Fabian Dill
14448ad97e
Multidata: allow SoE/SM/LttP to connect via player name for use in Tracker/Text clients
2022-02-09 21:06:50 +01:00
Yussur Mustafa Oraji
3d17f0d588
sm64ex: Add Course Randomizer and Progressive Keys ( #256 )
2022-02-09 20:57:38 +01:00
Fabian Dill
e4d6da47a4
LttP: fix rom writing crash because I accidentally defaulted to pep8 naming
2022-02-06 21:44:19 +01:00
Fabian Dill
9f7dbb394e
LttP: convert overflow progressive items into highest-allowed-tier of non-progressive item
2022-02-06 20:11:40 +01:00
N00byKing
a3c3e4cbd4
v6: Add Area Cost Shuffle
2022-02-05 20:24:42 +01:00
ScootyPuffJr1
bffb8a034e
[SM]Update Options.py ( #268 )
...
* [SM] Update Options.py
2022-02-05 20:23:17 +01:00
Fabian Dill
279b682ac2
ItemLink: hopefully fix coop functionality
2022-02-05 17:35:12 +01:00
Fabian Dill
43ff476d98
AutoWorld: add "Everything" item_name_group to all worlds
2022-02-05 16:55:11 +01:00
Fabian Dill
28201a6c38
Core: implement first version of ItemLinks
2022-02-05 15:49:19 +01:00
N00byKing
6923800081
v6: Music Randomizer
2022-02-04 23:04:05 +01:00
Jarno Westhof
700b83572e
[Timespinner] Added new shop options ( #264 )
...
* [Timespinner] Added new shop options
2022-02-04 21:53:47 +01:00
Fabian Dill
6e53cb2deb
V6: some cleanup
2022-02-04 21:34:39 +01:00
Yussur Mustafa Oraji
8e04182b3f
v6: Add Area Randomizer ( #249 )
...
* v6: Add Area Randomizer
2022-02-04 21:22:26 +01:00
Fabian Dill
60379d9ae6
LttP: when generating hint tiles, no longer consider Single Arrow as useful, but do consider all varieties of Bow. Additionally, don't create hints for Universal Small Keys
2022-02-03 10:41:31 +01:00
Fabian Dill
dc4b064c73
Options: change displayname to display_name
2022-02-02 16:29:29 +01:00
Fabian Dill
0f20888563
Options: allow yaml access to Priority Locations
2022-02-01 16:36:14 +01:00
N00byKing
0507d6923e
sm64ex: Add Option to limit stars, replace with junk
2022-01-31 18:54:54 +01:00
Fabian Dill
0bd252e7f5
Server: add slot_info key to Connected
2022-01-30 13:57:12 +01:00
Fabian Dill
6210630ce2
Core: increment version
2022-01-30 03:45:21 +01:00
N00byKing
695e87689c
sm64ex: More name changes
2022-01-28 05:38:41 +01:00
Fabian Dill
239f1afbbd
SM64: increment data version to trigger new names to be downloaded to clients
2022-01-27 15:36:14 +01:00
N00byKing
df09b5baac
sm64ex: Rename some Items and Locations according to feedback
2022-01-27 15:35:28 +01:00
Zach Parks
8175d4c31f
Rogue Legacy: Update world definition for 0.8 changes. ( #236 )
...
"
Here's a list of compiled changes for the next major release of the Rogue Legacy Randomizer.
Ability to toggle (or randomize) whether you fight vanilla bosses or challenge bosses.
Ability to change Architect settings (start with unlocked, normal, or disabled)
Ability to adjust Architect's fees.
Ability to combine chests or fairy chests into a single pool, similar to Risk of Rain 2's implementation.
Ability to change blueprints acquirement to being progressive instead of random.
Added additional classes that the player can start with and removed all other classes unlocked except for starting class. You must find them!
Ability to tweak the item pool amounts for stat ups.
Ability to define additional character names.
Ability to get a new diary check every time you enter a newly generated castle.
"
2022-01-26 23:35:56 +01:00
N00byKing
954d2e64ef
v6: Mitigate Generation Problems
2022-01-26 23:28:03 +01:00
Hussein Farran
2ebe8d0ed4
Increment RoR2 Data Version
2022-01-25 13:00:11 -05:00
Hussein Farran
b26bce8fde
Merge pull request #228 from Mathx2/main
...
