Commit Graph

1057 Commits

Author SHA1 Message Date
Fabian Dill c4769eeebb Factorio: load fluids from exported data 2022-06-18 13:40:10 +02:00
Fabian Dill a5d516e179 Factorio: fix impossible recipes requiring stacking non-stacking items
Factorio: speedup load time
2022-06-18 09:15:14 +02:00
Fabian Dill d87c3d5323 LttP: update manual yaml 2022-06-17 03:48:54 +02:00
Fabian Dill 74fe03414c HK: extractor now needs to check for BOM 2022-06-17 03:25:08 +02:00
Fabian Dill 05a51346f9
LttP: fix Ganon's Tower trash prefill ignoring item_rules (#648) 2022-06-17 03:24:15 +02:00
Fabian Dill 6c525e1fe6
Core: move multiple Item properties into a single Flag (#638) 2022-06-17 03:23:27 +02:00
NewSoupVi 7d79cff66f
The Witness - 0.3.3 features and fixes (#617)
New option: "Early Secret Area" (Opens a door to the Challenge Area from the start of the game)
New option: Victory Conditions "Mountaintop Box Short" and "Mountaintop Box Long"
New options: Number of Lasers of Mountain, Number of Lasers for Challenge
New option & item: Add some number of "Puzzle Skips", which let you skip one puzzle in the game

Many logic fixes
2022-06-16 03:04:45 +02:00
Alchav 0a63bd0fc6 Meritous get_filler_item_name 2022-06-15 19:05:48 +02:00
Daniel Grace e5a1052089
Hollow Knight updates (goals, WP/POP, etc.) (#438)
* Hollow Knight updates:

- Add configurable goals (Any, THK, Siblings, Radiance)
  - Change base logic to require Opened_Black_Egg_Temple instead of
    requiring 3 dreamers.  This is future-proof for transition rando,
    where Black Egg might not have been located yet.
  - Add combat logic for THK and Radiance on par with Rando4's boss logic,
    so itemless HK shouldn't be required.
- Existing completion logic now uses Black_Egg_te

- Add White Palace options
  (Exclude, King Fragment Only, No Path of Pain, Include)
  - Excluded WP may still be required for King Fragment if Charms are
    not randomized
  - Simply don't place WP locations that are excluded
  - Distinguish between POP locations (required for POP), WP checks (
    actual item locations), WP transitions (relevant for future transition
    rando), and WP events (logically required to reach King Fragment)
  - Many transitions were listed twice.  Remove duplicates.
  - Sort transitions by scene

- For randomizable locations that have no logical significance when not
    randomized, simply skip adding them to the pool entirely for
    theoretically faster generation.

* Hollow Knight updates

  - Support random starting geo up to 1000 geo.
  - Always include locations rather than dropping unrandomized "logicless"
    ones, as it is required to best support same-slot coop.
2022-06-13 08:23:03 +02:00
Fabian Dill e7ea827f02
Options: introduce SpecialRange (#630)
* Options: introduce SpecialRange

* Include SpecialRange data in player-settings and weighted-settings JSON files

* Add support for SpecialRange to player-settings pages

* Add support for SpecialRange options to weighted-settings. Also fixed a bug which would cause the page to crash if an unknown setting was detected.

Co-authored-by: Chris Wilson <chris@legendserver.info>
2022-06-12 17:33:14 -04:00
Joethepic 84b6ece31d
Itemlink tutorial improvement (#611)
* Update Items.py

