CaitSith2
651e1a1901
Changes
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* Fix chests always being for yourself AND intended recipient for Race Rom seeds.
* Fix MultiMystery not being able to correctly pack Race Rom seeds into a zip file.
* Add tags to multidata for Race rom, Spoiler log, and Playthrough if spoiler log was generated.
2020-10-21 02:02:13 -07:00
CaitSith2
ad765659dd
Add Race rom encryption.
2020-10-20 01:16:20 -07:00
Fabian Dill
b5d91af752
New Logic:
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Enemy Shuffle awareness
Easy Item Functionality awareness
Dark Room Logic option
Boss Item Shuffle option
Silverless Ganon is a Minor Glitch
Faster Dungeon Item Fill
2020-10-07 19:51:46 +02:00
CaitSith2
9812e2cca5
Add sprite_pool for limiting sprites used in randomonevent.
2020-10-06 13:22:03 -07:00
CaitSith2
38ac943a9c
Random sprite on hit now part of basepatch. Other events possible too.
2020-10-04 10:57:30 -07:00
Fabian Dill
a668aa3b23
Make "Prize" shuffling an option
2020-09-20 04:35:45 +02:00
Fabian Dill
da01325abd
Only pre-open pyramid if ER falls within vanilla/dungeonssimple/dungeonsfull
2020-09-11 03:23:00 +02:00
CaitSith2
9d9a13dd1d
Show universal keys in non-mystery filename when rolled from gui or command line.
2020-09-02 15:45:09 -07:00
Fabian Dill
112868b751
remove duplicate shop setting in gui and make entrance/location cache renew slightly faster
2020-08-27 04:05:11 +02:00
Fabian Dill
d86eb69b4c
Remove old fill algorithms that I have no intention to optimize or support in the future
2020-08-25 17:44:03 +02:00
Fabian Dill
6d38e87527
Refactor some shop code
2020-08-25 14:31:20 +02:00
Fabian Dill
26ab3dd69a
Shop Shuffle
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- more can be done here, but this works fine as a sometimes fun proof of concept
2020-08-23 15:03:06 +02:00
Fabian Dill
4cf1923c98
integrate maseya-z3pr palette shuffle
2020-08-23 12:06:00 +02:00
Kippi00
cac5795e01
Apply fake world fix to minor glitches ( #135 )
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* Restore pre-aga1 dark world dungeon behavior in glitched logics
In any logic that does not patch out fake worlds, dying in a Dark World dungeon before defeating Aghanim 1 will now put you in Fake Dark World. (vanilla behavior)
* Apply fake world fix to minor glitches
Minor glitches players don't really need to make use of fake worlds - eventually want to add a "fake_worlds" yaml option so players can choose whether or not to have the fix applied
2020-08-22 15:28:24 +02:00
Fabian Dill
45268b18f3
another round of optimizations and cleanup including some I/O multithreading
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also alias sprite names with their file names as that's an often done mistake
2020-08-21 18:35:48 +02:00
Fabian Dill
8852ec9a18
make all output paths host.yaml settable
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rename itemlist to itempool, as the actual item listing is in items.py
change pedestal text of book of mudora from paradox to hylian for dingusses
2020-08-20 15:43:22 +02:00
Fabian Dill
cb4fa6dd33
Split enemy shuffle into its components
2020-08-19 23:24:17 +02:00
Fabian Dill
b0284c9fe2
Make all final roms 4 MiB to hide enemizer
2020-08-16 11:13:50 +02:00
Fabian Dill
df6ee1a08b
Fill Algorithm optimisations (somewhat minor, but easy pickings)
2020-08-14 00:34:41 +02:00
Fabian Dill
22abd09087
WebHost: On-Server rolling
2020-08-02 22:11:52 +02:00
Fabian Dill
615192f65b
remove lamps_needed_for_dark_rooms variable
2020-08-01 06:26:30 +02:00
Fabian Dill
788f0e9af9
Add Tags to multidata
2020-07-19 20:16:45 +02:00
caitsith2
075092b154
Make random_on_hit and ALL adjuster settings on initial seed roll deterministic
2020-07-16 03:40:47 -07:00
caitsith2
3c6893d4a8
make hints, credit text, and chaos thieves determistic. (no longer random based on the order the roms are written.)
