Commit Graph

2411 Commits

Author SHA1 Message Date
Bryce Wilson 7603b4a88f
Pokemon Emerald: Change dexsanity to not create locations for blacklisted wilds (#3056) 2024-05-04 21:44:38 +02:00
Aaron Wagener 005fc4e864
Fill: allow for single player fill restrictive placement and sweeping (#2415)
* Core: allow for single player state sweeping

* Fill: have distribute items use single_player fill when it can

* oop

* pass locations to sweep_for_events instead of the player

* finally found the diff that was breaking swap

* LTTP fills everyone's dungeons at once, not just a single player's

---------

Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
2024-05-04 12:42:36 +02:00
Star Rauchenberger 28262a31b8
Lingo: Started using OptionError (#3251) 2024-05-04 08:40:17 +02:00
Bryce Wilson 660b068f5a
Pokemon Emerald: Use OptionError (#3264) 2024-05-04 08:38:24 +02:00
Thorsten Horberth 879c3407d8
Yoshi's World: Fixed minor logic inconsistincy in Rules.py (#3241)
* Fixed Logic in Rules.py

As of easy logic of this goal is
    set_rule(world.multiworld.get_location("GO! GO! MARIO!!: Stars", player), lambda state: logic.has_midring(state) or (state.has("Tulip", player) and logic.cansee_clouds(state)))
normal logic shouldn't need any collectable.

* Corrected Logic Rules.py
2024-05-04 04:29:12 +02:00
Nicholas Saylor 298c9fc159
Fixed typo and odd capitalization (#3233) 2024-05-03 12:23:08 +02:00
Scipio Wright 26188230b7
TUNIC: Better seed groups for Entrance Rando (#2998)
* Update entrance rando description to discuss seed groups

* Starting off, setting up some names

* It lives

* Some preliminary plando connection handling, probably has errors

* Add missed comma

* if -> elif

* I think this is working properly to handle plando connections

* Update comments

* Fix up shop -> shop portal stuff

* Add back comma that got removed for no reason in the ladder PR

* Remove unnecessary if else

* add back the actually necessary if but not the else

* okay they were both necessary

* Update entrance rando description

* blasphemy

Co-authored-by: Silent <110704408+silent-destroyer@users.noreply.github.com>

* Rename other instances of tunc -> tunic

* Update per Vi's review (thank you)

* Fix a not that shouldn't have been

* Rearrange, update per Vi's comments (thank you)

* Fix indent

* Add a .value

* Add .values

* Fix bad comparison

* Add a not that was supposed to be there

* Replace another isinstance

* Revise option description

* Fix per Kaito's comment

Co-authored-by: Kaito Sinclaire <ks@rosenthalcastle.org>

---------

Co-authored-by: Silent <110704408+silent-destroyer@users.noreply.github.com>
Co-authored-by: Kaito Sinclaire <ks@rosenthalcastle.org>
2024-05-03 07:21:27 +02:00
t3hf1gm3nt b68be7360c
[TLOZ]: Remove use of per_slot_randoms (#3255)
We only used it in two spots for randomizing the secret rupee cave values. Uses proper world random now.
2024-05-03 02:56:20 +02:00
t3hf1gm3nt 255e52642e
TLOZ: Fix rings classification, so they are actually considered for logic (#3253) 2024-05-02 16:49:39 -05:00
qwint 49862dca1f
move godhome events to create_regions with the others to not try and make them non-events when unshuffled is on (#3221) 2024-05-02 15:26:17 +02:00
Star Rauchenberger 0d586a4467
Lingo: Fix broken good item in panelsanity (#3249) 2024-05-02 15:14:30 +02:00
Ziktofel 8c8b29ae92
SC2: For non-campaign order pick one of the hardest missions as goal (#3180)
This allows End Game as the goal even if long campaigns are present
2024-05-02 12:20:57 +02:00
Scipio Wright 31a5696526
Noita: Add more location groups, capitalize existing ones (#3141)
* Add location groups for each region

