Fabian Dill
34eba2655e
MultiServer: add !collect and collect_mode
...
CommonClient: make missing and checked location lookups faster
FactorioClient: implement reverse grant technologies for collect/forfeit/coop
2021-10-18 22:58:29 +02:00
CaitSith2
17ed957c6b
Include military science pack in all techs military or higher.
...
This does mean you have to get military science online to research your silo.
2021-10-14 10:20:56 -07:00
CaitSith2
e4564abe41
Fix tech-maniac achievement for silo spawn.
2021-10-13 07:03:18 -07:00
CaitSith2
96ffe95404
hopefully fix lint error
2021-10-09 21:03:03 -07:00
CaitSith2
f8deb1bd7f
Make visible_sending part of AutoWorld.
2021-10-09 20:38:53 -07:00
Fabian Dill
bde02f696b
Core: add Item.trap property
2021-09-29 05:21:33 +02:00
CaitSith2
cf070e6dd9
Fixed non-deterministic rocket silo recipe.
...
get_allowed_packs() was returning a list of the science packs in a non-deterministic random order, resulting in the recipe being non-deterministic.
2021-09-26 14:02:19 -07:00
Fabian Dill
7f35f6f8f4
Factorio/LttP: remove some things that were marked for removal
2021-09-26 08:49:32 +02:00
CaitSith2
ac534a6881
no free rocket silo if its recipe is randomized.
2021-09-24 21:26:11 -07:00
Fabian Dill
3da028415f
Factorio: fix random rocket recipe
2021-09-22 08:08:57 +02:00
CaitSith2
bfb6d44195
Fix failure to roll seeds with silo: randomize_recipe
2021-09-21 23:05:14 -07:00
Fabian Dill
87add88436
Factorio: add stone as red science option
2021-09-13 23:50:43 +02:00
Fabian Dill
7643609e09
Factorio: add iron ore, copper ore and coal to red science pool
2021-09-13 23:26:45 +02:00
CaitSith2
d41fce6f91
Check if starting item actually exists before trying to give it to player.
2021-09-09 07:44:45 -07:00
Chris Wilson
4fcce66505
Move game names and descriptions into AutoWorld, fix option value names on player-settings pages
2021-08-31 17:28:46 -04:00
Fabian Dill
321569c542
Factorio: Fix random rocket-silo recipe unable to pick ingredients where recipe name != product name
2021-08-31 01:47:00 +02:00
Fabian Dill
6a3d1fcaf4
LttP & Factorio: fix item state removal for progressive items.
2021-08-21 06:55:08 +02:00
Chris Wilson
953ccc55d9
Update factorio icons to make progression items more distinct
2021-08-14 17:47:32 -04:00
Fabian Dill
a532ceeb0a
AutoWorld: Should no longer need to overwrite collect, collect_item should be used instead
...
AutoWorld: Now correctly automatically applies State.remove if collect_item is also correct
LttP: Make keys advancement items
This feels like it improved generation chance. Might not be the case.
2021-08-10 09:47:28 +02:00
Fabian Dill
50ad661796
Put in support for old Progressive item key
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I will probably regret this.
2021-08-09 10:07:25 +02:00
Fabian Dill
ba3bb201cd
Multiple: Followed a rabbit hole of moving LttP Rom generation to AutoWorld
...
Generator: Re-allow names with spaces (and see what breaks)
Generator: Removed teams (Note that teams are intended to move from a generation step feature to a server runtime feature, allowing dynamic creation of an already generated MW)
LttP: All Rom Options are now on the new system
LttP: palette option "random" is now called "good"
LttP: Roms are now created as part of the general output file creation step
LttP: disable Music is now Music, removing potential double negatives
LttP & Factorio: Progressive option random is now grouped_random
LttP: Enemy damage option random is now Enemy damage: chaos
2021-08-09 09:15:41 +02:00
black-sliver
eb8e8691e9
Factorio: avoid ores when spawning silo
...
and minor code clean-up
2021-08-08 00:40:09 +00:00
Fabian Dill
4598dd1a0f
Factorio: syntax~
2021-08-07 02:57:47 +02:00
Fabian Dill
cd8452d839
Factorio: sync already cleared locations to local world
2021-08-07 01:01:56 +02:00
Fabian Dill
eda8c6f263
add the forgotten progressive persoanl roboport equipment
2021-08-06 08:14:16 +02:00
Fabian Dill
9408557f03
Factorio: add Traps
2021-08-04 05:40:51 +02:00
Fabian Dill
230d9d993e
clean up some spoiler display names
2021-08-03 19:03:41 +02:00
CaitSith2
dfc56a3272
Implement random progressive techs.