2020-07-15 23:01:29 -07:00
Fabian Dill
6841158373
unfix fake world in glitched modes where ER is not cross-world
2020-07-16 04:14:44 +02:00
Fabian Dill
93ecf5988b
implement secrets.SystemRandom() for --race
2020-07-14 07:01:51 +02:00
Fabian Dill
59a71dbb05
restore multidata backwards compatibility
2020-07-14 05:06:25 +02:00
Fabian Dill
ea9e103cb0
update rom name handling
2020-07-14 04:48:56 +02:00
Fabian Dill
f27d9e904f
fix multithreaded import racing condition when frozen
2020-07-10 22:43:54 +02:00
Fabian Dill
346a08c3dd
Use EasyModeEscape flag of upcoming Enemizer
2020-07-05 02:06:00 +02:00
Fabian Dill
36db420120
significantly increase the amount of seed numbers, reducing capability to infer source seed
2020-06-28 00:24:45 +02:00
Fabian Dill
8367351c62
track precollected items after first location check and add some non-progressive item handling
2020-06-23 23:50:37 +02:00
Fabian Dill
af13b62c8d
do not include entrance hint data if entrance is vanilla
2020-06-20 12:22:50 +02:00
Fabian Dill
d6cccff2d7
Merge pull request #109 from Berserker66/extended_triforce_hunt
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Change max triforce_pieces_required from 30 to 112.
2020-06-17 10:34:59 +02:00
caitsith2
d8bc5ca2a8
Set triforce pieces available to max of available and required.
2020-06-17 01:33:34 -07:00
caitsith2
617312fd4b
add available_triforce_pieces
2020-06-17 01:02:54 -07:00
Fabian Dill
fdaba7e28c
Merge branch 'bsdiff4_baserom'
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# Conflicts:
# Main.py
2020-06-13 22:51:44 +02:00
Fabian Dill
5692041a5b
call enemizer with binary rom data
2020-06-11 04:56:47 +02:00
Fabian Dill
4125995bdd
Adjust output to "BM" (Berserker's Multiworld) to differentiate spoiler logs, roms and server data at a glance
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Rename _multidata to .multidata and embed .multidata as MultiServer-openable file into windows registry
2020-06-10 21:25:14 +02:00
Fabian Dill
8f6fd314ef
remove jsonout #2
2020-06-09 22:11:14 +02:00
Fabian Dill
9c9b5c5191
remove jsonout
2020-06-09 21:52:46 +02:00
CaitSith2
96bea214da
Merge branch 'master' into msu_v32
2020-06-08 02:04:41 -07:00
Fabian Dill
17f884d047
make triforce pieces required an option
2020-06-07 15:22:24 +02:00
caitsith2
73d1f56ffb
base rom changes
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* V32 MSU
* All items from chests/received in dark rooms now visible.
* Regular bunny can read signs
* Players up to Player 255 supported on send/received.
2020-06-06 20:49:53 -07:00
Fabian Dill
e55726efca
make world-local items available as a general option
2020-06-03 22:13:58 +02:00
Fabian Dill
f918efb645
implement skip_playthrough in mystery
2020-05-31 00:28:03 +02:00
Fabian Dill
b2e20be077
Hints now contain ER info
2020-05-18 05:40:36 +02:00
Fabian Dill
11678fa20b
turn progression balancing into a per-player option
2020-05-18 03:54:29 +02:00
Fabian Dill
cb7d4d43e1
implement progression balancing as an option in CLI, gui and MultiMystery
2020-05-11 02:17:18 +02:00
Fabian Dill
4df8604b48
Merge pull request #92 from compiling/owg_multi
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Fix copy world
2020-05-10 08:33:23 +02:00
compiling
8cd15c0e0a
Go back to the old copy_world routine, and fix it to work with dynamic connections.
2020-05-10 14:56:52 +10:00
Fabian Dill
cb3ad87299
Merge pull request #90 from compiling/owg_multi
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Fix for copy_world
2020-05-09 02:46:39 +02:00
compiling
555bd52a68
Go back to a custom copy_world implementation. copy.deepcopy doesn't handle big graphs very well (stackoverflow).
