Commit Graph

986 Commits

Author SHA1 Message Date
Fabian Dill 7e314c0d7a
Multidata: don't include start inventory events in sendable items (#319) 2022-03-18 13:19:21 -04:00
Fabian Dill 1266ca314c
Options: some display name renames that were missed (#318) 2022-03-18 13:17:19 -04:00
Fabian Dill 7394598aff
Patch: update to version 4 (#312) 2022-03-18 04:53:09 +01:00
Felix R b02a710bc5
Add Meritous (#278) 2022-03-18 04:30:47 +01:00
Alchav 689183edc0
[RL] Specify list of available classes (#262) 2022-03-16 02:31:14 +01:00
Hussein Farran 43113c7844
Merge pull request #308 from ArchipelagoMW/quick-recipe
Quick recipe
2022-03-15 13:19:34 -04:00
Hussein Farran fb8879a919
Merge pull request #307 from ArchipelagoMW/energy-bridge
Factorio: increase cost of Energy Bridge
2022-03-15 13:18:52 -04:00
Hussein Farran 136b9f9138
Merge pull request #309 from ArchipelagoMW/update-requirements
Requirements: update modules and move bsdiff4 to be a common module
2022-03-15 13:17:17 -04:00
Fabian Dill e3781c68be Requirements: update modules and move bsdiff4 to be a common module 2022-03-15 14:17:03 +01:00
Fabian Dill d2927dc68f LttP: update required client version as behaviour changes were introduced with location check writes to savegame 2022-03-15 14:07:32 +01:00
Fabian Dill ca95d47127 Factorio: improve generation speed of make_quick_recipe slightly 2022-03-15 14:02:05 +01:00
Fabian Dill a5a0c94a2c Factorio: increase cost of Energy Bridge 2022-03-15 14:01:15 +01:00
lordlou cfa49ee757
Add SMZ3 support (#270) 2022-03-15 13:55:57 +01:00
Fabian Dill 8d3ea9c50f Factorio: write Group names to mod 2022-03-14 20:26:16 +01:00
Fabian Dill f01a31ce56 Factorio: add recipe for energy bridge 2022-03-14 19:40:35 +01:00
Chris Wilson e0f3d6d0d7 [WebHost] Add docblock and FAQ pages for ArchipIDLE 2022-03-13 23:44:30 -04:00
Chris Wilson 0c57af40dc [ArchipIDLE] Rename locations to indicate the time required to wait 2022-03-13 22:56:46 -04:00
Chris Wilson 0714be6b73 [ArchipIDLE] Prevent overwriting global item pool 2022-03-13 20:44:08 -04:00
Chris Wilson b5ce6f0bb0 [ArchipIDLE] Fix inefficiency caused by indentation error 2022-03-13 20:42:20 -04:00
Chris Wilson 67d59067eb [ArchipIDLE] Use shuffled item_table during generation 2022-03-13 20:39:13 -04:00
Chris Wilson f1984a103d [ArchipIDLE] Set only 20 items as progressive 2022-03-13 15:31:27 -04:00
Chris Wilson 41fd7a8a56 Fixed failing tests 2022-03-13 14:37:56 -04:00
Chris Wilson 14ac139d03 Added world for ArchipIDLE 2022-03-13 04:04:12 -04:00
Yussur Mustafa Oraji 97b1ae5ee9
v6,sm64ex: Add support for offline singeplayer seeds (#301) 2022-03-12 22:05:54 +01:00
espeon65536 15e0763ed5
Update progression balancing algorithm (#300)
* New progression balancing algo: computes based on percentage of locations available rather than absolute number of locations
2022-03-12 22:05:03 +01:00
lordlou 2c3e3f0d43
Sm/slot data (#299) 2022-03-02 19:41:03 +01:00
espeon65536 c5926fcf2b OoT: rename all option displayname to display_name 2022-03-02 00:38:24 +01:00
lordlou e6546eea85
Sm/slot data (#298)
for trackers
2022-03-02 00:37:52 +01:00
lordlou 892357cc2c
Sm/item link support (#297) 2022-03-02 00:37:11 +01:00
Fabian Dill 491530ad60 LttP: fix reveal bytes for Mysery Mire Prize 2022-02-24 23:43:33 +01:00
Fabian Dill 6667c1f03d Factorio: set parenthesis correctly 2022-02-24 22:50:51 +01:00
Fabian Dill e985fc41ce Factorio: make EnergyLink an option 2022-02-24 22:40:16 +01:00
CaitSith2 508eb04e94 Tweak energy bridge values
ENERGY_INCREMENT now set dynamically by whatever the ap-energy-bridge buffer capacity ends up being.
2022-02-24 13:16:18 -08:00
Fabian Dill 6bf2f5611a EnergyLink: lots of cleanup 2022-02-24 04:47:01 +01:00
Fabian Dill 05fe423ef1 Factorio: implement EnergyLink 2022-02-24 00:51:31 +01:00
t3hf1gm3nt f167e11905
Update ALttP in-game hints (#289) 2022-02-23 19:29:37 +01:00
Jarno Westhof 727cae902a [Subnautica] I guess someone had todo it 2022-02-23 19:26:17 +01:00
Fabian Dill 4c64c5ad05 Spectator: fix data type 2022-02-23 04:02:11 +01:00
espeon65536 a13ad32ec5 Minecraft: save some memory with static rules on Locations 2022-02-23 02:44:47 +01:00
espeon65536 13a6c86077 Minecraft: require bed for can_adventure if death link is on by default 2022-02-23 02:44:47 +01:00
espeon65536 5fc1b760f4 Minecraft: only add egg shards to the pool if at least 1 is required 2022-02-23 02:44:47 +01:00
Fabian Dill 5faf1f27de MultiServer: add network commands Store, Retrieve, Modify and ModifyNotify 2022-02-22 11:48:08 +01:00
jtoyoda 6c7be51221 Adding in check to ensure there is at least one item in the FFR item pool 2022-02-21 00:01:27 +01:00
Fabian Dill 1159137c0d FF1: set up special settings page (remote website) 2022-02-20 21:54:00 +01:00
Fabian Dill 170213e6d4 Core: reduce memory use of "Entrance" class
SM64: reduce count of lambda creations (memory/cpu speedup)
2022-02-20 19:10:08 +01:00