* Capitalize existing location groups

* Capitalize new boss location group names

* Update comment with capitalization

* Capitalize location_type in reigons.py
2024-05-02 12:02:14 +02:00
palex00 7bdf9a643c
Updating Poptracker-Pack-Link for Pokémon Emerald as the old one was no longer maintained and did not work with 0.4.5 (#3193)
* Replaced the outdated Tracker Pack with a new one that is also pinned in the Discord channel

* Same change but for Spanish

* Update setup_en.md

* catching the bottom link as well

* See English Setupguide
2024-05-02 11:56:35 +02:00
Scipio Wright c64c80aac0
TUNIC: Location groups for each area of the game (#3024)
* huzzah, location groups

* scope creep pog

* Apply suggestion to the other spot it is applicable at too

* apply berserker's suggestion

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>

* Remove extra location group for shops

* Fire rod for magic wand

* Capitalize itme name groups

* Update docs to capitalize item name groups, remove the little section on aliases

since the aliases bit is really more for someone misremembering the name than anything else, like "fire rod" is because you played a lot of LttP, or Orb instead of Magic Orb is clear.

* Fix rule with item group name

* Capitalization is cool

* Fix merge mistake

* Add Flask group, remove Potions group

* Update docs to detail how to find item and location groups

* Revise per Vi's comment

* Fix test

* fuzzy matching please stop

* Remove test change that was meant for a different branch

---------

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
2024-05-02 10:02:59 +02:00
Star Rauchenberger fc571ba356
Lingo: Expand sphere 1 under restrictive conditions (#3190) 2024-05-02 09:52:16 +02:00
Star Rauchenberger 487a067d10
Lingo: Fix world load on frozen 3.8 (#3220)
* Lingo: Fix world load on frozen 3.8

* Fixed absolute imports in unit test

* Made unpickling safer
2024-04-29 20:38:29 +02:00
t3hf1gm3nt 9cdc90513b
[TLOZ]: Dark Rooms and Level 8 Logic Fixes (#3222)
Properly name the Book to Book of Magic in Rules.py so you can actually possibly be expected to use Magical Rod plus Book of Magic to get through dark rooms. No wonder we tend to see candles so early oops.

Also adding a rule that you need candles for access to Level 8 so you aren't required to time a Rod+Book shot against a moblin to burn the bush. Might make this a logic trick or something later.
2024-04-28 01:49:59 +02:00
Alchav 9afe45166c
ALTTP: 0.4.6 fixes (#3215)
* Fix randomizer room logic

* Fix Triforce Hunt HUD always present

* Fix Circle of Pots enemy byte

* treasure_hunt_total for Murahdala text
2024-04-28 01:48:59 +02:00
LiquidCat64 9e20fa48e1
CV64: fix import that shouldn't be relative (#3223) 2024-04-28 01:41:30 +02:00
Aaron Wagener 4f1e696243
The Messenger: fix import that shouldn't be relative (#3219) 2024-04-26 21:29:01 +02:00
Fabian Dill 2f78860d8c
Core/SNIClient/LttP/Factorio: switch to get_settings (#3208) 2024-04-24 06:24:44 +02:00
Scipio Wright cca9778871
Delete worlds/sc2wol directory (#3202) 2024-04-23 12:58:38 -05:00
Fabian Dill daccb30e3d
Factorio: fix client compatibility with Windows 7/Python 3.8 (#3196) 2024-04-22 14:32:31 +02:00
NewSoupVi e22ac85e15
The Witness: More door renames (#3131) 2024-04-21 11:45:39 -05:00
Kaito Sinclaire ee69fa6a8c
SMZ3: Use correct font tiles for cross-world items in SM (#3095) 2024-04-21 11:44:17 -05:00
Scipio Wright ec18254e9e
TUNIC: Minor edits to game page (#3182)
* Minor edits to game page

