixed some silly bugs with OptionList

* properly seed all random behavior (so far)

* ROM generation working

* fix hints trying to get alttp dungeon hint texts

* continue fixing hints

* add oot to network data package

* change item and location IDs to 66000 and 67000 range respectively

* push removed items to precollected items

* fixed various issues with cross-contamination with multiple world generation

* reenable glitched logic (hopefully)

* glitched world files age-check fix

* cleaned up some get_locations calls

* added token shuffle and scrub shuffle, modified some options slightly to make the parsing work

* reenable MQ dungeons

* fix forest mq exception

* made targeting style an option for now, will be cosmetic later

* reminder to move targeting to cosmetics

* some oot option maintenance

* enabled starting time of day

* fixed issue breaking shop slots in multiworld generation

* added "off" option for text shuffle and hints

* shopsanity functionality restored

* change patch file extension

* remove unnecessary utility functions + imports

* update MIT license

* change option to "patch_uncompressed_rom" instead of "compress_rom"

* compliance with new AutoWorld systems

* Kill only internal events, remove non-internal big poe event in code

* re-add the big poe event and handle it correctly

* remove extra method in Range option

* fix typo

* Starting items, starting with consumables option

* do not remove nonexistent item

* move set_shop_rules to after shop items are placed

* some cleanup

* add retries for song placement

* flagged Skull Mask and Mask of Truth as advancement items

* update OoT to use LogicMixin

* Fixed trying to assign starting items from the wrong players

* fixed song retry step

* improved option handling, comments, and starting item replacements

* DefaultOnToggle writes Yes or No to spoiler

* enable compression of output if Compress executable is present

* clean up compression

* check whether (de)compressor exists before running the process

* allow specification of rom path in host.yaml

* check if decompressed file already exists before decompressing again

* fix triforce hunt generation

* rename all the oot state functions with prefix

* OoT: mark triforce pieces as completion goal for triforce hunt

* added overworld and any-dungeon shuffle for dungeon items

* Hide most unshuffled locations and events from the list of locations in spoiler

* build oot option ranges with a generic function instead of defining each separately

* move oot output-type control to host.yaml instead of individual yamls

* implement dungeon song shuffle

* minor improvements to overworld dungeon item shuffle

* remove random ice trap names in shops, mostly to avoid maintaining a massive censor list

* always output patch file to folder, remove option to generate ROM in preparation for removal

* re-add the fix for infinite recursion due to not being light or dark world

* change AP-sendable to Ocarina of Time model, since the triforce piece has some extra code apparently

* oot: remove item_names and location_names

* oot: minor fixes

* oot: comment out ROM patching

* oot: only add CollectionState objects on creation if actually needed

* main entrance shuffle method and entrances-based rules

* fix entrances based rules

* disable master quest and big poe count options for client compatibility

* use get_player_name instead of get_player_names

* fix OptionList

* fix oot options for new option system

* new coop section in oot rom: expand player names to 16 bytes, write AP_PLAYER_NAME at end of PLAYER_NAMES

* fill AP player name in oot rom with 0 instead of 0xDF

* encode player name with ASCII for fixed-width

* revert oot player name array to 8 bytes per name

* remove Pierre location if fast scarecrow is on

* check player name length

* "free_scarecrow" not "fast_scarecrow"

* OoT locations now properly store the AP ID instead of the oot internal ID

* oot __version__ updates in lockstep with AP version

* pull in unmodified oot cosmetic files

* also grab JSONDump since it's needed apparently

* gather extra needed methods, modify imports

* delete cosmetics log, replace all instances of SettingsList with OOTWorld

* cosmetic options working, except for sound effects (due to ear-safe issues)

* SFX, Music, and Fanfare randomization reenabled

* move OoT data files into the worlds folder

* move Compress and Decompress into oot data folder

* Replace get_all_state with custom method to avoid the cache

* OoT ROM: increment item counter before setting incoming item/player values to 0, preventing desync issues

* set data_version to 0

* make Kokiri Sword shuffle off by default

* reenable "Random Choice" for various cosmetic options

* kill Ruto's Letter turnin if open fountain
also fix for shopsanity

* place Buy Goron/Zora Tunic first in shop shuffle

* make ice traps appear as other items instead of breaking generation

* managed to break ice traps on non-major-only

* only handle ice traps if they are on

* fix shopsanity for non-oot games, and write player name instead of player number