Fabian Dill 919223cd2f Super Metroid: fix start_inventory 2022-02-19 17:43:16 +01:00
Yussur Mustafa Oraji 1d19868119 v6: Update NPC Trinket Rule 2022-02-18 19:32:36 +01:00
Fabian Dill 7633392eea update Copyright 2022-02-17 08:21:26 +01:00
Fabian Dill daea0f3e5e Core: provide a way to add to CollectionState init and copy
SM: use that way
OoT: use that way
2022-02-17 07:07:34 +01:00
Fabian Dill c525c80b49 ItemLinks: move item links to events, mess up their logic in doing so and lock them behind plando option "item_links" until they're fixed. 2022-02-17 06:07:20 +01:00
N00byKing 311fb04647 sm64ex: Add option for Bob-omb Buddy Checks 2022-02-16 19:46:28 +01:00
Fabian Dill 53340ab22c Core: remove legacy "dynamic_regions", as all regions are now dynamic 2022-02-15 06:29:57 +01:00
N00byKing 7503317d49 sm64ex: Add DeathLink Support 2022-02-14 16:37:49 +01:00
Fabian Dill 3fc93a33c8 WebHost: check for duplicate names
Generate: use Counter for duplicate names to make finding the dupes easier
2022-02-14 04:58:21 +01:00
Fabian Dill d7d1d54a0b Core: generalize pre_fill item pool handling 2022-02-13 23:02:18 +01:00
espeon65536 779f3a8a61 OoT: regions are not barren if they contain never-exclude items 2022-02-12 17:29:06 +01:00
espeon65536 8c1690ef65 OoT: invert logic of previous commit 2022-02-12 17:29:06 +01:00
espeon65536 85f32d9a97 OoT: make Farore's Wind a never-exclude item if the relevant trick is off 2022-02-12 17:29:06 +01:00
espeon65536 54c7ec5873 OoT: ice traps have the trap attribute 2022-02-12 17:29:06 +01:00
espeon65536 8d260708d3 OoT: ER fixes
Don't allow beatable only to influence priority placements
Shuffle spawns after warp songs to prevent spawn points going to Desert Colossus
Prevent child spawn from priority placing at Colossus if overworld ER is off
2022-02-12 17:29:06 +01:00
espeon65536 f8009e4b84 OoT: certain ER options convert closed forest into closed deku + child start 2022-02-12 17:29:06 +01:00
Alchav a2260ee6b2 [SM] Fix "No Energy" bugs 2022-02-12 17:28:23 +01:00
Bondo 6193eafb7b
Update Text.py (#274)
Changed the Houlihan hint tile to list the winner of the SGLive 2021 tournament in similar style to alttp tournament winners.
2022-02-12 03:01:41 +01:00
Jarno Westhof b93e61b758 [Timnespinner] Implemented get_filler_item_name 2022-02-09 21:08:07 +01:00
Fabian Dill 14448ad97e Multidata: allow SoE/SM/LttP to connect via player name for use in Tracker/Text clients 2022-02-09 21:06:50 +01:00
Yussur Mustafa Oraji 3d17f0d588
sm64ex: Add Course Randomizer and Progressive Keys (#256) 2022-02-09 20:57:38 +01:00
Fabian Dill e4d6da47a4 LttP: fix rom writing crash because I accidentally defaulted to pep8 naming 2022-02-06 21:44:19 +01:00
Fabian Dill 9f7dbb394e LttP: convert overflow progressive items into highest-allowed-tier of non-progressive item 2022-02-06 20:11:40 +01:00
N00byKing a3c3e4cbd4 v6: Add Area Cost Shuffle 2022-02-05 20:24:42 +01:00
ScootyPuffJr1 bffb8a034e
[SM]Update Options.py (#268)
* [SM] Update Options.py
2022-02-05 20:23:17 +01:00
Fabian Dill 279b682ac2 ItemLink: hopefully fix coop functionality 2022-02-05 17:35:12 +01:00
Fabian Dill 43ff476d98 AutoWorld: add "Everything" item_name_group to all worlds 2022-02-05 16:55:11 +01:00
Fabian Dill 28201a6c38 Core: implement first version of ItemLinks 2022-02-05 15:49:19 +01:00
N00byKing 6923800081 v6: Music Randomizer 2022-02-04 23:04:05 +01:00
Jarno Westhof 700b83572e
[Timespinner] Added new shop options (#264)
* [Timespinner] Added new shop options
2022-02-04 21:53:47 +01:00
Fabian Dill 6e53cb2deb V6: some cleanup 2022-02-04 21:34:39 +01:00
Yussur Mustafa Oraji 8e04182b3f
v6: Add Area Randomizer (#249)
* v6: Add Area Randomizer
2022-02-04 21:22:26 +01:00
Fabian Dill 60379d9ae6 LttP: when generating hint tiles, no longer consider Single Arrow as useful, but do consider all varieties of Bow. Additionally, don't create hints for Universal Small Keys 2022-02-03 10:41:31 +01:00
Fabian Dill dc4b064c73 Options: change displayname to display_name 2022-02-02 16:29:29 +01:00
Fabian Dill 0f20888563 Options: allow yaml access to Priority Locations 2022-02-01 16:36:14 +01:00
N00byKing 0507d6923e sm64ex: Add Option to limit stars, replace with junk 2022-01-31 18:54:54 +01:00
Fabian Dill 0bd252e7f5 Server: add slot_info key to Connected 2022-01-30 13:57:12 +01:00
Fabian Dill 6210630ce2 Core: increment version 2022-01-30 03:45:21 +01:00
N00byKing 695e87689c sm64ex: More name changes 2022-01-28 05:38:41 +01:00
Fabian Dill 239f1afbbd SM64: increment data version to trigger new names to be downloaded to clients 2022-01-27 15:36:14 +01:00
N00byKing df09b5baac sm64ex: Rename some Items and Locations according to feedback 2022-01-27 15:35:28 +01:00
Zach Parks 8175d4c31f
Rogue Legacy: Update world definition for 0.8 changes. (#236)
"
Here's a list of compiled changes for the next major release of the Rogue Legacy Randomizer.