* Update advanced_settings_en.md

* Update Items.py

* Update advanced_settings_en.md

* Update advanced_settings_en.md

* improve consistency

Co-authored-by: alwaysintreble <mmmcheese158@gmail.com>

* fix formating on game setting in example

Co-authored-by: alwaysintreble <mmmcheese158@gmail.com>

* change version

Co-authored-by: alwaysintreble <mmmcheese158@gmail.com>

* Update advanced_settings_en.md

* Update advanced_settings_en.md

* Update advanced_settings_en.md

* tutorials: add description for game weight and properly document item links

* tutorials: add description for null replacement

* Update worlds/generic/docs/advanced_settings_en.md

Co-authored-by: alwaysintreble <mmmcheese158@gmail.com>

* Update advanced_settings_en.md

* Update advanced_settings_en.md

* Update worlds/generic/docs/advanced_settings_en.md

Co-authored-by: Hussein Farran <hmfarran@gmail.com>

* Update worlds/generic/docs/advanced_settings_en.md

Co-authored-by: Hussein Farran <hmfarran@gmail.com>

* Update worlds/generic/docs/advanced_settings_en.md

Co-authored-by: Hussein Farran <hmfarran@gmail.com>

Co-authored-by: alwaysintreble <mmmcheese158@gmail.com>
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2022-06-12 17:24:19 -04:00
Zach Parks 1bcc5b6582
WebHost: Allow "random" to be default option for toggles and choices. (#640) 2022-06-12 07:48:52 +02:00
KonoTyran c8c025ac34
Minecraft 1.19 (#623) 2022-06-11 23:22:16 +02:00
Alchav 964eda13cc
Fix LTTP filler items (#621) 2022-06-10 13:23:03 +02:00
Colin Lenzen 74ee8ec459
[Timespinner] Add Boss Randomization Settings (#598)
* [Timespinner] Add Boss Randomization Settings
2022-06-10 01:07:47 +02:00
t3hf1gm3nt 22ea72c1b2
OOT: Add note about common issue with lua option in the configuration step (#629)
* OOT: Add note about common issue with lua option in the configuration step

More and more people have issues with connecting with OoT because fresh installs of newer versions of Bizhawk show having "Lua+LuaInterface" selected when it actually loads "Nlua+KopiLua" instead until you toggle between the two options. Hopefully adding this bolded note will help new users avoid this problem in the future.
2022-06-10 00:48:05 +02:00
Zach Parks 613dc4184a
ALTTP: Updates to setup documents (#628)
Co-authored-by: alwaysintreble <mmmcheese158@gmail.com>
2022-06-10 00:47:01 +02:00
Fabian Dill 1281426075
HK: allow shuffling charm costs, instead of randomizing. (#441) 2022-06-09 00:27:43 +02:00
Kippi00 ee65d7e5fa
Document multi-game YAMLs (#619) 2022-06-08 18:15:47 -04:00
Kono Tyran c66d64b9d8 update minecraft_en.md wording slightly and minecraft version 2022-06-04 11:32:51 -07:00
TheCondor07 0dd67f40ba
SC2: UI update, Relegate No Build Option, and Filler Item Update (#606) 2022-06-03 20:18:36 +02:00
t3hf1gm3nt 6b47776b11
TS: Add region names to location names, and other location name clarifications (#570)
* Add region names to location names, and other location name clarification changes
2022-06-03 12:27:02 +02:00
Fabian Dill d0a98949f5
LttP: split Retro into Retro Bows and Retro Caves (#588) 2022-06-01 08:29:21 -07:00
Fabian Dill ff608b72a2
Tests: add test to check for typo'd item name group definitions (#594)
* Tests: add test to check for typo'd item name group definitions
Factorio: item *name* group was pointing to IDs instead.
Server: prevent crash when using Event-filled item name group

* Server: prevent crash when /hint'ing for an item name group with events
2022-06-01 08:25:40 -07:00
TheCondor07 20be691f36
SC2: GUI Mission Launcher (#586)
* SC2: Functioning Starcraft 2 Mission Launcher UI

* AutoWorld: add .__file__ attribute to AutoWorlds
This tries to help with a recurring easy to make mistake, where ./worlds/myworld does not exist in frozen form and is instead ./lib/worlds/myworld

* SC2: get .kv file path correctly when frozen too

Co-authored-by: TheCondor07 <TheCondorian07@gmail.com>
Co-authored-by: Fabian Dill <fabian.dill@web.de>
2022-05-30 07:11:01 +02:00
Fabian Dill 1a0bfecb5f LttP: convert vendors hint into separate scams option 2022-05-28 20:08:06 +02:00
Felix R 5d3b4c8efd
Meritous: Minor logic change (#584) 2022-05-28 00:52:14 +02:00
TheCondor07 8adc0dd7eb SC2: Fixed issue in random mission order with some missions being available too early 2022-05-27 20:53:06 +02:00
Jarno Westhof 2cb71c5352 [Timespinner] Removed backwarp from refugee camp to library from logic 2022-05-27 20:51:29 +02:00
TheCondor07 b6068f4519 SC2: Updated webhost details page 2022-05-27 18:32:33 +02:00
Fabian Dill 21a6b0143d MC: fix Bee Trap name 2022-05-26 20:49:24 -07:00
TheCondor07 e786243738
SC2: Option for random mission order (#569) 2022-05-26 19:28:10 +02:00
espeon65536 dadd7d4693 OoT: big poe count option returns 2022-05-26 19:26:07 +02:00
espeon65536 ac87629550 OoT: write data into autotracking context
useful for the client and autotrackers to gather data easily
2022-05-26 19:26:07 +02:00
espeon65536 1c231b703a OoT: trap display rework
Traps from all games now disguise themselves as OoT items
Traps all display "[Player] is a FOOL!" when picked up
2022-05-26 19:26:07 +02:00
espeon65536 a66b11e6ec OoT: remove warning message during multidata manipulation 2022-05-26 19:26:07 +02:00
espeon65536 4f24c4ea78 OoT: write double-ended shuffled entrances to spoiler log more clearly 2022-05-26 19:26:07 +02:00
espeon65536 1710e15e49 MC: Bee Trap is renamed and trap 2022-05-26 07:45:14 -07:00
N00byKing a332d4935d v6,sm64ex: Use standard Death Link option name 2022-05-26 07:05:19 +02:00
lordlou 9b855c7de0
Sm various fixes (#518) 2022-05-25 08:50:32 +02:00
Fabian Dill e8be80ccd7 Network: remove "SlotAlreadyTaken" from docs and clients, as it was removed from the server in 0.2 2022-05-24 19:16:53 -07:00
Fabian Dill 86013328d6
Factorio: fix crude-oil related crashes (#552) 2022-05-21 20:57:26 +02:00
TheCondor07 2b8a0f8cd8 SC2: Better set-up instructs and a section for those having issues 2022-05-21 20:52:37 +02:00
Alchav e1926c973e
[SC2] Item name groups and item game name fix (#555) 2022-05-21 20:52:00 +02:00
Chris Wilson f515f680a4 ArchipIDLE is only visible during April 2022-05-21 20:51:24 +02:00
Fabian Dill effba9fdec Factorio: fix crude-oil having no requirements at all 2022-05-21 02:49:20 +02:00
Fabian Dill 388f064307 SC2: fix typo in AllInMap Choice 2022-05-20 17:49:05 -07:00
TheCondor07 bb15485965
SC2: Quality of Life Changes/Fixes to Prepare For Future Feature (#550) 2022-05-21 02:47:16 +02:00
Fabian Dill 44ae50083d SC2: setup fix link 2022-05-20 01:45:00 +02:00
espeon65536 4e90ebc7d9
MC: add 1.18.2 advancements (#537)
* MC: add 1.18.2 advancements and update options to match