* light arrows hint uses player name instead of player number

* Reenable "skip child zelda" option

* fix entrances_based_rules

* fix ganondorf hint if starting with light arrows

* fix dungeonitem shuffle and shopsanity interaction

* remove has_all_of, has_any_of, count_of in BaseClasses, replace usage with has_all, has_any, has_group

* force local giveable item on ZL if skip_child_zelda and shuffle_song_items is any

* keep bosses and bombchu bowling chus out of data package

* revert workaround for infinite recursion and fix it properly

* fix shared shop id caches during patching process

* fix shop text box overflows, as much as possible

* add default oot host.yaml option

* add .apz5, .n64, .z64 to gitignore

* Properly document and name all (functioning) OOT options

* clean up some imports

* remove unnecessary files from oot's data

* fix typo in gitignore

* readd the Compress and Decompress utilities, since they are needed for generation

* cleanup of imports and some minor optimizations

* increase shop offset for item IDs to 0xCB

* remove shop item AP ids entirely

* prevent triforce pieces for other players from being received by yourself

* add "excluded" property to Location

* Hint system adapted and reenabled; hints still unseeded

* make hints deterministic with lists instead of sets

* do not allow hints to point to Light Arrows on non-vanilla bridge

* foreign locations hint as their full name in OoT rather than their region

* checkedLocations now stores hint names by player ID, so that the same location in different worlds can have hints associated

* consolidate versioning in Utils

* ice traps appear as major items rather than any progression item

* set prescription and claim check as defaults for adult trade item settings

* add oot options to playerSettings

* allow case-insensitive logic tricks in yaml

* fix oot shopsanity option formatting

* Write OoT override info even if local item, enabling local checks to show up immediately in the client

* implement CollectionState.can_live_dmg for oot glitched logic

* filter item names for invalid characters when patching shops

* make ice traps appear according to the settings of the world they are shuffled into, rather than the original world

* set hidden-spoiler items and locations with Shop items to events

* make GF carpenters, Gerudo Card, Malon, ZL, and Impa events if the relevant settings are enabled, preventing them from appearing in the client on game start