Ability to toggle (or randomize) whether you fight vanilla bosses or challenge bosses.
Ability to change Architect settings (start with unlocked, normal, or disabled)
Ability to adjust Architect's fees.
Ability to combine chests or fairy chests into a single pool, similar to Risk of Rain 2's implementation.
Ability to change blueprints acquirement to being progressive instead of random.
Added additional classes that the player can start with and removed all other classes unlocked except for starting class. You must find them!
Ability to tweak the item pool amounts for stat ups.
Ability to define additional character names.
Ability to get a new diary check every time you enter a newly generated castle.
"
2022-01-26 23:35:56 +01:00
N00byKing 954d2e64ef v6: Mitigate Generation Problems 2022-01-26 23:28:03 +01:00
Hussein Farran 2ebe8d0ed4
Increment RoR2 Data Version 2022-01-25 13:00:11 -05:00
Hussein Farran b26bce8fde
Merge pull request #228 from Mathx2/main
Increase Location count and Item pool count
2022-01-25 10:50:21 -05:00
Mathx2 341fefda01
Convert revives to a percent of total locations 2022-01-24 14:43:42 -08:00
Mathx2 8550c071a2
Revert Max revives
Set the max revives back to 10 and start to convert it to a percentage of the total locations instead of a static value.
2022-01-24 14:40:51 -08:00
Mathx2 b2ebb65c26
Set Max Weights back to 100
Increasing max weight to 500 for fine tuning was overkill.
Max Locations still set to 500
Max Revives still set to 10% of Max Locations
2022-01-23 16:13:07 -08:00
Yussur Mustafa Oraji 056b38fd2a sm64ex: Remove placeholder text 2022-01-23 21:47:26 +01:00
Yussur Mustafa Oraji 23211dd1ee
Add Super Mario 64 (PC Port) to Archipelago (#207)
* Add Super Mario 64
2022-01-23 21:34:30 +01:00
Grrmo b4ad0ebf52
Created new region for kitty boss (#233)
* Added own region for kitty boss

Kitty boss had the same access restriction as upper lake desolation, which is wrong.
2022-01-23 21:26:32 +01:00
N00byKing 0ee6dd3f77 V6: Raise DoorCost Max to 5 2022-01-23 21:24:46 +01:00
N00byKing 70a422d354 V6: Fix broken Generation for Location "V" 2022-01-23 21:24:46 +01:00
Yussur Mustafa Oraji 9d7975ce33 Update Rules.py 2022-01-23 21:24:46 +01:00
Mathx2 9b5a1bedc0
Increase amount of items allowed in the pool
Multiplied max for all items and revives by 5
2022-01-22 22:52:02 -08:00
Mathx2 1518168843
Increase max number of locations
Updated from 100 to 500
2022-01-22 22:48:20 -08:00
black-sliver 102c1fecb6 SoE: allow start_inventory 2022-01-22 04:37:48 +01:00
black-sliver 9d4d92167a SoE: place Wings in Halls NE to avoid softlock 2022-01-22 04:37:48 +01:00
black-sliver e7fde3bacb SoE: Update to pyevermizer v0.41.0
* invers meaning of two flags
* fixes some softlocks
* see see https://github.com/black-sliver/pyevermizer/releases/tag/v0.41.0
2022-01-22 04:37:48 +01:00
Yussur Mustafa Oraji 344f4afdbd
Add VVVVVV to Archipelago (#178) 2022-01-21 22:42:11 +01:00
Sunny Bat 4291912577
Add Raft to Archipelago (#174) 2022-01-21 22:41:53 +01:00
Jarno Westhof fc8e3d1787 [Timespinner] Added Talaria Attachment to tracker if QuickSeed is enabled
Added new locations ids to tracker
Added new chest & logic for Ancient pyramid
Made tracker change available locations based on flags
Made tracker only show items that are progression based on selected flags
2022-01-20 04:25:16 +01:00
Brad Humphrey ec95ce8329
Allow locations to be prioritized for progress item placement (#189) 2022-01-20 04:19:07 +01:00
vgZerst 4841926f83 Note evolution trap scaling in Options docstring 2022-01-18 06:22:00 +01:00
vgZerst eebf1a5126 Attenuate evolution trap increases
Attenuate evolution trap increases based on game's current evolution_factor to improve difficulty slider scaling. See drive.google.com/file/d/1RBBZV3XRmvgwOTXJhr6aQJIaTatJc2WF
2022-01-18 06:22:00 +01:00
Grrmo 22b361c281
Fixed broken locations in Timespinner (#213)
* Fixed mixed up locations for Aelana's chest and pedestal.
Can provide screenshots for proof.

* Fixed mixed up locations for Upper Lake Desolation double jump cave floor and platform.
Can provide screenshots for proof.