* client version 8

* MC: multiworkd -> multiworld

* MC: account for overworld villager in Star Trader logic
Also standardized Surge Protector and VVFrightening logic

* MC: fix _mc_overworld_villager
some day I won't second-guess myself when writing logic
2022-05-19 09:15:23 -07:00
Alchav dbf0458575
Implement get_filler_item_name for various games (#451) 2022-05-19 15:37:26 +02:00
weffjebster 2b702528fd
[Timespinner]HP cap setting (#536) 2022-05-19 05:25:08 +02:00
Colin Lenzen 23144ff204 [Timespinner] Add Show Item Drops in Bestiary 2022-05-19 05:24:31 +02:00
TheCondor07 764b6c78c5 SC2: Turned weaker upgrades into trash items 2022-05-19 05:23:57 +02:00
Fabian Dill ad99850192
SC2: some cleanup (#532)
* SC2: some cleanup

* SC2: some cleanup in client
2022-05-18 18:03:33 -07:00
TheCondor07 551cf8442f
Starcraft 2 Wings of Liberty AP Implementation (#528) 2022-05-18 23:27:38 +02:00
alwaysintreble 11faca1940 docs: update various broken links/images and fix a few small typos. point some links to current webhost server rather than hardcoding archipelago.gg 2022-05-18 21:29:59 +02:00
PoryGone 05efbe0af8
SA2B Style Improvements (#525) 2022-05-18 14:56:43 +02:00
alwaysintreble 48a7587c5a Fix broken plando guide links 2022-05-18 14:55:53 +02:00
metzner ff82145633 The Witness: Updated Setup Guide, now referencing the PopTracker map- & auto-tracking package! 2022-05-17 16:09:41 +02:00
wafflesoup dcc703f454 Webworld docs: Removed extra space 2022-05-17 16:09:16 +02:00
Jarno Westhof 07f66fb15a
[Timespinner] Make DamageRandoOverrides a bit easier to work with and compatible with older yamls (#517) 2022-05-15 14:39:38 -07:00
CaitSith2 c0fb7d9f9a
Add local and non_local items to item_links (#506)
* Add local and non_local items to item_links

* Whoops, don't pass list of list to verify_items.

* Give a did you mean result in the exception.
2022-05-15 07:41:11 -07:00
lordlou e147495fb9
Sm unbeatable seed fix (#514) 2022-05-15 16:29:56 +02:00
jtoyoda 0bc2301530 Updating docs to remove reference to the AP preset 2022-05-14 19:50:25 +02:00
PoryGone dc10421531
Sonic Adventure 2: Battle Implementation (#501) 2022-05-14 12:00:49 +02:00
metzner b41f444013 Logic Fix (Potentially gamebreaking) 2022-05-14 11:55:48 +02:00
weffjebster b0b41711d4
Adding damage rando v2 options to timespinner rando (#503) 2022-05-14 11:52:35 +02:00
alwaysintreble 977159e572
Webworld docs: move gameinfo documentation to their world folders and copy them for webhost use. (#455) 2022-05-11 20:05:53 +02:00
Doug Hoskisson c085ee47ed
variable-progression-balancing (#356) 2022-05-11 09:13:21 +02:00
KonoTyran 521122fd4f
Minecraft Version support (#458)
* add support for other java/forge versions

* fix fetching correct mod for specified version.

