Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								433981fd3d 
								
							 
						 
						
							
							
								
								pass explicit seed_name from MultiMystery.py  
							
							 
							
							
							
						 
						
							2021-04-12 09:45:07 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								6d15aef88a 
								
							 
						 
						
							
							
								
								Factorio: align tech tree sections in growing ingredient requirements  
							
							 
							
							
							
						 
						
							2021-04-10 18:45:11 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								d4b422840a 
								
							 
						 
						
							
							
								
								Fix dynamic world attributes not updating  
							
							 
							
							
							
						 
						
							2021-04-10 06:36:06 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								0586b24579 
								
							 
						 
						
							
							
								
								Factorio: add small_diamonds tech tree layout  
							
							 
							
							
							
						 
						
							2021-04-10 03:03:46 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								c4d6ac50be 
								
							 
						 
						
							
							
								
								turn weapons into boolean swordless  
							
							 
							
							
							
						 
						
							2021-04-09 20:40:45 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								250099f5fd 
								
							 
						 
						
							
							
								
								Small adjustments  
							
							 
							
							
							
						 
						
							2021-04-03 20:02:15 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								d24ee45462 
								
							 
						 
						
							
							
								
								Merge branch 'main' into Archipelago_Main  
							
							 
							
							... 
							
							
							
							# Conflicts:
#	BaseClasses.py
#	LttPAdjuster.py
#	Main.py
#	Mystery.py
#	Utils.py
#	WebHostLib/generate.py
#	playerSettings.yaml 
							
						 
						
							2021-04-01 11:44:37 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								dc73fa0f33 
								
							 
						 
						
							
							
								
								Factorio integration  
							
							 
							
							
							
						 
						
							2021-04-01 11:40:58 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								1f5bcb6273 
								
							 
						 
						
							
							
								
								update basic and normal boss shuffling with a less biased algorithm  
							
							 
							
							
							
						 
						
							2021-03-26 04:05:36 +01:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
							
							
								
							
							
								4d99bb1429 
								
							 
						 
						
							
							
								
								Allow setting of Glitching to Triforce from ganon in host.yaml.  
							
							 
							
							
							
						 
						
							2021-03-22 13:14:19 -07:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								ef3623fb5f 
								
							 
						 
						
							
							
								
								only alttp players have medallions  
							
							 
							
							
							
						 
						
							2021-03-21 05:19:29 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								f2a1858b59 
								
							 
						 
						
							
							
								
								Implement (most) Hollow Knight Options  
							
							 
							
							
							
						 
						
							2021-03-21 00:47:17 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								01ef29568a 
								
							 
						 
						
							
							
								
								Temporarily destroy the world, instead of copying it.  
							
							 
							
							... 
							
							
							
							Not pretty, but faster. Unfortunately can't be threaded alongside rom/multidata creation, as otherwise locations may be empty at certain times. 
							
						 
						
							2021-03-17 10:53:40 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								91c0650b42 
								
							 
						 
						
							
							
								
								remove some missed nonlocal world references  
							
							 
							
							... 
							
							
							
							that would refer to a different world after copying it
It is static data though, so it hasn't created an actual bug (yet) 
							
						 
						
							2021-03-14 22:59:41 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								3d93f659e3 
								
							 
						 
						
							
							
								
								some option updates  
							
							 
							
							
							
						 
						
							2021-03-14 08:38:02 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								4b499d2b1c 
								
							 
						 
						
							
							
								
								fix location hints not being able to get the correct text  
							
							 
							
							
							
						 
						
							2021-03-14 00:27:06 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								a528ed5e9e 
								
							 
						 
						
							
							
								
								Client now uses location_id consistently internally, instead of switching on a dime all the time  
							
							 
							
							... 
							
							
							
							And some smaller changes 
							
						 
						
							2021-03-07 22:05:07 +01:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
							
							
								
							
							
								d0d995b3a4 
								
							 
						 
						
							
							
								
								Use the more convenient _asdict() function of named tuples.  
							
							 
							
							
							
						 
						
							2021-03-05 11:05:57 -08:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
							
							
								
							
							
								60e032510d 
								
							 
						 
						
							
							
								
								Make pre_rolled safer by converting namespace/plandoitems/plandoconnections to/from dict.  
							
							 
							
							
							
						 
						
							2021-03-05 02:50:40 -08:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								612c3c23c0 
								
							 
						 
						
							
							
								
								spheres should ignore empty locations  
							
							 
							
							
							
						 
						
							2021-02-27 18:58:17 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								8bfddb7fc6 
								
							 
						 
						
							
							
								
								Remove Single-Item logic macros  
							
							 
							
							
							
						 
						
							2021-02-27 17:11:54 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								bda86a65f7 
								
							 
						 
						
							
							
								
								Add Grimmkin Flames logic  
							
							 
							
							
							
						 
						
							2021-02-27 16:27:35 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								abcc2690f0 
								
							 
						 
						
							
							
								
								Add "Fake" (Randomizer-only) Hollow Knight items  
							
							 
							
							
							
						 
						
							2021-02-26 21:03:16 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								499f67c586 
								
							 
						 
						
							
							
								
								HK Logic  
							
							 
							
							
							
						 
						
							2021-02-24 06:02:51 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								a248fd5f94 
								
							 
						 
						
							
							
								
								add a HK game completion rule  
							
							 
							
							
							
						 
						
							2021-02-22 11:18:53 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								8a395a3021 
								
							 
						 
						
							
							
								
								update guis  
							
							 
							
							
							
						 
						
							2021-02-21 20:37:43 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								ff9b24e88e 
								
							 
						 
						
							
							
								
								Hollow Knight integration  
							
							 
							
							... 
							
							
							
							(prototype status) 
							
						 
						
							2021-02-21 20:17:24 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								dcce53f8c8 
								
							 
						 
						
							
							
								
								Merge branch 'main' into breaking_changes  
							
							 
							
							... 
							
							
							
							# Conflicts:
#	Adjuster.py
#	Gui.py
#	MultiClient.py
#	setup.py
#	worlds/alttp/AdjusterMain.py
#	worlds/alttp/Main.py 
							
						 
						
							2021-02-21 20:15:07 +01:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
							
							
								
							
							
								8dc2a5748c 
								
							 
						 
						
							
							
								
								Allow for possible reuse of er layout  
							
							 
							
							... 
							
							
							
							This is done by assigning a unique seed to each player who doesn't have one set.  er layout seed is output in spoiler log. 
							
						 
						
							2021-02-20 12:01:38 -08:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								c55cf28229 
								
							 
						 
						
							
							
								
								allow ER coop  
							
							 
							
							
							
						 
						
							2021-02-20 02:30:55 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								122e360ec8 
								
							 
						 
						
							
							
								
								Merge branch 'main' into breaking_changes  
							
							 
							
							... 
							
							
							
							# Conflicts:
#	MultiClient.py
#	Utils.py
#	worlds/alttp/ItemPool.py
#	worlds/alttp/Main.py
#	worlds/alttp/Shops.py 
							
						 
						
							2021-02-19 13:45:50 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								d8366fbac7 
								
							 
						 
						
							
							
								
								Add Activated Flute as a proper item  
							
							 
							
							
							
						 
						
							2021-02-15 22:33:44 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								e4d7e08963 
								
							 
						 
						
							
							
								
								when sweeping for events, only filter them once  
							
							 
							
							
							
						 
						
							2021-02-14 17:52:01 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								0af77421fc 
								
							 
						 
						
							
							
								
								remove fairy and big magic from bonk prizes in hard/expert  
							
							 
							
							... 
							
							
							
							remove arrow prizes in retro when "g" is not toggled
rename "difficulty_adjustments" to "item_functionality" 
							
						 
						
							2021-02-10 07:01:03 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								96d544ac84 
								
							 
						 
						
							
							
								
								Speed up Progression Balancing, mostly by using generators and pre-sorts where the opportunity exists  
							
							 
							
							... 
							
							
							
							In some cases multi-thousand element lists were created in-memory with near identical contents, per player, then discarded and reassembled.
Was testing against a case with 3 GB of additional memory use (50 players) which appeared to get stuck, but really was just very slow. This example case is fixed with these changes.
Additionally, progression balancing is now run after ShopSlotFill, so it is now "aware" of the changed progression shops can produce.
As well, special handling for keys was removed, as not all games will have the notion of keys. 
							