* Fixed up mixed locations for:
Aelana's chest and pedestal
Upper desolation double jump cave platform and floor
upper sealedcave after sirends chest 1 and chest 2

* Updated data version from 6 to 7
2022-01-17 23:15:04 +01:00
Fabian Dill e74333cbd3 MultiServer: remove location hinting from !hint and /hint; add /hint_location 2022-01-16 02:20:37 +01:00
Grrmo c507efd920 Corrected mistake in Regions 2022-01-15 21:15:50 +01:00
espeon65536 6641d428a2 oot: check item name for skip child zelda, not the actual item itself 2022-01-15 21:15:28 +01:00
Fabian Dill b8afc27e2f Docs: improve "sending_visible" comment 2022-01-14 19:27:54 +01:00
Fabian Dill 3acd966241 Options: add "VerifyKeys" Mixin and showcase it for OoT Logic Tricks 2022-01-11 22:01:54 +01:00
Fabian Dill bde58fb677 LttP: remove "bonus" small key hyrule castle in case of standard + own_dungeons 2022-01-09 04:48:31 +01:00
Fabian Dill 651e22b14a LttP: keep Small Key Hyrule Castle local even if keyshuffle is wished. 2022-01-09 04:32:25 +01:00
Alchav 967e3028fd LTTP - Cap item prices at 4x
I think quadrupled prices will be plenty expensive, and this will stop people who pick "random" from getting 9999 priced items and potentially locking their multiworld behind absurd rupee grinds
2022-01-08 04:59:33 +01:00
Alchav 428af55bd9 LTTP shop price modifier tweak
Ensure shop prices are a multiple of 5 after price modifier
2022-01-07 18:11:31 +01:00
espeon65536 340725d395 OoT: add protection on starting inventory to be only giveable items 2022-01-07 16:01:28 +01:00
espeon65536 f8030393c8 OoT: If skip_child_zelda is on, set rule on Song from Impa to be giveable item 2022-01-07 16:01:28 +01:00
Fabian Dill 80b3a5b1d4 WebHost: fix is_zipfile check for flask FileStorage objects
- and assorted cleanup
2022-01-06 06:09:15 +01:00
lordlou a6a9989fcf
SM small improvements (#190)
* added a fallback default starting location instead of failing generation if an invalid one was chosen

* added Nothing and NoEnergy as hint blacklist

added missing NoEnergy as local items and removed it from progression
2022-01-05 20:15:19 +01:00
espeon65536 03a892aded
OoT updates (#160)
* OoT: disable mixed entrance pools and decoupled entrances for now

* OoT: fix error message crash in get_hint_area

* Oot Adjuster: kill zootdec if it's not the vanilla rom anymore

* OoT Adjuster: fix dmaTable issue
Adjuster should now work on compiled versions of the software

* OoT: don't skip dungeon items shuffled as any_dungeon for barren hints

* OoT: wrap zootdec remove in try-finally
2022-01-04 17:16:09 +01:00
Zach Parks b3c1c0bbe8 RogueLegacy: Moved world definition from "legacy" to "rogue-legacy" to avoid confusion with deprecation terms 2022-01-04 04:27:51 +01:00
Zach Parks f06e565441
Add Rogue Legacy to Archipelago (#180) 2022-01-03 19:12:32 +01:00
Alchav 41fdafa3fb
LTTP Shop updates (#177)
* Shop price modifier and non-lttp item price changes