* add support for other java/forge versions

* fix fetching correct mod for specified version.

* convert MinecraftClient.py to read forge versions from Randomizer Mod Repo.

* add minecraft_versions.json to gitignore.

* remove redundant json import

* update host to release.
add forge checking,
fixed duplicated code due to merge.

* clerify that beta channel will most likely make games no longer playable on release channel

* convert commetns to docstrings.
2022-05-10 21:00:53 -07:00
Fabian Dill 86933d8150
LttP: ensure non-native items are rendered as star in Shops (#486)
* LttP: ensure non-native items are rendered as star in Shops

* LttP: ensure non-native items are rendered as star in Shops - fix missing player number lookup
2022-05-10 20:41:44 -07:00
Alchav 976f34c19f Fix Harmless Hellway logic
Original logic from SMZ3 is:

items.KeyPD >= (GetLocation("Palace of Darkness - Harmless Hellway").ItemIs(KeyPD, World) ?
                        (items.Hammer && items.Bow && items.Lamp) || config.Keysanity ? 4 : 3 :
                        (items.Hammer && items.Bow && items.Lamp) || config.Keysanity ? 6 : 5))

I believe these parentheses are needed to correctly replicate this logic
2022-05-11 04:20:30 +02:00
NewSoupVi 9ab7c8d9e5
Witness: Changes in response to Beta run 1 (#494)
Co-authored-by: metzner <unconfigured@null.spigotmc.org>
2022-05-09 07:20:28 +02:00
espeon65536 40a08d0d84
SM64 logic fixes and ER handling (#488)
* SM64: add painting name to location hints if area randomizer

* SM64: fix BitFS access logic
Using can_reach regions in an entrance's logic is unsafe because reachable_regions won't be updated if no progression locations are reached. can_reach location is safe.

* SM64: rework logic for correctness and consistency
- BoB Mario Wings to the Sky is extremely difficult with cap and no cannon, will never be required
- DDD Collect the Caps no longer requires metal cap except on strict cap
- Cavern of the Metal Cap red coins no longer requires metal cap except on strict cap
- CCM, TTM, WDW cannons added on strict cannons for their expected stars
- BoB 100 coins requires cap or cannon if both are strict, since only 99 coins are available otherwise

* SM64: write entrances to spoiler log

* SM64: tweak format of WDW cannon rules
2022-05-06 13:33:39 +02:00
black-sliver ea51df432d Factorio: map gen: allow arbitrary property expressions
Can be used to override tile generation; we don't want to define all of them
2022-05-05 02:34:11 +02:00
black-sliver c27bfc515e Factorio: map gen: allow width and height
Don't accept arbitrary keys to catch typos.
This should be all 'basic' map gen settings now.
2022-05-05 02:34:11 +02:00
Fabian Dill 7fad0b0f51
Test: introduce test for every game has a tutorial (#478) 2022-05-03 22:14:03 +02:00
Fabian Dill 666760f0cf
Merge branch 'main' into oot 2022-05-02 11:54:00 +02:00
espeon65536 76a4dce66a OoT: move Thieves' Hideout location IDs to match with old ID 2022-05-01 14:44:26 -05:00
espeon65536 c102d602b3 OoT: update ASM to version 6.2 2022-05-01 13:27:53 -05:00
espeon65536 e711490f6c OoT: bump data version 2022-05-01 13:07:15 -05:00
espeon65536 c801cdbb3b OoT: update logic files, naming, and logic tricks to version 6.2
Gerudo Training Grounds -> Ground
Composers Grave -> Royal Familys Tomb
Gerudo Fortress -> Thieves Hideout for the indoor sections
2022-05-01 13:05:52 -05:00
metzner 9d638671bb Removed Tutorial Gate Close as a location for compatibility with current randomizer version 2022-04-30 15:10:50 -07:00
metzner 4a703481ba Removed Mountain Trap Door Triple Exit location. 2022-04-30 15:10:50 -07:00
metzner 897cbb9826 Moved Quarry Big Panel to uncommon 2022-04-30 15:10:50 -07:00
metzner bb710cc360 Fix: Traps weren't showing up 2022-04-30 15:10:50 -07:00
espeon65536 894a30b9bd
Check for ROMs at beginning of generation (#475) 2022-04-30 03:37:28 +02:00
beauxq 46d31c3ee3 typing, mostly in AutoWorld.py
includes a bugfix (that was found by static type checking)
in `get_filler_item_name`
2022-04-29 03:00:39 +02:00
NewSoupVi 3e8c821c02
Add The Witness (#467)
* Added The Witness


