Fabian Dill
39ff471772
Factorio: add new Recipe Time randomize options
2021-11-23 19:10:26 +01:00
CaitSith2
b10d9040df
Fix "could not randomize recipe" when both silo and satellite are...
...
...randomized recipes.
2021-11-21 18:25:28 -08:00
CaitSith2
415f045fd8
Fix a range bug on min_energy in make_balanced_recipe
2021-11-21 18:24:25 -08:00
espeon65536
428177bdca
patch ROMs correctly with MQ spirit
2021-11-21 00:31:44 -06:00
CaitSith2
beb4949044
typo whoops
2021-11-20 21:44:16 -08:00
CaitSith2
1b4659276c
Add randomized recipe for Satellite.
2021-11-20 21:44:16 -08:00
CaitSith2
affd707717
Add satellite recipe to needed_recipes if required.
2021-11-20 21:44:16 -08:00
CaitSith2
48ed394d02
Require sending a satellite for victory in space-science-pack seeds.
2021-11-20 21:44:16 -08:00
espeon65536
2fb765455c
OoT: change internal version number
...
Allows custom music to work with the ootrandomizer patcher for now
2021-11-20 16:34:50 -06:00
espeon65536
639e6f9a6c
OoT: plando entrances
2021-11-20 15:36:57 -06:00
espeon65536
686812ee9e
OoT: Add warp song text replacement
2021-11-20 09:49:33 -06:00
Fabian Dill
80c3b8bbca
Factorio: always build dynamic advancement flag
2021-11-20 04:47:19 +01:00
Fabian Dill
7c3ba3bc42
Factorio: fix cumulative advancement flagging
2021-11-19 19:44:34 +01:00
Fabian Dill
c638a2cfb6
LttP: remove SM joke hint to reduce confusion
2021-11-18 18:57:31 +01:00
espeon65536
cf20c0781f
OoT: fixed glitched not rolling
...
set internal value of shuffle_interior_entrances to False instead of 'off'
2021-11-17 17:05:46 +00:00
lordlou
2ef60c0cd9
[SM] added support for 65535 different player names in ROM ( #133 )
...
* added support for 65535 different player names in ROM
2021-11-17 02:31:46 +01:00
espeon65536
cc3d5e60a1
OoT: ensure that the last entrance placed in a one-way pool doesn't assume the other targets are reachable
2021-11-16 08:24:30 -06:00
espeon65536
b217e734cb
OoT: fixed Spirit compass chest and Silver Gauntlets chest being moved with wrong condition in CSMC
2021-11-15 10:26:13 -06:00
espeon65536
b07345cee7
OoT: actually make misc_hints changeable
2021-11-15 08:40:13 -06:00
espeon65536
4709902819
OoT: add misc_hints option
2021-11-15 08:38:32 -06:00
espeon65536
af9ab30bdf
OoT: fix potion shop/cow ER validation being always active
2021-11-15 08:36:00 -06:00
espeon65536
a53d4219b3
OoT Adjuster source code
2021-11-14 16:50:49 -06:00
Fabian Dill
16cd2760a4
Super Metroid: more path fixes
2021-11-14 20:51:17 +01:00
black-sliver
55bfc71269
SoE: produce useful error if ROM does not exist
2021-11-14 15:42:22 +00:00
Fabian Dill
d623cd5ce0
Factorio: fix coop sync printing desync detected
2021-11-14 16:04:44 +01:00
Jarno Westhof
4bbf8858b0
Fixed missing newline
2021-11-14 14:24:55 +00:00
Jarno Westhof
5626ff1582
Fixed some routing logic + make two checks more easily available
2021-11-14 14:24:55 +00:00
espeon65536
f9e1db41e9
OoT: implement decoupled entrance pools
2021-11-14 07:30:40 -06:00
espeon65536
61ffdff207
OoT: implement mixed entrance pools
2021-11-14 07:06:09 -06:00
espeon65536
3bcd85aa0a
OoT: add options for mixed pools and decoupled entrances
2021-11-14 07:05:58 -06:00
espeon65536
8b60a9e2f0
OoT: Add display names to ER options
2021-11-14 06:55:32 -06:00
Fabian Dill
4cd9711de3
Super Metroid: fix some file paths
2021-11-14 05:27:03 +01:00
espeon65536
e90b2c3a5c
OoT: kill door of time collision while it's opening
2021-11-13 14:07:17 -06:00
espeon65536
3d6c82861a
OoT: give a full Slingshot, Bomb Bag, or Bow for skip_child_zelda
2021-11-13 13:52:50 -06:00
Fabian Dill
fc3b8c40be
WebHost: handle SM and SoE
2021-11-13 20:52:30 +01:00
lordlou
452026165f
[SM] added support for more than 255 players (will print Archipelago for higher player number) ( #130 )
...
