N00byKing
00bf9c569a
Add send_multiple command
2022-01-31 18:56:46 +01:00
Fabian Dill
e0628ec6c9
WebHost: correct some texts
2022-01-31 10:11:39 +01:00
Fabian Dill
8c638bcfd8
Server: allow LocationScouts to create free hints
2022-01-30 14:14:49 +01:00
Fabian Dill
0bd252e7f5
Server: add slot_info key to Connected
2022-01-30 13:57:12 +01:00
Fabian Dill
25dd89ed17
MultiServer: delete unused function
2022-01-28 09:29:29 +01:00
CaitSith2
6b1c555d38
Fix inconsistency in parameter name now that !hint only hints items, not locations.
2022-01-23 22:09:06 -08:00
black-sliver
f0cfe30a36
Move remote_items and _start_inventory from world to client ( #227 )
2022-01-23 06:38:46 +01:00
Jarno Westhof
929c684977
[Bug] fixed collect
2022-01-21 23:13:14 +01:00
black-sliver
0c46cc6843
Add per-client remote_item settings + TextOnly Tag
...
* Tracker tag will receive all items via server (including local)
* TextOnly tag will receive no items
* TextClient sends TextOnly tag
* precollected items / start_inventory does not get an "Order received" number anymore
* local items do always get an "Order received" number now
* multisave changed, includes version number now, upgrade works for games (not trackers)
2022-01-21 22:42:59 +01:00
Fabian Dill
80a7e4175b
MultiServer: update FuzzyWuzzy to TheFuzz
2022-01-19 06:14:13 +01:00
Fabian Dill
a6cca3094d
WebHost: give proper incompatible version error message.. in the future when this is deployed for next time.
2022-01-18 08:23:38 +01:00
Fabian Dill
5c1d2b3393
Network: unify flags docs and implementation
2022-01-18 06:45:09 +01:00
Fabian Dill
028207022a
Factorio: support new colors in-game
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Various: cleanup and comments
2022-01-18 06:16:16 +01:00
Jarno Westhof
c9fa49d40f
[Network_Item] Add item flags to network item so client can distinct some details ( #210 )
2022-01-18 05:52:29 +01:00
Fabian Dill
e74333cbd3
MultiServer: remove location hinting from !hint and /hint; add /hint_location
2022-01-16 02:20:37 +01:00
Fabian Dill
061de66397
MultiServer: don't mark a slot as having Activity if a location check was done through Collect
2022-01-09 23:15:50 +01:00
Fabian Dill
f8893a7ed3
WebHost: check uploads against zip magic number instead of .zip
2022-01-01 17:18:48 +01:00
Fabian Dill
994621372c
MultiServer: finish removing prompt toolkit
2021-12-03 05:24:43 +01:00
Fabian Dill
7b0b243607
MultiServer: remove promp_toolkit
2021-11-28 04:06:30 +01:00
Fabian Dill
c381df6563
MultiServer: filter new locations via sets, instead of if and only echo new checks
2021-11-23 20:16:48 +01:00
Fabian Dill
26b336d6db
MultiServer: fix IncompatibleVersion not triggering
2021-11-22 20:32:59 +01:00
Fabian Dill
50264993b0
MultiServer: allow null exclusions on GetDataPackage
2021-11-21 18:11:51 +01:00
CaitSith2
3d19c39001
Include number of death_link connected clients in status.
2021-11-21 01:37:23 -08:00
Fabian Dill
97f6003582
MultiServer: fix legacy argument passing in websockets
2021-11-15 20:55:21 +01:00
Fabian Dill
650fd5d792
LttP: refine DeathLink handling.