						 
						
							2021-02-05 08:07:12 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								e4d4ff667c 
								
							 
						 
						
							
							
								
								Some Shop fixes:  
							
							 
							
							... 
							
							
							
							Make sure that dark lake hylia shop in inverted retains the blue potion, while allowing shop slots on top (potion will always be the leftmost slot, ignoring "i"/"f"/"g")
Cull Shop swap Candidates before generating weights, then keep track of updated sphere sizes during swaps. This significantly reduces the chance to run out of candidates, as large clumps of false candidates do not get included in the weight
Shop fill is slower with this, as all candidates need to be swept once, instead of on-demand; but this seemed the best way to address the remaining issues. 
							
						 
						
							2021-02-03 14:24:29 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								fcbaa35cc5 
								
							 
						 
						
							
							
								
								new inverted logic, accounting for dark world flute activation  
							
							 
							
							
							
						 
						
							2021-02-02 11:24:17 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								3d81f0cca7 
								
							 
						 
						
							
							
								
								update after merge from /main  
							
							 
							
							
							
						 
						
							2021-01-30 23:43:15 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								a646594f08 
								
							 
						 
						
							
							
								
								Merge branch 'main' into breaking_changes  
							
							 
							
							... 
							
							
							
							# Conflicts:
#	BaseClasses.py
#	Fill.py
#	MultiClient.py
#	MultiServer.py
#	Utils.py
#	test/dungeons/TestDungeon.py
#	test/inverted/TestInverted.py
#	test/inverted_minor_glitches/TestInvertedMinor.py
#	test/inverted_owg/TestInvertedOWG.py
#	test/minor_glitches/TestMinor.py
#	test/owg/TestVanillaOWG.py
#	test/vanilla/TestVanilla.py
#	worlds/alttp/ItemPool.py
#	worlds/alttp/Main.py
#	worlds/alttp/Rom.py 
							
						 
						
							2021-01-30 23:29:32 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								2352445146 
								
							 
						 
						
							
							
								
								Remove all uses of "item.priority" as the remaining fill algorithms don't need it anymore.  
							
							 
							
							
							
						 
						
							2021-01-30 09:57:25 +01:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
							
							
								
							
							
								9ee5c50f88 
								
							 
						 
						
							
							
								
								Fixed non-deterministic shop-sanity shuffling.  
							
							 
							
							
							
						 
						
							2021-01-28 22:39:04 -08:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								9386a9c220 
								
							 
						 
						
							
							
								
								Update Menus  
							
							 
							
							
							
						 
						
							2021-01-24 21:58:26 +01:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
							
							
								
							
							
								6095cfc586 
								
							 
						 
						
							
							
								
								If any shop shuffle slots are defined, define ALL of them to avoid information leakage.  
							
							 
							
							
							
						 
						
							2021-01-22 05:40:50 -08:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								670b8b4b11 
								
							 
						 
						
							
							
								
								Merge branch 'main' into breaking_changes  
							
							 
							
							... 
							
							
							
							# Conflicts:
#	MultiClient.py
#	WebUI.py 
							
						 
						
							2021-01-21 05:36:16 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								2b730ab1d4 
								
							 
						 
						
							
							
								
								Merge branch 'main' into multishop  
							
							 
							
							
							
						 
						
							2021-01-18 22:30:05 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								4fb8067b5e 
								
							 
						 
						
							
							
								
								document item plando force parameter  
							
							 
							
							
							
						 
						
							2021-01-18 05:07:53 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								ba07da6bba 
								
							 
						 
						
							
							
								
								Change ShopShuffle to operate within current Sphere  
							
							 
							
							
							
						 
						
							2021-01-17 22:58:52 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								514cd19367 
								
							 
						 
						
							
							
								
								Merge branch 'main' into breaking_changes  
							
							 
							
							... 
							
							
							
							# Conflicts:
#	BaseClasses.py
#	Mystery.py
#	WebHostLib/downloads.py
#	WebHostLib/models.py
#	WebHostLib/templates/macros.html
#	WebHostLib/upload.py
#	worlds/alttp/ItemPool.py
#	worlds/alttp/Main.py 
							
						 
						
							2021-01-17 06:50:25 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								f3e686ba9a 
								
							 
						 
						
							
							
								
								Move Shop related stuff to a Shops module  
							
							 
							
							
							
						 
						
							2021-01-16 02:23:23 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								e8a57a4d24 
								
							 
						 
						
							
							
								
								Change hint for shop items to be "for sale"  
							
							 
							
							... 
							
							
							
							Lock Dungeon Prizes, as they're not supposed to be moved by any swapping mechanic 
							
						 
						
							2021-01-13 14:58:40 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								c0cdeef67a 
								
							 
						 
						
							
							
								
								Optimize fulfills_accessibility by pruning to relevant locations  
							
							 
							
							
							
						 
						
							2021-01-13 14:27:17 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								0978daba69 
								
							 
						 
						
							
							
								
								Make sure shop slots obey accessibility rules.  
							
							 
							
							... 
							
							
							
							The way this is checked is quite computationally expensive, should revisit later. 
							
						 
						
							2021-01-11 19:56:18 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								f12259dd7d 
								
							 
						 
						
							
							
								
								Simplify ShopSlot Shuffling  
							
							 
							
							
							
						 
						
							2021-01-10 19:23:57 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								9fcb317aca 
								
							 
						 
						
							
							
								
								convert potion_shop_shuffle into 'w' shop_shuffle flag  
							
							 
							
							
							
						 
						
							2021-01-09 17:53:38 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								aed763c58f 
								
							 
						 
						
							
							
								
								make potion_shop_shuffle more consistent in type use  
							
							 
							
							
							
						 
						
							2021-01-09 17:29:31 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								e36c6e97c1 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'pepper/multishop-all' into multishop  
							
							 
							
							... 
							
							
							
							# Conflicts:
#	EntranceRandomizer.py
#	Rom.py
#	WebHostLib/static/static/playerSettings.json
#	data/basepatch.bmbp 
							
						 
						
							2021-01-09 16:03:59 +01:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
							
							
								
							
							
								8ef78cc32a 
								
							 
						 
						
							
							
								
								Add options to allow silent failed plando placements.  
							
							 
							
							
							
						 
						
							2021-01-05 09:56:39 -08:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
							
							
								
							
							
								a6d53aafb0 
								
							 
						 
						
							
							
								
								Add option to hard require plando item placement.  
							
							 
							
							
							
						 
						
							2021-01-04 13:50:42 -08:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								bd86a07115 
								
							 
						 
						
							
							
								
								make random world targeting smarter, in only considering possible unfilled locations  
							
							 
							
							
							
						 
						
							2021-01-04 15:14:20 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								6bb7631382 
								
							 
						 
						
							
							
								
								fix unit tests  
							
							 
							
							
							
						 
						
							2021-01-03 17:16:07 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								8ebd36b5a7 
								
							 
						 
						
							
							
								
								update Archipelago  
							
							 
							
							
							
						 
						
							2021-01-03 14:32:32 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								08ca4245c1 
								
							 
						 
						
							
							
								
								Merge branch 'main' into breaking_changes  
							
							 
							
							... 
							