* added support for more than 255 players (will print Archipelago for higher player number)
2021-11-13 15:40:20 +01:00
Fabian Dill
2d55cf4bbf
Merge branch 'main' into soe
2021-11-12 23:47:34 +00:00
black-sliver
62e0e0bb55
SoE: update pyevermizer to 0.39.1
...
* Fix softlock when talking to drain guy again
* Disable receiving items while screen is fading (avoids crashes while closing fullscreen windows)
2021-11-13 00:42:40 +01:00
CaitSith2
cd3f0eabfb
Actually require military science pack for rocket silo on military or higher.
2021-11-12 08:31:46 -08:00
espeon65536
34af785e87
OoT: fixed a bug where free_scarecrow and entrance shuffles could not be rolled together
2021-11-12 16:23:37 +00:00
Fabian Dill
4a8ba0575f
Post-Merge Cleanup
2021-11-12 14:36:34 +01:00
lordlou
77ec8d4141
Added Super Metroid support ( #46 )
...
Varia Randomizer based implementation
LttPClient -> SNIClient
2021-11-12 14:00:11 +01:00
espeon65536
61ae51b30c
OoT ER: Interior and Overworld Entrance Shuffle ( #128 )
...
* OoT: add ER retry functionality and custom get_all_state
This all_state does not have events, because they need to be gathered in the world.
* OoT: reenable Interior and Overworld entrance shuffle
2021-11-12 13:58:22 +01:00
CaitSith2
8316a1902d
Move death link byte to sram
2021-11-11 12:07:17 -08:00
Fabian Dill
82d3e4bc92
Docs: document "Archipelago" special IDs
2021-11-11 11:48:09 +01:00
espeon65536
8eb1f0258c
OoT Entrance Randomizer ( #125 )
...
Add options:
"shuffle_grotto_entrances": GrottoEntrances,
"shuffle_dungeon_entrances": DungeonEntrances,
"owl_drops": OwlDrops,
"warp_songs": WarpSongs,
"spawn_positions": SpawnPositions,
Add Logic Trick:
"Skip King Zora as Adult with Nothing"
2021-11-11 10:42:08 +01:00
espeon65536
80c86f34a4
Fix get_item command in OOTWorld
...
Was relying on self.nonadvancement_items, now checks if that attribute is present
2021-11-11 09:28:24 +00:00
Fabian Dill
77c18ac819
GenericWorld: implement create_item in case a Spectator ever tries to use !getitem.
2021-11-11 00:23:07 +01:00
black-sliver
9ada4df151
SoE: include base_checksum in apbp
2021-11-10 09:17:27 +01:00
CaitSith2
0b096528d4
implement science-not-invited filtering/scaling if that mod is installed
...
(Max count of research will be set to 10,000 * player_tech_cost) so as to not have an unreasonable amount. Also, other player installed mods, and even the infinite techs will have the max science pack level applied to them.)
2021-11-08 10:04:58 -08:00
Fabian Dill
b9941e40c1
LttP: Allow DeathLink to be adjusted post-gen
2021-11-08 16:34:54 +01:00
black-sliver
c32f3d6e96
SoE: data_version bump, disable topology, clean up
2021-11-07 23:36:06 +01:00
espeon65536
60697cc8ba
OoT: add ROM flag for death_link
2021-11-07 22:07:41 +00:00
espeon65536
c0d3f140f3
OoT: add description for website
2021-11-07 17:30:55 +00:00
espeon65536
d5934a88a7
OoT: ASM modifications to allow for more than 255 players
2021-11-07 17:30:55 +00:00
espeon65536
db2731dfb7
OoT: create OOTWorld.hint_rng earlier in generate_output
...
Otherwise the generator crashes when trying to make Ganondorf's text with hints off.
