* MC: add death_link option
* Minecraft: 1.17 advancements and logic support
* Update Minecraft tracker to 1.17
* Minecraft: add tests for new advancements
* removed jdk/forge download install out of iss and into MinecraftClient.py using flag --install
* Add required_bosses option
choices are none, ender_dragon, wither, both
postgame advancements are set according to the required boss for completion
* fix docstring for PostgameAdvancements
* Minecraft: add starting_items
List of dicts: item, amount, nbt
* Update descriptions for AdvancementGoal and EggShardsRequired
* Minecraft: fix tests for required_bosses attribute
* Minecraft: updated logic for various dragon-related advancements
Split the logic into can_respawn and can_kill dragon
Free the End, Monsters Hunted, The End Again still require both respawn and kill, since the player needs to kill and be credited with the kill
You Need a Mint and Is It a Plane now require only respawn, since the dragon need only be alive; if killed out of logic, it's ok
The Next Generation only requires kill, since the egg spawns regardless of whether the player was credited with the kill or not
* Minecraft client: ignore prereleases unless --prerelease flag is on
* explicitly state all defaults
change structure shuffle and structure compass defaults to true
update install tutorial to point to player-settings page, as well as removing instructions for manual install
* Minecraft client: add Minecraft version check
Adds a minecraft_version field in the apmc, and downloads only mods which contain that version in the name of the .jar file.
This ensures that the client remains compatible even if new mods are released for later versions, since they won't download a mod for a later version than the apmc says.
Co-authored-by: Kono Tyran <Kono.Tyran@gmail.com>
* Refactorings + minor logic fix
* Fixed unnececerly recalculation of item_name_groups
* Enabled other itemId's so that they can be send to client when desired
* Marked the loss of location 1337158
* Updated network graph
* First draft tinmespinner documentation
* Moved personal items to slot_data rather than location scouts
* Disabled Remote Items
* Updated docs
* Fixed port override
* add minecraft randomizer usage/installation tutorial
* update tutorial to specify Java edition of Minecraft to avoid confusion.
* fixed some grammar and spelling in the minecraft_en.md tutorial
* add minecraft randomizer usage/installation tutorial
* update tutorial to specify Java edition of Minecraft to avoid confusion.
* fixed some grammar and spelling in the minecraft_en.md tutorial
* update readme to relfect removal of name field from connect command.
* re-added explenations in yaml manualy wrapped the lines to stop them from looking weird on the web page.
* add minecraft randomizer usage/installation tutorial
* update tutorial to specify Java edition of Minecraft to avoid confusion.
* fixed some grammar and spelling in the minecraft_en.md tutorial
* add minecraft randomizer usage/installation tutorial
* update tutorial to specify Java edition of Minecraft to avoid confusion.
* fixed some grammar and spelling in the minecraft_en.md tutorial
* update readme to relfect removal of name field from connect command.
- Added MSU-1 setup guide
- Updated header and landing page for title change
- Re-structured tutorial files
- Added tutorials.json, which is used when constructing the new /tutorial page
* Added triforce hunt mode
Added modes to calculate the extra available triforce pieces in mystery seeds:
availabe: classic mode
extra: available= required+extra
percentage : available =required*(percentage/100)
Added new options to the player settings generator
* Corrections of default values
Correct default values in playerSettings.yaml
Add new options to WebHostLib\static\static\playerSettings.yaml
* Fixed value for extra percentage
0 would do the same effect as 100 but wanted to be correct
* Update tutorial_es.md
Updated translation