2021-08-02 19:33:14 -07:00
Fabian Dill
41037ce599
remove debug prints from a3924ed40a
2021-08-03 03:55:02 +02:00
CaitSith2
a3924ed40a
Fix progressive items toggle
2021-08-02 18:50:56 -07:00
Fabian Dill
361bd4e5f6
Factorio: fix progressive flamethrower ordering
2021-08-03 01:14:20 +02:00
Fabian Dill
8cc245ac11
Technologies.py: add some missing types
2021-08-02 19:27:43 +02:00
Fabian Dill
2d8a6e84c1
Factorio: generalize merging of progressive technologies
...
use it for:
train network + braking force
flamethrower + refined flammables
inserters + inserter capacity
2021-08-02 19:12:42 +02:00
Fabian Dill
d2add54cd6
Factorio: implement decent option display names for Spoiler
2021-08-02 04:57:57 +02:00
Fabian Dill
774610de7b
Factorio: add progressive turret
2021-08-01 06:15:50 +02:00
Fabian Dill
f6c85e17d5
roll braking force into progressive train network
2021-08-01 02:51:20 +02:00
Fabian Dill
8142306562
Factorio: move adjust_energy over to "flop_random", giving half and half in each random direction, but no particular average.
2021-07-31 20:20:59 +02:00
Fabian Dill
2d84245103
Factorio: fix adjust_energy to hit special cases with implied energy cost
2021-07-31 20:19:05 +02:00
Fabian Dill
1d954b192c
Factorio: display required rocket-silo ingredients ahead of time.
2021-07-31 19:45:17 +02:00
black-sliver
db0604f585
Factorio: add silo 'spawn' option
2021-07-31 16:27:53 +00:00
black-sliver
08beb5fbe6
Factorio: option to randomize silo recipe
2021-07-31 16:27:53 +00:00
Fabian Dill
abf4e82737
Move Factorio data from /data/factorio to /worlds/factorio/data, to contain it in its world folder
2021-07-31 15:13:55 +02:00
Fabian Dill
e098b3c504
AutoWorld: automate item_names and location_names
2021-07-29 20:27:41 +02:00
Fabian Dill
884dece54c
Factorio: move prints from /sc (silent command) to /ap-print, to prevent two warnings getting printed by Factorio
2021-07-27 14:59:24 +02:00
Fabian Dill
855ff480a5
Require Factorio Client with World Gen capability
2021-07-25 03:13:13 +02:00
black-sliver
997a3e18a3
Factorio: add remaining world_gen options, reformat
2021-07-23 10:21:03 +00:00
Fabian Dill
34ff5d9662
create options files on WebHost startup
2021-07-22 18:21:31 +02:00
Fabian Dill
21af3bf563
move LttP create_regions and set_rules to AutoWorld
2021-07-22 15:51:50 +02:00
Fabian Dill
2fc4006dfa
RIP: MultiMystery and Mystery, now there's just Generate
...
Other changes:
host.yaml Multi Mystery options were moved and changed
generate_output now has an output_directory argument
MultiWorld.get_game_players(<game>) now replaces <game>_player_ids
Python venv should now work properly
2021-07-21 18:08:15 +02:00
black-sliver
10c6a70696
Auto-validate Option.schema, Factorio: allow setting pollution values
2021-07-20 18:39:01 +00:00
Fabian Dill
3bfb98a1c6
remove old Factorio tech tree layouts
2021-07-20 13:16:12 +02:00
Fabian Dill
01f0f309d1
add AutoWorld.generate_early, optimize Location
2021-07-15 08:50:08 +02:00
Fabian Dill
f456dba993
newstyle DataPackage. Both versions in merged format for compatibility for now.
2021-07-12 18:05:46 +02:00
Fabian Dill
ae32315bf7
add World.location_names
2021-07-12 15:11:48 +02:00
Fabian Dill
31c550d410
AutoWorld: basic Item handling
2021-07-12 13:54:47 +02:00
Fabian Dill
4c7ef593be
Some optimizations
2021-07-09 17:44:24 +02:00
Fabian Dill
2600e9a805
Factorio: add coal liquefaction and kovarex process to progressive processing
2021-07-09 04:49:19 +02:00
Fabian Dill
ffc00b7800
Factorio: fix progressive science pack order
2021-07-08 05:09:34 +02:00
Fabian Dill
f44f015cb9
typo in playerSettings.yaml
2021-07-08 00:02:17 +02:00
Fabian Dill
9db506ef42
Factorio: recipe randomization (rocket-part and science-packs only for now)
2021-07-07 10:14:58 +02:00
Fabian Dill
773602169d
Factorio: fix some form mistakes that didn't break anything (yet)
2021-07-06 13:06:45 +02:00
Fabian Dill
b650d3d9e6
Factorio: include recipe amounts in Recipe data
2021-07-06 12:35:27 +02:00
Fabian Dill
9b2171088e
Factorio: mark all potential rocket recipe ingredients as advancements
2021-07-06 12:33:33 +02:00
Fabian Dill
e58ae58e24
Factorio: add Progressive Option
2021-07-04 22:21:53 +02:00
Fabian Dill
97f45f5d96
FactorioClient:
...