Increase Location count and Item pool count
2022-01-25 10:50:21 -05:00
Mathx2
341fefda01
Convert revives to a percent of total locations
2022-01-24 14:43:42 -08:00
Mathx2
8550c071a2
Revert Max revives
...
Set the max revives back to 10 and start to convert it to a percentage of the total locations instead of a static value.
2022-01-24 14:40:51 -08:00
Mathx2
b2ebb65c26
Set Max Weights back to 100
...
Increasing max weight to 500 for fine tuning was overkill.
Max Locations still set to 500
Max Revives still set to 10% of Max Locations
2022-01-23 16:13:07 -08:00
Yussur Mustafa Oraji
056b38fd2a
sm64ex: Remove placeholder text
2022-01-23 21:47:26 +01:00
Yussur Mustafa Oraji
23211dd1ee
Add Super Mario 64 (PC Port) to Archipelago ( #207 )
...
* Add Super Mario 64
2022-01-23 21:34:30 +01:00
Grrmo
b4ad0ebf52
Created new region for kitty boss ( #233 )
...
* Added own region for kitty boss
Kitty boss had the same access restriction as upper lake desolation, which is wrong.
2022-01-23 21:26:32 +01:00
N00byKing
0ee6dd3f77
V6: Raise DoorCost Max to 5
2022-01-23 21:24:46 +01:00
N00byKing
70a422d354
V6: Fix broken Generation for Location "V"
2022-01-23 21:24:46 +01:00
Yussur Mustafa Oraji
9d7975ce33
Update Rules.py
2022-01-23 21:24:46 +01:00
Mathx2
9b5a1bedc0
Increase amount of items allowed in the pool
...
Multiplied max for all items and revives by 5
2022-01-22 22:52:02 -08:00
Mathx2
1518168843
Increase max number of locations
...
Updated from 100 to 500
2022-01-22 22:48:20 -08:00
black-sliver
102c1fecb6
SoE: allow start_inventory
2022-01-22 04:37:48 +01:00
black-sliver
9d4d92167a
SoE: place Wings in Halls NE to avoid softlock
2022-01-22 04:37:48 +01:00
black-sliver
e7fde3bacb
SoE: Update to pyevermizer v0.41.0
...
* invers meaning of two flags
* fixes some softlocks
* see see https://github.com/black-sliver/pyevermizer/releases/tag/v0.41.0
2022-01-22 04:37:48 +01:00
Yussur Mustafa Oraji
344f4afdbd
Add VVVVVV to Archipelago ( #178 )
2022-01-21 22:42:11 +01:00
Sunny Bat
4291912577
Add Raft to Archipelago ( #174 )
2022-01-21 22:41:53 +01:00
Jarno Westhof
fc8e3d1787
[Timespinner] Added Talaria Attachment to tracker if QuickSeed is enabled
...
Added new locations ids to tracker
Added new chest & logic for Ancient pyramid
Made tracker change available locations based on flags
Made tracker only show items that are progression based on selected flags
2022-01-20 04:25:16 +01:00
Brad Humphrey
ec95ce8329
Allow locations to be prioritized for progress item placement ( #189 )
2022-01-20 04:19:07 +01:00
vgZerst
4841926f83
Note evolution trap scaling in Options docstring
2022-01-18 06:22:00 +01:00
vgZerst
eebf1a5126
Attenuate evolution trap increases
...
Attenuate evolution trap increases based on game's current evolution_factor to improve difficulty slider scaling. See drive.google.com/file/d/1RBBZV3XRmvgwOTXJhr6aQJIaTatJc2WF
2022-01-18 06:22:00 +01:00
Grrmo
22b361c281
Fixed broken locations in Timespinner ( #213 )
...
* Fixed mixed up locations for Aelana's chest and pedestal.
Can provide screenshots for proof.
* Fixed mixed up locations for Upper Lake Desolation double jump cave floor and platform.
Can provide screenshots for proof.