* Item price modifier setting
2022-01-03 03:07:43 +01:00
Jarno Westhof b2980178d1 [Timespinner] Fixed logic of journal 2022-01-03 00:15:52 +01:00
Jarno Westhof 51fa00399d [Timespinner] Fixed logic for original wayyy up there location 2022-01-02 17:34:05 +01:00
Ross Bemrose 7622f7f28f
Timespinner: Fix missing double-jump checks for LoreChecks locations (#181) 2022-01-02 16:33:29 +01:00
Colin Lenzen 411f0e40b6
Timespinner - Add Lore Checks checks (#171) 2022-01-01 20:44:45 +01:00
Alchav b65618030f Remove unnecessary logging.info 2021-12-30 16:55:33 +01:00
Alchav 01a2376b74 Let make_dungeon set up items, then replace 2021-12-30 16:55:33 +01:00
Alchav d10ddb17b6 Let make_dungeon set up items, then replace 2021-12-30 16:55:33 +01:00
Alchav c42d489bf7 Pull dungeon item replacements from diff extras 2021-12-30 16:55:33 +01:00
Alchav 8fef6b8d8c Add "Start With" option 2021-12-30 16:55:33 +01:00
Alchav 35b1178c20 Add "Start With" option 2021-12-30 16:55:33 +01:00
Alchav c0f95755ff Add "Start With" option 2021-12-30 16:55:33 +01:00
Alchav b7676a3da2 Add "Start With" option for dungeon items 2021-12-30 16:55:33 +01:00
Jarno Westhof a10d7ae5b9 [Timespinner] Fixed some placement logics regarding gyre archives & military fortress
Renamed 'Transition chest #' to 'Gyre chest #'
2021-12-30 16:50:04 +01:00
Fabian Dill 4ed45248eb LttP: Rename "Dark World Shop" overworld door to Village of Outcasts Shop. Note: Now the overworld door, Region, Shop and inside door are named the same. 2021-12-29 11:08:23 +01:00
Jarno Westhof 4ef0e054d6 [TS] Move 3 transition chest under gyre archives flag + some refactoring 2021-12-27 15:39:42 +01:00
Fabian Dill 52e01c0925 Factorio: fill in some missing doc strings 2021-12-22 14:00:41 +01:00
Fabian Dill d5abadc6d0 Requirements: remove no longer used appdirs and move kivy to core 2021-12-20 23:10:04 +01:00
Jarno d08d716966 [Timespinner] Added orb damage rando flag 2021-12-20 14:40:01 +00:00
black-sliver 9172cc4925 SoE: Update to pyevermizer v0.40.0
see https://github.com/black-sliver/pyevermizer/releases/tag/v0.40.0
2021-12-19 15:22:19 +00:00
black-sliver 7f03a86dee SoE: Rename 'chaos' to 'full' in options
* was changed upstream
* also update tooltips to be a bit more helpful
2021-12-19 15:22:19 +00:00
black-sliver 1603bab1da SoE: Rename difficulty 'Chaos' to 'Mystery' 2021-12-19 15:22:19 +00:00
black-sliver 70aae514be SoE: fix macos wheel urls 2021-12-19 15:22:19 +00:00
Fabian Dill 3a2a584ad3 Factorio: fix singles layout not generating correctly. 2021-12-18 13:05:43 +01:00
Fabian Dill c42f53d64f Factorio: add some more tech tree shapes 2021-12-18 13:01:30 +01:00
Jarno Westhof 450e0eacf4 TS: Relaxed entry logic for lower caves 2021-12-17 19:50:38 +00:00
Fabian Dill aa40e811f1 LttPAdjuster: ignore alttpr cert 2021-12-17 19:17:41 +01:00
CaitSith2 af96f71190 Fix bug where there is less locations than hint count. 2021-12-16 15:34:18 -08:00
Jarno Westhof 9e4cb6ee33 TS: Fixed review comments 2021-12-14 16:04:50 +00:00
Jarno Westhof 5d0748983b TS: removed todo list :D 2021-12-14 16:04:50 +00:00
Jarno Westhof c4981e4b91 TS: Fixed unit test 2021-12-14 16:04:50 +00:00
Jarno Westhof 3f36c436ad TS: putting items as non local will correctly be handled by your starting orbs and your first progression item
excluding locations now correctly works for your first progression item in an non inverted seed
Aura blast can now be your starting spell
2021-12-14 16:04:50 +00:00
Jarno Westhof db456cbcf1 TS: no longer reward a progression item if you already have one in your starting inventory 2021-12-14 16:04:50 +00:00
Jarno Westhof c0b8384319 TS: putting non consumable items in starting inventory will now remove them from the pool so a duplicate wont drop 2021-12-14 16:04:50 +00:00
Jarno Westhof 13036539b7 TS: Starting with Jewelrybox, Talaria or Meyef in your starting inventory will now set the corresponding flag 2021-12-14 16:04:50 +00:00
Jarno Westhof 5a2e477dba Added sanity check to see if all locations can be assigned to regions 2021-12-14 16:04:50 +00:00
Fabian Dill 7afbf8b45b OoTAdjuster: check on subprocess compressor 2021-12-10 09:53:50 +01:00
Fabian Dill e1fc44f4e0 Clients: compatibility change for old Intel graphics. 2021-12-10 09:29:59 +01:00
Fabian Dill 85efee1432 SM: raise Exception instead of sys.exit for custom presets 2021-12-08 09:27:58 +01:00
CaitSith2 98a038e39e Death link default true/false values for super metroid. 2021-12-04 14:04:28 -08:00
CaitSith2 9c74d648f8 Tie the need for satellite recipe to satellite goal, not max science pack. 2021-12-04 06:20:16 -08:00
Fabian Dill feb2e0be03 Factorio: fix selecting wrong goal requirements due to convoluted if tree. 2021-12-04 10:54:11 +01:00
Fabian Dill 84e76eadd9 SM: rename death_link_survive and update docstring 2021-12-03 22:11:25 +01:00
espeon65536 c10e17d24c Minecraft: remove bad default for StartingItems 2021-12-03 18:15:10 +00:00
CaitSith2 6f12ed38d9 Add in whitelist for overriding blacklist. 2021-12-02 15:27:48 -08:00
CaitSith2 efb4e5a7b3 Use OptionSet for blacklist 2021-12-02 15:27:00 -08:00
CaitSith2 a15689e380 Allow explicit blacklisting (and whitelisting) of free samples from yaml 2021-12-02 09:26:51 -08:00
CaitSith2 548d893eaa Convenient runtime changing of death link status requires 0.2.1 2021-12-01 23:42:09 -08:00
Fabian Dill a60c6176be SM: add client version check for DeathLink 2021-12-02 06:13:44 +01:00
lordlou 83cfd6ec05
SM update (#147)
* fixed generations failing when only bosses are unreachable

* - replaced setting maxDiff to infinity with a bool only affecting boss logics if only bosses are left to finish

* fixed failling generations when using 'fun' settings

Accessibility checks are forced to 'items' if restricted locations are used by VARIA following usage of 'fun' settings

* fixed debug logger

* removed unsupported "suits_restriction" option

* fixed generations failing when only bosses are unreachable (using a less intrusive approach for AP)

* - fixed deathlink emptying reserves

- added death_link_survive option that lets player survive when receiving a deathlink if the have non-empty reserves

* - merged death_link and death_link_survive options
2021-12-02 06:11:42 +01:00
CaitSith2 763edf00f2 Satellite now a possible goal for ALL science pack levels, chosen by option.
Satellite unlocks by respective science pack (or by automation in the case of automation science pack)
2021-11-30 23:18:17 -08:00
espeon65536 3fa253bac5
MC: 1.17 support (#120)
* MC: add death_link option

* Minecraft: 1.17 advancements and logic support

* Update Minecraft tracker to 1.17

* Minecraft: add tests for new advancements

* removed jdk/forge download install out of iss and into MinecraftClient.py using flag --install

* Add required_bosses option
choices are none, ender_dragon, wither, both
postgame advancements are set according to the required boss for completion

* fix docstring for PostgameAdvancements

* Minecraft: add starting_items
List of dicts: item, amount, nbt

* Update descriptions for AdvancementGoal and EggShardsRequired

* Minecraft: fix tests for required_bosses attribute

* Minecraft: updated logic for various dragon-related advancements
Split the logic into can_respawn and can_kill dragon
Free the End, Monsters Hunted, The End Again still require both respawn and kill, since the player needs to kill and be credited with the kill
You Need a Mint and Is It a Plane now require only respawn, since the dragon need only be alive; if killed out of logic, it's ok
The Next Generation only requires kill, since the egg spawns regardless of whether the player was credited with the kill or not

* Minecraft client: ignore prereleases unless --prerelease flag is on

* explicitly state all defaults
change structure shuffle and structure compass defaults to true
update install tutorial to point to player-settings page, as well as removing instructions for manual install

* Minecraft client: add Minecraft version check
Adds a minecraft_version field in the apmc, and downloads only mods which contain that version in the name of the .jar file.
This ensures that the client remains compatible even if new mods are released for later versions, since they won't download a mod for a later version than the apmc says.

