Fabian Dill
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1a53b0e69b
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rename has_blunt_weapon to has_melee_weapon
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2020-04-20 19:17:10 +02:00 |
Fabian Dill
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860faf6ef5
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unify versions
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2020-04-20 14:50:49 +02:00 |
Fabian Dill
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31d3b7ce84
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implement glitch_boots as a proper CLI option
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2020-04-16 11:02:16 +02:00 |
Fabian Dill
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26ea2d5905
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some optimization
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2020-04-14 18:59:00 +02:00 |
Fabian Dill
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2fb419263e
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remove some instances of no longer existing __unicode__
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2020-04-10 21:31:15 +02:00 |
Fabian Dill
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01b7a590e7
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add glitch_boots mystery node
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2020-04-10 20:58:52 +02:00 |
Fabian Dill
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2ebc133cab
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add world get_type type checker
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2020-04-10 20:54:18 +02:00 |
Fabian Dill
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95d51d48bf
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Merge branch 'pull/23'
# Conflicts:
# BaseClasses.py
# EntranceShuffle.py
# ItemList.py
# Mystery.py
# Rules.py
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2020-04-08 15:07:19 +02:00 |
Fabian Dill
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f89c28d5c2
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Merge branch 'master' into pull/58
# Conflicts:
# AdjusterMain.py
# BaseClasses.py
# EntranceShuffle.py
# Gui.py
# InvertedRegions.py
# ItemList.py
# Main.py
# Plando.py
# Rom.py
# Rules.py
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2020-04-04 09:16:39 +02:00 |
compiling
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270fbce516
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Fix bombs check
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2020-03-15 21:59:06 +11:00 |
compiling
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ab89f70fa3
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Add 10 bombs as an uncle weapon for standard.
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2020-03-15 11:09:34 +11:00 |
compiling
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18c10dc7ad
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Make retro arrows always require buying the wooden arrow.
The Silver Arrows grant the ability to shoot if they are non-progressive, but this is harder to model.
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2020-03-15 10:12:22 +11:00 |
compiling
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5c95cf8730
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Fix Half Magic logic
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2020-03-14 10:31:28 +11:00 |
Fabian Dill
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4cb5af19d6
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write spoiler in unicode
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2020-03-10 00:36:26 +01:00 |
Fabian Dill
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99e7d51f11
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remove reachable cache. Seems I missed invalidations somewhere as the wrong state can be retained.
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2020-03-08 05:41:56 +01:00 |
Fabian Dill
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f583db3ee9
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remove collections_extended dependency and replace with much faster stdlib Counter
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2020-03-07 23:35:55 +01:00 |
Fabian Dill
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27b6dd8bd7
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some speed improvments
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2020-03-07 23:20:11 +01:00 |
Fabian Dill
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6059db3ea0
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some general improvements. Mostly performance improvements of patching roms in multiworld with enemizer
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2020-03-06 23:08:46 +01:00 |
Fabian Dill
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e3beb702f8
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fix clock mode, again
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2020-03-04 13:55:03 +01:00 |
Fabian Dill
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d49bb10534
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remove unused checks (as indicated by new type annotations)
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2020-03-03 00:17:36 +01:00 |
Fabian Dill
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260e156316
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add some annotations to BaseClasses.py
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2020-03-03 00:12:14 +01:00 |
Fabian Dill
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11e1ad6901
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some small improvements for mystery
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2020-02-23 17:06:44 +01:00 |
Fabian Dill
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95aea8c4b4
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rename ocarina to flute.