fix reconnect
add auto-world-gen
todo:
move remaining script output bridge to rcon
2021-07-02 01:58:03 +02:00
Fabian Dill
0a64caf4c5
add Factorio world gen settings
2021-07-02 01:29:49 +02:00
Fabian Dill
8b5d7028f7
decrement Factorio Client version
...
(for now, as nobody has that client yet)
2021-06-27 05:18:44 +02:00
Fabian Dill
739b563bc2
Move required Client Version to AutoWorld
2021-06-27 00:23:42 +02:00
Fabian Dill
a3a68de341
Factorio: only create events for required technologies
2021-06-26 06:05:38 +02:00
Fabian Dill
7f8bb10fc5
Move Factorio, Hollow Knight and Minecraft Options into AutoWorld
2021-06-25 23:32:13 +02:00
Fabian Dill
91655a855d
Factorio: exclude science packs and rocket-part from free samples
2021-06-25 01:31:48 +02:00
Fabian Dill
9f2f343f76
Factorio: always display static nodes with full info
2021-06-24 23:51:42 +02:00
Fabian Dill
a5bf3a8407
Factorio: remove option to turn off random_tech_ingredients
2021-06-16 23:41:43 +02:00
Fabian Dill
d9824d26d2
make Factorio rocket silo a static (and therefore local) node
2021-06-15 15:32:40 +02:00
Fabian Dill
3ea7f1cb03
Factorio Funnels: only sort current funnel, not all funnels
2021-06-11 20:18:28 +02:00
Fabian Dill
2c4c899179
move more Factorio stuff around
2021-06-11 18:02:48 +02:00
Fabian Dill
760fb32016
fix Factorio Recipe Time randomization not being deterministic
2021-06-11 14:47:13 +02:00
Fabian Dill
568a71cdbe
Start implementing object oriented scaffold for world types
...
(There's still a lot of work ahead, such as:
registering locations and items to the World, as well as methods to create_item_from_name()
many more method names for various stages
embedding Options into the world type
and many more...)
2021-06-11 14:22:44 +02:00
Fabian Dill
753a5f7cb2
Merge branch 'split' into Archipelago_Main
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# Conflicts:
# Main.py
2021-06-11 13:27:28 +02:00
Fabian Dill
72e5acfb86
Factorio recipe time: adjust triangular mode
2021-06-07 11:32:39 +02:00
Fabian Dill
46bb2d1367
Factorio: add chaos recipe time and use random.triangular distribution
2021-06-06 21:38:53 +02:00
Fabian Dill
403ddd603f
Factorio: implement random recipe times
2021-06-06 21:11:58 +02:00
Fabian Dill
7907838c24
Factorio: Revamp Tech Tree Layouts
2021-06-06 20:26:40 +02:00
Fabian Dill
c71387ad00
Factorio: fix single-player static node placement
2021-06-06 16:08:17 +02:00
Fabian Dill
c095c28618
Split requirements into world types, automatically discover and resolve them.
2021-06-06 15:30:20 +02:00
Fabian Dill
c36ac5baba
consider the ability to craft a rocket-silo for factorio completion
2021-05-22 21:13:53 +02:00
Fabian Dill
d8e33fe596
Factorio: Differentiate advancement items.
2021-05-22 10:46:27 +02:00
Fabian Dill
80b7e2e188
Factorio: Build logic for rocket launch, allow beatable only to work correctly
...
Convert Science requirements to Event of "automate <pack>"
2021-05-22 10:06:21 +02:00
Fabian Dill
22aa4cbb9f
Factorio: Fix Rocket Launch event getting encoded into mod
2021-05-22 07:54:12 +02:00
Fabian Dill
71bb5b850e
set correct player ID for Factorio Victory
2021-05-22 07:06:09 +02:00
Fabian Dill
e1b4975a11
Add Crafting Machine awareness to Factorio logic
...