Co-authored-by: Kono Tyran <Kono.Tyran@gmail.com>
2021-12-01 02:37:11 +01:00
Fabian Dill 246a5c568b Core: add some more types 2021-11-30 05:33:56 +01:00
alwaysintreble 31c15c257c Fix Military fortress filling with new location names 2021-11-29 23:29:25 +00:00
Fabian Dill dcb6da30ef FF1: datapackage is no longer custom 2021-11-29 22:28:51 +01:00
black-sliver f478b65815 SoE: update pyevermizer to 0.39.2
+ printf to debug channel
+ better error handling
+ more error checking
2021-11-29 07:25:58 +00:00
Jarno Westhof 8363d1749b
[Timespinner] New seed options and new locations checks (#140) 2021-11-28 22:59:34 +01:00
alwaysintreble b3ae4b86e4
TS: Rename various locations for clarity (#139)
* Rename various locations for clarity
2021-11-28 22:33:51 +01:00
jtoyoda 6566dde8d0
Initial FF1R implementation (#123)
FF1R
2021-11-28 22:32:08 +01:00
Fabian Dill 9f0a8e6d48 LttP: add hint options "Vendors" and "Full"
LttP: fix hint grammar if a Location isn't an ALttPLocation
2021-11-27 22:58:12 +01:00
CaitSith2 11285fb0aa Fixed root cause of science-not-invited 9.223e+18 problem. 2021-11-26 09:16:42 -08:00
CaitSith2 b0bf66bdcb Factorio: more cleanup of code. Makes it easier to add a max liquids allowed option. 2021-11-25 18:28:07 -08:00
Fabian Dill 8af5855af6 Factorio: cleanup and optimize some requirement graph functions 2021-11-26 02:37:15 +01:00
CaitSith2 383d0f1a66 ensure the tech enabling chemical plant gets marked as advancement if required. 2021-11-25 17:04:22 -08:00
CaitSith2 1a63ed970a fixed bug with not being able to use fluid barrels as last ingredient in balanced recipes.
fluid barrels don't have a direct recipe name to ingredient name match, but instead recipe name is fill-ingredient.
2021-11-25 16:38:33 -08:00
CaitSith2 744b12345a hard-code only steam. Water already appears at logistic-science pack, and crude-oil at chemical. 2021-11-25 10:17:23 -08:00
CaitSith2 2770014988 Merge remote-tracking branch 'origin/main' into main 2021-11-25 09:59:54 -08:00
CaitSith2 31b93dc2f4 Clarify not being able hand craft automation science if it has fluids. 2021-11-25 09:59:07 -08:00
Fabian Dill 81397936ef
Merge pull request #141 from espeon65536/oot
Ocarina of Time updates
2021-11-25 17:57:31 +00:00
CaitSith2 722af0a3ca Now possible for randomized science packs/silo/satellite recipe to use fluids. 2021-11-25 09:44:01 -08:00
espeon65536 6641b13511 Merge branch 'main' of https://github.com/ArchipelagoMW/Archipelago into oot 2021-11-24 17:57:06 -06:00
CaitSith2 9dbafd3b4b Factorio can now change death link state at runtime. 2021-11-24 01:55:36 -08:00
Fabian Dill a3951c2621 Factorio: remove Desync detected message.
To my knowledge it has never warned about an actual desync, and even it did, the code right behind it fixes the desync.
2021-11-23 20:17:42 +01:00
Fabian Dill 39ff471772 Factorio: add new Recipe Time randomize options 2021-11-23 19:10:26 +01:00
CaitSith2 b10d9040df Fix "could not randomize recipe" when both silo and satellite are...
...randomized recipes.
2021-11-21 18:25:28 -08:00
CaitSith2 415f045fd8 Fix a range bug on min_energy in make_balanced_recipe 2021-11-21 18:24:25 -08:00
espeon65536 428177bdca patch ROMs correctly with MQ spirit 2021-11-21 00:31:44 -06:00
CaitSith2 beb4949044 typo whoops 2021-11-20 21:44:16 -08:00
CaitSith2 1b4659276c Add randomized recipe for Satellite. 2021-11-20 21:44:16 -08:00
CaitSith2 affd707717 Add satellite recipe to needed_recipes if required. 2021-11-20 21:44:16 -08:00
CaitSith2 48ed394d02 Require sending a satellite for victory in space-science-pack seeds. 2021-11-20 21:44:16 -08:00
espeon65536 2fb765455c OoT: change internal version number
Allows custom music to work with the ootrandomizer patcher for now
2021-11-20 16:34:50 -06:00
espeon65536 639e6f9a6c OoT: plando entrances 2021-11-20 15:36:57 -06:00
espeon65536 686812ee9e OoT: Add warp song text replacement 2021-11-20 09:49:33 -06:00
Fabian Dill 80c3b8bbca Factorio: always build dynamic advancement flag 2021-11-20 04:47:19 +01:00
Fabian Dill 7c3ba3bc42 Factorio: fix cumulative advancement flagging 2021-11-19 19:44:34 +01:00
Fabian Dill c638a2cfb6 LttP: remove SM joke hint to reduce confusion 2021-11-18 18:57:31 +01:00
espeon65536 cf20c0781f OoT: fixed glitched not rolling
set internal value of shuffle_interior_entrances to False instead of 'off'
2021-11-17 17:05:46 +00:00
lordlou 2ef60c0cd9
[SM] added support for 65535 different player names in ROM (#133)
* added support for 65535 different player names in ROM
2021-11-17 02:31:46 +01:00
espeon65536 cc3d5e60a1 OoT: ensure that the last entrance placed in a one-way pool doesn't assume the other targets are reachable 2021-11-16 08:24:30 -06:00
espeon65536 b217e734cb OoT: fixed Spirit compass chest and Silver Gauntlets chest being moved with wrong condition in CSMC 2021-11-15 10:26:13 -06:00
espeon65536 b07345cee7 OoT: actually make misc_hints changeable 2021-11-15 08:40:13 -06:00
espeon65536 4709902819 OoT: add misc_hints option 2021-11-15 08:38:32 -06:00
espeon65536 af9ab30bdf OoT: fix potion shop/cow ER validation being always active 2021-11-15 08:36:00 -06:00
espeon65536 a53d4219b3 OoT Adjuster source code 2021-11-14 16:50:49 -06:00
Fabian Dill 16cd2760a4 Super Metroid: more path fixes 2021-11-14 20:51:17 +01:00
black-sliver 55bfc71269 SoE: produce useful error if ROM does not exist 2021-11-14 15:42:22 +00:00
Fabian Dill d623cd5ce0 Factorio: fix coop sync printing desync detected 2021-11-14 16:04:44 +01:00
Jarno Westhof 4bbf8858b0 Fixed missing newline 2021-11-14 14:24:55 +00:00
Jarno Westhof 5626ff1582 Fixed some routing logic + make two checks more easily available 2021-11-14 14:24:55 +00:00
espeon65536 f9e1db41e9 OoT: implement decoupled entrance pools 2021-11-14 07:30:40 -06:00
espeon65536 61ffdff207 OoT: implement mixed entrance pools 2021-11-14 07:06:09 -06:00
espeon65536 3bcd85aa0a OoT: add options for mixed pools and decoupled entrances 2021-11-14 07:05:58 -06:00
espeon65536 8b60a9e2f0 OoT: Add display names to ER options 2021-11-14 06:55:32 -06:00
Fabian Dill 4cd9711de3 Super Metroid: fix some file paths 2021-11-14 05:27:03 +01:00
espeon65536 e90b2c3a5c OoT: kill door of time collision while it's opening 2021-11-13 14:07:17 -06:00
espeon65536 3d6c82861a OoT: give a full Slingshot, Bomb Bag, or Bow for skip_child_zelda 2021-11-13 13:52:50 -06:00
Fabian Dill fc3b8c40be WebHost: handle SM and SoE 2021-11-13 20:52:30 +01:00
lordlou 452026165f
[SM] added support for more than 255 players (will print Archipelago for higher player number) (#130)
* added support for more than 255 players (will print Archipelago for higher player number)
2021-11-13 15:40:20 +01:00
Fabian Dill 2d55cf4bbf
Merge branch 'main' into soe 2021-11-12 23:47:34 +00:00
black-sliver 62e0e0bb55 SoE: update pyevermizer to 0.39.1
* Fix softlock when talking to drain guy again
* Disable receiving items while screen is fading (avoids crashes while closing fullscreen windows)
2021-11-13 00:42:40 +01:00
CaitSith2 cd3f0eabfb Actually require military science pack for rocket silo on military or higher. 2021-11-12 08:31:46 -08:00
espeon65536 34af785e87 OoT: fixed a bug where free_scarecrow and entrance shuffles could not be rolled together 2021-11-12 16:23:37 +00:00
Fabian Dill 4a8ba0575f Post-Merge Cleanup 2021-11-12 14:36:34 +01:00
lordlou 77ec8d4141
Added Super Metroid support (#46)
Varia Randomizer based implementation
LttPClient -> SNIClient
2021-11-12 14:00:11 +01:00
espeon65536 61ae51b30c
OoT ER: Interior and Overworld Entrance Shuffle (#128)
* OoT: add ER retry functionality and custom get_all_state
This all_state does not have events, because they need to be gathered in the world.