* in -> of
2024-04-21 11:39:37 -05:00
Scipio Wright 6aafa6ff04
TUNIC: Fix minimal Heir access in ladder shuffle (#3189) 2024-04-21 17:00:16 +02:00
Bryce Wilson 5d8aca1b4e
Pokemon Emerald: Temporary fix for missing items (#3162) 2024-04-20 19:56:08 -05:00
Aaron Wagener d4c8083be5
Docs: Mention /check in the advanced yaml guide (#3092)
Co-authored-by: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com>
2024-04-20 19:49:48 -05:00
Flore b8e0d4c4ee
DS3: Update the setup docs to be more up to date (#2932)
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
Co-authored-by: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com>
Co-authored-by: Moonlington <Moonlington@users.noreply.github.com>
2024-04-20 19:45:20 -05:00
Doug Hoskisson fc18f9caf9
Zillion: Docs: add information to skill option documentation (#3118) 2024-04-20 19:43:13 -05:00
agilbert1412 0624ba5e81
Stardew Valley: Options page documentation improvements (#3155) 2024-04-20 19:41:00 -05:00
David St-Louis a4acdb6ddf
DOOM II: var world->multiworld fix and minor doc fix (#3140) 2024-04-19 23:11:12 +02:00
Fabian Dill 7a004de9a0
LttP: remove glitch triforce setting (#3174) 2024-04-19 23:10:29 +02:00
Silvris 8021ec744f
LttP: fix percentage Triforce Pieces and missed cleanup from #3160 (#3178) 2024-04-19 23:10:10 +02:00
Silvris a06bca95ad
CV64: Include player in APPP constructor (#3175) 2024-04-19 01:24:00 +02:00
Alchav b372b9da20
LTTP: ToH Crystal Switch Logic (#3172) 2024-04-18 21:33:41 +02:00
digiholic f89cee4b15
MMBN3: Modernizations and Minor Bugfixes (#2991) 2024-04-18 19:02:01 +02:00
JusticePS 727915040d
Adventure: Remove runtime changes to location templates (#3010) 2024-04-18 19:01:12 +02:00
PoryGone c4c4069022
SA2B: Update Setup guide for new Mod Manager (#3085) 2024-04-18 19:00:01 +02:00
Aaron Wagener 5711d2c309
The Messenger: Hotfix item links filler gen (#3078) 2024-04-18 18:59:30 +02:00
NewSoupVi fbfe82f57f
The Witness: Make item links work properly with the hint system (#3110) 2024-04-18 18:57:22 +02:00
el-u 233eba6681
lufia2ac: prevent double checks (#3154) 2024-04-18 18:56:32 +02:00
David St-Louis ffff63e6f3
DOOM 1993: Update to use new Options + logic fixes + Doc fix (#3138) 2024-04-18 18:56:10 +02:00
JaredWeakStrike 2704015eef
KH2: Docs updates and Excluded Locations Bugfix (#3150) 2024-04-18 18:55:27 +02:00
lordlou 3c70621f1b
SM: getitem cheat fix (#3102) 2024-04-18 18:54:46 +02:00
Scipio Wright 5ec342abf4
Noita: Add Meat Realm (#3119) 2024-04-18 18:54:03 +02:00
David St-Louis 2c80a9b8f1
Heretic: Update to use new Options + logic fixes + Doc fix (#3139) 2024-04-18 18:53:09 +02:00
Silvris 6f7c2fa25f
KDL3: Fix invalid animal placements and fill error (#3152) 2024-04-18 18:52:23 +02:00
Bryce Wilson 8b8df9fa33
Pokemon Emerald: Fix missing region for water encounters in Dewford (#3103) 2024-04-18 18:51:49 +02:00
Doug Hoskisson 3343d4e364
SM: clean post_fill function (#2863) 2024-04-18 18:50:17 +02:00
NewSoupVi 1faaa0d941
The Witness: Increase variety of the starting item (#3047) 2024-04-18 18:49:15 +02:00
Nicholas Brochu fec533b65e
Zork Grand Inquisitor: Fix Determinism Issues on Fixed Seeds (#3134) 2024-04-18 18:47:27 +02:00
qwint 444178171b
Docs: adds new commonclient commands to webhost docs (#3151) 2024-04-18 18:46:00 +02:00
