KonoTyran
9402d82405
Slay the Spire ( #54 )
...
Add Slay the Spire
2021-08-29 17:30:44 +02:00
Fabian Dill
da6674760c
LttP: convert MultiWorld.dungeons to dict for faster lookup
2021-08-29 16:02:28 +02:00
Fabian Dill
ee03371dd0
LttP: make heartbeep off functional again
2021-08-29 15:43:16 +02:00
Fabian Dill
a975c8fd00
LttP: Format non-native Location hints better
2021-08-28 23:18:45 +02:00
Fabian Dill
de567cc701
LttP: Move more functionality into ALttPItem from Item
...
LttP: More efficiently build !hint entrance info
LttP: More efficiently check for and build Big Bomb Shop playthrough path
2021-08-28 12:56:52 +02:00
Fabian Dill
de4775b0c8
LttP: Move difficulties and er seed sharing to generate_early
2021-08-28 00:26:02 +02:00
Fabian Dill
104cc0ea83
document World.hidden
2021-08-27 20:46:33 +02:00
Fabian Dill
21255b3b46
LttP: Rename Shop Slot 1, 2, 3 to Shop Slot Left, Center, Right
...
General: Move generic IDs from LttP to new Generic World
Generate: ensure thread errors are collected before data from their completion may be referenced in playthrough/spoiler
2021-08-27 14:52:33 +02:00
espeon65536
e8da9924c6
allow collecting silver bow if noglitches or swordless, even if the limit is under 2
2021-08-27 07:44:05 +00:00
espeon65536
96b38aba04
mark TRBK as impassable during initial pass for TR key logic, so that crystaroller can be marked as front-locked
2021-08-27 07:44:05 +00:00
espeon65536
57282e76a4
add send_defeated_mobs as option
2021-08-24 04:02:28 +00:00
espeon65536
7aaa652ef5
Give docstrings and display names to Minecraft options
2021-08-24 04:02:28 +00:00
Fabian Dill
b07fc80f3f
AutoWorld: if any world data_version is set to 0, set it for the main datapackage
2021-08-22 04:22:34 +02:00
Fabian Dill
6a3d1fcaf4
LttP & Factorio: fix item state removal for progressive items.
2021-08-21 06:55:08 +02:00
Fabian Dill
aec39c919c
Minecraft: add missing minecraft defaults
2021-08-15 02:32:36 +02:00
Chris Wilson
953ccc55d9
Update factorio icons to make progression items more distinct
2021-08-14 17:47:32 -04:00
Fabian Dill
8abfd14569
LttP: fix missing music
2021-08-14 01:00:36 +02:00
Fabian Dill
f2f4d6a133
remove leftover debug log
2021-08-14 00:51:35 +02:00
Fabian Dill
3ed7092af5
LttP: make sure Hyrule Castle Small Key in Standard + keyshuffle is reachable in first sphere of any such players
2021-08-14 00:51:35 +02:00
Fabian Dill
a532ceeb0a
AutoWorld: Should no longer need to overwrite collect, collect_item should be used instead
...
AutoWorld: Now correctly automatically applies State.remove if collect_item is also correct
LttP: Make keys advancement items
This feels like it improved generation chance. Might not be the case.
2021-08-10 09:47:28 +02:00
Fabian Dill
9ec0680ce5
LttP: move game specific fill to new AutoWorld fill_hook
2021-08-10 09:03:44 +02:00
Fabian Dill
299036ecca
LttP: move some LttP specific things more towards locations where they belong.
2021-08-10 08:00:53 +02:00
Fabian Dill
50ad661796
Put in support for old Progressive item key
...
I will probably regret this.
2021-08-09 10:07:25 +02:00
Fabian Dill
ba3bb201cd
Multiple: Followed a rabbit hole of moving LttP Rom generation to AutoWorld
...
Generator: Re-allow names with spaces (and see what breaks)
Generator: Removed teams (Note that teams are intended to move from a generation step feature to a server runtime feature, allowing dynamic creation of an already generated MW)
LttP: All Rom Options are now on the new system
LttP: palette option "random" is now called "good"
LttP: Roms are now created as part of the general output file creation step
LttP: disable Music is now Music, removing potential double negatives
LttP & Factorio: Progressive option random is now grouped_random
LttP: Enemy damage option random is now Enemy damage: chaos
2021-08-09 09:15:41 +02:00
Fabian Dill
01d88c362a
AutoWorld: Add "stage" methods and implement LttP Dungeon fill as an example.