Co-authored-by: metzner <unconfigured@null.spigotmc.org>
Co-authored-by: Jarno Westhof <jarnowesthof@gmail.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-04-29 00:42:11 +02:00
espeon65536 f476747ade OoT: remove early ROM check
Will be replaced with an Autoworld class method, can_generate
2022-04-28 09:44:53 -05:00
espeon65536 d8d881085f OoT: permit dungeon_items: overworld to fill into shops 2022-04-27 21:45:31 -05:00
espeon65536 fd6e1b3046 OoT: fix bad interaction between dungeon_items: overworld and songs: dungeon 2022-04-27 21:43:16 -05:00
espeon65536 d6697924cb OoT: item links don't crash
still point to not-helpful locations though
2022-04-27 21:11:04 -05:00
espeon65536 3001926ae4 OoT: fix locations pointing to wrong entrance in server hints 2022-04-27 20:12:32 -05:00
espeon65536 d57bdf6dc3 OoT: No Logic modifications
NL now uses the glitchless world graph, which enables entrance randomizer
NL forces all logic tricks on, progression balancing off, minimal accessibility
2022-04-26 15:16:02 -05:00
espeon65536 0309fac592 OoT: check for existence of ROM at start of generation 2022-04-26 13:43:02 -05:00
Fabian Dill 9ecd320c8c OoT: prevent connection from outdated clients 2022-04-26 07:40:01 -07:00
N00byKing cb6d377796 sm64ex: Rule updates 2022-04-24 08:29:26 -07:00
Jarno Westhof b5f58b0a03 Fixed copy paste issue 2022-04-24 08:28:14 -07:00
Colin Lenzen 75a76fb184 Include options in options dict 2022-04-24 05:01:53 +02:00
Colin Lenzen 21f1ccbfb4 Timespinner: Options to Support Loot Randomization 2022-04-24 05:01:53 +02:00
Fabian Dill 0f5a7cda6c
LttP: fix retro allowing arrows in "P" price shuffle in shops (#448) 2022-04-22 09:12:51 +02:00
N00byKing 587d4dc8b6 v6,sm64ex: Allow location exclusions 2022-04-15 02:02:39 +02:00
black-sliver b5613ffcf5 OoT: mark Compress/Decompress as executables 2022-04-13 23:34:44 +02:00
KonoTyran 1fe82b1312
Add bug report link to WebWorld (#440)
* Add bug report link to WebWorld

* change bug_report_page to an optional
reword bug report link text.

* update Minecraft bug report page to a template.

* change wording of link.

* add `bug_report_page` documentation to api.md
2022-04-12 17:37:05 -04:00
Fabian Dill a4daa78c0b
HK: plando charm cost (#431)
* HK: Charm costs in spoiler log now with charm name.

* HK: Allow Plando Charm costs

* HK: skip unnecessary checks
https://github.com/ArchipelagoMW/Archipelago/pull/431#discussion_r847804916
2022-04-12 11:13:52 -04:00
Vince Lund 0eea1a1d89 Timespinner: Added Lore names to Downloads 2022-04-10 09:28:33 +02:00
Fabian Dill 15dcdca6fc HK: slight optimization
items are marked as advancement if they have an additional effect, so instead of a lookup we can just refer to a bool that's already local as a quick pre-check
2022-04-08 21:53:30 +02:00
Fabian Dill 7a6aef03e7 HK: Charm costs in spoiler log now with charm name. 2022-04-08 21:53:17 +02:00
Fabian Dill c61f3b9110 MC: make slot data json compatible
(Changing base type of Options in recent PR broke this)
2022-04-08 21:37:08 +02:00
black-sliver 42fecc7491
Core: change how required versions work, deprecate IgnoreGame (#426)
`AutoWorld.World`s can set required_server_version and required_client_version properties. Drop `get_required_client_version()`.
`MultiServer` will set an absolute minimum client version based on its capability (protocol level).
`IgnoreVersion` tag is replaced by using `Tracker` or `TextOnly` with empty or null `game`.
Ignoring game will also ignore game's required_client_version (and fall back to server capability).
2022-04-08 11:16:36 +02:00
Fabian Dill ec00d1b710
SMZ3: allow TextClient to connect by name (#423) 2022-04-07 10:50:55 -04:00
Fabian Dill f093e90c23 ModuleUpdate: add it to a few more common entry points
MinecraftClient: add requests import to requirements.txt
2022-04-07 15:21:47 +02:00
Fabian Dill 491e6c8730
HK: don't progression balance "Currency"-like progression items (#419)
* HK: don't progression balance "Currency"-like progression items

* only skip prog balancing on charms that don't unlock checks by themselves

Co-authored-by: Kono Tyran <HAklowner@gmail.com>
2022-04-05 18:41:15 -04:00
Fabian Dill 2def8f35ad
KH: what? yeah, it's HK (#420)
* KH: what? yeah, it's HK
someone this hadn't been spotted yet.