2021-11-11 16:09:08 +01:00
Fabian Dill
43323e59ce
Logging Revamp
2021-11-10 15:35:43 +01:00
Fabian Dill
ca9bf48ffa
Network: document ConnectUpdate
2021-11-08 16:58:41 +01:00
Fabian Dill
b9941e40c1
LttP: Allow DeathLink to be adjusted post-gen
2021-11-08 16:34:54 +01:00
Fabian Dill
e8639988ce
MultiServer: original_cmd to InvalidPacket
2021-11-08 16:07:37 +01:00
Fabian Dill
666e3b5333
MultiServer: add JSONMessagePart["player"]
2021-11-07 14:42:05 +01:00
Fabian Dill
2b124aaff4
MultiServer: add time to RoomInfo
2021-11-07 11:37:58 +01:00
Fabian Dill
f43475f33b
MultiServer: declare spectators as default goal-finished
2021-11-06 08:19:10 +01:00
Fabian Dill
e756a77c70
MultiServer: implement Tracker tag
...
Docs: add InvalidPacket
Docs: add known Tags
Docs: add DeathLink
LttPClient: potentially fix DeathLink chaining
2021-11-04 13:23:13 +01:00
Fabian Dill
bcfa5d0a7e
MultiServer: remove accidental loop from !status
2021-11-04 09:01:14 +01:00
Fabian Dill
45f92536a6
MultiServer: add !status command
2021-11-04 08:57:27 +01:00
Sandra
cb8da2e757
Marks player names with a pair of asterisks if they have completed their goal.
2021-11-03 04:56:54 +00:00
Fabian Dill
e64d5c5f17
Network: implement new packet: ConnectUpdate
2021-11-01 20:00:55 +01:00
Fabian Dill
4472ef20fe
Factorio: add DeathLink option
2021-10-25 09:58:08 +02:00
Fabian Dill
c152790011
MultiServer: fix a refactor mistake
2021-10-25 08:24:32 +02:00
Fabian Dill
4e3b8a5178
MultiServer: allow sending another Connect, to update tags, uuid, team etc.
2021-10-25 06:57:06 +02:00
Fabian Dill
6af1f98c88
CommonClient.py UI: add progressbar representing % of checks done.
...
CommonClient.py UI: add Commands button that points out /help and !help
CommonClient.py: track permissions
CommonClient.py: track missing locations and checked locations in lib
2021-10-22 05:25:09 +02:00
Fabian Dill
8e35372aad
Network: add RoomInfo -> Games
...
Allows clients to only download relevant parts of the datapackage, or to keep ID lookups per-game, and for Bounce to tell if there will be a receiving end.
2021-10-22 04:46:00 +02:00
CaitSith2
17833a0bfc
documentation corrections
2021-10-20 12:13:25 -07:00
Fabian Dill
be070b79af
MultiServer: add !checked command, as it may be useful for coop.
2021-10-20 19:58:07 +02:00
Fabian Dill
6b4bdf569c
MultiServer: coop support
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Just connect multiple clients to the same slot
2021-10-20 05:56:28 +02:00
Fabian Dill
89c05cfcae
FactorioClient: Fix bridge not sending, and limit bridge to run up to once a second.
...
Setup: Fix LttP Adjuster needs to be installed with generator/lttp
MultiServer: fix duplicate !forfeits
2021-10-19 01:47:11 +02:00
Fabian Dill
34eba2655e
MultiServer: add !collect and collect_mode
...
CommonClient: make missing and checked location lookups faster
FactorioClient: implement reverse grant technologies for collect/forfeit/coop
2021-10-18 22:58:29 +02:00
Fabian Dill
66e198cbb6
Merge branch 'rip_compat' into Archipelago_Main
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# Conflicts:
# MultiServer.py
2021-10-18 08:18:28 +02:00
Fabian Dill
b57306beac
MultiServer: Don't send password required indicator if the password is empty string (user intention is likely no password)
2021-10-15 22:08:24 +02:00
CaitSith2
ca4b0acd92
Add !hint_location command.
...
As it turns out, because factorio location names are 100% identical to factorio item names, it is impossible without a command that explicitly hints locations to hint a specific factorio location, or any other game where location names match item names.