* OoT: reenable Interior and Overworld entrance shuffle
2021-11-12 13:58:22 +01:00
CaitSith2 8316a1902d Move death link byte to sram 2021-11-11 12:07:17 -08:00
Fabian Dill 82d3e4bc92 Docs: document "Archipelago" special IDs 2021-11-11 11:48:09 +01:00
espeon65536 8eb1f0258c
OoT Entrance Randomizer (#125)
Add options:
    "shuffle_grotto_entrances": GrottoEntrances,
    "shuffle_dungeon_entrances": DungeonEntrances,
    "owl_drops": OwlDrops,
    "warp_songs": WarpSongs,
    "spawn_positions": SpawnPositions,
Add Logic Trick:
    "Skip King Zora as Adult with Nothing"
2021-11-11 10:42:08 +01:00
espeon65536 80c86f34a4 Fix get_item command in OOTWorld
Was relying on self.nonadvancement_items, now checks if that attribute is present
2021-11-11 09:28:24 +00:00
Fabian Dill 77c18ac819 GenericWorld: implement create_item in case a Spectator ever tries to use !getitem. 2021-11-11 00:23:07 +01:00
black-sliver 9ada4df151 SoE: include base_checksum in apbp 2021-11-10 09:17:27 +01:00
CaitSith2 0b096528d4 implement science-not-invited filtering/scaling if that mod is installed
(Max count of research will be set to 10,000 * player_tech_cost) so as to not have an unreasonable amount.  Also,  other player installed mods, and even the infinite techs will have the max science pack level applied to them.)
2021-11-08 10:04:58 -08:00
Fabian Dill b9941e40c1 LttP: Allow DeathLink to be adjusted post-gen 2021-11-08 16:34:54 +01:00
black-sliver c32f3d6e96 SoE: data_version bump, disable topology, clean up 2021-11-07 23:36:06 +01:00
espeon65536 60697cc8ba OoT: add ROM flag for death_link 2021-11-07 22:07:41 +00:00
espeon65536 c0d3f140f3 OoT: add description for website 2021-11-07 17:30:55 +00:00
espeon65536 d5934a88a7 OoT: ASM modifications to allow for more than 255 players 2021-11-07 17:30:55 +00:00
espeon65536 db2731dfb7 OoT: create OOTWorld.hint_rng earlier in generate_output
Otherwise the generator crashes when trying to make Ganondorf's text with hints off.
2021-11-07 17:30:55 +00:00
espeon65536 97ee73d79f OoT: add DeathLink option 2021-11-07 17:30:55 +00:00
espeon65536 48ce19a923 OoT: add theoretical support for more than 255 players 2021-11-07 17:30:55 +00:00
espeon65536 4f28c3fa46 Add documentation to LogicTricks option 2021-11-07 17:30:55 +00:00
black-sliver 449f4ee92f SoE: apply cut slot name to multidata 2021-11-07 15:56:43 +01:00
black-sliver 655d14ed6e SoE: implement everything else 2021-11-07 15:39:58 +01:00
black-sliver f10163e7d2 SoE: implement logic 2021-11-07 15:39:58 +01:00
espeon65536 aa87b78dde Overpowered is no longer hard, instead requires Bastion Remnant + iron pick + basic combat to get gold blocks 2021-11-06 19:59:49 +00:00
espeon65536 6c71bd40fb Minecraft: give client the correct number of required egg shards 2021-11-06 19:59:49 +00:00
CaitSith2 ed40043448 Pick recipe with lowest energy cost for ingredient. 2021-11-06 11:49:03 -07:00
Fabian Dill 5cf7e6e24b DeathLink: add support for the cause field #2 2021-11-06 16:17:10 +01:00
Jarno Westhof 30755b2067 Use base DeathLink option 2021-11-06 10:04:21 +00:00
Jarno Westhof 04f67c114e Routing logic fix for underwater check 2021-11-06 10:04:21 +00:00
Jarno Westhof ea707a0bc5 [TimeSpinner] Serverside DeathLink + Spoiler log extension 2021-11-06 10:04:21 +00:00
Adam Ziegler 583819c4ae
LttP, beemizer: support fine-tuned trap replacements (#113)
* update beemizer logic to separate replacement chance and single vs trap chance

