ceea55e3c6traverse recipe tree for Factorio logic
Fabian Dill
2021-04-09 22:10:04 +0200
c4d6ac50beturn weapons into boolean swordless
Fabian Dill
2021-04-09 20:40:45 +0200
4461cb67f0fix ap-sync and remove infinite techs from randomization
Fabian Dill
2021-04-09 00:33:32 +0200
f0a6b5a8e4Factorio: add visibility option fix tech_cost using the wrong variable name fix yaml defaults not init'ing the Option class LttP: fix potential pathing confusion in maseya palette shuffler Server: Minimum version per team made no sense, removed
Fabian Dill
2021-04-08 19:53:24 +0200
443fc03700Send actual NetworkPlayer on Connected too
Fabian Dill
2021-04-07 02:49:36 +0200
6567f14415add log_network Server argument
Fabian Dill
2021-04-07 02:37:21 +0200
32560eac92send actual NetworkPlayers
Fabian Dill
2021-04-07 02:20:03 +0200
4c71662719factorio: award free samples to entire force
Fabian Dill
2021-04-07 01:55:53 +0200
c14a150795Output Factorio mod as zip
Fabian Dill
2021-04-03 15:06:32 +0200
91bcd59940implement Factorio options max_science_pack and tech_cost also give warnings about deprecated LttP options also fix FactorioClient.py getting stuck if send an unknown item id also fix !missing having an extra newline after each entry also default to no webui
Fabian Dill
2021-04-03 14:47:49 +0200
b871a688a4correctly add 4 bows to easy item pool (found by el0)
Fabian Dill
2021-04-02 14:55:39 +0200
bbe51c4cc7Speed up restrictive_fill a bit. This also changes behaviour slightly; it used to fill beatable only players' items first, now it shuffles it all together. It is not documented why this was done, so hopefully this doesn't undo something intentional.
Fabian Dill
2021-03-18 17:27:31 +0100
01ef29568aTemporarily destroy the world, instead of copying it. Not pretty, but faster. Unfortunately can't be threaded alongside rom/multidata creation, as otherwise locations may be empty at certain times.
Fabian Dill
2021-03-17 10:53:40 +0100
275ac5be2bfix progression balancing being the copy function.
Fabian Dill
2021-03-17 06:29:48 +0100
f55096b8ccuse python str formatting for player variable names
Fabian Dill
2021-03-17 06:26:06 +0100
e094a93e49random.Random('') produces same results every single time.
CaitSith2
2021-03-15 07:30:17 -0700
91c0650b42remove some missed nonlocal world references that would refer to a different world after copying it It is static data though, so it hasn't created an actual bug (yet)
Fabian Dill
2021-03-14 22:59:41 +0100
8d25965f5cWhoops, HC Big key was being counted when it shouldn't.
CaitSith2
2021-03-08 11:50:10 -0800
b898803981single player tracker now hides small key/big key column if everything in that column would be N/A.
CaitSith2
2021-03-07 14:53:42 -0800
361460df26Multiplayer tracker now shows big keys/small keys applicable to ALL players of that seed.
CaitSith2
2021-03-07 14:30:21 -0800
c73b843f41Document group settings for doors.
CaitSith2
2021-03-07 14:12:20 -0800
0a41b7b751allow additional rupees to refer to their world
Fabian Dill
2021-03-07 22:49:00 +0100
a528ed5e9eClient now uses location_id consistently internally, instead of switching on a dime all the time And some smaller changes
Fabian Dill
2021-03-07 22:05:07 +0100
f7dc21ddccMerge branch 'main' into breaking_changes
Fabian Dill
2021-03-07 22:04:06 +0100
1d04fcfbaatypo V: the typo strikes back
Fabian Dill
2021-03-07 20:15:22 +0100
cd5696527dsome er layout group fixes
Fabian Dill
2021-03-07 20:11:36 +0100
58d748d7ffcatch plando boss placement errors in yaml.
CaitSith2
2021-03-07 04:36:46 -0800
ed51ed3d52Fix bugs in plando boss shuffle.
CaitSith2
2021-03-07 04:02:17 -0800
cefa6bb04fDo not allow overriding host.yaml plando options with pre-rolls.
CaitSith2
2021-03-07 03:38:49 -0800
1e17704ee6Add useful info for which medallion has the unknown type.
CaitSith2
2021-03-07 03:31:36 -0800
a86238d741Add actual tracking of player small keys/big keys
CaitSith2
2021-03-06 13:59:04 -0800
ed77f93b6fAdjust color of links on the multi-tracker.
Chris Wilson
2021-03-06 00:37:14 -0500
63fda9535ause jinja's url_for instead of manual text assembling
Fabian Dill
2021-03-06 06:09:12 +0100