2021-10-09 20:47:12 -07:00
Fabian Dill
62db9ad982
MultiServer: send RoomUpdate -> permissions if permissions change
2021-10-09 15:24:08 +02:00
Fabian Dill
f56bf0db73
MultiServer: remove legacy datapackage keys
...
MultiServer: remove warning about legacy datapackage use
MultiServer: remove legacy permission flags
Options: add "random" option to all Choices
LttP: remove random special handling from HeartColor
2021-09-30 13:22:25 +02:00
Fabian Dill
952a155003
MultiServer: move permissions to an IntEnum
2021-09-26 09:06:12 +02:00
Fabian Dill
8e569a1d1f
AutoWorld: split remote_start_inventory out from remote_items
2021-09-23 03:48:37 +02:00
Fabian Dill
b780257098
MultiServer: fix IgnoreGame missing 'not'
2021-09-17 04:35:38 +02:00
Fabian Dill
b82e3f2a8a
MultiServer: Split InvalidSlot out into InvalidGame and document all error codes.
2021-09-17 04:32:09 +02:00
Fabian Dill
071b0eeb77
MultiServer: add datapackage legacy warning
2021-09-11 22:37:24 +02:00
Fabian Dill
411d4434a3
MultiServer: update to websockets 10 and implement new websockets.broadcast
2021-09-09 18:56:52 +02:00
Fabian Dill
01f1545b3e
AutoWorld: add forced_auto_forfeit and set it for StS
2021-08-31 16:04:54 +02:00
Fabian Dill
f4f043ac87
MultiServer: categorize methods
2021-08-26 16:19:37 +02:00
Fabian Dill
bb15d0636e
Network: implement Bounce and Bounced
2021-08-02 01:35:24 +02:00
Fabian Dill
2cc7d8395b
MultiServer: fix loading old savegames
2021-08-01 22:47:56 +02:00
Fabian Dill
2f2e039356
MultiServer: Limit !hint to a single new result if costs are on.
2021-08-01 17:09:10 +02:00
Fabian Dill
0cd388ca66
MultiServer: seeded !hint selected
2021-08-01 17:02:38 +02:00
Fabian Dill
7ef1fe81f6
MultiServer: move !hint point counting to end of message
2021-08-01 16:48:25 +02:00
Fabian Dill
4dde466364
MultiServer: print which game is being played.
2021-07-29 16:21:11 +02:00
black-sliver
eb0e5b7438
MultiServer: don't extract .zip
2021-07-27 16:01:55 +00:00
Fabian Dill
d2c420a1fd
fix MultiServer file dailog ending targeting
2021-07-25 03:17:22 +02:00
Fabian Dill
fc7d37def4
MultiServer.py: when loading a .zip, create the .archipelago next to it to consistently load the same savegame.
2021-07-23 02:27:45 +02:00
Fabian Dill
f6b3dfe5ba
MultiServer: allow loading a .zip containing a .archipelago directly.
2021-07-23 02:19:41 +02:00
Fabian Dill
2fc4006dfa
RIP: MultiMystery and Mystery, now there's just Generate
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Other changes:
host.yaml Multi Mystery options were moved and changed
generate_output now has an output_directory argument
MultiWorld.get_game_players(<game>) now replaces <game>_player_ids
Python venv should now work properly
2021-07-21 18:08:15 +02:00
Fabian Dill
bceb8540a1
assorted fixes
2021-07-20 21:19:53 +02:00
Fabian Dill
54b3a57f46
fix GetDataPackage exclusions
2021-07-14 10:35:00 +02:00
Fabian Dill
4f998a6880
Documentation: now in repository. Programming documentation should be in /docs, player/user documentation should be in /WebHostLib/static/assets/tutorial.