2020-05-09 10:00:41 +10:00
Fabian Dill
aa3eb6a3f8
stronger compression and compatibility on multidata
2020-05-08 23:09:56 +02:00
compiling
e7a3637cc9
Add OWG clip to dark world floating island.
2020-05-08 18:23:55 +10:00
compiling
441f59d6ea
Refactor OWG rules to keep them separate from no glitches.
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Add logic for superbunny access to Sahasrahla's closet (with boots)
Add logic for superbunny through Two Brother's House (with boots)
Fix superbunny logic for spiral cave and mini moldorm cave - requires a sword
Add logic for waterwalking into Waterfall Cave
Add clip to Ice Palace entrance (requires boots, pearl and flippers)
Add extra clips to inverted owg logic - PoD and Dark Lake Hylia Ledge are now in logic with just boots
Add clip to flute point 6 into inverted owg logic - some light world locations are now accessible with boots and mitts, but no pearl or mirror.
2020-05-07 18:07:53 +10:00
Fabian Dill
860faf6ef5
unify versions
2020-04-20 14:50:49 +02:00
Fabian Dill
8599c76647
Disallow spaces in generated names
2020-04-18 21:46:57 +02:00
Fabian Dill
4cc216949a
embed server_options into multidata
2020-04-18 15:59:11 +02:00
Fabian Dill
31d3b7ce84
implement glitch_boots as a proper CLI option
2020-04-16 11:02:16 +02:00
CaitSith2
34df144f8c
Changes ( #64 )
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* Fix bug where collected maps show on item menu if compass shuffle is on, (and collected compasses if map shuffle is on.)
* Add Dungeon Counter Options
2020-04-13 00:46:32 +02:00
Fabian Dill
f89c28d5c2
Merge branch 'master' into pull/58
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# Conflicts:
# AdjusterMain.py
# BaseClasses.py
# EntranceShuffle.py
# Gui.py
# InvertedRegions.py
# ItemList.py
# Main.py
# Plando.py
# Rom.py
# Rules.py
2020-04-04 09:16:39 +02:00
Fabian Dill
74b1688427
Allow diff files to be created from the command line
2020-03-08 15:34:35 +01:00
Fabian Dill
6059db3ea0
some general improvements. Mostly performance improvements of patching roms in multiworld with enemizer
2020-03-06 23:08:46 +01:00
Fabian Dill
e3beb702f8
fix clock mode, again
2020-03-04 13:55:03 +01:00
Fabian Dill
11e1ad6901
some small improvements for mystery
2020-02-23 17:06:44 +01:00
cassidy
54e300a9e7
Get timer and progressive settings from dict for file name ( #29 )
2020-02-07 23:16:24 +01:00
Fabian Dill
bac66a7e53
fix timer handling in gui set data
2020-02-07 23:14:50 +01:00
Fabian Dill
c76b19b290
Merge remote-tracking branch 'origin/master'
2020-02-04 10:59:27 +01:00
Fabian Dill
574699a527
remove extraneous spoiler creation
2020-02-04 10:59:19 +01:00
cassidy
21b8c73179
Add "timer" as individual setting ( #23 )
2020-02-03 02:10:56 +01:00
CaitSith2
18f15d80f9
MSU-1 ( #13 )
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* Add Extended MSU as an option
2020-01-22 18:27:25 +01:00
Fabian Dill
a8f4bd946b
revert "mark utf-8 output as such" for Bonta compatibility and sahahashashasbot compatiblity
2020-01-22 18:20:35 +01:00
Fabian Dill
7dba01b4f7
mark utf-8 output as such
2020-01-22 18:00:58 +01:00
Fabian Dill
06ea170ecd
Non progressive option ( #12 )
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* allow non-progressive
* use the actual extended_collections module
2020-01-22 06:28:58 +01:00
DatXFire
341e794cd8
Add Beemizer and Pot Shuffle to Spoiler Log Output
2020-01-18 12:51:10 -05:00
Bonta-kun
f988f7671b