							
							
							# Conflicts:
#	Adjuster.py
#	AdjusterMain.py
#	BaseClasses.py
#	MultiClient.py
#	MultiServer.py
#	Mystery.py
#	Utils.py
#	WebHostLib/downloads.py
#	WebHostLib/generate.py
#	dumpSprites.py
#	test/TestBase.py
#	worlds/alttp/EntranceRandomizer.py
#	worlds/alttp/Main.py
#	worlds/alttp/Rom.py 
							
						 
						
							2021-01-03 13:13:59 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								be162f5b8d 
								
							 
						 
						
							
							
								
								Connections Plando Support  
							
							 
							
							
							
						 
						
							2021-01-02 22:41:03 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								07df9b9e80 
								
							 
						 
						
							
							
								
								Text Plando Support  
							
							 
							
							
							
						 
						
							2021-01-02 16:44:58 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								938ccccbd4 
								
							 
						 
						
							
							
								
								make Item hashable  
							
							 
							
							
							
						 
						
							2021-01-02 12:59:19 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								f3b6be2b20 
								
							 
						 
						
							
							
								
								Item Plando Support  
							
							 
							
							
							
						 
						
							2021-01-02 12:49:43 +01:00  
						
					 
				
					
						
							
							
								 
								pepperpow
							
						 
						
							 
							
							
							
							
								
							
							
								767c84a581 
								
							 
						 
						
							
							
								
								Merge branch 'shop-fill' into multishop-all  
							
							 
							
							
							
						 
						
							2020-12-15 02:36:48 -06:00  
						
					 
				
					
						
							
							
								 
								pepperpow
							
						 
						
							 
							
							
							
							
								
							
							
								ffe5b4b1a1 
								
							 
						 
						
							
							
								
								Fixes to clients/servers for shop checks  
							
							 
							
							
							
						 
						
							2020-12-15 02:34:22 -06:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								9b0f49e813 
								
							 
						 
						
							
							
								
								Revert logical easy item functionality  
							
							 
							
							
							
						 
						
							2020-12-04 22:44:55 +01:00  
						
					 
				
					
						
							
							
								 
								pepperpow
							
						 
						
							 
							
							
							
							
								
							
							
								7b5bd016b9 
								
							 
						 
						
							
							
								
								Merge branch 'potion-shop' of github.com:pepperpow/MultiWorld-Utilities into multishop-all  
							
							 
							
							
							
						 
						
							2020-12-02 20:35:59 -06:00  
						
					 
				
					
						
							
							
								 
								pepperpow
							
						 
						
							 
							
							
							
							
								
							
							
								360fcbea9e 
								
							 
						 
						
							
							
								
								Add new patch, disallow single bee traps from shops  
							
							 
							
							
							
						 
						
							2020-12-02 20:00:08 -06:00  
						
					 
				
					
						
							
							
								 
								pepperpow
							
						 
						
							 
							
							
							
							
								
							
							
								608d96329f 
								
							 
						 
						
							
							
								
								Shop Item Pool fill feature + multiworld player compatability  
							
							 
							
							
							
						 
						
							2020-11-23 20:05:04 -06:00  
						
					 
				
					
						
							
							
								 
								pepperpow
							
						 
						
							 
							
							
							
							
								
							
							
								fe218fffa6 
								
							 
						 
						
							
							
								
								Potion Shop Changes  
							
							 
							
							... 
							
							
							
							(reduced) 
							
						 
						
							2020-11-23 19:00:11 -06:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								fc2f1dfd29 
								
							 
						 
						
							
							
								
								implement "non_local_items"  
							
							 
							
							
							
						 
						
							2020-11-22 22:53:31 +01:00  
						
					 
				
					
						
							
							
								 
								Kaito Sinclaire
							
						 
						
							 
							
							
							
							
								
							
							
								41a58084f1 
								
							 
						 
						
							
							
								
								Options for amount of time given in timer modes  
							
							 
							
							... 
							
							
							
							(Primarily to make Timed OHKO a viable multiworld and/or mystery option,
but also works with other timer modes as well) 
							
						 
						
							2020-10-28 16:20:59 -07:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								1d58f54101 
								
							 
						 
						
							
							
								
								move ALTTP to its own world folder  
							
							 
							
							
							
						 
						
							2020-10-24 05:38:56 +02:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
							
							
								
							
							
								52dd068577 
								
							 
						 
						
							
							
								
								Fix a typo  
							
							 
							
							
							
						 
						
							2020-10-07 13:48:18 -07:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								b5d91af752 
								
							 
						 
						
							
							
								
								New Logic:  
							
							 
							
							... 
							
							
							
							Enemy Shuffle awareness
Easy Item Functionality awareness
Dark Room Logic option
Boss Item Shuffle option
Silverless Ganon is a Minor Glitch
Faster Dungeon Item Fill 
							
						 
						
							2020-10-07 19:51:46 +02:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
							
							
								
							
							
								9812e2cca5 
								
							 
						 
						
							
							
								
								Add sprite_pool for limiting sprites used in randomonevent.  
							
							 
							
							
							
						 
						
							2020-10-06 13:22:03 -07:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
							
							
								
							
							
								dd1bf446ea 
								
							 
						 
						
							
							
								
								Put bombos into logic for swordless players  
							
							 
							
							
							
						 
						
							2020-09-27 10:17:35 -07:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								5b19818d14 
								
							 
						 
						
							
							
								
								fix prize shuffle alignment in spoiler log  
							
							 
							
							
							
						 
						
							2020-09-20 04:37:12 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								a668aa3b23 
								
							 
						 
						
							
							
								
								Make "Prize" shuffling an option  
							
							 
							
							
							
						 
						
							2020-09-20 04:35:45 +02:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
							
							
								
							
							
								f040e96bef 
								
							 
						 
						
							
							
								
								Fix for Killable thieves, tile shuffle, bush shuffle always saying Yes in the spoiler log.  
							
							 
							
							
							
						 
						
							2020-09-14 23:09:47 -07:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								d32bfb7bdf 
								
							 
						 
						
							
							
								
								Change "not found" style errors from RuntimeError (misc error) to KeyError (value not found for a given search key)  
							
							 
							
							
							
						 
						
							2020-09-13 17:07:46 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								ada13a67fc 
								
							 
						 
						
							
							
								
								rebuild world cache on cache miss  
							
							 
							
							
							
						 
						
							2020-09-08 15:02:37 +02:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
							
							
								
							
							
								096fc988c4 
								
							 
						 
						
							
							
								
								Show replacement items in shop spoiler if applicable  
							
							 
							
							
							
						 
						
							2020-09-01 21:23:43 -07:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								112868b751 
								
							 
						 
						
							
							
								
								remove duplicate shop setting in gui and make entrance/location cache renew slightly faster  
							
							 
							
							
							
						 
						
							2020-08-27 04:05:11 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								6370f4793b 
								
							 
						 
						
							
							
								
								Make triforce hunt item pool fully dynamic  
							
							 
							
							
							
						 
						
							2020-08-25 19:45:33 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								d86eb69b4c 
								
							 
						 
						
							
							
								
								Remove old fill algorithms that I have no intention to optimize or support in the future  
							
							 
							
							
							
						 
						
							2020-08-25 17:44:03 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								6d38e87527 
								
							 
						 
						
							
							
								
								Refactor some shop code  
							
							 
							
							
							
						 
						
							2020-08-25 14:31:20 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								ff79cb6e08 
								
							 
						 
						
							
							
								
								Fix custom item pool  
							
							 
							
							... 
							
							
							
							fixes  #136  
							
						 
						
							2020-08-24 02:24:48 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								9cabd41d3b 
								
							 
						 
						
							
							
								
								shopsanity  
							
							 
							
							
							
						 
						
							2020-08-23 21:38:21 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								26ab3dd69a 
								
							 
						 
						
							
							
								
								Shop Shuffle  
							
							 
							
							... 
							
							
							
							- more can be done here, but this works fine as a sometimes fun proof of concept 
							
						 
						
							2020-08-23 15:03:06 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								b5048d99b9 
								
							 
						 
						
							
							
								
								optimize sweep_for_events, some has_ functions and some minor things  
							
							 
							
							
							
						 
						
							2020-08-22 19:19:29 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								45268b18f3 
								
							 
						 
						
							
							
								
								another round of optimizations and cleanup including some I/O multithreading  
							
							 
							
							... 
							
							
							
							also alias sprite names with their file names as that's an often done mistake 
							
						 
						
							2020-08-21 18:35:48 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								685ff49711 
								
							 
						 
						
							
							
								
								make "universal" small key shuffle a thing and split it out of retro  
							
							 
							
							... 
							
							
							
							also make retro usable independently from the other world modes in mystery 
							
						 
						
							2020-08-20 20:13:00 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								367c853300 
								
							 
						 
						
							
							
								
								optimize getting player names  
							
							 
							
							
							
						 
						
							2020-08-20 03:57:09 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								cb4fa6dd33 
								
							 
						 
						
							
							
								
								Split enemy shuffle into its components  
							
							 
							
							
							
						 
						
							2020-08-19 23:24:17 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								41163d50f5 
								
							 
						 
						
							
							
								
								default triforces in custom gui to their actual default  
							
							 
							
							
							
						 
						
							2020-08-16 16:49:48 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								df6ee1a08b 
								
							 
						 
						
							
							
								
								Fill Algorithm optimisations (somewhat minor, but easy pickings)  
							
							 
							
							
							
						 
						
							2020-08-14 00:34:41 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								615192f65b 
								
							 
						 
						
							
							
								
								remove lamps_needed_for_dark_rooms variable  
							
							 
							
							
							
						 
						
							2020-08-01 06:26:30 +02:00  
						
					 
				
					
						
							
							
								 
								compiling
							
						 
						
							 
							
							
							
							
								
							
							
								d046829eae 
								
							 
						 
						
							
							
								
								Change item placement rules to not be part of logic - they are used for local items and to prevent placing items in ways that would make seed generation impossible.  
							