* convert beemizer options to new style
2021-11-03 06:34:11 +01:00
Fabian Dill e019ec5ff7 AutoWorld: add spoiler hooks
Factorio: Move Recipes to new spoiler hooks
2021-11-02 12:29:29 +01:00
espeon65536 10837e75b2 Minecraft: make A Furious Cocktail hard, Free the End postgame 2021-11-02 05:37:40 +00:00
Fabian Dill 0e0cc0ad16 LttP: Implement DeathLink 2021-11-01 19:37:47 +01:00
Fabian Dill 704a0e3078 minor cleanup 2021-10-30 07:52:03 +02:00
Kyle Franz 82aca3bce4 Fix TR small key getting shuffled away 2021-10-26 16:54:42 +00:00
Fabian Dill 4472ef20fe Factorio: add DeathLink option 2021-10-25 09:58:08 +02:00
Fabian Dill 4e3b8a5178 MultiServer: allow sending another Connect, to update tags, uuid, team etc. 2021-10-25 06:57:06 +02:00
Fabian Dill 375a0ff208 Options: verify starting inventory counts are positive for more than just Factorio 2021-10-25 04:13:25 +02:00
Fabian Dill 1c2c1f286f Some cleanup 2021-10-21 21:06:38 +02:00
Fabian Dill 2fe5459c56 Core & LttP: remove 255 player limit 2021-10-21 08:15:47 +02:00
Fabian Dill 7a9f6e2a8e Factorio: Prevent invalid item counts in start items. 2021-10-19 23:23:48 +02:00
Fabian Dill 89c05cfcae FactorioClient: Fix bridge not sending, and limit bridge to run up to once a second.
Setup: Fix LttP Adjuster needs to be installed with generator/lttp
MultiServer: fix duplicate !forfeits
2021-10-19 01:47:11 +02:00
Fabian Dill f8569db21b Merge remote-tracking branch 'Archipelago/main' into Archipelago_Main 2021-10-18 22:58:45 +02:00
Fabian Dill 34eba2655e MultiServer: add !collect and collect_mode
CommonClient: make missing and checked location lookups faster
FactorioClient: implement reverse grant technologies for collect/forfeit/coop
2021-10-18 22:58:29 +02:00
Fabian Dill 66e198cbb6 Merge branch 'rip_compat' into Archipelago_Main
# Conflicts:
#	MultiServer.py
2021-10-18 08:18:28 +02:00
Vince Lund 33c747a881 Accidently changed variable name 2021-10-18 06:11:25 +00:00
Vince Lund 20d61d14e0 Fixed some spelling 2021-10-18 06:11:25 +00:00
Hussein Farran 8ccdb56bf1
Merge pull request #104 from alwaysintreble/ror2
Risk of rain 2: Revert breaking naming change
2021-10-14 13:25:34 -04:00
CaitSith2 17ed957c6b Include military science pack in all techs military or higher.
This does mean you have to get military science online to research your silo.
2021-10-14 10:20:56 -07:00
CaitSith2 e4564abe41 Fix tech-maniac achievement for silo spawn. 2021-10-13 07:03:18 -07:00
alwaysintreble f16b29b16b
Merge branch 'main' into ror2 2021-10-12 09:09:11 -05:00
Jarno Westhof 065931cae7 Greatly reduced number of items marked as never_excluded due to the performance implications it brings 2021-10-11 11:55:46 +00:00
Jarno Westhof e301b67e49 Greatly improved performance when no locations are excluded 2021-10-10 18:24:31 +00:00
Jarno Westhof 952d878442 Marked items as never exclude + some more refactorings 2021-10-10 18:24:31 +00:00
Fabian Dill e66a2a7c30 Core: change precollected_items to dict-style
Core: make sure there are enough threads available during generate_output to prevent deadlocks if event waiting is used
2021-10-10 16:50:08 +02:00
CaitSith2 96ffe95404 hopefully fix lint error 2021-10-09 21:03:03 -07:00
CaitSith2 f8deb1bd7f Make visible_sending part of AutoWorld. 2021-10-09 20:38:53 -07:00
alwaysintreble d8de84e417 Revert Item Pickup to ItemPickup because it broke stuff 2021-10-09 22:11:05 -05:00
espeon65536 eb602aedc3 Fill overworld-shuffle dungeon items with logic
Prevents maps and compasses from failing fast fill
2021-10-09 17:32:10 +00:00
Jarno Westhof b539892cc0 Fixed Timespinner generation *oops* 2021-10-09 13:58:07 +00:00