2021-08-09 06:50:11 +02:00
Fabian Dill
f19878fcb8
LttP: Remove calling the player Idiot
2021-08-09 03:51:33 +02:00
black-sliver
eb8e8691e9
Factorio: avoid ores when spawning silo
...
and minor code clean-up
2021-08-08 00:40:09 +00:00
Fabian Dill
0423c22d7f
DataPackage: bring back compatibility layer for datapackage - for now. Mark removal version.
2021-08-07 09:18:42 +02:00
Fabian Dill
4598dd1a0f
Factorio: syntax~
2021-08-07 02:57:47 +02:00
espeon65536
72acb5509a
Minecraft: dragon egg shards
2021-08-07 00:44:57 +00:00
espeon65536
f62e8b7be9
Minecraft: write server and port to apmc on download
2021-08-07 00:44:57 +00:00
espeon65536
4b7c8f757e
Minecraft: increment data version and client version
2021-08-07 00:44:57 +00:00
espeon65536
63617edfef
Minecraft: merge ingot crafting and resource blocks into Progressive Resource Crafting
2021-08-07 00:44:57 +00:00
espeon65536
72de0450e0
Minecraft: refactored bee trap to percentage of junk item pool
2021-08-07 00:44:57 +00:00
espeon65536
e3a81c1bed
Minecraft: randomly determine junk items filling the itempool
2021-08-07 00:44:57 +00:00
Fabian Dill
cd8452d839
Factorio: sync already cleared locations to local world
2021-08-07 01:01:56 +02:00
Fabian Dill
eda8c6f263
add the forgotten progressive persoanl roboport equipment
2021-08-06 08:14:16 +02:00
Fabian Dill
3627d8f1ae
DataPackage: remove legacy format
2021-08-04 16:01:08 +02:00
Fabian Dill
9408557f03
Factorio: add Traps
2021-08-04 05:40:51 +02:00
Fabian Dill
16701249b4
Minecraft: fix combat difficulty rules
2021-08-03 19:21:59 +02:00
Fabian Dill
3c1ac134f2
Options: add a way to get all option names (for selection menus or such)
2021-08-03 19:09:37 +02:00
Fabian Dill
230d9d993e
clean up some spoiler display names
2021-08-03 19:03:41 +02:00
CaitSith2
dfc56a3272
Implement random progressive techs.
2021-08-02 19:33:14 -07:00
Fabian Dill
41037ce599
remove debug prints from a3924ed40a
2021-08-03 03:55:02 +02:00
CaitSith2
a3924ed40a
Fix progressive items toggle
2021-08-02 18:50:56 -07:00
Fabian Dill
361bd4e5f6
Factorio: fix progressive flamethrower ordering
2021-08-03 01:14:20 +02:00
Fabian Dill
8cc245ac11
Technologies.py: add some missing types
2021-08-02 19:27:43 +02:00
Fabian Dill
2d8a6e84c1
Factorio: generalize merging of progressive technologies
...
use it for:
train network + braking force
flamethrower + refined flammables
inserters + inserter capacity
2021-08-02 19:12:42 +02:00
Fabian Dill
d2add54cd6
Factorio: implement decent option display names for Spoiler
2021-08-02 04:57:57 +02:00
Fabian Dill
774610de7b
Factorio: add progressive turret
2021-08-01 06:15:50 +02:00
Fabian Dill
f6c85e17d5
roll braking force into progressive train network
2021-08-01 02:51:20 +02:00
Fabian Dill
8142306562
Factorio: move adjust_energy over to "flop_random", giving half and half in each random direction, but no particular average.
2021-07-31 20:20:59 +02:00
Fabian Dill
2d84245103
Factorio: fix adjust_energy to hit special cases with implied energy cost
2021-07-31 20:19:05 +02:00
Fabian Dill
1d954b192c
Factorio: display required rocket-silo ingredients ahead of time.
2021-07-31 19:45:17 +02:00
black-sliver
db0604f585
Factorio: add silo 'spawn' option
2021-07-31 16:27:53 +00:00
black-sliver
08beb5fbe6
Factorio: option to randomize silo recipe
2021-07-31 16:27:53 +00:00
Fabian Dill
abf4e82737
Move Factorio data from /data/factorio to /worlds/factorio/data, to contain it in its world folder
2021-07-31 15:13:55 +02:00
Fabian Dill
e098b3c504
AutoWorld: automate item_names and location_names
2021-07-29 20:27:41 +02:00
Fabian Dill
884dece54c
Factorio: move prints from /sc (silent command) to /ap-print, to prevent two warnings getting printed by Factorio
2021-07-27 14:59:24 +02:00
Daivuk
35b9e4768a
Adjust radiation rules to match code
2021-07-25 17:58:53 +00:00
David St-Louis
85481d7321
Added water filtration and added location positions ( #32 )
2021-07-25 15:33:47 +02:00
Fabian Dill
855ff480a5
Require Factorio Client with World Gen capability
2021-07-25 03:13:13 +02:00
espeon65536
e79a918c03
Minecraft updates ( #29 )
...