							 
							
							
							
						 
						
							2020-07-16 18:59:23 +10:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								93ecf5988b 
								
							 
						 
						
							
							
								
								implement secrets.SystemRandom() for --race  
							
							 
							
							
							
						 
						
							2020-07-14 07:01:51 +02:00  
						
					 
				
					
						
							
							
								 
								compiling
							
						 
						
							 
							
							
							
							
								
							
							
								1594d82fb2 
								
							 
						 
						
							
							
								
								Add logic for including nologic seeds in multiworlds (overworld glitch rules)  
							
							 
							
							... 
							
							
							
							nologic seeds are generated as beatable only with no progression balancing, where it is assumed the player can always win no matter where items are placed.
Add superbunny and dungeon revival to minor glitch ruleset. 
							
						 
						
							2020-07-12 20:19:45 +10:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								57fe16ab60 
								
							 
						 
						
							
							
								
								remove special rules for pinball room  
							
							 
							
							
							
						 
						
							2020-07-09 16:16:31 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								dd19834e94 
								
							 
						 
						
							
							
								
								implement Silver Bow as default non-progressive Bow  
							
							 
							
							
							
						 
						
							2020-06-30 09:51:11 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								521d3b0584 
								
							 
						 
						
							
							
								
								make larger trackers linked tables  
							
							 
							
							
							
						 
						
							2020-06-30 07:32:05 +02:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								545bb8023c 
								
							 
						 
						
							
							
								
								Add ganon triforce hunt ( #117 )  
							
							 
							
							... 
							
							
							
							* Add ganon triforce hunt
* Add self to license
* Correction of help message for Local Ganon Triforce Hunt.
* if 'triforcehunt in world.goal[player]: 
							
						 
						
							2020-06-26 16:18:53 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								d3d68fcba2 
								
							 
						 
						
							
							
								
								Rename Escape Dungeon to Hyrule Castle by vote on discord  
							
							 
							
							
							
						 
						
							2020-06-24 16:22:49 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								f311d3a8b9 
								
							 
						 
						
							
							
								
								implement "crossover logic".  
							
							 
							
							... 
							
							
							
							Makes it impossible that logical progression for a logic-having player is placed inside a no-logic world. All other placements remain available. 
							
						 
						
							2020-06-19 03:01:23 +02:00  
						
					 
				
					
						
							
							
								 
								caitsith2
							
						 
						
							 
							
							
							
							
								
							
							
								617312fd4b 
								
							 
						 
						
							
							
								
								add available_triforce_pieces  
							
							 
							
							
							
						 
						
							2020-06-17 01:02:54 -07:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								9fcad5b392 
								
							 
						 
						
							
							
								
								fix that in a copied world progressive equipment would always say "on", including spoiler log  
							
							 
							
							
							
						 
						
							2020-06-09 18:44:02 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								17f884d047 
								
							 
						 
						
							
							
								
								make triforce pieces required an option  
							
							 
							
							
							
						 
						
							2020-06-07 15:22:24 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								2a649a749c 
								
							 
						 
						
							
							
								
								fix crash when quick filling locally locked trash items  
							
							 
							
							
							
						 
						
							2020-06-04 03:30:59 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								e55726efca 
								
							 
						 
						
							
							
								
								make world-local items available as a general option  
							
							 
							
							
							
						 
						
							2020-06-03 22:13:58 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								3864eb5071 
								
							 
						 
						
							
							
								
								fix /snes <snes_interface> if interface contains spaces (which it shouldn't, but meh)  
							
							 
							
							
							
						 
						
							2020-06-03 02:19:16 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								daf3747bec 
								
							 
						 
						
							
							
								
								add progression balancing to spoiler  
							
							 
							
							
							
						 
						
							2020-05-20 22:30:21 +02:00  
						
					 
				
					
						
							
							
								 
								CaitSith2
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								0deac5ef9d 
								
							 
						 
						
							
							
								
								Add Bosses to spoiler log ( #96 )  
							
							 
							
							
							
						 
						
							2020-05-20 22:21:05 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								11678fa20b 
								
							 
						 
						
							
							
								
								turn progression balancing into a per-player option  
							
							 
							
							
							
						 
						
							2020-05-18 03:54:29 +02:00  
						
					 
				
					
						
							
							
								 
								compiling
							
						 
						
							 
							
							
							
							
								
							
							
								195f6c86d2 
								
							 
						 
						
							
							
								
								Replace world exploration with a faster algorithm - use BFS and keep track of all entrances that are currently blocked by progression items  
							
							 
							
							
							
						 
						
							2020-05-10 19:27:13 +10:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								1a53b0e69b 
								
							 
						 
						
							
							
								
								rename has_blunt_weapon to has_melee_weapon  
							
							 
							
							
							
						 
						
							2020-04-20 19:17:10 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								860faf6ef5 
								
							 
						 
						
							
							
								
								unify versions  
							
							 
							
							
							
						 
						
							2020-04-20 14:50:49 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								31d3b7ce84 
								
							 
						 
						
							
							
								
								implement glitch_boots as a proper CLI option  
							
							 
							
							
							
						 
						
							2020-04-16 11:02:16 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								26ea2d5905 
								
							 
						 
						
							
							
								
								some optimization  
							
							 
							
							
							
						 
						
							2020-04-14 18:59:00 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								2fb419263e 
								
							 
						 
						
							
							
								
								remove some instances of no longer existing __unicode__  
							
							 
							
							
							
						 
						
							2020-04-10 21:31:15 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								01b7a590e7 
								
							 
						 
						
							
							
								
								add glitch_boots mystery node  
							
							 
							
							
							
						 
						
							2020-04-10 20:58:52 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								2ebc133cab 
								
							 
						 
						
							
							
								
								add world get_type type checker  
							
							 
							
							
							
						 
						
							2020-04-10 20:54:18 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								95d51d48bf 
								
							 
						 
						
							
							
								
								Merge branch 'pull/23'  
							
							 
							
							... 
							
							
							
							# Conflicts:
#	BaseClasses.py
#	EntranceShuffle.py
#	ItemList.py
#	Mystery.py
#	Rules.py 
							
						 
						
							2020-04-08 15:07:19 +02:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								f89c28d5c2 
								
							 
						 
						
							
							
								
								Merge branch 'master' into pull/58  
							
							 
							
							... 
							
							
							
							# Conflicts:
#	AdjusterMain.py
#	BaseClasses.py
#	EntranceShuffle.py
#	Gui.py
#	InvertedRegions.py
#	ItemList.py
#	Main.py
#	Plando.py
#	Rom.py
#	Rules.py 
							
						 
						
							2020-04-04 09:16:39 +02:00  
						
					 
				
					
						
							
							
								 
								compiling
							
						 
						
							 
							
							
							
							
								
							
							
								270fbce516 
								
							 
						 
						
							
							
								
								Fix bombs check  
							
							 
							
							
							
						 
						
							2020-03-15 21:59:06 +11:00  
						
					 
				
					
						
							
							
								 
								compiling
							
						 
						
							 
							
							
							
							
								
							
							
								ab89f70fa3 
								
							 
						 
						
							
							
								
								Add 10 bombs as an uncle weapon for standard.  
							
							 
							
							
							
						 
						
							2020-03-15 11:09:34 +11:00  
						
					 
				
					
						
							
							
								 
								compiling
							
						 
						
							 
							
							
							
							
								
							
							
								18c10dc7ad 
								
							 
						 
						
							
							
								
								Make retro arrows always require buying the wooden arrow.  
							
							 
							
							... 
							
							
							
							The Silver Arrows grant the ability to shoot if they are non-progressive, but this is harder to model. 
							