(should have no effect on vanilla, mostly for modded gameplay)
2021-05-19 06:52:53 +02:00
Fabian Dill
f8a5e8bfc7
add Factorio Victory Event
2021-05-19 05:33:44 +02:00
Fabian Dill
3e1941a561
allow Factorio Client to recognize if it's trying to connect to the wrong multiworld.
2021-05-16 00:21:00 +02:00
Fabian Dill
109eb5b9dc
start of split
2021-05-13 01:34:59 +02:00
Fabian Dill
1b2283b173
Factorio: correctly cache control_template to allow multiple Factorio worlds
2021-05-11 13:28:58 +02:00
Fabian Dill
e50db61030
constrict Factorio logic to require all paths to a product, not any.
...
Should narrow this down in a careful manner later.
2021-05-10 02:33:54 +02:00
Fabian Dill
c55983af5f
Factorio: add starting_items
2021-05-09 17:46:26 +02:00
Fabian Dill
9c3d12dc55
Factorio: Embed slot name into mod
2021-05-09 17:26:53 +02:00
Fabian Dill
e7d254aed7
Factorio: make automation science pack rocket recipe consistent with the others
2021-05-07 22:09:04 +02:00
Fabian Dill
298f2f652a
Factorio: add rocket recipe scaling by max science
2021-05-07 21:58:46 +02:00
Fabian Dill
9ab5ec426d
remove leftover from when recipes were events
2021-05-06 12:53:57 +02:00
Fabian Dill
77d3bf9172
Factorio: Allow assembling machine 1 to use fluids
...
Should improve the flow of the game a bit, no longer having to wait for automation-2 to get started with rocket fuel, processing units and others.
2021-05-03 18:06:21 +02:00
Fabian Dill
328f132498
include player name in factorio mod name.
2021-05-03 16:29:05 +02:00
Fabian Dill
569e0e3004
Factorio: add option: random tech ingredients
2021-04-24 01:16:49 +02:00
Fabian Dill
2df7e4e537
add seed_name to multidata and RoomInfo
2021-04-12 09:36:45 +02:00
Fabian Dill
764e6e7926
Fix MultiTracker breaking after Hint is used
2021-04-12 00:06:27 +02:00
Fabian Dill
4292cdddd5
Factorio: add Funnel tech shape
2021-04-11 18:19:47 +02:00
Fabian Dill
1943586221
Factorio: add medium_diamonds and pyramid tech tree layouts
2021-04-10 19:34:30 +02:00
Fabian Dill
6d15aef88a
Factorio: align tech tree sections in growing ingredient requirements
2021-04-10 18:45:11 +02:00
Fabian Dill
0586b24579
Factorio: add small_diamonds tech tree layout
2021-04-10 03:03:46 +02:00
Fabian Dill
e11016b0a2
fix _done having ingredient letters instead of starting name
2021-04-10 00:21:56 +02:00
Fabian Dill
74a368458e
dynamically mark advancement technologies
2021-04-10 00:17:55 +02:00
Fabian Dill
1b70d485c0
shortcut logic for requirement-less technologies
2021-04-10 00:08:59 +02:00
Fabian Dill
2355f9c8d3
Only apply logic for allowed science pack
2021-04-09 22:16:55 +02:00
Fabian Dill
ceea55e3c6
traverse recipe tree for Factorio logic
2021-04-09 22:10:04 +02:00
Fabian Dill
f0a6b5a8e4
Factorio:
...
add visibility option
fix tech_cost using the wrong variable name
fix yaml defaults not init'ing the Option class
LttP:
fix potential pathing confusion in maseya palette shuffler
Server:
Minimum version per team made no sense, removed
2021-04-08 19:53:24 +02:00
Fabian Dill
4c71662719
factorio: award free samples to entire force
2021-04-07 01:55:53 +02:00
Fabian Dill
96a28ed41e
implement Factorio option "free_samples"
2021-04-06 21:16:25 +02:00
Fabian Dill
635897574f
clean up technology handling a bit
2021-04-05 15:37:15 +02:00
Fabian Dill
c14a150795
Output Factorio mod as zip
2021-04-03 15:06:32 +02:00
Fabian Dill
91bcd59940
implement Factorio options max_science_pack and tech_cost
...
also give warnings about deprecated LttP options
also fix FactorioClient.py getting stuck if send an unknown item id
also fix !missing having an extra newline after each entry
also default to no webui
2021-04-03 14:47:49 +02:00
Fabian Dill
dc73fa0f33
Factorio integration
2021-04-01 11:40:58 +02:00