* Implement excluded locations
* Update Minecraft to use exclusion_rules for its exclusion pools
* Flag the enchanted books as advancement so they don't go on excluded locations (particularly the Infinity book)
* update playerSettings for exclusion
* new items: 32 Arrows, Saddle, structure compasses for overworld structures
* move structure linking to create_regions instead of generate_basic
* Update Minecraft to use LogicMixin
* add separate can_exclude property, so non-progression items can be marked non-excluded
* separate fill step for nonadvancement nonexcluded items
* made Saddle not a progression item, but also nonexcluded
* fix missing player arg
* remove higher xp amounts from pool, leaving only 50 XP
* fix new Minecraft item IDs
* added shulker box item for starting inventory
* increment client and data version
* change client_version to int instead of tuple
* make saddle a progression item
* added structure compass option and appropriate logic for all compasses
* Update playerSettings.yaml with MC options
* update minecraft tests
* update exclusion procedure for clarity
2021-07-24 01:28:16 +02:00
Daivuk
83dc92c6a5
Added missing PDA location and tweaked item count
2021-07-23 23:25:14 +00:00
espeon65536
64c80c32f0
update exclusion procedure for clarity
2021-07-23 18:18:32 +00:00
espeon65536
0eee1f2d01
add separate can_exclude property, so non-progression items can be marked non-excluded
2021-07-23 18:18:32 +00:00
Fabian Dill
39a5921522
round of post-test fixes
2021-07-23 20:04:51 +02:00
Fabian Dill
c99a689504
Merge remote-tracking branch 'Daivuk/subnautica_clean' into subnautica_test
2021-07-23 15:49:23 +02:00
black-sliver
997a3e18a3
Factorio: add remaining world_gen options, reformat
2021-07-23 10:21:03 +00:00
Fabian Dill
15747f48e9
fix LttP create_regions
2021-07-23 12:03:19 +02:00
Daivuk
d406e4c3d9
Added Subnautica Support
2021-07-22 20:30:33 -04:00
Fabian Dill
34ff5d9662
create options files on WebHost startup
2021-07-22 18:21:31 +02:00
Fabian Dill
21af3bf563
move LttP create_regions and set_rules to AutoWorld
2021-07-22 15:51:50 +02:00
Fabian Dill
b2f5f095fc
turns out windows' built in zip hates LZMA
...
also fix APMC output path
2021-07-22 01:08:44 +02:00
Fabian Dill
2fc4006dfa
RIP: MultiMystery and Mystery, now there's just Generate
...
Other changes:
host.yaml Multi Mystery options were moved and changed
generate_output now has an output_directory argument
MultiWorld.get_game_players(<game>) now replaces <game>_player_ids
Python venv should now work properly
2021-07-21 18:08:15 +02:00
Fabian Dill
e105616b96
use dynamic item name groups in State
2021-07-21 09:45:15 +02:00
black-sliver
10c6a70696
Auto-validate Option.schema, Factorio: allow setting pollution values
2021-07-20 18:39:01 +00:00
Hussein Farran
bfad85223b
Add race flag to APMC if AP is run with the race arg.
2021-07-20 18:38:38 +00:00
Fabian Dill
3bfb98a1c6
remove old Factorio tech tree layouts
2021-07-20 13:16:12 +02:00
Fabian Dill
573fde4bbc
Merge together FactorioClient.py and FactorioClientGUI.py
...
Add cmd arguments
Add kivy style file, allowing users to modify it
2021-07-19 21:52:08 +02:00
Fabian Dill
5c8a076790
Add Ori and the Blind Forest
...
TODO: Mapstone counting, Open, OpenWorld, connection rules, goals
2021-07-16 12:41:37 +02:00
Fabian Dill
20b173453d
(for now) only collect ER hint info for LttP
...