						 
						
							2020-03-15 10:12:22 +11:00  
						
					 
				
					
						
							
							
								 
								compiling
							
						 
						
							 
							
							
							
							
								
							
							
								5c95cf8730 
								
							 
						 
						
							
							
								
								Fix Half Magic logic  
							
							 
							
							
							
						 
						
							2020-03-14 10:31:28 +11:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								4cb5af19d6 
								
							 
						 
						
							
							
								
								write spoiler in unicode  
							
							 
							
							
							
						 
						
							2020-03-10 00:36:26 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								99e7d51f11 
								
							 
						 
						
							
							
								
								remove reachable cache. Seems I missed invalidations somewhere as the wrong state can be retained.  
							
							 
							
							
							
						 
						
							2020-03-08 05:41:56 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								f583db3ee9 
								
							 
						 
						
							
							
								
								remove collections_extended dependency and replace with much faster stdlib Counter  
							
							 
							
							
							
						 
						
							2020-03-07 23:35:55 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								27b6dd8bd7 
								
							 
						 
						
							
							
								
								some speed improvments  
							
							 
							
							
							
						 
						
							2020-03-07 23:20:11 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								6059db3ea0 
								
							 
						 
						
							
							
								
								some general improvements. Mostly performance improvements of patching roms in multiworld with enemizer  
							
							 
							
							
							
						 
						
							2020-03-06 23:08:46 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								e3beb702f8 
								
							 
						 
						
							
							
								
								fix clock mode, again  
							
							 
							
							
							
						 
						
							2020-03-04 13:55:03 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								d49bb10534 
								
							 
						 
						
							
							
								
								remove unused checks (as indicated by new type annotations)  
							
							 
							
							
							
						 
						
							2020-03-03 00:17:36 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								260e156316 
								
							 
						 
						
							
							
								
								add some annotations to BaseClasses.py  
							
							 
							
							
							
						 
						
							2020-03-03 00:12:14 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								11e1ad6901 
								
							 
						 
						
							
							
								
								some small improvements for mystery  
							
							 
							
							
							
						 
						
							2020-02-23 17:06:44 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								95aea8c4b4 
								
							 
						 
						
							
							
								
								rename ocarina to flute.  
							
							 
							
							
							
						 
						
							2020-02-17 10:08:03 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
							
							
								
							
							
								b04db006e0 
								
							 
						 
						
							
							
								
								implement server-client handshake and move hint system to optional colorama support  
							
							 
							
							
							
						 
						
							2020-02-16 15:32:40 +01:00  
						
					 
				
					
						
							
							
								 
								qadan
							
						 
						
							 
							
							
							
							
								
							
							
								3d021356b8 
								
							 
						 
						
							
							
								
								hera and tr superbunny logic  
							
							 
							
							
							
						 
						
							2020-02-12 19:48:36 -04:00  
						
					 
				
					
						
							
							
								 
								qadan
							
						 
						
							 
							
							
							
							
								
							
							
								aa569d1c3d 
								
							 
						 
						
							
							
								
								rework as region connectors (inverted will be broken)  
							
							 
							
							
							
						 
						
							2020-02-10 23:54:35 -04:00  
						
					 
				
					
						
							
							
								 
								qadan
							
						 
						
							 
							
							
							
							
								
							
							
								ff3b879a02 
								
							 
						 
						
							
							
								
								more idiomatic, bugfix too  
							
							 
							
							
							
						 
						
							2020-02-10 00:38:55 -04:00  
						
					 
				
					
						
							
							
								 
								qadan
							
						 
						
							 
							
							
							
							
								
							
							
								d22ccdedb3 
								
							 
						 
						
							
							
								
								some changes  
							
							 
							
							
							
						 
						
							2020-02-06 12:20:50 -04:00  
						
					 
				
					
						
							
							
								 
								cassidy
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								0e18dd06a6 
								
							 
						 
						
							
							
								
								Fix can_take_damage world attribute ( #24 )  
							
							 
							
							
							
						 
						
							2020-02-03 03:52:57 +01:00  
						
					 
				
					
						
							
							
								 
								cassidy
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								21b8c73179 
								
							 
						 
						
							
							
								
								Add "timer" as individual setting ( #23 )  
							
							 
							
							
							
						 
						
							2020-02-03 02:10:56 +01:00  
						
					 
				
					
						
							
							
								 
								qadan
							
						 
						
							 
							
							
							
							
								
							
							
								4b7694b50f 
								
							 
						 
						
							
							
								
								updates  
							
							 
							
							
							
						 
						
							2020-01-28 18:19:07 -04:00  
						
					 
				
					
						
							
							
								 
								DatXFire
							
						 
						
							 
							
							
							
							
								
							
							
								fbfcb54bab 
								
							 
						 
						
							
							
								
								Add missing colon ( #15 )  
							
							 
							
							
							
						 
						
							2020-01-22 18:08:56 +01:00  
						
					 
				
					
						
							
							
								 
								Fabian Dill
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								06ea170ecd 
								
							 
						 
						
							
							
								
								Non progressive option ( #12 )  
							
							 
							
							... 
							
							
							
							* allow non-progressive
* use the actual extended_collections module 
							
						 
						
							2020-01-22 06:28:58 +01:00  
						
					 
				
					
						
							
							
								 
								DatXFire
							
						 
						
							 
							
							
							
							
								
							
							
								341e794cd8 
								
							 
						 
						
							
							
								
								Add Beemizer and Pot Shuffle to Spoiler Log Output  
							
							 
							
							
							
						 
						
							2020-01-18 12:51:10 -05:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								f988f7671b 
								
							 
						 
						
							
							
								
								--remote_items toggle: items will no longer be stored in the rom, a connection to a multiworld server will be required to receive them  
							
							 
							
							
							
						 
						
							2020-01-18 09:50:12 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								ad278f91d6 
								
							 
						 
						
							
							
								
								Multiworld: clients will now be automatically be identified from the rom name and have their names and teams set by the host, meaning those need to be configured during seed gen  
							
							 
							
							... 
							
							
							
							Player names will show up in spoiler log and hint tiles instead of player id
MultiClient: autoreconnect to mw server 
							
						 
						
							2020-01-14 10:42:27 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								2f5a3e24dd 
								
							 
						 
						
							
							
								
								Small shops refactor, cleanup some inverted mess  
							
							 
							
							
							
						 
						
							2020-01-10 11:41:22 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								77ae96cf1b 
								
							 
						 
						
							
							
								
								Refactor rom patching now that jsonrom patches can safely be merged  
							
							 
							
							
							
						 
						
							2020-01-10 07:02:44 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								6bafdfafe6 
								
							 
						 
						
							
							
								
								Mystery: rom options can be set in weights file, eg  
							
							 
							
							... 
							
							
							
							rom:
  sprite:
    random: 1
    randomonhit: 1
    mog: 1
  disablemusic: off
  quickswap:
    on: 1
    off: 0
  menuspeed:
    normal: 1
    instant: 1
    double: 1
    triple: 1
    quadruple: 1
    half: 1
  heartcolor:
    red: 1
    blue: 1
    green: 1
    yellow: 1
    random: 1
  heartbeep:
    double: 1
    normal: 1
    half: 1
    quarter: 1
    off: 1
  ow_palettes:
    default: 1
    random: 1
    blackout: 1
  uw_palettes:
    default: 1
    random: 1
    blackout: 1 
							
						 
						
							2020-01-09 17:46:07 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								42b85d7a3c 
								
							 
						 
						
							
							
								
								Include sphere0 items in the spoiler log and in the playthrough  
							
							 
							
							
							
						 
						
							2020-01-09 08:31:49 +01:00  
						
					 
				
					
						
							
							
								 
								compiling
							
						 
						
							 
							
							
							
							
								
							
							
								edd656b903 
								
							 
						 
						
							
							
								
								Swap implementation of Take Any fix to match Multiworld.  
							
							 
							
							
							
						 
						
							2020-01-03 08:27:22 +11:00  
						
					 
				
					
						
							
							
								 
								compiling
							
						 
						
							 
							
							
							
							
								
							
							
								0eed4bb527 
								
							 
						 
						
							
							
								
								Add shop door ids to tables (used when shop locations are vanilla)  
							
							 
							
							... 
							