* Fix oot Glitched and No Logic generation

* fix indenting

* Greatly reduce displayed cosmetic options

* Change oot data version to 1

* add apz5 distribution to webhost

* print player name if an ALttP dungeon contains a good item for OoT world

* delete unneeded commented code

* remove OcarinaSongs import to satisfy lint
2021-09-02 14:35:05 +02:00
Fabian Dill ca3e01b15e LttPClient: prevent crash when trying to access sys.stdin 2021-09-01 17:56:19 +02:00
Fabian Dill de567cc701 LttP: Move more functionality into ALttPItem from Item
LttP: More efficiently build !hint entrance info
LttP: More efficiently check for and build Big Bomb Shop playthrough path
2021-08-28 12:56:52 +02:00
Fabian Dill aec39c919c Minecraft: add missing minecraft defaults 2021-08-15 02:32:36 +02:00
Fabian Dill 299036ecca LttP: move some LttP specific things more towards locations where they belong. 2021-08-10 08:00:53 +02:00
Fabian Dill ba3bb201cd Multiple: Followed a rabbit hole of moving LttP Rom generation to AutoWorld
Generator: Re-allow names with spaces (and see what breaks)
Generator: Removed teams (Note that teams are intended to move from a generation step feature to a server runtime feature, allowing dynamic creation of an already generated MW)
LttP: All Rom Options are now on the new system
LttP: palette option "random" is now called "good"
LttP: Roms are now created as part of the general output file creation step
LttP: disable Music is now Music, removing potential double negatives
LttP & Factorio: Progressive option random is now grouped_random
LttP: Enemy damage option random is now Enemy damage: chaos
2021-08-09 09:15:41 +02:00
Fabian Dill 4b38cb4c2e Setup: various small adjustments and fixes 2021-08-06 19:33:17 +02:00
Fabian Dill abf4e82737 Move Factorio data from /data/factorio to /worlds/factorio/data, to contain it in its world folder 2021-07-31 15:13:55 +02:00
Fabian Dill f5c62a82ac some post unification cleanup. 2021-07-31 01:40:27 +02:00
Fabian Dill f232f74246 Version: 0.1.6 start 2021-07-27 14:59:24 +02:00
Fabian Dill 78f565c706 renamed /hosted/ to /room/
remove no longer used options
allow loading of json data files from webhost when it gets run by gunicorn and similar
2021-07-24 14:08:45 +02:00
Fabian Dill 2fc4006dfa RIP: MultiMystery and Mystery, now there's just Generate
Other changes:
host.yaml Multi Mystery options were moved and changed
generate_output now has an output_directory argument
MultiWorld.get_game_players(<game>) now replaces <game>_player_ids
Python venv should now work properly
2021-07-21 18:08:15 +02:00
Fabian Dill 573fde4bbc Merge together FactorioClient.py and FactorioClientGUI.py
Add cmd arguments
Add kivy style file, allowing users to modify it
2021-07-19 21:52:08 +02:00
Fabian Dill f456dba993 newstyle DataPackage. Both versions in merged format for compatibility for now. 2021-07-12 18:05:46 +02:00
Fabian Dill 4884184e4a fix autolauncher import 2021-07-09 22:47:35 +02:00
Fabian Dill 4c7ef593be Some optimizations 2021-07-09 17:44:24 +02:00
Fabian Dill 9db506ef42 Factorio: recipe randomization (rocket-part and science-packs only for now) 2021-07-07 10:14:58 +02:00
Fabian Dill 80a5845695 LttP: Move over to SNI 2021-07-07 03:45:27 +02:00
Fabian Dill 0a64caf4c5 add Factorio world gen settings 2021-07-02 01:29:49 +02:00
Fabian Dill eee6fc0f10 increment version 2021-07-01 21:18:08 +02:00
Fabian Dill a08d7bb1b2 Settings: add requires 2021-06-18 22:15:54 +02:00
Fabian Dill 15bd79186a remove player_name feature in MultiMystery
MultiMystery is slated to be integrated into Mystery and the auto-launch feature is not maintainable for a growing games list
2021-06-06 18:12:19 +02:00
CaitSith2 7e599c51f8 Make defaults for missing options in host.yaml consistent. 2021-06-05 21:15:54 -07:00
CaitSith2 6ccb9d2dc2 Fix adjuster reference 2021-06-05 13:58:59 -07:00
Fabian Dill 252bb69808 FactorioClient: Read Bridge file after a server log indicates that the file was written 2021-05-25 01:03:04 +02:00