* KH: also fix the start AST Node, just in case we add those in at some point (currently they resolve to True/False anyway)
2022-04-05 09:01:33 -04:00
CaitSith2 944571ea89
LttP: Add Allow collect option, default Off. (#414)
* LttP: Add Allow collect option, default Off.

* Add allow_collect to the sample yaml.
2022-04-05 03:54:49 +02:00
Fabian Dill f7c601b863 HK: Fix web gen
By allowing pickle to find the options
2022-04-05 02:35:55 +02:00
Fabian Dill 7315da2ccb AutoWorld: don't import __pycache__ 2022-04-05 02:26:58 +02:00
Fabian Dill 71bd87f293 HK: don't flag maps as progression 2022-04-03 19:38:39 -04:00
Fabian Dill 574e2abba8 HK: write shop prices to spoiler log 2022-04-03 19:38:39 -04:00
Hussein Farran cffa772801 Fix unit test and generation failures. Whoops. 2022-04-03 19:38:39 -04:00
Fabian Dill 66bd793306 HK: add item name groups 2022-04-03 19:38:39 -04:00
Hussein Farran 0eb37883ca Add docstrings to hollow knight YAML options. 2022-04-03 19:38:39 -04:00
Fabian Dill 8c2c6877b6 HK: sort shop contents by cost 2022-04-03 19:38:39 -04:00
Fabian Dill d1d40d8a60 HK: ignore relics logic
HK: write sets ordered, to reduce history changes
2022-04-03 19:38:39 -04:00
Fabian Dill b026a0a372 HK: write charm costs to spoiler 2022-04-03 19:38:39 -04:00
Fabian Dill 73bcd0058a HK: force disabled options to actually be disabled 2022-04-03 19:38:39 -04:00
Fabian Dill 0cf396e5d6 HK: account for "Start" location in another place 2022-04-03 19:38:39 -04:00
Fabian Dill 1bc09d4292 make black sliver happy 2022-04-03 19:38:39 -04:00
Fabian Dill 97d0c51db1 HK: allow webgen 2022-04-03 19:38:39 -04:00
Zach Parks 37d9eb2752 Added filesafe player name function and updated generator functions in all worlds to use filesafe player name during output
Thanks Windows for your bad filesystem.
2022-04-03 20:45:44 +02:00
CaitSith2 05e267a0bd
Prevent use of old collection clients without boss collection blocklist. (#406) 2022-04-03 14:45:06 -04:00
Fabian Dill fb2e780c56
LttP/SMZ3: some more file ending fixes (#393) 2022-04-03 13:42:18 -04:00
Fabian Dill 215d5e9adf
AutoWorld: ensure WebWorld is instantiated, preventing an easy mistake. (#404) 2022-04-03 13:08:50 -04:00
black-sliver 5392b32d5c
SoE: WebWorld theme and fix long standing bug (#397) 2022-04-03 04:48:43 +02:00
Jarno Westhof 6f5ab05345
[Docs] Added WebWorld Theme (#387) 2022-04-01 22:39:39 +02:00
Chris Wilson 95f8647f09
Added 50 items to ArchipIDLE (#385) 2022-04-01 10:04:42 -04:00
Fabian Dill 931bf7da16
SMZ3: fix loading TextScript on systems that don't default to something utf-8 compatible (#384) 2022-04-01 01:14:20 -04:00
Fabian Dill 1a24a73ccd
add forgotten file (#378) 2022-03-31 22:14:51 -04:00
Fabian Dill ae163319e0 More bug fixes 2022-04-01 03:54:30 +02:00
Fabian Dill 65864e273b Fix bugs 2022-04-01 03:54:30 +02:00
Fabian Dill 199b778d2b Bug Squashing 2022-04-01 03:54:30 +02:00
Jarno Westhof 0fd59063d9 [Timespinner] Fixed typo 2022-03-31 22:16:23 +02:00
black-sliver 7d830362a7
Setup, Launcher, Linux Support (#359) 2022-03-31 05:08:15 +02:00
alwaysintreble 6aef6f2c11 Revert "increment data version since progression of items changed"
This reverts commit 22436868478dc16c2773d8d88d0438c17aee92e3.
2022-03-31 04:57:01 +02:00
alwaysintreble 000f0bf2f1 clean, concise method for flagging dio's as progression
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2022-03-31 04:57:01 +02:00
alwaysintreble 0f1c08b43a increment data version since progression of items changed 2022-03-31 04:57:01 +02:00
alwaysintreble 76ffb5cd53 fix event location and victory rules. 2022-03-31 04:57:01 +02:00
alwaysintreble 23d245d43c Update RoR2 logic to use event locations 2022-03-31 04:57:01 +02:00
Chris Wilson aabc86fc01
ArchipIDLE "Improvements" (#366)
* Increase ArchipIDLE location count to 150

* Reduce location count per seed to 100. Game will now complete between 50 and 100 minutes.