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Network: implement InvalidPacket, remove InvalidArguments and InvalidCmd
Datapackage: implement per-game versions and per-game package retrieval
2021-07-14 10:02:39 +02:00
Fabian Dill
f456dba993
newstyle DataPackage. Both versions in merged format for compatibility for now.
2021-07-12 18:05:46 +02:00
Fabian Dill
50a21fbd74
MultiServer: remove message that could never trigger in current protocol
2021-07-12 15:40:31 +02:00
Fabian Dill
768ae584d3
AutoWorld: add hint_blacklist, automatically generated all_names
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MultiServer: revamp hint commands with AutoWorld
2021-07-12 15:33:20 +02:00
Fabian Dill
9821e05386
Fix: When sending items via send or getitem, only consider items that belong to that world
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Fix: Allow cheat-sending items into unconnected slots
2021-07-12 14:35:44 +02:00
Fabian Dill
60972e026b
send packed NetworkItem in PrintJSON
2021-06-30 20:57:00 +02:00
Fabian Dill
4d4af9d74e
WebHost: Guard each Room via file-lock
2021-06-29 03:11:48 +02:00
Fabian Dill
f870bb3fad
MultiServer:
...
implement a hint recheck that triggers on get_save()
Still torn if I want a single hint list per team and filter on demand, or have filtered lists and re_check on demand.
2021-06-25 21:04:37 +02:00
Fabian Dill
f4a2f344a7
format MultiServer.py
2021-06-19 03:03:06 +02:00
Fabian Dill
a08d7bb1b2
Settings: add requires
2021-06-18 22:15:54 +02:00
Fabian Dill
3e1941a561
allow Factorio Client to recognize if it's trying to connect to the wrong multiworld.
2021-05-16 00:21:00 +02:00
Fabian Dill
b2f3fd56f4
bunch of fixes after testing round
2021-05-14 01:25:41 +02:00
Fabian Dill
c4ea879651
"precollect" visible Factorio tech tree as hints, so points are never spent on what was visible.
2021-05-13 02:10:37 +02:00
Fabian Dill
8cdf9d2ddc
faster .apsave loading and saving
2021-05-13 01:58:53 +02:00
Fabian Dill
d5cdff5ec9
filter hints to whom they concern
2021-05-13 01:37:50 +02:00
Kono Tyran
f24a81fdaf
fix !remaining command to look beyond ALTTP
2021-05-11 21:38:44 +00:00
Fabian Dill
a231850911
Make hint costs relative
2021-05-11 23:08:50 +02:00
Fabian Dill
f06d160615
don't check the AP tag anymore
2021-05-10 01:18:57 +02:00
Fabian Dill
909172cbad
Factorio, Minecraft & Hollow Knight: add startinventory support
2021-05-09 21:22:21 +02:00
Fabian Dill
60f64cc46b
rename get_location_name_from_address to get_location_name_from_id
2021-04-28 15:48:11 +02:00
KonoTyran
5087b78c28
fixed !missing to point to location table not item. ( #2 )
2021-04-28 15:46:54 +02:00
Fabian Dill
2dd6dcab20
remote now unneccessary line
2021-04-17 22:01:34 +02:00
Fabian Dill
4494207717
generalize LocationScout and make LttP remote items break entirely
2021-04-17 22:00:45 +02:00
Fabian Dill
501c55cc26
add per-slot data and embed HK options in it
2021-04-17 21:03:57 +02:00
Fabian Dill
2df7e4e537
add seed_name to multidata and RoomInfo
2021-04-12 09:36:45 +02:00
Fabian Dill
3858a12f26
MultiServer: check for correct game
2021-04-10 21:08:01 +02:00
Fabian Dill
f0a6b5a8e4
Factorio:
...
add visibility option
fix tech_cost using the wrong variable name
fix yaml defaults not init'ing the Option class
LttP:
fix potential pathing confusion in maseya palette shuffler
Server:
Minimum version per team made no sense, removed
2021-04-08 19:53:24 +02:00