Star Rauchenberger 740b76ebd5
Lingo: The Pilgrim Update (#2884)
* An option was added to enable or disable the pilgrimage, and it defaults to disabled. When disabled, the client will prevent you from performing a pilgrimage (i.e. the yellow border will not appear when you enter the 1 sunwarp). The sun painting is added to the item pool when pilgrimage is disabled, as otherwise there is no way into the Pilgrim Antechamber. Inversely, the sun painting is no longer in the item pool when pilgrimage is enabled (even if door shuffle is on), requiring you to perform a pilgrimage to get to that room.
* The canonical pilgrimage has been deprecated. Instead, there is logic for determining whether a pilgrimage is possible.
* Two options were added that allow the player to decide whether paintings and/or Crossroads - Roof Access are permitted during the pilgrimage. Both default to disabled. These options apply both to logical expectations in the generator, and are also enforced by the game client.
* An option was added to control how sunwarps are accessed. The default is for them to always be accessible, like in the base game. It is also possible to disable them entirely (which is not possible when pilgrimage is enabled), or lock them behind items similar to door shuffle. It can either be one item that unlocks all sunwarps at the same time, six progressive items that unlock the sunwarps from 1 to 6, or six individual items that unlock the sunwarps in any order. This option is independent from door shuffle.
* An option was added that shuffles sunwarps. This acts similarly to painting shuffle. The 12 sunwarps are re-ordered and re-paired. Sunwarps that were previously entrances or exits do not need to stay entrances or exits. Performing a pilgrimage requires proceeding through the sunwarps in the new order, rather than the original one.
* Pilgrimage was added as a win condition. It requires you to solve the blue PILGRIM panel in the Pilgrim Antechamber.
2024-04-18 18:45:33 +02:00
Magnemania 6b50c91ce2
SM64ex: Logic and Generation Fixes (#3135) 2024-04-18 18:43:19 +02:00
wildham a91105c958
FFMQ: Update FFMQ setup_en.md (#3091) 2024-04-18 18:42:28 +02:00
Trevor L c3060a8b66
Hylics 2: Update to new options API (#3147) 2024-04-18 18:40:53 +02:00
PinkSwitch 5996a8163d
Yoshi's Island: Minor Fixes (#3142) 2024-04-18 18:40:00 +02:00
Bryce Wilson ee1e578201
Pokemon Emerald: Fix client crash if 0.4.6 client connects to 0.4.5 seed (#3146) 2024-04-18 18:39:28 +02:00
Bryce Wilson 2d3f3fcc2d
Pokemon Emerald: Fix terra/marine caves bugged internal id (#3161) 2024-04-18 18:38:41 +02:00
LiquidCat64 437843bf53
CV64: Use AP Procedure Patch (#3159) 2024-04-18 18:37:51 +02:00
Scipio Wright 7fd7d5e492
Noita: Add the new bosses to the check pool (#3170) 2024-04-18 18:34:57 +02:00
el-u 52c1b04fc8
lufia2ac: prevent 0 byte reads (#3168) 2024-04-18 18:34:26 +02:00
Fabian Dill 6e56f31398
LttP/Core: more ripping and tearing (#3160) 2024-04-18 18:33:16 +02:00
Alchav f19a84222e
ALTTP: Triforce Pieces and Condense Items fixes (#3166) 2024-04-17 19:29:32 +02:00
Alchav 801d1223ac
LTTP: Thieves Town KDS key fix (#3145) 2024-04-17 19:22:03 +02:00
Doug Hoskisson 30cdde8605
CI: pyright in github actions (#3121)
* CI: strict mypy check in github actions