							
							
							Do not replace Upgrade Fairy with retro shop 
							
						 
						
							2020-01-02 16:33:00 +11:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								fe307b1ac7 
								
							 
						 
						
							
							
								
								bzzz bzzz  
							
							 
							
							
							
						 
						
							2019-12-30 03:03:53 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								819f6dc975 
								
							 
						 
						
							
							
								
								Retro: fix take any entrances with default connections  
							
							 
							
							
							
						 
						
							2019-12-27 19:11:41 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								aa080eb455 
								
							 
						 
						
							
							
								
								Include unreachable items in the spoiler log  
							
							 
							
							
							
						 
						
							2019-12-21 13:33:07 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								4a16ba74e8 
								
							 
						 
						
							
							
								
								Fix triforce hunt icon showing for every player  
							
							 
							
							
							
						 
						
							2019-12-21 10:42:59 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								8721310cf7 
								
							 
						 
						
							
							
								
								World: include can_access_trock_eyebridge can_access_trock_front can_access_trock_big_chest can_access_trock_middle and fix_fake_world in the player specific attributes  
							
							 
							
							
							
						 
						
							2019-12-18 20:45:51 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								36bdb5f487 
								
							 
						 
						
							
							
								
								Spoiler: reorder some settings for visibility  
							
							 
							
							
							
						 
						
							2019-12-17 21:12:05 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								a24fe1f3bf 
								
							 
						 
						
							
							
								
								World.__init__: group player attributes to remove some redundancy  
							
							 
							
							
							
						 
						
							2019-12-17 21:09:33 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								1ecb5fe40b 
								
							 
						 
						
							
							
								
								Individual settings: shufflebosses shuffleenemies enemy_health enemy_damage  
							
							 
							
							
							
						 
						
							2019-12-17 15:55:53 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								8a5eef11ce 
								
							 
						 
						
							
							
								
								Individual settings: hints  
							
							 
							
							
							
						 
						
							2019-12-17 12:22:55 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								d9281adc07 
								
							 
						 
						
							
							
								
								Individual settings: accessibility  
							
							 
							
							
							
						 
						
							2019-12-17 12:14:29 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								e5246d5d5a 
								
							 
						 
						
							
							
								
								Individual settings: retro  
							
							 
							
							
							
						 
						
							2019-12-17 00:16:02 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								1315eb55cf 
								
							 
						 
						
							
							
								
								Individual settings: map/compass/key/bk shuffle  
							
							 
							
							
							
						 
						
							2019-12-16 21:46:47 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								dc26dfce77 
								
							 
						 
						
							
							
								
								Individual settings: crystals_ganon crystals_gt openpyramid  
							
							 
							
							
							
						 
						
							2019-12-16 19:09:15 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								ec1b9eca43 
								
							 
						 
						
							
							
								
								Individual settings: shuffle  
							
							 
							
							
							
						 
						
							2019-12-16 18:24:34 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								203147dda1 
								
							 
						 
						
							
							
								
								Individual settings: difficulty and item_functionality  
							
							 
							
							
							
						 
						
							2019-12-16 17:46:21 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								c1788c070d 
								
							 
						 
						
							
							
								
								Individual settings: goal  
							
							 
							
							
							
						 
						
							2019-12-16 16:55:00 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								9ca755d5b2 
								
							 
						 
						
							
							
								
								Individual settings: swords  
							
							 
							
							
							
						 
						
							2019-12-16 16:54:57 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								ab28858a8f 
								
							 
						 
						
							
							
								
								Individual settings: mode  
							
							 
							
							
							
						 
						
							2019-12-16 16:54:46 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								79786c7c9e 
								
							 
						 
						
							
							
								
								Individual settings: logic  
							
							 
							
							
							
						 
						
							2019-12-16 13:26:07 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								d33582a3a2 
								
							 
						 
						
							
							
								
								Enable bombs in escape assist with an enemized standard start so you can beat the game  
							
							 
							
							
							
						 
						
							2019-12-16 09:59:16 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								d608d5ca30 
								
							 
						 
						
							
							
								
								Optimize update_reachable_regions using the new region cache, it is almost twice as fast now  
							
							 
							
							
							
						 
						
							2019-12-14 19:53:19 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								e4fef05d53 
								
							 
						 
						
							
							
								
								Initialize region cache in initialize_regions() and make it a 2d map for more efficient player filtering  
							
							 
							
							
							
						 
						
							2019-12-14 19:19:08 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								fc9d1b501b 
								
							 
						 
						
							
							
								
								Replace keysanity with map/compass/key/bk shuffle  
							
							 
							
							
							
						 
						
							2019-12-13 22:37:52 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								25068bcfdd 
								
							 
						 
						
							
							
								
								Added an option to pre-open the pyramid hole (aka "fast ganon")  
							
							 
							
							
							
						 
						
							2019-12-12 09:20:32 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								d87cb2c380 
								
							 
						 
						
							
							
								
								BaseClasses: do not tag every location as locked by default  
							
							 
							
							
							
						 
						
							2019-12-10 19:21:05 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								f479c8dc23 
								
							 
						 
						
							
							
								
								dont throw on __len__ attribute  
							
							 
							
							
							
						 
						
							2019-12-10 02:14:22 +01:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								55a30aa91f 
								
							 
						 
						
							
							
								
								multiworld  
							
							 
							
							
							
						 
						
							2019-12-09 19:27:56 +01:00  
						
					 
				
					
						
							
							
								 
								cassidoxa
							
						 
						
							 
							
							
							
							
								
							
							
								2859acef7d 
								
							 
						 
						
							
							
								
								Swordless rom writes and inverted fixes  
							
							 
							
							... 
							
							
							
							* Update Swordless rom writes
* Remove swordless as possible mode in ItemList.py
* Fix inverted HC Ledge access
Added collection state helper methods for determining lw/dw access
Restricted locations where Link's House can be in inverted
Dark Sanc and Link's House can no longer be at the back of Skull Woods
Fixed minor error in inverted bunny rules
* Update Link's House Shuffling in inverted insanity
* More isolated entrances not to put Link's House at
* Fix Link's House in dungeons shuffles
* More dungeons shuffle stuff I forgot 
							
						 
						
							2019-09-21 21:59:16 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								ab99e8c223 
								
							 
						 
						
							
							
								
								Triforce Hunt turn-in logic  
							
							 
							
							
							
						 
						
							2019-08-28 21:12:44 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								df6bf6f99c 
								
							 
						 
						
							
							
								
								Fix errors  
							
							 
							
							
							
						 
						
							2019-08-24 15:53:21 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								eb1b5053e5 
								
							 
						 
						
							
							
								
								update json spoiler meta section  
							
							 
							
							
							
						 
						
							2019-08-24 15:35:58 -04:00  
						
					 
				
					
						
							
							
								 
								cassidoxa
							
						 
						
							 
							
							
							
							
								
							
							
								c042442d98 
								
							 
						 
						
							
							
								
								Pre bomb TR doors in inverted  
							
							 
							
							
							
						 
						
							2019-08-16 23:00:17 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								418568df60 
								
							 
						 
						
							
							
								
								Add Item functionality setting and progressive bow  
							
							 
							
							... 
							
							
							
							Progressive bows still have issue for silvers hint 
							
						 
						
							2019-08-10 19:37:26 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								996bf8495c 
								
							 
						 
						
							
							
								
								Implement new weapons modes  
							
							 
							
							... 
							
							
							
							This also includes some partial additional cleanup of the item pool. 
							
						 
						
							2019-08-10 16:10:54 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								ef7c3d4f06 
								
							 
						 
						
							
							
								
								New Item/Location accessibility options  
							
							 
							
							... 
							
							
							
							Replaces existing check_only_beatable, which became the "none" option.
TR can run out of key placement options, with the 100% locations
option, but I really don't care enough. It exists mostly for people who
want to 100% a seed, or to point to if they ask about keys locked behind
themselves. 
							
						 
						
							2019-08-10 16:10:54 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								b0f4fa8cec 
								
							 
						 
						
							
							
								
								Partial implementation of many V31 features  
							
							 
							
							... 
							