Optimize Entrance
2021-07-16 12:23:05 +02:00
Fabian Dill
3460c9f714
HK: use new logic mixin names
2021-07-15 13:33:24 +02:00
Fabian Dill
69a5bf0159
Add LogicMixin
2021-07-15 13:31:33 +02:00
Fabian Dill
01f0f309d1
add AutoWorld.generate_early, optimize Location
2021-07-15 08:50:08 +02:00
espeon65536
3d67e1dbdb
move structure linking to create_regions instead of generate_basic
2021-07-15 06:04:09 +00:00
espeon65536
14ed3b82a0
Flag the enchanted books as advancement so they don't go on excluded locations (particularly the Infinity book)
2021-07-15 06:04:09 +00:00
espeon65536
9e5e43fcd5
Update Minecraft to use exclusion_rules for its exclusion pools
2021-07-15 06:04:09 +00:00
espeon65536
7493b7f35e
Implement excluded locations
2021-07-15 06:04:09 +00:00
Fabian Dill
4f998a6880
Documentation: now in repository. Programming documentation should be in /docs, player/user documentation should be in /WebHostLib/static/assets/tutorial.
...
Network: implement InvalidPacket, remove InvalidArguments and InvalidCmd
Datapackage: implement per-game versions and per-game package retrieval
2021-07-14 10:02:39 +02:00
Fabian Dill
62a6cdc9f7
allow remote_items to be set via AutoWorld
2021-07-13 19:14:57 +02:00
Fabian Dill
14cadbf80d
Filter events out of datapackage
2021-07-12 18:47:58 +02:00
Fabian Dill
741ab3e45c
cleanup some MC
2021-07-12 18:16:03 +02:00
Fabian Dill
f456dba993
newstyle DataPackage. Both versions in merged format for compatibility for now.
2021-07-12 18:05:46 +02:00
Fabian Dill
768ae584d3
AutoWorld: add hint_blacklist, automatically generated all_names
...
MultiServer: revamp hint commands with AutoWorld
2021-07-12 15:33:20 +02:00
Fabian Dill
ae32315bf7
add World.location_names
2021-07-12 15:11:48 +02:00
Fabian Dill
b53d6c370b
AutoWorld: remove Games Enum (AutoWorldRegister.world_types replaces it)
2021-07-12 14:10:49 +02:00
Fabian Dill
31c550d410
AutoWorld: basic Item handling
2021-07-12 13:54:47 +02:00
Fabian Dill
54177c7064
bump required LttP Client Version
2021-07-10 07:37:56 +02:00
Fabian Dill
4c7ef593be
Some optimizations
2021-07-09 17:44:24 +02:00
Fabian Dill
2600e9a805
Factorio: add coal liquefaction and kovarex process to progressive processing
2021-07-09 04:49:19 +02:00
Fabian Dill
172c1789a8
introduce World.topology_present, to indicate if any meaningful path information is available in the world
2021-07-08 11:07:41 +02:00
Fabian Dill
ffc00b7800
Factorio: fix progressive science pack order
2021-07-08 05:09:34 +02:00
Fabian Dill
f44f015cb9
typo in playerSettings.yaml
2021-07-08 00:02:17 +02:00
Fabian Dill
9db506ef42
Factorio: recipe randomization (rocket-part and science-packs only for now)
2021-07-07 10:14:58 +02:00
Fabian Dill
773602169d
Factorio: fix some form mistakes that didn't break anything (yet)
2021-07-06 13:06:45 +02:00
Fabian Dill
b650d3d9e6
Factorio: include recipe amounts in Recipe data
2021-07-06 12:35:27 +02:00
Fabian Dill
9b2171088e
Factorio: mark all potential rocket recipe ingredients as advancements
2021-07-06 12:33:33 +02:00
Fabian Dill
e58ae58e24
Factorio: add Progressive Option
2021-07-04 22:21:53 +02:00
Fabian Dill
7d5b20ccfc
Remove temporary solution "OptionSets" in favor of AutoWorld's Options
2021-07-04 16:18:21 +02:00
Fabian Dill
2530d28c9d
Move Progressive Items to AutoWorld
2021-07-04 15:47:11 +02:00
espeon65536
5943c8975a
fixing the tests for bees again
2021-07-03 01:55:47 +00:00
espeon65536
d9f97f6aad
Improve option retrieval to fix test crashing
2021-07-03 01:55:47 +00:00
espeon65536
576521229c
Added option for MC bee traps
2021-07-03 01:55:47 +00:00
Fabian Dill
8030db03ad
Merge remote-tracking branch 'Espeon/minecraft' into Archipelago_Main
2021-07-02 20:14:34 +02:00
espeon65536
1e90470862
increment MC client version and network_data_package version
2021-07-02 10:12:06 -05:00
espeon65536
e37ca97bde
add bee traps
2021-07-02 10:10:35 -05:00
Fabian Dill
97f45f5d96
FactorioClient:
...