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2020-02-17 10:08:03 +01:00 |
Fabian Dill
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b04db006e0
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implement server-client handshake and move hint system to optional colorama support
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2020-02-16 15:32:40 +01:00 |
qadan
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3d021356b8
|
hera and tr superbunny logic
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2020-02-12 19:48:36 -04:00 |
qadan
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aa569d1c3d
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rework as region connectors (inverted will be broken)
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2020-02-10 23:54:35 -04:00 |
qadan
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ff3b879a02
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more idiomatic, bugfix too
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2020-02-10 00:38:55 -04:00 |
qadan
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d22ccdedb3
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some changes
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2020-02-06 12:20:50 -04:00 |
cassidy
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0e18dd06a6
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Fix can_take_damage world attribute (#24)
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2020-02-03 03:52:57 +01:00 |
cassidy
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21b8c73179
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Add "timer" as individual setting (#23)
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2020-02-03 02:10:56 +01:00 |
qadan
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4b7694b50f
|
updates
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2020-01-28 18:19:07 -04:00 |
DatXFire
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fbfcb54bab
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Add missing colon (#15)
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2020-01-22 18:08:56 +01:00 |
Fabian Dill
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06ea170ecd
|
Non progressive option (#12)
* allow non-progressive
* use the actual extended_collections module
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2020-01-22 06:28:58 +01:00 |
DatXFire
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341e794cd8
|
Add Beemizer and Pot Shuffle to Spoiler Log Output
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2020-01-18 12:51:10 -05:00 |
Bonta-kun
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f988f7671b
|
--remote_items toggle: items will no longer be stored in the rom, a connection to a multiworld server will be required to receive them
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2020-01-18 09:50:12 +01:00 |
Bonta-kun
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ad278f91d6
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Multiworld: clients will now be automatically be identified from the rom name and have their names and teams set by the host, meaning those need to be configured during seed gen
Player names will show up in spoiler log and hint tiles instead of player id
MultiClient: autoreconnect to mw server
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2020-01-14 10:42:27 +01:00 |
Bonta-kun
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2f5a3e24dd
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Small shops refactor, cleanup some inverted mess
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2020-01-10 11:41:22 +01:00 |
Bonta-kun
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77ae96cf1b
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Refactor rom patching now that jsonrom patches can safely be merged
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2020-01-10 07:02:44 +01:00 |
Bonta-kun
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6bafdfafe6
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Mystery: rom options can be set in weights file, eg
rom:
sprite:
random: 1
randomonhit: 1
mog: 1
disablemusic: off
quickswap:
on: 1
off: 0
menuspeed:
normal: 1
instant: 1
double: 1
triple: 1
quadruple: 1
half: 1
heartcolor:
red: 1
blue: 1
green: 1
yellow: 1
random: 1
heartbeep:
double: 1
normal: 1
half: 1
quarter: 1
off: 1
ow_palettes:
default: 1
random: 1
blackout: 1
uw_palettes:
default: 1
random: 1
blackout: 1
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2020-01-09 17:46:07 +01:00 |
Bonta-kun
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42b85d7a3c
|
Include sphere0 items in the spoiler log and in the playthrough
|
2020-01-09 08:31:49 +01:00 |
compiling
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edd656b903
|
Swap implementation of Take Any fix to match Multiworld.
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2020-01-03 08:27:22 +11:00 |
compiling
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0eed4bb527
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Add shop door ids to tables (used when shop locations are vanilla)
Do not replace Upgrade Fairy with retro shop
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2020-01-02 16:33:00 +11:00 |
Bonta-kun
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fe307b1ac7
|
bzzz bzzz
|
2019-12-30 03:03:53 +01:00 |
Bonta-kun
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819f6dc975
|
Retro: fix take any entrances with default connections
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2019-12-27 19:11:41 +01:00 |
Bonta-kun
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aa080eb455
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Include unreachable items in the spoiler log
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2019-12-21 13:33:07 +01:00 |
Bonta-kun
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4a16ba74e8
|
Fix triforce hunt icon showing for every player
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2019-12-21 10:42:59 +01:00 |
Bonta-kun
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8721310cf7
|
World: include can_access_trock_eyebridge can_access_trock_front can_access_trock_big_chest can_access_trock_middle and fix_fake_world in the player specific attributes
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2019-12-18 20:45:51 +01:00 |
Bonta-kun
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36bdb5f487
|
Spoiler: reorder some settings for visibility
|
2019-12-17 21:12:05 +01:00 |
Bonta-kun
|
a24fe1f3bf
|
World.__init__: group player attributes to remove some redundancy
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2019-12-17 21:09:33 +01:00 |
Bonta-kun
|
1ecb5fe40b
|
Individual settings: shufflebosses shuffleenemies enemy_health enemy_damage
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2019-12-17 15:55:53 +01:00 |