mypy_files.txt is a list of files that will fail the CI if mypy finds errors in them

* don't need these

* `Any` should be a way to silence the type checker

* restrict return Any

* CI: pyright in github actions

* fix mistake in translating from mypy

* missed another change from mypy to pyright

* pin pyright version

* add more paths that should trigger check

* use Python instead of bash

* type error for testing CI

* Revert "type error for testing CI"

This reverts commit 99f65f3dadf67fb18b6bbee90bd77d8dbd10f9f9.

* oops

* don't need to redirect output
2024-04-16 23:03:30 +02:00
Ziktofel 5da3a40964
SC2 Documentation: Fix the page titles (#3074) 2024-04-16 02:55:36 +02:00
Trevor L a1ef25455b
Hylics 2: Fix logic for medallions in vault (#3148) 2024-04-16 02:54:35 +02:00
Scipio Wright 6dbeb6c658
TUNIC: Fix chest in incorrect region, incorrect key requirement (#3132) 2024-04-14 21:14:16 -05:00
Fabian Dill 09abc5beaa
Core: add visibility attribute to Option (#3125) 2024-04-14 20:49:43 +02:00
Fabian Dill fb1cf26118
SNIClient/LttP: modern SNI prevents payload overflow (#2523) 2024-04-14 20:40:09 +02:00
Aaron Wagener 842a15fd3c
Core: replace `Location.event` with `advancement` property (#2871) 2024-04-14 20:37:48 +02:00
Fabian Dill 19f1b265b1
LttP: deprioritize locked locations for ingame hints (#3127) 2024-04-14 20:36:36 +02:00
Fabian Dill 1c14d1107f
Subnautica: filler items distribution (#3104) 2024-04-14 20:36:25 +02:00
Justus Lind d1274c12b9
Muse Dash: Add filler items and rework generation balance (#2809) 2024-04-14 20:23:13 +02:00
Scipio Wright 480c15eea0
TUNIC: Fix entrance rule for unrestricted + ladders - entrance rando (#3076) 2024-04-14 19:59:34 +02:00
Alchav d4ec4d32f0
ALTTP: Bomb Walls Logic Fixes (#3130) 2024-04-14 17:30:40 +02:00
Bryce Wilson 50fb70d832
BizHawkClient: Add error message if patching fails (#2877) 2024-04-14 03:26:25 +02:00
zig-for ca5c0d9eb8
LADX: Add "boots controls" option (#2085) 2024-04-14 03:21:55 +02:00
PinkSwitch 5bda265f43
Yoshi's Island: Fix Outdated Connection Setup (#3113) 2024-04-14 02:23:59 +02:00
NewSoupVi 9ef1fa825d
The Witness: Rename "Town Windmill Entry" to "Windmill Entry" (#3081) 2024-04-14 02:21:18 +02:00
Seldom f5ff005360
Terraria: Crate logic (#2841) 2024-04-14 02:18:02 +02:00
Scipio Wright fb3035a78b
TUNIC: Some cleanup (#3115) 2024-04-14 02:06:06 +02:00
Ziktofel 3d5c21cec5
SC2: Remove the deprecated data version attribute in order to avoid cached old item names (#3040) 2024-04-14 01:44:51 +02:00
Scipio Wright feaae1db12
Noita: Do some cleanup to make mypy happy (#3114) 2024-04-14 01:21:20 +02:00
Phaneros 56ec0e902d
sc2: Fixing mission levels not counting towards the level 35 threshold to unlock primal kerrigan (#3109) 2024-04-14 01:09:01 +02:00
agilbert1412 c8fd42f938
Stardew Valley: Remove early shipping bin documentation (#3126) 2024-04-14 00:46:41 +02:00
Star Rauchenberger e5eb54fb27
The Witness: Migrate joke hints to the client (#3049) 2024-04-14 00:46:11 +02:00
Scipio Wright fbeba1e470
TUNIC: Error catching for logic bugs in ER (#3082) 2024-04-14 00:20:52 +02:00
Star Rauchenberger 11073dfdac
Lingo: Remove unnecessary player_logic parameters (#3054)
A world's player_logic is accessible from the LingoWorld object, so it's not necessary to also pass the LingoPlayerLogic object through every function that uses both.
2024-04-14 00:20:31 +02:00
Alchav 7e660dbd23
Pokémon Red and Blue: 0.4.5 Fixes (#3106) 2024-04-13 17:58:50 +02:00
Chris Wilson 242126b4b2
ArchipIDLE 2024 (#3079)
* Update item pool to include 25 jokes and videos as progression items, as well as a progression GeroCities profile