fix reconnect
add auto-world-gen
todo:
move remaining script output bridge to rcon
2021-07-02 01:58:03 +02:00
Fabian Dill
0a64caf4c5
add Factorio world gen settings
2021-07-02 01:29:49 +02:00
alwaysintreble
6458653812
Update Text.py
2021-06-29 22:00:06 +00:00
Fabian Dill
328d448ab2
Auto import worlds to trigger registration
2021-06-29 03:49:29 +02:00
espeon65536
92c21de61d
Merge branch 'main' of https://github.com/ArchipelagoMW/Archipelago into minecraft
2021-06-28 14:45:20 -05:00
espeon65536
f918d34098
un-disabled villages spawning in nether
2021-06-28 14:41:33 -05:00
espeon65536
c7417623e6
Converted Hollow Knight to AutoWorld system
2021-06-27 23:26:24 +00:00
Fabian Dill
8b5d7028f7
decrement Factorio Client version
...
(for now, as nobody has that client yet)
2021-06-27 05:18:44 +02:00
Fabian Dill
739b563bc2
Move required Client Version to AutoWorld
2021-06-27 00:23:42 +02:00
Fabian Dill
a3a68de341
Factorio: only create events for required technologies
2021-06-26 06:05:38 +02:00
espeon65536
57c761aa7d
Made AdvancementGoal a Range again
...
also fixed the awful rules formatting
2021-06-25 20:15:07 -05:00
espeon65536
44943f6bf8
Merge branch 'main' of https://github.com/ArchipelagoMW/Archipelago into minecraft
2021-06-25 19:44:15 -05:00
Fabian Dill
7f8bb10fc5
Move Factorio, Hollow Knight and Minecraft Options into AutoWorld
2021-06-25 23:32:13 +02:00
espeon65536
719f9d7d48
Monsters Hunted made a hard-postgame advancement, so both flags must be set for it to be not junkfilled
2021-06-25 13:57:09 -05:00
espeon65536
6837cd2917
Require the ability to respawn the dragon for all dragon-related advancements
2021-06-25 12:43:59 -05:00
espeon65536
f778a263a7
Forbid villages from spawning in the Nether
2021-06-25 12:37:06 -05:00
Fabian Dill
91655a855d
Factorio: exclude science packs and rocket-part from free samples
2021-06-25 01:31:48 +02:00
Fabian Dill
9f2f343f76
Factorio: always display static nodes with full info
2021-06-24 23:51:42 +02:00
Fabian Dill
6c1d164330
LttP: set non-native items to Power Star
2021-06-22 06:25:19 +02:00
Fabian Dill
304f63aedf
Merge branch 'espeon' into Archipelago_Main
...
# Conflicts:
# playerSettings.yaml
2021-06-21 02:49:06 +02:00
espeon65536
16ae77ca1c
Plandoing structures causes them to output in the spoiler log
2021-06-16 20:24:36 -05:00
Fabian Dill
a5bf3a8407
Factorio: remove option to turn off random_tech_ingredients
2021-06-16 23:41:43 +02:00
espeon65536
cd0306d513
additional import cleanup
2021-06-16 01:16:19 -05:00
espeon65536
e49d10ab22
Clean up imports
2021-06-15 18:22:12 -05:00
espeon65536
059946d59e
Shifted Minecraft to the new AutoWorld system
2021-06-15 18:15:05 -05:00
espeon65536
6211760922
Merge branch 'main' of https://github.com/ArchipelagoMW/Archipelago into minecraft
2021-06-15 16:58:28 -05:00
Fabian Dill
d9824d26d2
make Factorio rocket silo a static (and therefore local) node
2021-06-15 15:32:40 +02:00
espeon65536
deff356910
Added HMG check to all checks for OWG and NL
2021-06-14 22:10:26 -05:00
Fabian Dill
cea2f81b86
remove IRH special rule now that it's a 1/1 triforce piece hunt
2021-06-13 07:57:34 +02:00
Fabian Dill
3ea7f1cb03
Factorio Funnels: only sort current funnel, not all funnels
2021-06-11 20:18:28 +02:00
Fabian Dill
2c4c899179
move more Factorio stuff around
2021-06-11 18:02:48 +02:00
Fabian Dill
760fb32016
fix Factorio Recipe Time randomization not being deterministic
2021-06-11 14:47:13 +02:00
Fabian Dill
20ca09c730
remove test modules
2021-06-11 14:23:59 +02:00