2021-11-07 17:30:55 +00:00
espeon65536
97ee73d79f
OoT: add DeathLink option
2021-11-07 17:30:55 +00:00
espeon65536
48ce19a923
OoT: add theoretical support for more than 255 players
2021-11-07 17:30:55 +00:00
espeon65536
4f28c3fa46
Add documentation to LogicTricks option
2021-11-07 17:30:55 +00:00
black-sliver
449f4ee92f
SoE: apply cut slot name to multidata
2021-11-07 15:56:43 +01:00
black-sliver
655d14ed6e
SoE: implement everything else
2021-11-07 15:39:58 +01:00
black-sliver
f10163e7d2
SoE: implement logic
2021-11-07 15:39:58 +01:00
espeon65536
aa87b78dde
Overpowered is no longer hard, instead requires Bastion Remnant + iron pick + basic combat to get gold blocks
2021-11-06 19:59:49 +00:00
espeon65536
6c71bd40fb
Minecraft: give client the correct number of required egg shards
2021-11-06 19:59:49 +00:00
CaitSith2
ed40043448
Pick recipe with lowest energy cost for ingredient.
2021-11-06 11:49:03 -07:00
Fabian Dill
5cf7e6e24b
DeathLink: add support for the cause field #2
2021-11-06 16:17:10 +01:00
Jarno Westhof
30755b2067
Use base DeathLink option
2021-11-06 10:04:21 +00:00
Jarno Westhof
04f67c114e
Routing logic fix for underwater check
2021-11-06 10:04:21 +00:00
Jarno Westhof
ea707a0bc5
[TimeSpinner] Serverside DeathLink + Spoiler log extension
2021-11-06 10:04:21 +00:00
Adam Ziegler
583819c4ae
LttP, beemizer: support fine-tuned trap replacements ( #113 )
...
* update beemizer logic to separate replacement chance and single vs trap chance
* convert beemizer options to new style
2021-11-03 06:34:11 +01:00
Fabian Dill
e019ec5ff7
AutoWorld: add spoiler hooks
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Factorio: Move Recipes to new spoiler hooks
2021-11-02 12:29:29 +01:00
espeon65536
10837e75b2
Minecraft: make A Furious Cocktail hard, Free the End postgame
2021-11-02 05:37:40 +00:00
Fabian Dill
0e0cc0ad16
LttP: Implement DeathLink
2021-11-01 19:37:47 +01:00
Fabian Dill
704a0e3078
minor cleanup
2021-10-30 07:52:03 +02:00
Kyle Franz
82aca3bce4
Fix TR small key getting shuffled away
2021-10-26 16:54:42 +00:00
Fabian Dill
4472ef20fe
Factorio: add DeathLink option
2021-10-25 09:58:08 +02:00
Fabian Dill
4e3b8a5178
MultiServer: allow sending another Connect, to update tags, uuid, team etc.
2021-10-25 06:57:06 +02:00
Fabian Dill
375a0ff208
Options: verify starting inventory counts are positive for more than just Factorio
2021-10-25 04:13:25 +02:00
Fabian Dill
1c2c1f286f
Some cleanup
2021-10-21 21:06:38 +02:00
Fabian Dill
2fe5459c56
Core & LttP: remove 255 player limit
2021-10-21 08:15:47 +02:00
Fabian Dill
7a9f6e2a8e
Factorio: Prevent invalid item counts in start items.
2021-10-19 23:23:48 +02:00
Fabian Dill
89c05cfcae
FactorioClient: Fix bridge not sending, and limit bridge to run up to once a second.
...
Setup: Fix LttP Adjuster needs to be installed with generator/lttp
MultiServer: fix duplicate !forfeits
2021-10-19 01:47:11 +02:00
Fabian Dill
f8569db21b
Merge remote-tracking branch 'Archipelago/main' into Archipelago_Main
2021-10-18 22:58:45 +02:00
Fabian Dill
34eba2655e
MultiServer: add !collect and collect_mode
...
CommonClient: make missing and checked location lookups faster
FactorioClient: implement reverse grant technologies for collect/forfeit/coop
2021-10-18 22:58:29 +02:00
Fabian Dill
66e198cbb6
Merge branch 'rip_compat' into Archipelago_Main
...