Fabian Dill 1f17aa394e allow uploading of Factorio mods 2021-05-16 22:59:45 +02:00
Fabian Dill a231850911 Make hint costs relative 2021-05-11 23:08:50 +02:00
Fabian Dill 37755cd362 Factorio: Automatically find and force create bridge file 2021-05-09 16:49:47 +02:00
Fabian Dill 212abc2b5a increment version 2021-05-08 13:42:18 +02:00
Fabian Dill 60f64cc46b rename get_location_name_from_address to get_location_name_from_id 2021-04-28 15:48:11 +02:00
Fabian Dill 2df7e4e537 add seed_name to multidata and RoomInfo 2021-04-12 09:36:45 +02:00
Fabian Dill 764e6e7926 Fix MultiTracker breaking after Hint is used 2021-04-12 00:06:27 +02:00
Fabian Dill f0a6b5a8e4 Factorio:
add visibility option
fix tech_cost using the wrong variable name
fix yaml defaults not init'ing the Option class
LttP:
fix potential pathing confusion in maseya palette shuffler
Server:
Minimum version per team made no sense, removed
2021-04-08 19:53:24 +02:00
Fabian Dill 6567f14415 add log_network Server argument 2021-04-07 02:37:21 +02:00
Fabian Dill 20b72369d8 allow basic WebHost functionality to work 2021-04-04 03:18:19 +02:00
Fabian Dill d24ee45462 Merge branch 'main' into Archipelago_Main
# Conflicts:
#	BaseClasses.py
#	LttPAdjuster.py
#	Main.py
#	Mystery.py
#	Utils.py
#	WebHostLib/generate.py
#	playerSettings.yaml
2021-04-01 11:44:37 +02:00
Fabian Dill dc73fa0f33 Factorio integration 2021-04-01 11:40:58 +02:00
CaitSith2 641dbcb138 Make sprite pool in patch prompt show up as a weighted pool. 2021-03-30 09:28:28 -07:00
CaitSith2 83b8858df3 Include sprite_pool in whitelisted adjust wanted question 2021-03-27 07:20:00 -07:00
CaitSith2 df0b98975d Add sprite pool options to gui/adjuster 2021-03-27 07:12:08 -07:00
Fabian Dill 25f234dff0 Reduce chance that shop_slot_shuffle produces empty slots, at the cost of cpu time. 2021-03-26 13:23:17 +01:00
CaitSith2 4d99bb1429 Allow setting of Glitching to Triforce from ganon in host.yaml. 2021-03-22 13:14:19 -07:00
Chris Wilson 37d33b19fc Update node.js dependencies for WebUI 2021-03-21 12:18:17 -04:00
Fabian Dill 38a0a3f15e whitelist CLientStatus 2021-03-19 04:17:26 +01:00
Fabian Dill f7dc21ddcc Merge branch 'main' into breaking_changes
# Conflicts:
#	Main.py
#	Utils.py
2021-03-07 22:04:06 +01:00
Fabian Dill cd5696527d some er layout group fixes 2021-03-07 20:11:36 +01:00
Fabian Dill 567954a17f Merge branch 'main' into breaking_changes
# Conflicts:
#	BaseClasses.py
2021-03-06 05:27:16 +01:00
CaitSith2 d09a03aace Rip out unsafe yaml loading. 2021-03-05 11:32:24 -08:00
CaitSith2 6ddfbdf709 Allow pre-rolling yaml settings, and re-using the exact same pre-rolled settings later, for different actual seeds. 2021-03-03 02:20:37 -08:00
Fabian Dill 7871555620 Implement PrintJSON
Remove deprecated network packets
Make Client send new locations checked only once
Simplify register_location_checks
Rip out Server savegame compatibility
2021-03-02 22:31:44 +01:00
Fabian Dill f19291aaed Remove Fake Hollow Knight Items and Locations
Add GetDataPackage Network system
2021-02-25 02:07:28 +01:00
Fabian Dill cbbdb2948d attach command to args dict 2021-02-21 23:46:05 +01:00
Fabian Dill ff9b24e88e Hollow Knight integration
(prototype status)
2021-02-21 20:17:24 +01:00
Fabian Dill dcce53f8c8 Merge branch 'main' into breaking_changes
# Conflicts:
#	Adjuster.py
#	Gui.py
#	MultiClient.py
#	setup.py
#	worlds/alttp/AdjusterMain.py
#	worlds/alttp/Main.py
2021-02-21 20:15:07 +01:00
Fabian Dill 12222d5a4c Split adjuster into own program 2021-02-19 19:08:11 +01:00
Fabian Dill 122e360ec8 Merge branch 'main' into breaking_changes
# Conflicts:
#	MultiClient.py
#	Utils.py
#	worlds/alttp/ItemPool.py
#	worlds/alttp/Main.py
#	worlds/alttp/Shops.py
2021-02-19 13:45:50 +01:00
Fabian Dill cf49cd5e4b Mark Advancement items in the client 2021-02-03 03:19:25 +01:00
Fabian Dill b78f852579 reduce prices of ammo and ammo capacity upgrades, make heart container actually 4X a heart piece and reduce progression item price slightly 2021-01-31 06:47:57 +01:00