* Fixed up mixed locations for:
Aelana's chest and pedestal
Upper desolation double jump cave platform and floor
upper sealedcave after sirends chest 1 and chest 2
* Updated data version from 6 to 7
2022-01-17 23:15:04 +01:00
Fabian Dill
e74333cbd3
MultiServer: remove location hinting from !hint and /hint; add /hint_location
2022-01-16 02:20:37 +01:00
Grrmo
c507efd920
Corrected mistake in Regions
2022-01-15 21:15:50 +01:00
espeon65536
6641d428a2
oot: check item name for skip child zelda, not the actual item itself
2022-01-15 21:15:28 +01:00
Fabian Dill
b8afc27e2f
Docs: improve "sending_visible" comment
2022-01-14 19:27:54 +01:00
Fabian Dill
3acd966241
Options: add "VerifyKeys" Mixin and showcase it for OoT Logic Tricks
2022-01-11 22:01:54 +01:00
Fabian Dill
bde58fb677
LttP: remove "bonus" small key hyrule castle in case of standard + own_dungeons
2022-01-09 04:48:31 +01:00
Fabian Dill
651e22b14a
LttP: keep Small Key Hyrule Castle local even if keyshuffle is wished.
2022-01-09 04:32:25 +01:00
Alchav
967e3028fd
LTTP - Cap item prices at 4x
...
I think quadrupled prices will be plenty expensive, and this will stop people who pick "random" from getting 9999 priced items and potentially locking their multiworld behind absurd rupee grinds
2022-01-08 04:59:33 +01:00
Alchav
428af55bd9
LTTP shop price modifier tweak
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Ensure shop prices are a multiple of 5 after price modifier
2022-01-07 18:11:31 +01:00
espeon65536
340725d395
OoT: add protection on starting inventory to be only giveable items
2022-01-07 16:01:28 +01:00
espeon65536
f8030393c8
OoT: If skip_child_zelda is on, set rule on Song from Impa to be giveable item
2022-01-07 16:01:28 +01:00
Fabian Dill
80b3a5b1d4
WebHost: fix is_zipfile check for flask FileStorage objects
...
- and assorted cleanup
2022-01-06 06:09:15 +01:00
lordlou
a6a9989fcf
SM small improvements ( #190 )
...
* added a fallback default starting location instead of failing generation if an invalid one was chosen
* added Nothing and NoEnergy as hint blacklist
added missing NoEnergy as local items and removed it from progression
2022-01-05 20:15:19 +01:00
espeon65536
03a892aded
OoT updates ( #160 )
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* OoT: disable mixed entrance pools and decoupled entrances for now
* OoT: fix error message crash in get_hint_area
* Oot Adjuster: kill zootdec if it's not the vanilla rom anymore
* OoT Adjuster: fix dmaTable issue
Adjuster should now work on compiled versions of the software
* OoT: don't skip dungeon items shuffled as any_dungeon for barren hints
* OoT: wrap zootdec remove in try-finally
2022-01-04 17:16:09 +01:00
Zach Parks
b3c1c0bbe8
RogueLegacy: Moved world definition from "legacy" to "rogue-legacy" to avoid confusion with deprecation terms
2022-01-04 04:27:51 +01:00
Zach Parks
f06e565441
Add Rogue Legacy to Archipelago ( #180 )
2022-01-03 19:12:32 +01:00
Alchav
41fdafa3fb
LTTP Shop updates ( #177 )
...
* Shop price modifier and non-lttp item price changes
* Item price modifier setting
2022-01-03 03:07:43 +01:00
Jarno Westhof
b2980178d1
[Timespinner] Fixed logic of journal
2022-01-03 00:15:52 +01:00
Jarno Westhof
51fa00399d
[Timespinner] Fixed logic for original wayyy up there location
2022-01-02 17:34:05 +01:00
Ross Bemrose
7622f7f28f
Timespinner: Fix missing double-jump checks for LoreChecks locations ( #181 )
2022-01-02 16:33:29 +01:00
Colin Lenzen
411f0e40b6
Timespinner - Add Lore Checks checks ( #171 )
2022-01-01 20:44:45 +01:00
Alchav
b65618030f
Remove unnecessary logging.info
2021-12-30 16:55:33 +01:00
Alchav
01a2376b74
Let make_dungeon set up items, then replace
2021-12-30 16:55:33 +01:00
Alchav
d10ddb17b6
Let make_dungeon set up items, then replace
2021-12-30 16:55:33 +01:00
Alchav
c42d489bf7
Pull dungeon item replacements from diff extras
2021-12-30 16:55:33 +01:00
Alchav
8fef6b8d8c
Add "Start With" option
2021-12-30 16:55:33 +01:00
Alchav
35b1178c20
Add "Start With" option
2021-12-30 16:55:33 +01:00
Alchav
c0f95755ff
Add "Start With" option
2021-12-30 16:55:33 +01:00
Alchav
b7676a3da2
Add "Start With" option for dungeon items
2021-12-30 16:55:33 +01:00
Jarno Westhof
a10d7ae5b9
[Timespinner] Fixed some placement logics regarding gyre archives & military fortress
...