* Fix a bug in Items.py causing item names to be appended inappropriately

* Remove unnecessary import

* Change item pool to have 50 jokes and 20 motivational videos

* Adjust item pool to have 40 of both jokes and videos

* Fix imports to allow compressing for distribution as a .apworld
2024-04-12 00:32:10 -04:00
Ziktofel 30dda013de
SC2: Fix Typos in location names (#3108) 2024-04-12 03:01:12 +02:00
PoryGone 9bbc49204d
DKC3: Fix List Out of Range Error on Level Shuffle Hint extension (#3077) 2024-04-12 00:53:52 +02:00
Ziktofel b97cee4372
SC2: Fix vanilla mission order connection (#3101) 2024-04-12 00:52:27 +02:00
Ziktofel 8d28c34f95
SC2: Fix unused_items refill to respect item dependencies. (#3116) 2024-04-12 00:46:15 +02:00
Justus Lind 0f2bd0fb85
Muse Dash: Update songs to 4.2.0. Add a new trap. (#3053) 2024-04-12 00:44:16 +02:00
Bryce Wilson cf59cfaad0
Pokemon Emerald: Change Ho-Oh capitalization (#3069) 2024-04-12 00:31:53 +02:00
Scipio Wright c534cb79b5
TUNIC: Fix link to player options page in setup guide (#3086) 2024-04-12 00:30:31 +02:00
Silvris 8952fbdc03
KDL3: Fix boss access on open world disabled (#3120) 2024-04-12 00:29:40 +02:00
Ziktofel 9012afeb75
SC2: Fix possible non-determinism in goal selection (#3123) 2024-04-12 00:28:59 +02:00
NewSoupVi 401a6d9a42
The Witness: The big dumb refactor (#3007) 2024-04-12 00:27:42 +02:00
Exempt-Medic 0ba6d90bb8
Fix typo (#3094) 2024-04-10 00:05:02 -04:00
Rjosephson b007a42487
Ror2: Add progressive stages option (#2813) 2024-04-09 21:14:18 +02:00
qwint 32c92e03e7
Hollow Knight: Adding Godhome Goal Logic (#2952) 2024-04-09 21:12:50 +02:00
el-u 14437d653f
lufia2ac: ability to swap party members mid-run and option to gain EXP while inactive (#2800) 2024-04-09 00:33:34 +02:00
Nicholas Saylor 569c37cb8e
Core, Webhost, Docs: Replace all usages of player settings (#3067)
* Replace all usages of player settings

* Fixed line break error

* Attempt to fix line break again

* Finally figure out what Pycharm did to this file

* Pycharm search failed me

* Remove duplicate s

* Update ArchipIdle

* Revert random newline changes from Pycharm

* Remove player settings from fstrings and rename --samesettings to --sameoptions

* Finally get PyCharm to not auto-format my commits, randomly inserting the newlines

* Removing player-settings

* Missed one

* Remove final line break error
Co-authored-by: Exempt-Medic <60412657+exempt-medic@users.noreply.github.com>