							
							
							Partial support for Progressive bow
  - Still needs to be added to item pool
  - Silver hint handling remains TBD even for VT
Added weapons selection.
  - Vanilla needs to be implemented
  - Assured needs to be implemented
  - Inverted swordless is almost certainly messed up.
  - Swordless standard mode will likely softlock
  - Random weapon standard mode is currently treated as uncle assured
Deleted removed difficulties
  - Remaining difficulties still need to be adjusted
Added locked property to locations:
  - This is used for preplaced items etc so that multiworld balancing
    knows they cannot be moved.
Made a few of the difficulty changes from V31, but not all.
Added required text changes to handle crystals requirements
  - More changes will likely me made in future
  - Currently there is is no way to tell ganon requirement in
    Inverted mode 
							
						 
						
							2019-08-10 16:10:47 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								90e5f522d8 
								
							 
						 
						
							
							
								
								Partially implement variable crystal requirements  
							
							 
							
							
							
						 
						
							2019-08-03 16:48:31 -04:00  
						
					 
				
					
						
							
							
								 
								cassidoxa
							
						 
						
							 
							
							
							
							
								
							
							
								18f1275050 
								
							 
						 
						
							
							
								
								Inverted Mode ( #5 )  
							
							 
							
							... 
							
							
							
							Merging in Cassidoxa's inverted mode.
I've still not fully reviewed the logic used in this mode, so it should be considered experimental, pending an in depth review by either myself or AA. 
							
						 
						
							2019-07-27 09:13:13 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								6d5a0a004d 
								
							 
						 
						
							
							
								
								Use a proper multiset for progression items  
							
							 
							
							... 
							
							
							
							This can cut generation times in half in some cases 
							
						 
						
							2019-07-13 18:17:16 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								dcca15eda7 
								
							 
						 
						
							
							
								
								Avoid changing spoiler file for single world  
							
							 
							
							
							
						 
						
							2019-07-13 18:11:43 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								c4570b732d 
								
							 
						 
						
							
							
								
								Remove option_identifier  
							
							 
							
							... 
							
							
							
							It is no longer needed because we set the hash based on an actual
hash of the rom contents, so it is not based on the title field anymore. 
							
						 
						
							2019-07-11 20:39:08 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								759c1a5686 
								
							 
						 
						
							
							
								
								Optimize simplified caching system  
							
							 
							
							
							
						 
						
							2019-07-11 20:39:08 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								d6ff27f0a5 
								
							 
						 
						
							
							
								
								Reinstate the state cache system for playthough generation  
							
							 
							
							... 
							
							
							
							Fixed the issues in can_beat_game that required me to turn it off. 
							
						 
						
							2019-07-11 20:39:08 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								0b9e144f8e 
								
							 
						 
						
							
							
								
								Minor fixes and clarifications for Bonta's Multiworld code  
							
							 
							
							
							
						 
						
							2019-07-11 20:39:08 -04:00  
						
					 
				
					
						
							
							
								 
								Bonta-kun
							
						 
						
							 
							
							
							
							
								
							
							
								1a62b1da28 
								
							 
						 
						
							
							
								
								Multiworld core implementation By Bonta0  
							
							 
							
							... 
							
							
							
							Does not include the server/client code or the rom writes
specific to it. Indeed it cannot write multiworld roms at
all right now, pending addition future updates to support
the official ALTTPR Multiworld client.
Includes some GUI changes by Alaszun
Co-authored-by: Alaszun <koelze@google.com> 
							
						 
						
							2019-07-11 20:39:08 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								d44d194de7 
								
							 
						 
						
							
							
								
								Switch to simpler caching system  
							
							 
							
							... 
							
							
							
							This should speed up generating the seeds the currently take
the longest. Seems to have no impact on the average case. 
							
						 
						
							2019-07-09 20:31:39 -04:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
							
							
								
							
							
								4d16559fae 
								
							 
						 
						
							
							
								
								TR Logic Fix  
							
							 
							
							... 
							
							
							
							This update should fully fix the key logic for Turtle Rock. This involved fixing several longstanding bugs in the program we didn't realize we had until trying to really fix this issue. Notable inclusions are that now seeds generated with a count will be identical to similarly numbered seeds generated individually and that now the always allows actually work (key for key apparently actually never happened in ER before and we didn't notice!). This also required refactoring the item pool generation before rule setting and individually moving pendant/crystal placement out of item pool generation (it's not a separate step between rule setting and normal item fill). A few exotic seed generation fails are still possible involving multi-entrance dungeons being really, really inaccessible in non-keysanity, but they're now appropriately super rare instead of being as common as they were before. 
							
						 
						
							2019-04-18 16:11:11 -05:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
							
							
								
							
							
								7b56932e31 
								
							 
						 
						
							
							
								
								TR Key Logic Update  
							
							 
							
							... 
							
							
							
							This is just for review and isn't tested beyond seeing that it runs. In theory, this should fix the TR based seed generation failures and make TR Small Key requirements as precise as possible. 
							
						 
						
							2019-04-15 19:17:44 -05:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
							
							
								
							
							
								62df55242a 
								
							 
						 
						
							
							
								
								Part 1 of Hint Improvement  
							
							 
							
							... 
							
							
							
							This causes items to use clear, specific names instead of the pedestal style ambiguous names. This also randomizes the order of the two items listed in the hints for Mire left and Swamp left. Part 2 is going to be a substantial number of changes/improvements to location names. 
							
						 
						
							2019-04-08 20:11:33 -05:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								91bee4f1b9 
								
							 
						 
						
							
							
								
								The rest of the helpful hint system  
							
							 
							
							... 
							
							
							
							This should now work fairly completely. I've added the IR's junk hint text, updated the base ROM to v30, added a checkbox to the GUI/option to the command line to control the hint system, and fixed a bug in the previous upload that listed Skull Woods final erroneously in two arrays. I also now shuffle the Silver Arrow locations before hinting at the first one (so if multiple Silver Arrows are in a seed, all of them are equally likely to be the one Ganon hints at) and now call out "Castle Tower" in hints as a unique location and not as "Hyrule Castle" (what was I thinking on that?). 
							
						 
						
							2019-01-23 03:04:42 -06:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								b2defa664d 
								
							 
						 
						
							
							
								
								Hint system prototype  
							
							 
							
							... 
							
							
							
							The junk hints still need filled in. For now, they're just clones of the Tavern Man hints. Also I haven't really tested this at all beyond verifying it runs and the ROM it makes boots. That needs to be addressed of course. 
							
						 
						
							2019-01-20 01:01:02 -06:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								0f914e47ed 
								
							 
						 
						
							
							
								
								Fix captialization of bosses spoiler section  
							
							 
							
							
							
						 
						
							2018-09-26 20:23:20 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								b90a381e9b 
								
							 
						 
						
							
							
								
								Basic impl. of boss shuffle for VT site enemizer integration  
							
							 
							
							
							
						 
						
							2018-09-26 13:12:20 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								5539143f00 
								
							 
						 
						
							
							
								
								v30 updates  
							
							 
							
							
							
						 
						
							2018-09-22 22:51:54 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								b259c10d27 
								
							 
						 
						
							
							
								
								Minor bug fixes and other updates  
							
							 
							
							
							
						 
						
							2018-09-16 12:55:49 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								4c6a140af9 
								
							 
						 
						
							
							
								
								Fix json spoiler serialization  
							
							 
							
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							Correct shop spoiler
Adjust cases for main spoiler sections 
							
						 
						
							2018-03-27 00:42:16 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								a57918cf05 
								
							 
						 
						
							
							
								
								Update dungeon order  
							
							 
							
							
							
						 
						
							2018-03-24 13:45:47 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								360287f0fb 
								
							 
						 
						
							
							
								
								Fix spoiler issue from take anys  
							
							 
							
							
							
						 
						
							2018-03-24 13:45:47 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								cb70174508 
								
							 
						 
						
							
							
								
								Add shops to spoiler  
							
							 
							
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							Also fix breakage from last spoiler change 
							
						 
						
							2018-03-24 13:45:47 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								71280762df 
								
							 
						 
						
							
							
								
								Better VT site spoilers  
							
							 
							
							
							
						 
						
							2018-03-23 22:42:39 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								18533fc77d 
								
							 
						 
						
							
							
								
								Initial Take-Any implementation  
							
							 
							
							
							
						 
						
							2018-03-23 18:26:59 -04:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								9bd9bb4f93 
								
							 
						 
						
							
							
								
								Shop implementation  
							
							 
							
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							Also a few retro mode fixes 
							
						 
						
							2018-03-18 21:01:45 -04:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								f701aefa28 
								
							 
						 
						
							
							
								
								More of Retro Mode  
							
							 
							
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							Implement correct Retro Mode item pools.
Set up most of the key logic to handle retro mode (still needs shop access)
Set ROM flags appropriately.
TODO: Support Retro Mode with custom item pools, deal with shops in general, deal with Bow paired with arrow requirements, correct Expert item pool for silvers, test older fill algorithms with retro mode, deal with the new Sahas/Bomb Shop reveal map info ROM flags. 
							