# Conflicts:
# MultiServer.py
2021-10-18 08:18:28 +02:00
Vince Lund
33c747a881
Accidently changed variable name
2021-10-18 06:11:25 +00:00
Vince Lund
20d61d14e0
Fixed some spelling
2021-10-18 06:11:25 +00:00
Hussein Farran
8ccdb56bf1
Merge pull request #104 from alwaysintreble/ror2
...
Risk of rain 2: Revert breaking naming change
2021-10-14 13:25:34 -04:00
CaitSith2
17ed957c6b
Include military science pack in all techs military or higher.
...
This does mean you have to get military science online to research your silo.
2021-10-14 10:20:56 -07:00
CaitSith2
e4564abe41
Fix tech-maniac achievement for silo spawn.
2021-10-13 07:03:18 -07:00
alwaysintreble
f16b29b16b
Merge branch 'main' into ror2
2021-10-12 09:09:11 -05:00
Jarno Westhof
065931cae7
Greatly reduced number of items marked as never_excluded due to the performance implications it brings
2021-10-11 11:55:46 +00:00
Jarno Westhof
e301b67e49
Greatly improved performance when no locations are excluded
2021-10-10 18:24:31 +00:00
Jarno Westhof
952d878442
Marked items as never exclude + some more refactorings
2021-10-10 18:24:31 +00:00
Fabian Dill
e66a2a7c30
Core: change precollected_items to dict-style
...
Core: make sure there are enough threads available during generate_output to prevent deadlocks if event waiting is used
2021-10-10 16:50:08 +02:00
CaitSith2
96ffe95404
hopefully fix lint error
2021-10-09 21:03:03 -07:00
CaitSith2
f8deb1bd7f
Make visible_sending part of AutoWorld.
2021-10-09 20:38:53 -07:00
alwaysintreble
d8de84e417
Revert Item Pickup to ItemPickup because it broke stuff
2021-10-09 22:11:05 -05:00
espeon65536
eb602aedc3
Fill overworld-shuffle dungeon items with logic
...
Prevents maps and compasses from failing fast fill
2021-10-09 17:32:10 +00:00
Jarno Westhof
b539892cc0
Fixed Timespinner generation *oops*
2021-10-09 13:58:07 +00:00
Jarno Westhof
c7a315ac97
Refactorings
2021-10-09 13:58:07 +00:00
alwaysintreble
b1fb793ea4
Ror2: fix generation mistake ( #100 )
...
* Risk of Rain 2: logic updates
* Risk of Rain 2: move a variable definition so it can be reused. Reverted a change that broke stuff for some reason.
* Documentation update
2021-10-09 15:57:37 +02:00
alwaysintreble
d3780cd9d5
Documentation update
2021-10-09 05:55:50 -05:00
alwaysintreble
d10cab824a
Merge branch 'ArchipelagoMW:main' into ror2
2021-10-08 13:29:25 -05:00
alwaysintreble
a93d633d25
Risk of Rain 2: move a variable definition so it can be reused. Reverted a change that broke stuff for some reason.
2021-10-08 13:27:23 -05:00
alwaysintreble
cd53dcfe43
Fix typo
2021-10-08 10:10:12 +00:00
Fabian Dill
1217179f8a
Tests: Implement generic default options reachability test
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Tests: remove duplicate TestDeathMountain.py
LttP: Move er_seeds out of Main
OriBF: Fix Mapstone typo
2021-10-06 11:32:49 +02:00
CaitSith2
c5193ffdd9
GT flashing now disabled by reduce flashing.
2021-10-05 21:12:26 -07:00
espeon65536
3348dce122
Core: try-except-else style
2021-10-05 23:52:22 +00:00
espeon65536
53e6ca6e34
Core: better error message for exclusion failure
2021-10-05 23:52:22 +00:00
espeon65536
0fed7f1295
Core: do not error on location exclusion if the location has an ID value
2021-10-05 23:52:22 +00:00
Fabian Dill
6ade832029
Subnautica: fix Aurora Prawn Suit Bay requires laser cutter
...