---------

Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
Co-authored-by: Exempt-Medic <ExemptMedic@Gmail.com>
2024-04-06 19:25:26 -04:00
Robyn (Reckoner) b296f64d3c
fixing minor typos on options (#3080) 2024-04-06 19:17:48 -04:00
Alchav 8d9bd0135e
LTTP: Fix Bug With Custom Resource Spending (#3105) 2024-04-06 19:53:20 +02:00
Fabian Dill 885fb4aabe LttP: fix fix fake world always applying 2024-04-06 17:40:52 +02:00
CaitSith2 9aeeeb077a
ALttP: Re-mark light/dark world regions after applying plando connections (#2964) 2024-04-01 15:07:56 +02:00
Bryce Wilson 35458380e6
Pokemon Emerald: Fix wonder trade race condition (#2983) 2024-04-01 15:07:11 +02:00
Alchav 4ac1866689
ALTTP: Skull Woods Inverted fix (#2980) 2024-04-01 15:06:31 +02:00
Fabian Dill 4aa03da66e
Factorio: fix attempting to create savegame with not filename safe characters (#2842) 2024-04-01 15:06:02 +02:00
Silvris 24a03bc8b6
KDL3: fix shuffled animals not actually being random (#3060) 2024-04-01 15:02:26 +02:00
Aaron Wagener f813a7005f
The Messenger: update docs formatting and fix outdated info (#3033)
* The Messenger: update docs formatting and fix outdated info

* address review feedback

* 120 chars
2024-03-31 18:11:10 +02:00
LiquidCat64 2a0b7e0def
CV64: A couple of very small docs corrections. (#3057) 2024-03-31 17:55:55 +02:00
Ixrec 03d47e460e
A Short Hike: Clarify installation instructions (#3058)
* Clarify installation instructions

* don't mention 'config' folder since it isn't created until the game starts
2024-03-31 17:55:08 +02:00
Silvris e546c0f7ff
Yoshi's Island: add patch suffix (#3061) 2024-03-31 17:50:31 +02:00
Bryce Wilson 2ec93ba82a
Pokemon Emerald: Fix inconsistent location name (#3065) 2024-03-31 17:48:59 +02:00
Aaron Wagener 4e3d396394
The Messenger: Fix precollected notes not being removed from the itempool (#3066)
* The Messenger: fix precollected notes not being properly removed from pool

* The Messenger: bump required client version
2024-03-31 17:47:11 +02:00
Aaron Wagener b7ac6a4cbd
The Messenger: Fix various portal shuffle issues (#2976)
* put constants in a bit more sensical order

* fix accidental incorrect scoping

* fix plando rules not being respected

* add docstrings for the plando functions

* fix the portal output pools being overwritten

* use shuffle and pop instead of removing by content so plando can go to the same area twice

* move portal pool rebuilding outside mapping creation

* remove plando_connection cleansing since it isn't shared with transition shuffle
2024-03-30 02:14:53 +01:00
Trevor L 9dc708978b
Hylics 2: Fix invalid multiworld data, use `self.random` instead of `self.multiworld.random` (#3001)
* Hylics 2: Fixes

* Rewrite loop
2024-03-29 01:26:58 +01:00
Bryce Wilson 4391d1f4c1
Pokemon Emerald: Fix opponents learning non-randomized TMs (#3025) 2024-03-29 01:05:39 +01:00
black-sliver 5d9d4ed9f1
SoE: update to pyevermizer v0.48.0 (#3050) 2024-03-29 01:01:31 +01:00
Scipio Wright c97215e0e7
TUNIC: Minor refactor of the vanilla_portals function (#3009)
* Remove unused, change an if to an elif