--remote_items toggle: items will no longer be stored in the rom, a connection to a multiworld server will be required to receive them
2020-01-18 09:50:12 +01:00
Bonta-kun
71cd0b917c
Rom: fix enemizer patching
2020-01-14 22:13:37 +01:00
Bonta-kun
ad278f91d6
Multiworld: clients will now be automatically be identified from the rom name and have their names and teams set by the host, meaning those need to be configured during seed gen
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Player names will show up in spoiler log and hint tiles instead of player id
MultiClient: autoreconnect to mw server
2020-01-14 10:42:27 +01:00
Bonta-kun
2f5a3e24dd
Small shops refactor, cleanup some inverted mess
2020-01-10 11:41:22 +01:00
Bonta-kun
239ea0f67c
outputpath: use makedirs instead of mkdir
2020-01-10 07:25:16 +01:00
Bonta-kun
77ae96cf1b
Refactor rom patching now that jsonrom patches can safely be merged
2020-01-10 07:02:44 +01:00
Bonta-kun
6bafdfafe6
Mystery: rom options can be set in weights file, eg
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rom:
sprite:
random: 1
randomonhit: 1
mog: 1
disablemusic: off
quickswap:
on: 1
off: 0
menuspeed:
normal: 1
instant: 1
double: 1
triple: 1
quadruple: 1
half: 1
heartcolor:
red: 1
blue: 1
green: 1
yellow: 1
random: 1
heartbeep:
double: 1
normal: 1
half: 1
quarter: 1
off: 1
ow_palettes:
default: 1
random: 1
blackout: 1
uw_palettes:
default: 1
random: 1
blackout: 1
2020-01-09 17:46:07 +01:00
Bonta-kun
42b85d7a3c
Include sphere0 items in the spoiler log and in the playthrough
2020-01-09 08:31:49 +01:00
Bonta-kun
5db7e066da
Sprites are now player specific, can be chosen from their sprite name rather than file path, support "random" choice and support "randomonhit" enemizer-only option
2020-01-09 02:30:00 +01:00
Bonta-kun
28011cf675
Built-in palette shuffle (including blackout)
2020-01-08 03:43:48 +01:00
Bonta-kun
eb7ca4fdf9
Implement --startinventory
2020-01-06 19:13:42 +01:00
Bonta-kun
a3657c02aa
Multidata/save: moved away from pickle and store a compressed json instead
2020-01-05 20:22:29 +01:00
compiling
edd656b903
Swap implementation of Take Any fix to match Multiworld.
2020-01-03 08:27:22 +11:00
compiling
4921daccf3
Add Python 3.8 compatibility - replace deprecated function time.clock with time.perf_counter
2020-01-02 16:33:01 +11:00
compiling
0eed4bb527
Add shop door ids to tables (used when shop locations are vanilla)
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Do not replace Upgrade Fairy with retro shop
2020-01-02 16:33:00 +11:00
Bonta-kun
7aa9622c5e
Escape assist: only get infinite bombs with enemizer or bombs/cane/bow start + high hp
2019-12-30 06:42:45 +01:00
Bonta-kun
fe307b1ac7
bzzz bzzz
2019-12-30 03:03:53 +01:00
Bonta-kun
4281dcc619
Skip enemizer patching with jsonout and no enemizercli
2019-12-28 18:12:11 +01:00
Bonta-kun
93f8a684f1
Move outputpath handling in main(), create path if it doesn't exist
2019-12-28 17:12:27 +01:00
Bonta-kun
197b8bd6c6
Actually enable bombs escape assist
2019-12-27 19:09:58 +01:00
Bonta-kun
aa080eb455
Include unreachable items in the spoiler log
2019-12-21 13:33:07 +01:00
Bonta-kun
4a16ba74e8
Fix triforce hunt icon showing for every player
2019-12-21 10:42:59 +01:00
Bonta-kun
5f77aaba06
Individual settings: shufflepots and shufflepalette
2019-12-18 21:20:55 +01:00
Bonta-kun
8721310cf7
World: include can_access_trock_eyebridge can_access_trock_front can_access_trock_big_chest can_access_trock_middle and fix_fake_world in the player specific attributes
2019-12-18 20:45:51 +01:00