* Add 50 more items to ArchipIDLE

* Update data_version to 2
2022-03-30 21:34:39 -04:00
Fabian Dill 0263130126
SM: fix Nothing type crash (#363) 2022-03-30 21:29:08 -04:00
Chris Wilson 7dcb6f66da
Website Style Upgrade (#353)
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets

* Landing Page Updates

* Markdown updates, colors coming later

* Remove testing theme from FF1

* Color updates for markdown styles

* Updates to generated pages, so many updates

* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets

* Landing Page Updates

* Markdown updates, colors coming later

* Remove testing theme from FF1

* Color updates for markdown styles

* Updates to generated pages, so many updates

* Seed download page improvements

* Add styles to weighted-settings page

* Minor adjustments to styles

* Revert base theme to grass

* Add more items to ArchipIDLE

* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets

* Landing Page Updates

* Markdown updates, colors coming later

* Remove testing theme from FF1

* Color updates for markdown styles

* Updates to generated pages, so many updates

* Seed download page improvements

* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets

* Landing Page Updates

* Markdown updates, colors coming later

* Remove testing theme from FF1

* Color updates for markdown styles

* Updates to generated pages, so many updates

* Add styles to weighted-settings page

* Minor adjustments to styles

* Revert base theme to grass

* Add more items to ArchipIDLE

* Improve Archipidle item name

* [WebHost] Update background images, waiting on jungle.png, added partyTime theme

* [WebHost] Fix tab ordering on landing page, remove islands on screen scale, fix tutorial page width scaling

* [WebHost] Final touches to WebHost

* Improve get_world_theme function, add partyTime theme to ArchipIDLE WebWorld

* Remove sending_visible from AutoWorld

* AP Ocarina of Time Client (#352)

* Core: update jinja (#351)

* some typing and cleaning, mostly in Fill.py (#349)

* some typing and cleaning, mostly in Fill.py

* address missing Option types

* resolve a few TODOs discussed in pull request

* SM: Optimize a bit (#350)

* SM: Optimize a bit

* SM: init bosses only once

* New World Order (#355)

* Core: update jinja

* SM: Optimize a bit

* AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary

Co-authored-by: Hussein Farran <hmfarran@gmail.com>

* Remove references to Z5Client in English OoT setup guide

* Prevent markdown code blocks from overflowing their container

Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2022-03-28 20:12:17 -04:00
Fabian Dill 420be2c44f
New World Order (#355)
* Core: update jinja

* SM: Optimize a bit

* AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary

Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2022-03-27 21:45:14 -04:00
Fabian Dill 3bb3a902b3
SM: Optimize a bit (#350)
* SM: Optimize a bit

* SM: init bosses only once
2022-03-27 19:50:58 -04:00
Fabian Dill 3c2933d587
V6: fix area cost always referencing last area cost, instead of current index (#348)
* V6: fix area cost always referencing last area cost, instead of current index
* V6: autoformat Rules.py
* V6: correct a location name for rule application
2022-03-26 10:16:28 +01:00
Alchav 3b128c8512
SM - Option to remove empty locations (#323) 2022-03-26 07:26:55 +01:00
lordlou fb1be7b003
[SM] min client version change (#347) 2022-03-26 02:36:13 +01:00
lordlou e0aa52ed27
[SMZ3] player count fix (#346) 2022-03-26 02:35:55 +01:00
Fabian Dill 64ac619b46
Core: use assert correctly (#345)
Core: add some more types to State and add count() method
2022-03-25 20:12:54 -04:00
Fabian Dill 75de616465
Core: remove sending_visible (#339)
* Core: remove sending_visible
Only used by Factorio and that use predates start_location_hints, which works perfectly fine for this purpose.