Renamed 'Transition chest #' to 'Gyre chest #'
2021-12-30 16:50:04 +01:00
Fabian Dill
4ed45248eb
LttP: Rename "Dark World Shop" overworld door to Village of Outcasts Shop. Note: Now the overworld door, Region, Shop and inside door are named the same.
2021-12-29 11:08:23 +01:00
Jarno Westhof
4ef0e054d6
[TS] Move 3 transition chest under gyre archives flag + some refactoring
2021-12-27 15:39:42 +01:00
Fabian Dill
52e01c0925
Factorio: fill in some missing doc strings
2021-12-22 14:00:41 +01:00
Fabian Dill
d5abadc6d0
Requirements: remove no longer used appdirs and move kivy to core
2021-12-20 23:10:04 +01:00
Jarno
d08d716966
[Timespinner] Added orb damage rando flag
2021-12-20 14:40:01 +00:00
black-sliver
9172cc4925
SoE: Update to pyevermizer v0.40.0
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see https://github.com/black-sliver/pyevermizer/releases/tag/v0.40.0
2021-12-19 15:22:19 +00:00
black-sliver
7f03a86dee
SoE: Rename 'chaos' to 'full' in options
...
* was changed upstream
* also update tooltips to be a bit more helpful
2021-12-19 15:22:19 +00:00
black-sliver
1603bab1da
SoE: Rename difficulty 'Chaos' to 'Mystery'
2021-12-19 15:22:19 +00:00
black-sliver
70aae514be
SoE: fix macos wheel urls
2021-12-19 15:22:19 +00:00
Fabian Dill
3a2a584ad3
Factorio: fix singles layout not generating correctly.
2021-12-18 13:05:43 +01:00
Fabian Dill
c42f53d64f
Factorio: add some more tech tree shapes
2021-12-18 13:01:30 +01:00
Jarno Westhof
450e0eacf4
TS: Relaxed entry logic for lower caves
2021-12-17 19:50:38 +00:00
Fabian Dill
aa40e811f1
LttPAdjuster: ignore alttpr cert
2021-12-17 19:17:41 +01:00
CaitSith2
af96f71190
Fix bug where there is less locations than hint count.
2021-12-16 15:34:18 -08:00
Jarno Westhof
9e4cb6ee33
TS: Fixed review comments
2021-12-14 16:04:50 +00:00
Jarno Westhof
5d0748983b
TS: removed todo list :D
2021-12-14 16:04:50 +00:00
Jarno Westhof
c4981e4b91
TS: Fixed unit test
2021-12-14 16:04:50 +00:00
Jarno Westhof
3f36c436ad
TS: putting items as non local will correctly be handled by your starting orbs and your first progression item
...
excluding locations now correctly works for your first progression item in an non inverted seed
Aura blast can now be your starting spell
2021-12-14 16:04:50 +00:00
Jarno Westhof
db456cbcf1
TS: no longer reward a progression item if you already have one in your starting inventory
2021-12-14 16:04:50 +00:00
Jarno Westhof
c0b8384319
TS: putting non consumable items in starting inventory will now remove them from the pool so a duplicate wont drop
2021-12-14 16:04:50 +00:00
Jarno Westhof
13036539b7
TS: Starting with Jewelrybox, Talaria or Meyef in your starting inventory will now set the corresponding flag
2021-12-14 16:04:50 +00:00
Jarno Westhof
5a2e477dba
Added sanity check to see if all locations can be assigned to regions
2021-12-14 16:04:50 +00:00
Fabian Dill
7afbf8b45b
OoTAdjuster: check on subprocess compressor
2021-12-10 09:53:50 +01:00
Fabian Dill
e1fc44f4e0
Clients: compatibility change for old Intel graphics.
2021-12-10 09:29:59 +01:00
Fabian Dill
85efee1432
SM: raise Exception instead of sys.exit for custom presets
2021-12-08 09:27:58 +01:00
CaitSith2
98a038e39e
Death link default true/false values for super metroid.
2021-12-04 14:04:28 -08:00
CaitSith2
9c74d648f8
Tie the need for satellite recipe to satellite goal, not max science pack.
2021-12-04 06:20:16 -08:00
Fabian Dill
feb2e0be03
Factorio: fix selecting wrong goal requirements due to convoluted if tree.