Subnautica: add Dunes North Wreck's PDA to the correct wreck
Subnautica: fix typo in Yellow
Subnautica: fix progression tag for many items
Subnautica: move extra items from valuable item pool to fast-fill
Testclient at https://cdn.discordapp.com/attachments/731214280439103580/895047705552904222/ArchipelagoSubnautica.zip
2021-10-05 23:07:03 +02:00
alwaysintreble
50ba9a56f7
Risk of Rain 2: logic updates
2021-10-05 20:23:27 +00:00
alwaysintreble
990141df47
Risk of Rain 2: logic updates
2021-10-04 22:28:40 -05:00
Fabian Dill
46e9fd7ae3
Rules.py: add typing info
2021-10-03 17:22:47 +02:00
Jarno Westhof
96d7277a22
Fixed Timespinner routing + some typing
2021-10-03 13:44:36 +00:00
espeon65536
0c59ad7e22
OoT: reenable MQ dungeon support
2021-10-03 08:52:29 +00:00
espeon65536
fa1b93252c
OoT: place Deku Shields first in closed forest + shopsanity
2021-10-03 08:52:29 +00:00
espeon65536
0d9e186e18
OoT: place shop progression first rather than only tunics
2021-10-03 08:52:29 +00:00
Fabian Dill
b7aa5a17b7
LttP: Bartering, add price types for replacement items
2021-10-02 10:15:00 +02:00
Fabian Dill
d55a057a4d
Merge remote-tracking branch 'Archipelago/main' into Archipelago_Main
2021-10-02 07:01:26 +02:00
Fabian Dill
d1709764ef
Merge branch 'new_shops' into Archipelago_Main
2021-10-02 06:58:43 +02:00
Jarno Westhof
4f7e3d7a45
Fixed routing issue for Inverted seeds
2021-10-01 16:05:26 +00:00
espeon65536
4ca53a6ee0
ALttP: fix dungeon exits in HMG and NL if PoD, Hera or SP are there
2021-10-01 16:04:51 +00:00
espeon65536
efe02e2591
allow swamp BK in first chest in hybrid major glitches
2021-10-01 16:04:51 +00:00
Jarno Westhof
cff5db446d
Fixed some bugs + added documentation + added a few features ( #87 )
...
* Refactorings + minor logic fix
* Fixed unnececerly recalculation of item_name_groups
* Enabled other itemId's so that they can be send to client when desired
* Marked the loss of location 1337158
* Updated network graph
* First draft tinmespinner documentation
* Moved personal items to slot_data rather than location scouts
* Disabled Remote Items
* Updated docs
* Fixed port override
2021-09-30 19:51:07 +02:00
Fabian Dill
858d4c74ce
Options: fix start_hints
2021-09-30 19:49:36 +02:00
Fabian Dill
f56bf0db73
MultiServer: remove legacy datapackage keys
...
MultiServer: remove warning about legacy datapackage use
MultiServer: remove legacy permission flags
Options: add "random" option to all Choices
LttP: remove random special handling from HeartColor
2021-09-30 13:22:25 +02:00
Fabian Dill
bde02f696b
Core: add Item.trap property
2021-09-29 05:21:33 +02:00
alwaysintreble
16454dbc33
Increment data version.
2021-09-28 13:00:02 +00:00
alwaysintreble
ea8b6e6438
Adjustment to chaos weights. Add progression logic.
2021-09-28 13:00:02 +00:00
alwaysintreble
c0b25e1f6e
Adjustment to chaos weights. Add progression logic.
2021-09-28 13:00:02 +00:00
alwaysintreble
df0335f739
Fix formatting on item weight presets page.
2021-09-28 13:00:02 +00:00
alwaysintreble
1ffe5fc7bb
Remove scraps only preset since it doesn't work. Increase item pool to 100. Add direct links in tutorial.
2021-09-28 13:00:02 +00:00
CaitSith2
cf070e6dd9
Fixed non-deterministic rocket silo recipe.
...
get_allowed_packs() was returning a list of the science packs in a non-deterministic random order, resulting in the recipe being non-deterministic.
2021-09-26 14:02:19 -07:00
Fabian Dill
f9a9189687
LttP: actually fix shop shuffle u with grouped_random progressive
2021-09-26 10:09:40 +02:00
Fabian Dill
9daf1abcd9
LttP: fix shop shuffle u with grouped_random progressive
2021-09-26 09:55:54 +02:00
Fabian Dill
8c525a5e33
Datapackage: log custom mode use
2021-09-26 09:10:27 +02:00
Fabian Dill
7f35f6f8f4
Factorio/LttP: remove some things that were marked for removal
2021-09-26 08:49:32 +02:00
CaitSith2
ac534a6881
no free rocket silo if its recipe is randomized.