* Remove unused import
2024-03-28 22:23:37 +01:00
Alchav eb66886a90
SC2: Don't Filter Excluded Victory Locations (#3018) 2024-03-28 22:23:01 +01:00
Fabian Dill de860623d1
Core: differentiate between unknown worlds and broken worlds in error message (#2903) 2024-03-28 22:21:56 +01:00
Bryce Wilson 74b2bf5161
Pokemon Emerald: Exclude norman trainer location during norman goal (#3038) 2024-03-28 22:20:55 +01:00
BadMagic100 74ac66b032
Hollow Knight: 0.4.5 doc revamp and default options tweaks (#2982)
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
2024-03-28 10:49:19 -05:00
Silvris 80d7ac4164
KDL3: RC1 Fixes and Enhancement (#3022)
* fix cloudy park 4 rule, zero deathlink message

* remove redundant door_shuffle bool

when generic ER gets in, this whole function gets rewritten. So just clean it a little now.

* properly fix deathlink messages, fix fill error

* update docs
2024-03-28 15:41:32 +01:00
Ziktofel 77311719fa
SC2: Fix HERC upgrades (#3044) 2024-03-28 15:38:34 +01:00
Scipio Wright 4d954afd9b
TUNIC: Add link to AP plando guide to connection plando section of game page (#2993) 2024-03-28 09:11:20 -05:00
Nicholas Saylor 17748a4bf1
Launcher, Docs: Update UI and Set-Up Guide to Reference Options (#2950) 2024-03-28 09:00:10 -05:00
t3hf1gm3nt bcf223081f
TLOZ: Fix markdown issue with game info page (#2985) 2024-03-28 08:54:56 -05:00
Exempt-Medic fa93488f3f
Docs: Consistent naming for "connection plando" (#2994) 2024-03-28 08:46:00 -05:00
chandler05 db15dd4bde
A Short Hike: Fix incorrect info in docs (#3016) 2024-03-28 08:45:19 -05:00
PoryGone 01cdb0d761
SMW: Update World Doc for v2.0 Features (#3034)
Co-authored-by: Scipio Wright <scipiowright@gmail.com>
2024-03-28 08:44:23 -05:00
panicbit d0ac2b744e
LADX: fix local and non-local instrument placement (#2987)
* LADX: fix local and non-local instrument placement

* change confusing variable name
2024-03-28 10:11:26 +01:00
Jérémie Bolduc 14f5f0127e
Stardew Valley: Fix potential soft lock with vanilla tools and entrance randomizer + Performance improvement for vanilla tool/skills (#3002)
* fix vanilla tool fishing rod requiring metal bars
fix vanilla skill requiring previous level (it's always the same rule or more restrictive)

* add test to ensure fishing rod need fish shop

* fishing rod should be indexed from 0 like a mentally sane person would do.

* fishing rod 0 isn't real, but it definitely can hurt you.

* reeeeeeeee
2024-03-28 09:42:35 +01:00
Bryce Wilson cf133dde72
Pokemon Emerald: Fix typo (#3020) 2024-03-28 09:32:27 +01:00
Jérémie Bolduc ca18121811
Stardew Valley: Fix generation fail with SVE and entrance rando when Wizard Tower is in place of Sprite Spring (#2970) 2024-03-28 09:27:49 +01:00
agilbert1412 f7b415dab0
Stardew valley: Game version documentation (#2990)
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
2024-03-26 11:40:58 -05:00
LiquidCat64 702f006c84
CV64: Change all mentions of "settings" to "options" and fix a broken link (#3015) 2024-03-26 14:31:36 +01:00
Yussur Mustafa Oraji 98ce8f8844
sm64ex: New Options API and WebHost fix (#2979) 2024-03-26 14:29:25 +01:00
Scipio Wright ea47b90367
TUNIC: You can grapple down here without the ladder, neat (#3019) 2024-03-26 14:25:41 +01:00
agilbert1412 bf3856866c
Stardew Valley: presets with some of the new available values for existing settings to make them more accurate (#3014) 2024-03-24 21:53:49 +01:00