2021-12-04 10:54:11 +01:00
Fabian Dill
84e76eadd9
SM: rename death_link_survive and update docstring
2021-12-03 22:11:25 +01:00
espeon65536
c10e17d24c
Minecraft: remove bad default for StartingItems
2021-12-03 18:15:10 +00:00
CaitSith2
6f12ed38d9
Add in whitelist for overriding blacklist.
2021-12-02 15:27:48 -08:00
CaitSith2
efb4e5a7b3
Use OptionSet for blacklist
2021-12-02 15:27:00 -08:00
CaitSith2
a15689e380
Allow explicit blacklisting (and whitelisting) of free samples from yaml
2021-12-02 09:26:51 -08:00
CaitSith2
548d893eaa
Convenient runtime changing of death link status requires 0.2.1
2021-12-01 23:42:09 -08:00
Fabian Dill
a60c6176be
SM: add client version check for DeathLink
2021-12-02 06:13:44 +01:00
lordlou
83cfd6ec05
SM update ( #147 )
...
* fixed generations failing when only bosses are unreachable
* - replaced setting maxDiff to infinity with a bool only affecting boss logics if only bosses are left to finish
* fixed failling generations when using 'fun' settings
Accessibility checks are forced to 'items' if restricted locations are used by VARIA following usage of 'fun' settings
* fixed debug logger
* removed unsupported "suits_restriction" option
* fixed generations failing when only bosses are unreachable (using a less intrusive approach for AP)
* - fixed deathlink emptying reserves
- added death_link_survive option that lets player survive when receiving a deathlink if the have non-empty reserves
* - merged death_link and death_link_survive options
2021-12-02 06:11:42 +01:00
CaitSith2
763edf00f2
Satellite now a possible goal for ALL science pack levels, chosen by option.
...
Satellite unlocks by respective science pack (or by automation in the case of automation science pack)
2021-11-30 23:18:17 -08:00
espeon65536
3fa253bac5
MC: 1.17 support ( #120 )
...
* MC: add death_link option
* Minecraft: 1.17 advancements and logic support
* Update Minecraft tracker to 1.17
* Minecraft: add tests for new advancements
* removed jdk/forge download install out of iss and into MinecraftClient.py using flag --install
* Add required_bosses option
choices are none, ender_dragon, wither, both
postgame advancements are set according to the required boss for completion
* fix docstring for PostgameAdvancements
* Minecraft: add starting_items
List of dicts: item, amount, nbt
* Update descriptions for AdvancementGoal and EggShardsRequired
* Minecraft: fix tests for required_bosses attribute
* Minecraft: updated logic for various dragon-related advancements
Split the logic into can_respawn and can_kill dragon
Free the End, Monsters Hunted, The End Again still require both respawn and kill, since the player needs to kill and be credited with the kill
You Need a Mint and Is It a Plane now require only respawn, since the dragon need only be alive; if killed out of logic, it's ok
The Next Generation only requires kill, since the egg spawns regardless of whether the player was credited with the kill or not
* Minecraft client: ignore prereleases unless --prerelease flag is on
* explicitly state all defaults
change structure shuffle and structure compass defaults to true
update install tutorial to point to player-settings page, as well as removing instructions for manual install
* Minecraft client: add Minecraft version check
Adds a minecraft_version field in the apmc, and downloads only mods which contain that version in the name of the .jar file.
This ensures that the client remains compatible even if new mods are released for later versions, since they won't download a mod for a later version than the apmc says.
Co-authored-by: Kono Tyran <Kono.Tyran@gmail.com>
2021-12-01 02:37:11 +01:00
Fabian Dill
246a5c568b
Core: add some more types
2021-11-30 05:33:56 +01:00
alwaysintreble
31c15c257c
Fix Military fortress filling with new location names
2021-11-29 23:29:25 +00:00
Fabian Dill
dcb6da30ef
FF1: datapackage is no longer custom
2021-11-29 22:28:51 +01:00
black-sliver
f478b65815
SoE: update pyevermizer to 0.39.2
...
+ printf to debug channel
+ better error handling
+ more error checking
2021-11-29 07:25:58 +00:00
Jarno Westhof
8363d1749b
[Timespinner] New seed options and new locations checks ( #140 )
2021-11-28 22:59:34 +01:00
alwaysintreble
b3ae4b86e4
TS: Rename various locations for clarity ( #139 )
...