2021-09-24 21:26:11 -07:00
Fabian Dill
59529eba4e
Timespinner: some reformatting and type fixes
2021-09-25 02:31:32 +02:00
Fabian Dill
1cef10b309
Timespinner: hide it for now
2021-09-25 01:13:50 +02:00
espeon65536
ec0a5df5a1
give Song from Impa and ZL as starting items if skip_child_zelda is on
2021-09-24 18:44:25 +00:00
Jarno Westhof
822e8941ed
Added Timespinner support ( #77 )
...
AP side for 0.1.8 inclusion, Client and Documentation outstanding.
2021-09-24 04:07:32 +02:00
Fabian Dill
8e569a1d1f
AutoWorld: split remote_start_inventory out from remote_items
2021-09-23 03:48:37 +02:00
Fabian Dill
3da028415f
Factorio: fix random rocket recipe
2021-09-22 08:08:57 +02:00
Fabian Dill
104df1915d
UI: no longer close Clients on escape key press
2021-09-22 08:08:38 +02:00
CaitSith2
bfb6d44195
Fix failure to roll seeds with silo: randomize_recipe
2021-09-21 23:05:14 -07:00
Fabian Dill
111e11924f
LttP: fix multithreading racing condition resulting in Ganon giving the wrong prog bow hint, also have one less world.find_items() which is quite cpu expensive
2021-09-20 01:00:09 +02:00
espeon65536
061cc69a6a
Convert color and sfx options into top-level definitions for pickling
2021-09-19 05:23:10 +00:00
espeon65536
f9950e1f01
add comment for suns song
2021-09-19 05:23:10 +00:00
espeon65536
895d259589
correctly write memory address for Song from Composers Grave so it's always recognized by client
2021-09-19 05:23:10 +00:00
Fabian Dill
f85dde6323
LttP: remove rom handling from Main.py
2021-09-18 22:13:19 +02:00
Fabian Dill
6441f92c9f
LttP: remove no longer used argument
2021-09-18 06:56:19 +02:00
Fabian Dill
4e1f1551ea
Subnautica: add 'valuable' item_pool
2021-09-17 04:32:36 +02:00
Fabian Dill
a82bf1bb32
Options: raise Exception if per-game options are in root
...
Options: implement progression balancing and accessibility on new system
Options: implement the notion of "common" and "per_game_common" options in various systems
Options: centralize item and location name checking
Spoiler: prettier print some lists, sets and dicts
WebHost: add common options into /templates
2021-09-17 00:17:54 +02:00
espeon65536
f17e6f9afd
Ensure removed items and events do not appear in the starting inventory multidata and web tracker
2021-09-15 10:40:36 +00:00
espeon65536
16e6b9eed7
Ensure that Sheik in Ice Cavern doesn't get a dungeon item
2021-09-15 10:40:36 +00:00
espeon65536
323415ba9c
allow gossip hints for light arrows with either vanilla bridge or nonzero trials required
2021-09-15 10:40:36 +00:00
espeon65536
ae97b5e704
Fix drawing AP items in shops
2021-09-15 10:40:36 +00:00
espeon65536
6b8b30c3c7
fix skull token ranges
2021-09-15 10:40:36 +00:00
espeon65536
0df2b2221d
Separate triforce pieces in pool from the item pool setting
2021-09-15 10:40:36 +00:00
espeon65536
e2b36dfa7d
remove debug print
2021-09-15 10:40:36 +00:00
espeon65536
4e18f24f3b
Add glitchless condition to ganon's castle junk fill
2021-09-15 10:40:36 +00:00
espeon65536
b0d5a51768
Add proportional junk fill to Ganon's Castle
2021-09-15 10:40:36 +00:00
espeon65536
b3d2c22373
accidentally optimized a little too much
2021-09-15 10:40:36 +00:00
espeon65536
cace88e8fa
Reenable Chest Size Matches Contents
2021-09-15 10:40:36 +00:00
espeon65536
9c09d84c71
Make AP items into Zelda's Letter, with custom text and proper sfx for advancement
2021-09-15 10:40:36 +00:00
espeon65536
2d27665369
Fix shop items having inconsistent save context information, causing shops to not be sent correctly if fewer than 4 items in any shop
2021-09-15 10:40:36 +00:00
espeon65536
feb1a59902
remove unreachable code in _oot_can_live_dmg