						 
						
							2018-03-15 16:23:02 -05:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								28d4ce0997 
								
							 
						 
						
							
							
								
								Beginnings of Retro Mode  
							
							 
							
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							This just adds a GUI/command line option to set the variable into world for retro mode and puts the universal key item into the list of defined items. None of the functionality is yet present. 
							
						 
						
							2018-03-14 13:31:36 -05:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								caffd7e34c 
								
							 
						 
						
							
							
								
								GT filler and smith locations fixes  
							
							 
							
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							GT now pre-fills with junk if it's in the vanilla location regardless of the state of the shuffleganon flag.
The smith is now allowed to be in multi-entrance cave locations in the appropriate shuffles. A duplicate Old Man Cave (West) from bomb shop multis was also removed. 
							
						 
						
							2018-02-24 22:42:18 -06:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								5989718586 
								
							 
						 
						
							
							
								
								Easy mode lamp update  
							
							 
							
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							You can find all 3 lamps before dark rooms for easy mode. 
							
						 
						
							2018-02-24 16:16:50 -05:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								deccff249b 
								
							 
						 
						
							
							
								
								New restricted shuffle  
							
							 
							
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							This implements the new restricted shuffle that does not respect the difference between single and multi-entrance caves. Restricted_legacy is present for the old restricted behavior. Full_cross_worlds is renamed to Crossed, and all listing of shuffles is given a consistent order that pushes all the _legacy variants to the back. 
							
						 
						
							2018-02-20 14:34:39 -06:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								e490a3e224 
								
							 
						 
						
							
							
								
								Add new insanity mode  
							
							 
							
							
							
						 
						
							2018-02-18 14:52:34 -05:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								5e743e1c33 
								
							 
						 
						
							
							
								
								Powder patch fixes  
							
							 
							
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							Last quick and dirty fix push was a little too quick and dirty. My bad. 
							
						 
						
							2018-02-11 22:35:02 -06:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								abedfd4d1e 
								
							 
						 
						
							
							
								
								Quick Mushroom turn-in fix  
							
							 
							
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							This is a quick and dirty (will be replaced later) fix for having to screen transition after turning in the Mushroom, not applied in shuffles that don't move the potion shop. Also a minor fix is in place so the list of entrances that don't invoke the Skull Final etc. exit offset is expanded to include the bottom of Superbunny Cave and TR Big Chest. 
							
						 
						
							2018-02-11 22:25:19 -06:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								e090692c15 
								
							 
						 
						
							
							
								
								style/whitespace tweaks  
							
							 
							
							
							
						 
						
							2018-02-10 18:12:48 -05:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								cd18be71d9 
								
							 
						 
						
							
							
								
								Add new full_cross_worlds shuffle  
							
							 
							
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							Untested, seed generates, but might be horrifically broken. 
							
						 
						
							2018-02-06 19:18:14 -05:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								124e3b69de 
								
							 
						 
						
							
							
								
								Change how option_identifier is calculated  
							
							 
							
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							This will provide more headroom before running out of space in the 32
bits of the title where this data goes. 
							
						 
						
							2018-02-06 19:18:13 -05:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								f39886579a 
								
							 
						 
						
							
							
								
								Add cross world bunny logic  
							
							 
							
							
							
						 
						
							2018-02-06 19:18:13 -05:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								c8f1ed28ef 
								
							 
						 
						
							
							
								
								Updates to Region tag  
							
							 
							
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							Modify Region taging to include a Dungeon Tag
Refactor to use helper methods to make it easier to see the types.
Add an underlying enum for storage on the region class 
							
						 
						
							2018-02-06 19:18:12 -05:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								b8778385ad 
								
							 
						 
						
							
							
								
								Spike Cave v29 adjustment  
							
							 
							
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							This makes spike cave correctly understand that potions in v29 will refill full magic independent of difficulty setting. 
							
						 
						
							2018-01-29 18:56:15 -06:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								d29d298d1f 
								
							 
						 
						
							
							
								
								Implement Fake World fix  
							
							 
							
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							Fixes the issues caused by a light world escape with dark world hyrule
castle 
							
						 
						
							2018-01-25 22:04:12 -05:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								564495648d 
								
							 
						 
						
							
							
								
								Custom item pool feature  
							
							 
							
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							This is the starting point for the new custom item pool feature that will let users specify the item pool. It is functional, perhaps due for some minor tweaking and definitely needs more testing. The command line side is bad, just two parameters that hopefully don't do anything under any circumstance if the user tries to use them (don't really intend to support a command line version of this feature); maybe there's a better way to let the command line ER work in general without having any opportunity to activate this feature. The GUI should probably show the user the sum of the current item pool out of 153 so the user knows how to size the item pool more easily, but that's a todo. 
							
						 
						
							2018-01-21 20:43:44 -06:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								f3bdc230a7 
								
							 
						 
						
							
							
								
								Misc minor improvements  
							
							 
							
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							Open dialogs now filter by correct file extensions
Sort sprites by name (instead of disk order)
Better handle blank author names in zspr files.
Sort paths by name. (Otherwise the Bomb shop entry if present looks
wrong) 
							
						 
						
							2018-01-07 01:31:56 -05:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								902097d728 
								
							 
						 
						
							
							
								
								Magic and Agahnim fix  
							
							 
							
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							Makes can_extend_magic take an argument for how much magic is needed in total. Fixes rule issues with Trinexx, spike cave, and swordless Agahnim's Tower. 
							
						 
						
							2018-01-06 21:07:46 -06:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								193b3323b7 
								
							 
						 
						
							
							
								
								Merge pull request  #8  from KevinCathcart/Dev  
							
							 
							
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							Update through Bomb Shop in paths 
							
						 
						
							2018-01-06 18:58:19 -06:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								a155d455bb 
								
							 
						 
						
							
							
								
								Add Bomb Shop to paths output if Pyramid Fairy Entrance is needed  
							
							 
							
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							Tweak internal handling of paths 
							
						 
						
							2018-01-06 16:25:14 -05:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								9846f924d2 
								
							 
						 
						
							
							
								
								Add new 4 heart logic for spike cave and misery mire  
							
							 
							
							
							
						 
						
							2018-01-06 13:39:22 -05:00  
						
					 
				
					
						
							
							
								 
								AmazingAmpharos
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								398de826f8 
								
							 
						 
						
							
							
								
								Fastmenu update  
							
							 
							
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							Fastmenu is now a variable menu speed setting instead of an on/off toggle. This update reflects that and gives the player a lot of options for the particular setting (normal, instant, double, triple, quadruple, half). A smaller change in this update is removing quickswap and fastmenu from the output file name of the randomizer (reflective of how the adjuster allows them to be shifted freely anyway) and shortening the verbiage for when progressive settings are changed (quality of life change there). 
							
						 
						
							2018-01-05 16:53:29 -06:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								79f1b0bbf3 
								
							 
						 
						
							
							
								
								Fix progressive requirements to respect overflow limits  
							
							 
							
							
							
						 
						
							2018-01-04 23:01:09 -05:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								c3bdef5c6c 
								
							 
						 
						
							
							
								
								Add a paths section to spoiler log  
							
							 
							
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							This section will contain the first path found to each location listed
in the spoiler log's walkthrough.
Also implemented is a performance enhancement that more than cancels out
any slowdown caused by the above code. 
							
						 
						
							2018-01-04 22:58:56 -05:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								e3ac7ee4a6 
								
							 
						 
						
							
							
								
								VT28 update: Keysanity has dungeon items in normal item pool  
							
							 
							
							
							
						 
						
							2018-01-02 21:19:18 -05:00  
						
					 
				
					
						
							
							
								 
								Kevin Cathcart
							
						 
						
							 
							
							
							
							
								
							
							
								3adf4fadd1 
								
							 
						 
						
							
							
								
								Partial vt28 logic update  
							
							 
							
							
							
						 
						
							2018-01-02 21:19:17 -05:00