* Rename various locations for clarity
2021-11-28 22:33:51 +01:00
jtoyoda
6566dde8d0
Initial FF1R implementation ( #123 )
...
FF1R
2021-11-28 22:32:08 +01:00
Fabian Dill
9f0a8e6d48
LttP: add hint options "Vendors" and "Full"
...
LttP: fix hint grammar if a Location isn't an ALttPLocation
2021-11-27 22:58:12 +01:00
CaitSith2
11285fb0aa
Fixed root cause of science-not-invited 9.223e+18 problem.
2021-11-26 09:16:42 -08:00
CaitSith2
b0bf66bdcb
Factorio: more cleanup of code. Makes it easier to add a max liquids allowed option.
2021-11-25 18:28:07 -08:00
Fabian Dill
8af5855af6
Factorio: cleanup and optimize some requirement graph functions
2021-11-26 02:37:15 +01:00
CaitSith2
383d0f1a66
ensure the tech enabling chemical plant gets marked as advancement if required.
2021-11-25 17:04:22 -08:00
CaitSith2
1a63ed970a
fixed bug with not being able to use fluid barrels as last ingredient in balanced recipes.
...
fluid barrels don't have a direct recipe name to ingredient name match, but instead recipe name is fill-ingredient.
2021-11-25 16:38:33 -08:00
CaitSith2
744b12345a
hard-code only steam. Water already appears at logistic-science pack, and crude-oil at chemical.
2021-11-25 10:17:23 -08:00
CaitSith2
2770014988
Merge remote-tracking branch 'origin/main' into main
2021-11-25 09:59:54 -08:00
CaitSith2
31b93dc2f4
Clarify not being able hand craft automation science if it has fluids.
2021-11-25 09:59:07 -08:00
Fabian Dill
81397936ef
Merge pull request #141 from espeon65536/oot
...
Ocarina of Time updates
2021-11-25 17:57:31 +00:00
CaitSith2
722af0a3ca
Now possible for randomized science packs/silo/satellite recipe to use fluids.
2021-11-25 09:44:01 -08:00
espeon65536
6641b13511
Merge branch 'main' of https://github.com/ArchipelagoMW/Archipelago into oot
2021-11-24 17:57:06 -06:00
CaitSith2
9dbafd3b4b
Factorio can now change death link state at runtime.
2021-11-24 01:55:36 -08:00
Fabian Dill
a3951c2621
Factorio: remove Desync detected message.
...
To my knowledge it has never warned about an actual desync, and even it did, the code right behind it fixes the desync.
2021-11-23 20:17:42 +01:00
Fabian Dill
39ff471772
Factorio: add new Recipe Time randomize options
2021-11-23 19:10:26 +01:00
CaitSith2
b10d9040df
Fix "could not randomize recipe" when both silo and satellite are...
...
...randomized recipes.
2021-11-21 18:25:28 -08:00
CaitSith2
415f045fd8
Fix a range bug on min_energy in make_balanced_recipe
2021-11-21 18:24:25 -08:00
espeon65536
428177bdca
patch ROMs correctly with MQ spirit
2021-11-21 00:31:44 -06:00
CaitSith2
beb4949044
typo whoops
2021-11-20 21:44:16 -08:00
CaitSith2
1b4659276c
Add randomized recipe for Satellite.
2021-11-20 21:44:16 -08:00
CaitSith2
affd707717
Add satellite recipe to needed_recipes if required.
2021-11-20 21:44:16 -08:00
CaitSith2
48ed394d02
Require sending a satellite for victory in space-science-pack seeds.
2021-11-20 21:44:16 -08:00
espeon65536
2fb765455c
OoT: change internal version number
...
Allows custom music to work with the ootrandomizer patcher for now
2021-11-20 16:34:50 -06:00
espeon65536
639e6f9a6c
OoT: plando entrances
2021-11-20 15:36:57 -06:00
espeon65536
686812ee9e
OoT: Add warp song text replacement
2021-11-20 09:49:33 -06:00
Fabian Dill
80c3b8bbca
Factorio: always build dynamic advancement flag
2021-11-20 04:47:19 +01:00
Fabian Dill
7c3ba3bc42
Factorio: fix cumulative advancement flagging
2021-11-19 19:44:34 +01:00
Fabian Dill
c638a2cfb6
LttP: remove SM joke hint to reduce confusion
2021-11-18 18:57:31 +01:00