2021-09-15 10:40:36 +00:00
espeon65536
fdec4157da
Skip looping over every location in set_rules and set_entrances_based_rules, use filter instead
2021-09-15 10:40:36 +00:00
espeon65536
4e84b20925
optimize set_shop_rules
2021-09-15 10:40:36 +00:00
espeon65536
f952ad5913
turn on guarantee_hint rule
2021-09-15 10:40:36 +00:00
espeon65536
be27586203
make stage_generate_output a class method
2021-09-15 10:40:36 +00:00
espeon65536
9dc3f3f38b
Hint generation improvements
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Only generate the required hint data for a world based on its hint distribution
Set various major items as nonprogression never_exclude based on settings
2021-09-15 10:40:36 +00:00
espeon65536
f39defbe06
Add "async" hint distribution
2021-09-15 10:40:36 +00:00
espeon65536
890f71a477
fix bug causing songs to never be hinted
2021-09-15 10:40:36 +00:00
espeon65536
37f12809a1
commented out some junk hints unsuitable for AP
2021-09-15 10:40:36 +00:00
espeon65536
f5c0b847a9
make defaults for LacsTokens and BridgeTokens not insane
2021-09-15 10:40:36 +00:00
espeon65536
da1a2b2957
split shopsanity into two options: "shopsanity" and "shop_slots"
2021-09-15 10:40:36 +00:00
espeon65536
9f6fa2bd05
Rework __init__ to use create_items and pre_fill properly
...
Puts keys into the itempool along with all other items
Fixes a bug where dungeon smallkeys + nondungeon big keys fails generation
Also includes some minor optimizations mostly relating to iterables
2021-09-15 10:40:36 +00:00
Fabian Dill
5d68dc568f
Fill: fix non_local_items breaking in single player
2021-09-15 01:02:06 +02:00
Fabian Dill
ee1ea881e8
LttP: fix Enemizer option handover
2021-09-15 00:24:52 +02:00
Fabian Dill
87add88436
Factorio: add stone as red science option
2021-09-13 23:50:43 +02:00
Fabian Dill
7643609e09
Factorio: add iron ore, copper ore and coal to red science pool
2021-09-13 23:26:45 +02:00
Fabian Dill
4ed185a155
Merge branch 'Archipelago_Main' into new_shops
2021-09-13 02:52:03 +02:00
Fabian Dill
fbb220ce85
remove pass
2021-09-13 02:51:59 +02:00
pepperpow
8cc045f370
Fixes to barter pricing min/max, future key logic, spoiler log
2021-09-13 00:50:38 +00:00
Fabian Dill
c1c92647ca
LttP: move some simple Toggle options over to new system part 2
2021-09-13 02:01:15 +02:00
Fabian Dill
033adceb6f
LttP: move some simple Toggle options over to new system
2021-09-13 01:32:32 +02:00
Fabian Dill
4d68000692
Shops: limit "funny_prices" to logic free choices
2021-09-12 20:25:08 +02:00
Fabian Dill
44b5423afc
Merge remote-tracking branch 'pepper/bartering-lttp' into new_shops
2021-09-12 19:45:33 +02:00
Fabian Dill
fafc17c7d3
Risk of Rain 2: fix missing ItemPickup location (off by one itempool)
2021-09-11 22:14:39 +02:00
Fabian Dill
f508f93d69
Risk of Rain 2: fix lunar item removal affects all following worlds' presets
2021-09-10 04:11:01 +02:00
CaitSith2
d41fce6f91
Check if starting item actually exists before trying to give it to player.
2021-09-09 07:44:45 -07:00
alwaysintreble
e9beb21a98
Adjusted chaos preset weights to be a bit more chaotic and optimized item pool generation a bit.
2021-09-08 13:53:06 -05:00
alwaysintreble
05dac999a8
Fixed chaos item weight preset so it gets generated per world.
2021-09-08 12:29:29 -05:00
alwaysintreble
bd4f24844b
Update documentation for new options.
2021-09-07 17:50:43 -05:00
alwaysintreble
062615b6b1
Revert "Added descriptions to all currently existing options. Please end me"
...
This reverts commit 29ed40051d
.
2021-09-07 17:24:25 -05:00
alwaysintreble
6c9293e4f6
Added a dynamicallly loaded item weight pool with presets.
2021-09-07 17:14:20 -05:00