Fabian Dill 9386a9c220 Update Menus 2021-01-24 21:58:26 +01:00
Fabian Dill c604dfe509 move networks commands to [str, Optional[dict]] across the board
and some other updates
PrintHTML is an experiment and is unlikely the solution I'll go with
2021-01-21 23:37:58 +01:00
Fabian Dill 2a0d1962f1 Tag version required for sending items out of shops 2021-01-09 18:11:24 +01:00
Fabian Dill d80939480b fix some merging 2021-01-03 14:41:21 +01:00
Fabian Dill 8ebd36b5a7 update Archipelago 2021-01-03 14:32:32 +01:00
Fabian Dill 08ca4245c1 Merge branch 'main' into breaking_changes
# Conflicts:
#	Adjuster.py
#	AdjusterMain.py
#	BaseClasses.py
#	MultiClient.py
#	MultiServer.py
#	Mystery.py
#	Utils.py
#	WebHostLib/downloads.py
#	WebHostLib/generate.py
#	dumpSprites.py
#	test/TestBase.py
#	worlds/alttp/EntranceRandomizer.py
#	worlds/alttp/Main.py
#	worlds/alttp/Rom.py
2021-01-03 13:13:59 +01:00
Fabian Dill b7f41e8991 increment version 2021-01-02 23:03:48 +01:00
Fabian Dill f3b6be2b20 Item Plando Support 2021-01-02 12:49:43 +01:00
Fabian Dill e8fd575379 tile_shuffle option no longer requires Enemizer, document it as such
also shuffle things around in gui.py
2020-12-29 19:59:20 +01:00
Fabian Dill e25a03173b Implement "minimum version" checks into server and clients 2020-12-29 19:23:14 +01:00
Fabian Dill c53798bdf8 increment version 2020-12-06 14:40:57 +01:00
Fabian Dill 74cf51c20b create sprite directory if it doesn't exist 2020-11-30 21:34:40 +01:00
Fabian Dill 60e20b7844 Merge remote-tracking branch 'origin/master' 2020-11-30 19:34:49 +01:00
Fabian Dill ddb8a91e5f increment version to 3.4.0 2020-11-30 19:34:42 +01:00
CaitSith2 f9a786e3f5 blacklist doors options from being warned about on master. 2020-11-30 07:43:13 -08:00
Fabian Dill b5e80d1f87 remove no longer used port_forward option 2020-11-30 16:33:54 +01:00
CaitSith2 8c94351d53 Get warnings of options that might not exist in options.yaml 2020-11-28 14:51:13 -08:00
CaitSith2 a269db6ab5 Add doors specific multi mystery default options 2020-11-28 11:39:37 -08:00
CaitSith2 77e74510af Add default options. 2020-11-28 11:34:29 -08:00
Fabian Dill 033307cfc9 Allow just updating sprites and remove old alternate sprite folder 2020-11-11 13:45:21 +01:00
Fabian Dill 8060aa7884 add never adjust answer to client 2020-11-11 13:15:35 +01:00
Fabian Dill 1a32d45474 increment version number 2020-11-07 14:48:57 +01:00
Fabian Dill c230263200 move last used adjuster settings to _2 to avoid conflict with expanded palette options 2020-11-02 03:35:03 +01:00
Fabian Dill 93ddb1d5cf increment version 2020-10-30 00:10:41 +01:00
Fabian Dill 1d58f54101 move ALTTP to its own world folder 2020-10-24 05:38:56 +02:00
Fabian Dill 94dafa3c55 Open Breaking changes 2020-10-18 23:07:48 +02:00
Fabian Dill 2ae5f316dc increment version 2020-10-18 21:42:56 +02:00
CaitSith2 99677e8d8c Bump version to 3.2.0 2020-10-14 20:51:10 -07:00
CaitSith2 f9cab31c83 No need for code that makes json base patches anymore. 2020-10-14 10:03:25 -07:00
Fabian Dill 37a3c8f0d5 3.1.1 2020-09-20 00:34:35 +02:00
Fabian Dill 0cf9118cc0 3.1.0 2020-09-19 15:20:55 +02:00
Fabian Dill 7260fffcfa 3.0.0 2020-09-13 17:30:56 +02:00
Fabian Dill 99517021c8 Fix DB scheduling on mariaDB 2020-09-09 01:41:37 +02:00
Fabian Dill 91c15173d2 Prep another test release 2020-09-03 20:34:11 +02:00
Fabian Dill 112868b751 remove duplicate shop setting in gui and make entrance/location cache renew slightly faster 2020-08-27 04:05:11 +02:00
Fabian Dill 2096d6ae5b Use proper OS-specific path uris in many more places
also move path.join into local_path and output_path to simplify use
2020-08-25 13:22:47 +02:00
Fabian Dill 8852ec9a18 make all output paths host.yaml settable
rename itemlist to itempool, as the actual item listing is in items.py
change pedestal text of book of mudora from paradox to hylian for dingusses
2020-08-20 15:43:22 +02:00