* Factorio: minor cleanup
2022-03-24 12:15:52 -04:00
strotlog d8087660e6
SM: remove SNIClient read of duplicative ROM name (#340) 2022-03-24 11:40:02 -04:00
black-sliver b599a7607d SoE: mark traps as being traps 2022-03-24 01:49:45 +01:00
black-sliver f326de2686 SoE: require client 0.2.6
Require latest https://github.com/black-sliver/ap-soeclient/
currently hosted on evermizer.com/apclient.beta
2022-03-23 02:21:47 +01:00
black-sliver 2ca6b7f929 SoE: add traps and death link 2022-03-23 02:21:47 +01:00
black-sliver 79afae17e7 SoE: add item groups 2022-03-23 02:21:47 +01:00
black-sliver cb4d9dc365 SoE: some cleanup 2022-03-23 02:21:47 +01:00
jonloveslegos 4bf8b98681
Added my game made specifically for AP, ChecksFinder (Minesweeper) (#302) 2022-03-22 23:30:10 +01:00
espeon65536 cb3db8ae16 ALttP: fix ROM crash when loading mail/shield overflow sprite in hard/expert 2022-03-22 18:59:47 +01:00
lordlou 7df12930ef
[SM] Add support for Remote Items (#317) 2022-03-21 05:34:47 +01:00
Alchav affcaf1c02
ItemLink - ensure no extra fillers are created (#316) 2022-03-20 16:07:51 +01:00
Fabian Dill 7e314c0d7a
Multidata: don't include start inventory events in sendable items (#319) 2022-03-18 13:19:21 -04:00
Fabian Dill 1266ca314c
Options: some display name renames that were missed (#318) 2022-03-18 13:17:19 -04:00
Fabian Dill 7394598aff
Patch: update to version 4 (#312) 2022-03-18 04:53:09 +01:00
Felix R b02a710bc5
Add Meritous (#278) 2022-03-18 04:30:47 +01:00
Alchav 689183edc0
[RL] Specify list of available classes (#262) 2022-03-16 02:31:14 +01:00
Hussein Farran 43113c7844
Merge pull request #308 from ArchipelagoMW/quick-recipe
Quick recipe
2022-03-15 13:19:34 -04:00
Hussein Farran fb8879a919
Merge pull request #307 from ArchipelagoMW/energy-bridge
Factorio: increase cost of Energy Bridge
2022-03-15 13:18:52 -04:00
Hussein Farran 136b9f9138
Merge pull request #309 from ArchipelagoMW/update-requirements
Requirements: update modules and move bsdiff4 to be a common module
2022-03-15 13:17:17 -04:00
Fabian Dill e3781c68be Requirements: update modules and move bsdiff4 to be a common module 2022-03-15 14:17:03 +01:00
Fabian Dill d2927dc68f LttP: update required client version as behaviour changes were introduced with location check writes to savegame 2022-03-15 14:07:32 +01:00
Fabian Dill ca95d47127 Factorio: improve generation speed of make_quick_recipe slightly 2022-03-15 14:02:05 +01:00
Fabian Dill a5a0c94a2c Factorio: increase cost of Energy Bridge 2022-03-15 14:01:15 +01:00
lordlou cfa49ee757
Add SMZ3 support (#270) 2022-03-15 13:55:57 +01:00
Fabian Dill 8d3ea9c50f Factorio: write Group names to mod 2022-03-14 20:26:16 +01:00
Fabian Dill f01a31ce56 Factorio: add recipe for energy bridge 2022-03-14 19:40:35 +01:00
Chris Wilson e0f3d6d0d7 [WebHost] Add docblock and FAQ pages for ArchipIDLE 2022-03-13 23:44:30 -04:00
Chris Wilson 0c57af40dc [ArchipIDLE] Rename locations to indicate the time required to wait 2022-03-13 22:56:46 -04:00
Chris Wilson 0714be6b73 [ArchipIDLE] Prevent overwriting global item pool 2022-03-13 20:44:08 -04:00
Chris Wilson b5ce6f0bb0 [ArchipIDLE] Fix inefficiency caused by indentation error 2022-03-13 20:42:20 -04:00
Chris Wilson 67d59067eb [ArchipIDLE] Use shuffled item_table during generation 2022-03-13 20:39:13 -04:00
Chris Wilson f1984a103d [ArchipIDLE] Set only 20 items as progressive 2022-03-13 15:31:27 -04:00
Chris Wilson 41fd7a8a56 Fixed failing tests 2022-03-13 14:37:56 -04:00
Chris Wilson 14ac139d03 Added world for ArchipIDLE 2022-03-13 04:04:12 -04:00
Yussur Mustafa Oraji 97b1ae5ee9
v6,sm64ex: Add support for offline singeplayer seeds (#301) 2022-03-12 22:05:54 +01:00
espeon65536 15e0763ed5
Update progression balancing algorithm (#300)
* New progression balancing algo: computes based on percentage of locations available rather than absolute number of locations
2022-03-12 22:05:03 +01:00
lordlou 2c3e3f0d43
Sm/slot data (#299) 2022-03-02 19:41:03 +01:00
espeon65536 c5926fcf2b OoT: rename all option displayname to display_name 2022-03-02 00:38:24 +01:00
lordlou e6546eea85
Sm/slot data (#298)
for trackers
2022-03-02 00:37:52 +01:00
lordlou 892357cc2c
Sm/item link support (#297) 2022-03-02 00:37:11 +01:00