Fabian Dill 72545d12f1 prevent most cases of duplicate player names
* in theory dupes are still possible due to later filtering of characters, but this should catch most instances of it.
2020-08-20 04:03:49 +02:00
Fabian Dill df6ee1a08b Fill Algorithm optimisations (somewhat minor, but easy pickings) 2020-08-14 00:34:41 +02:00
Fabian Dill cfb8e2ce71 Don't cache the subpath component 2020-08-02 00:34:23 +02:00
Fabian Dill 2eefb566ef Bump version to 2.5.0
Skipping 2.4.1 as the update became heavier on content than expected
2020-08-01 17:10:45 +02:00
Fabian Dill 2eea9b913c default to outputting to {local_path}/output
* Windows setup has that path as writable by everyone
* most others run from source, where the entire source path and children is writable.
* People complained about files appearing in My Documents, which admittedly is not intuitive
2020-08-01 16:52:11 +02:00
Fabian Dill 78c85cce14 WebHost: List Rooms in a sortable table 2020-07-21 23:15:19 +02:00
Fabian Dill ea9e103cb0 update rom name handling 2020-07-14 04:48:56 +02:00
Fabian Dill c80b76a930 Version 2.4.0
As the list of changes has gotten large enough to warrant a minor version bunch
2020-07-12 23:04:07 +02:00
Fabian Dill 12273c396b add /countdown and !options 2020-07-05 21:45:52 +02:00
Fabian Dill 346a08c3dd Use EasyModeEscape flag of upcoming Enemizer 2020-07-05 02:06:00 +02:00
Fabian Dill 5b72fd4e36 text fixes 2020-06-21 16:13:42 +02:00
Fabian Dill 6421a373e1 Webhost Update
introduce a very WIP tracker
Server will try to reuse port and also try to only use one port
2020-06-21 15:32:31 +02:00
Fabian Dill 7353b489ce add available hint points to UI 2020-06-15 06:30:51 +02:00
Fabian Dill aebdf3b66e add get public v6 2020-06-14 09:06:37 +02:00
Fabian Dill 5da5847805 allow multiserver to defer to embedded options 2020-06-13 08:37:05 +02:00
Fabian Dill 068d3e8695 fix crash if there are no cached adjuster settings
addresses #105
2020-06-09 18:02:15 +02:00
Fabian Dill 142c47b90f bump version 2020-06-09 08:38:52 +02:00
caitsith2 91cb0630fa changes
* Allow patch.py to mass adjust roms
* Allow patch.py store target server address for patch.
2020-06-07 12:04:33 -07:00
Fabian Dill d25973989a Make clients identify themselves against server
prep for potential later async auth system. Wanted to get this into the 2.3 client update.
2020-06-04 21:27:29 +02:00
Fabian Dill 3864eb5071 fix /snes <snes_interface> if interface contains spaces (which it shouldn't, but meh) 2020-06-03 02:19:16 +02:00
Fabian Dill b2e20be077 Hints now contain ER info 2020-05-18 05:40:36 +02:00
Fabian Dill f3cf03b374 Bump to 2.2.0 2020-05-11 02:37:09 +02:00
caitsith2 d4be3387cf Fix issue when a zero byte _persistent_storage.yaml exists. 2020-04-29 22:42:26 -07:00
Fabian Dill 00da5dfd65 warn older client versions that features are missing 2020-04-28 05:59:03 +02:00
Fabian Dill 56e57de574 store last used adjuster settings and use them for patching
might use them as gui defaults later
2020-04-26 15:14:30 +02:00
CaitSith2 f380542bab
2.1.1 hotfix (#76)
* 2.1.1 hotfix
* debug log options that have nothing defined.
* make sure there is at least one value in the dictionary before considering it important.
* only attempt to create outputpath if it is defined.

* whoops
2020-04-26 02:57:20 +02:00
Fabian Dill 53cfc6cc0a 2.1.0 2020-04-25 05:49:34 +02:00
Fabian Dill 5d33b4b164 introduce persistent data storage, which for now just caches rom -> server pairs 2020-04-24 05:29:02 +02:00
Fabian Dill 7582767401 aliases 2020-04-23 06:16:54 +02:00
Fabian Dill 83b5ac389a 2.0.3 2020-04-22 17:53:57 +02:00
Fabian Dill 9842399d8b fix payment for already found hints 2020-04-22 15:50:14 +02:00
Fabian Dill fa2cf20b01 !hint now points out all hints relating to the player issuing the command.
payed hints also retain that they were already found and don't need to be re-checked as items can't be unfound.
2020-04-22 05:09:46 +02:00
Fabian Dill 860faf6ef5 unify versions 2020-04-20 14:50:49 +02:00